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03 September 2023 13:34
HUMANKIND V1.24.4202-S10, RELEASE (64-bit Standalone, build: 337043)

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13:34:52:973NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__120:MoveNext()

13:34:53:207NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:53:207NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__120:MoveNext()

13:34:53:209NoneAmplitude.Framework version 2.7.74+4f343e25db.

Amplitude.Framework.Application:OnApplicationStarting()

13:34:53:209NoneStarting the application, version is V1.24.4202-S10, RELEASE (64-bit Standalone, build: 337043)...

Amplitude.Framework.Application:OnApplicationStarting()

13:34:53:209NoneMultiplayer cross-compatibility version is 963adcc6dd410300e1fab919c987e820.

Amplitude.Mercury.Application:OnApplicationStarting()

13:34:53:220NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

13:34:53:234NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:53:242NoneRegistry file 'C:\Users\Ravi\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:53:248NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

13:34:53:329NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:34:53:337NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:53:343NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:53:363NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

13:34:53:396NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__101:MoveNext()

13:34:53:916NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

13:34:53:917NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__109:MoveNext()

13:34:53:929NoneUsing digital distribution credentials: 'blkbutterfly', 0x01100001043c706e, Steam.

Amplitude.Framework.Application+d__109:MoveNext()

13:34:53:929NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__109:MoveNext()

13:34:53:931NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

13:34:53:945NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

13:34:54:540NoneSimulation: Entity contract count: 46 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

13:34:54:565NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

13:34:54:575NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

13:34:54:582NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:34:54:918NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:55:268NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:55:300NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:316NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:316NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:317NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:442NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:443NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:443NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:447NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:448NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:448NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:55:499NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:34:55:499None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:34:55:604NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:55:626NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

13:34:55:630NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

13:34:55:885NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

13:34:55:917NoneScanned 148 assemblies in 30 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

13:34:56:149NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:34:56:149None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

13:34:56:151NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

13:34:56:154NoneConverting 'english' to iso 'en-US'.

Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()

13:34:56:278NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:56:569NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:34:56:570NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:34:56:578NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:34:56:581NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:34:56:581NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

13:34:56:599NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)

13:34:56:642NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__51:MoveNext()

13:34:56:660NonePlaying with 9 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

13:34:56:661NonePlaying with 9 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

13:34:57:071NoneCannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

13:34:57:081NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:34:57:085NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:087NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:170NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:34:57:211NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:244UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 810 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

13:34:57:249NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:34:57:302NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:682NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:684NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:34:57:703NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

13:34:57:705NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

13:34:58:159UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:34:58:229UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:34:58:236NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

13:35:10:242NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__51:MoveNext()

13:35:10:243NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:35:10:294NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:10:299NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:10:356NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:10:359NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:10:651NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

13:35:10:652None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

13:35:10:653None[Analytics] Starting Analytics Public Session with user_id 76561198031335534 ; gamecode 1124300 ; platformID 1 ; application_version V1.24.4202-S10, RELEASE (64-bit Standalone, build: 337043); sessionId 13cf7bb4d8dd495bb81bbfd82a6dd028

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

13:35:10:766NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

13:35:10:767NoneEnumerating Mod.io files...

Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

13:35:10:798NoneRuntimeModuleInfo is already registered (name: super pack)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

13:35:10:802NoneRuntimeModuleInfo is already registered (name: flagship)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

13:35:10:803NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

13:35:10:803None--Enumerating Mod.io files ended

Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

13:35:10:820NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

13:35:10:828None[Runtime] Set up new configuration project mercury

Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()

13:35:10:830NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()

13:35:10:965NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:12:856NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:12:856NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:12:856NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:12:904NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:12:954NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:12:978NoneThe database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:13:079NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:13:474NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:13:474NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

13:35:13:761NoneSpent 2.9280909 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()

13:35:13:780NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

13:35:13:824NoneCommon UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

Amplitude.Mercury.Data.DataController:InitializeFamilies()

13:35:13:824NoneThe constructible family 'UnitFamily_HeavyWarship', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

13:35:13:824NoneThe constructible family 'UnitFamily_MeleeSapper', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

13:35:13:824NoneThe constructible family 'UnitFamily_StealthCorvette', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

13:35:13:848NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

13:35:13:848NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

13:35:13:848NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

13:35:13:897NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:897NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:897NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:898NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:899NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:899NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:899NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:900NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:900NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:901NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:901NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:903NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:903NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:903NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:904NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:909NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:910NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:911NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:911NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:919None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:919None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:919None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:919None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:919None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:920None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:921None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:922None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:924None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:13:924None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:14:336UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:15:024None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:15:024None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:15:107None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:15:107None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:19:661None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:19:661None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:19:674None%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:19:705UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.IdeologicalAxisRuler:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:19:732UI Steam[UI] Finished loading out-game windows windows in 5.3 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:20:166NoneIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:20:166NoneIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:20:166NoneIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:20:178NoneIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:21:072NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:35:21:101NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:35:21:143NoneAssetDatabase.Load FxData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:35:21:173NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:21:688NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:22:141NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:22:236NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:23:029NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:28:584UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:28:599NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

13:35:28:607NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:28:607NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

13:35:28:743NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

13:35:28:756NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

13:35:28:761NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

13:35:28:764NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

13:35:28:771None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

13:35:28:799NoneTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:28:998None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:29:278None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:29:451NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:35:29:463NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

13:35:29:561UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:29:622None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:29:727None[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:29:827None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:35:30:120NoneAssetDatabase.Load Default|FxLowLevel|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

13:35:30:122NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:125NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:440NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

13:35:30:447NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:447NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:447NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:448NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:449NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:449NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:449NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:449NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:449NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:450NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:452NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:453NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:454NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:458NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:459NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:460NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:461NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:463None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:470None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:471None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:471None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:471None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:30:471None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:056NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:057NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:058NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:060NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:070NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:075NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:31:085None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

13:35:31:112NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

13:35:31:113NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

13:35:31:221NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

13:35:31:223NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:35:31:337NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

13:35:31:337NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

13:35:31:337NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

13:35:31:714NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:35:31:714NoneLoading AI save: auto-save 27271.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

13:35:31:778NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

13:35:32:663UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:32:913UI Steam[UI] Finished loading in-game windows windows in 4.0 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:34:259NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:35:34:270NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

13:35:34:326NoneIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:35:091NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:38:775NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

13:35:38:775NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:38:806NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.

Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:813NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:38:945NoneIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:40:329NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:40:377NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

13:35:40:922NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:40:922NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

13:35:41:943NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:35:41:943NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:35:41:943NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

13:35:41:999NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:41:999None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:35:42:004NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:004NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:020NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:036None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

13:35:42:036None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

13:35:42:037NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:037NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:037NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:045NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:048None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

13:35:42:048NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:055NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:055NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:42:111NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:42:111NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:129NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:42:939NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:42:940NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:42:940NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:44:095NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:44:095NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:695NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:44:696NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:45:373NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:45:373NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:45:373NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:46:024NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:46:024NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:46:024NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:46:579NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:46:579NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:46:579NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:47:365NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:47:365NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:47:366NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:48:132NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()

13:35:48:132NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:48:132NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

13:35:48:132NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:48:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:48:598NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

13:35:49:268NoneIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:49:370NoneIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:49:374NoneIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:50:253NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:50:256NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:076NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:292NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:294NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:295NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:342NoneIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:556NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:51:941NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:53:065NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:53:543NoneIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:53:874NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:53:879NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:54:282NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:54:284NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:54:284NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:54:284NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:54:284NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:54:312NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:54:313NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:54:313NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:54:385NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

13:35:54:885NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:35:54:885NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:35:54:885NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

13:35:54:951NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:535NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:620NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:722NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:730NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:55:730NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:55:819NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:904NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:55:991NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:56:078NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:56:083NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:085NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:085NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:204NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:56:212NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:213NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:213NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:262NoneIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:511NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:56:511NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:56:511NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:56:511NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:35:56:533NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:534NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:534NoneExtracting MeshContent VFX_Cylinder

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:534NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:546NoneIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:56:654NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:016NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:080NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:114NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:57:148NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:203NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:275NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:367NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:411NoneIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:57:416NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:57:453NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:57:454NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:57:454NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:35:57:463NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

13:35:58:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19112 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:638None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #6454 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:723None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:725None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17757 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:736None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18874 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:760None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #8376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:773None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19527 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #14571 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:777None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:778None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #13824 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:944None[Preview] Set PresentationUnit #18218 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4001 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4385 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:955None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4186 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:35:59:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:136None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #3623 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:138None[Preview] Set PresentationUnit #12560 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12440 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #9577 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #9533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #5848 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #11097 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:158None[Preview] Set PresentationUnit #16019 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:159None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #4917 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12011 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #8159 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12171 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:172None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16114 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #13503 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:183None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #10722 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:184None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7873 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:185None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #11368 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:185None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13282 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #9882 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #12397 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:196None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #11115 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:196None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8899 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:196None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13132 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:198None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #13118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13284 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:202None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #9876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18872 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7639 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19048 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:205None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16136 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13506 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13509 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13510 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:222None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13517 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:243None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12552 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12555 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12428 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12469 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12975 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13006 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12833 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17953 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18224 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:247None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:00:250NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 25607 ms

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

13:36:00:254UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:00:425None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:00:425None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:00:426None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:00:431NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

13:36:00:444NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

13:36:00:444NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

13:36:01:027UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:027UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:027UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:028UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:028UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:028UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:031UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:032UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:032UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:032UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:033UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:033UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:230NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:297NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:453None%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:01:453None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:01:453None%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:01:453None%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:36:01:578UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.6 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:712None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:01:770NoneIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:36:01:796None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:01:976None[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:135NoneDeepWaterDistance reference Tile could not be found (TerritoryIndex=40

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.WorldSnapshot:ComputeDeepWaterDistances()
Amplitude.Mercury.AI.AISynchronizationController:RunPostSynchronizationPasses()
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()
Amplitude.Threading.Thread:ThreadStart(System.Reflection.RuntimeParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)

13:36:02:139NoneDeepWaterDistance reference Tile could not be found (TerritoryIndex=41

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.WorldSnapshot:ComputeDeepWaterDistances()
Amplitude.Mercury.AI.AISynchronizationController:RunPostSynchronizationPasses()
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()
Amplitude.Threading.Thread:ThreadStart(System.Reflection.RuntimeParameterInfo)
System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)

13:36:02:497None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:500None[Sandbox] Process order. (Serial=5, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 2: Propose ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:502None[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:512None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 65] --> [66, 65] --> [65, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:516None[Sandbox] Process order. (Serial=8, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:517None[Sandbox] Process order. (Serial=9, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:518None[Sandbox] Process order. (Serial=10, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:530None[Sandbox] Process order. (Serial=11, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:542None[Sandbox] Process order. (Serial=12, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:548None[Sandbox] Process order. (Serial=13, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:602None[Sandbox] Process order. (Serial=14, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'AirUnit_Era5_Common_Biplanes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:605None[Sandbox] Process order. (Serial=15, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:606None[Sandbox] Process order. (Serial=16, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:607None[Sandbox] Process order. (Serial=17, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:608None[Sandbox] Process order. (Serial=18, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:609None[Sandbox] Process order. (Serial=19, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:620None[Sandbox] Process order. (Serial=20, Empire=2, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:623None[Sandbox] Process order. (Serial=21, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:639None[Sandbox] Process order. (Serial=22, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:640None[Sandbox] Process order. (Serial=23, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:649None[Sandbox] Process order. (Serial=24, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:652None[Sandbox] Process order. (Serial=25, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:669None[Sandbox] Process order. (Serial=26, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[43, 36] --> [42, 37] --> [42, 38] --> [41, 39] --> [40, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:681None[Sandbox] Process order. (Serial=27, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:710None[Sandbox] Process order. (Serial=28, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:711None[Sandbox] Process order. (Serial=29, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:712None[Sandbox] Process order. (Serial=30, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:712None[Sandbox] Process order. (Serial=31, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:713None[Sandbox] Process order. (Serial=32, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:714None[Sandbox] Process order. (Serial=33, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:714None[Sandbox] Process order. (Serial=34, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:730None[Sandbox] Process order. (Serial=35, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [35, 30] --> [34, 29] --> [34, 28] --> [33, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:740None[Sandbox] Process order. (Serial=36, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:761None[Sandbox] Process order. (Serial=37, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [85, 61] --> [84, 61] --> [84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:771None[Sandbox] Process order. (Serial=38, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:791None[Sandbox] Process order. (Serial=39, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:833None[Sandbox] Process order. (Serial=40, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:851None[Sandbox] Process order. (Serial=41, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[72, 56] --> [71, 56] --> [70, 57] --> [70, 58] --> [69, 58] --> [68, 58] --> [67, 57] --> [66, 57] --> [66, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:852None[Sandbox] Process order. (Serial=42, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[54, 11] --> [54, 12] --> [53, 13] --> [53, 14] --> [52, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:853None[Sandbox] Process order. (Serial=43, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[71, 9] --> [70, 9] --> [70, 10] --> [69, 11] --> [69, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:854None[Sandbox] Process order. (Serial=44, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[66, 31] --> [67, 32] --> [68, 32] --> [68, 31] --> [69, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:855None[Sandbox] Process order. (Serial=45, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:863None[Sandbox] Process order. (Serial=46, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:866None[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:871None[Sandbox] Process order. (Serial=48, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:877None[Sandbox] Process order. (Serial=49, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:881None[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:904None[Sandbox] Process order. (Serial=51, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:912None[Sandbox] Process order. (Serial=52, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:913None[Sandbox] Process order. (Serial=53, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:915None[Sandbox] Process order. (Serial=54, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[67, 20] --> [66, 20] --> [65, 19] --> [64, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:922None[Sandbox] Process order. (Serial=55, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [56, 4] --> [55, 5] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:932None[Sandbox] Process order. (Serial=56, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[45, 35] --> [46, 36] --> [46, 37] --> [47, 38] --> [47, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:933None[Sandbox] Process order. (Serial=57, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:935None[Sandbox] Process order. (Serial=58, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:936None[Sandbox] Process order. (Serial=59, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:941None[Sandbox] Process order. (Serial=60, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:952None[Sandbox] Process order. (Serial=61, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:956None[Sandbox] Process order. (Serial=62, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:959None[Sandbox] Process order. (Serial=63, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:972None[Sandbox] Process order. (Serial=64, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'Infrastructure_Military_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:984None[Sandbox] Process order. (Serial=65, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:984None[Sandbox] Process order. (Serial=66, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:985None[Sandbox] Process order. (Serial=67, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:986None[Sandbox] Process order. (Serial=68, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:992None[Sandbox] Process order. (Serial=69, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[54, 38] --> [54, 37] --> [55, 36] --> [55, 35] --> [55, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:993None[Sandbox] Process order. (Serial=70, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[46, 59] --> [47, 60] --> [47, 61] --> [48, 61] --> [49, 61] --> [50, 61] --> [51, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:994None[Sandbox] Process order. (Serial=71, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:02:999None[Sandbox] Process order. (Serial=72, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_Base_Science' Position: '[52, 63]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:013None[Sandbox] Process order. (Serial=73, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:016None[Sandbox] Process order. (Serial=74, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:019None[Sandbox] Process order. (Serial=75, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[63, 32] --> [63, 33] --> [64, 33] --> [65, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:043None[Sandbox] Process order. (Serial=76, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:105None[Sandbox] Process order. (Serial=77, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:114None[Sandbox] Process order. (Serial=78, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:119None[Sandbox] Process order. (Serial=79, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:126None[Sandbox] Process order. (Serial=80, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:204None[Sandbox] Process order. (Serial=81, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:213None[Sandbox] Process order. (Serial=82, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:446None[Sandbox] Process order. (Serial=83, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:508None[Sandbox] Process order. (Serial=84, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:547None[Sandbox] Process order. (Serial=85, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:551None[Sandbox] Process order. (Serial=86, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:566None[Sandbox] Process order. (Serial=87, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:662None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:03:672None[Sandbox] Process order. (Serial=88, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:675None[Sandbox] Process order. (Serial=89, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:696None[Sandbox] Process order. (Serial=90, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:746None[Sandbox] Process order. (Serial=91, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:777None[Sandbox] Process order. (Serial=92, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:881None[Sandbox] Process order. (Serial=93, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:894None[Sandbox] Process order. (Serial=94, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:898None[Sandbox] Process order. (Serial=95, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:920None[Sandbox] Process order. (Serial=96, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:923None[Sandbox] Process order. (Serial=97, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:953None[Sandbox] Process order. (Serial=98, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:958None[Sandbox] Process order. (Serial=99, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:970None[Sandbox] Process order. (Serial=100, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:03:974None[Sandbox] Process order. (Serial=101, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:990None[Sandbox] Process order. (Serial=102, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:03:999None[Sandbox] Process order. (Serial=103, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:003None[Sandbox] Process order. (Serial=104, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:009None[Sandbox] Process order. (Serial=105, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:019None[Sandbox] Process order. (Serial=106, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:030None[Sandbox] Process order. (Serial=107, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:051None[Sandbox] Process order. (Serial=108, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:070None[Sandbox] Process order. (Serial=109, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:080None[Sandbox] Process order. (Serial=110, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:084None[Sandbox] Process order. (Serial=111, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[34, 29] --> [33, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:101None[Sandbox] Process order. (Serial=112, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:200None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:323None[Sandbox] Process order. (Serial=114, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:403None[Sandbox] Process order. (Serial=115, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:555None[Sandbox] Process order. (Serial=116, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:559None[Sandbox] Process order. (Serial=117, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:586None[Sandbox] Process order. (Serial=118, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:679None[Sandbox] Process order. (Serial=119, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:686None[Sandbox] Process order. (Serial=120, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:706None[Sandbox] Process order. (Serial=121, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:767None[Sandbox] Process order. (Serial=122, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:786None[Sandbox] Process order. (Serial=123, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:826None[Sandbox] Process order. (Serial=124, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:831None[Sandbox] Process order. (Serial=125, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:834None[Sandbox] Process order. (Serial=126, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:886None[Sandbox] Process order. (Serial=127, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:906None[Sandbox] Process order. (Serial=128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:914None[Sandbox] Process order. (Serial=129, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:927None[Sandbox] Process order. (Serial=130, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:936None[Sandbox] Process order. (Serial=131, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:957None[Sandbox] Process order. (Serial=132, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:04:983None[Sandbox] Process order. (Serial=133, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:009None[Sandbox] Process order. (Serial=134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:017None[Sandbox] Process order. (Serial=135, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:026None[Sandbox] Process order. (Serial=136, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:036None[Sandbox] Process order. (Serial=137, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:056None[Sandbox] Process order. (Serial=138, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:107None[Sandbox] Process order. (Serial=139, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:118None[Sandbox] Process order. (Serial=140, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:123None[Sandbox] Process order. (Serial=141, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:178None[Sandbox] Process order. (Serial=142, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 31] --> [33, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:188None[Sandbox] Process order. (Serial=143, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:257None[Sandbox] Process order. (Serial=144, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:558None[Sandbox] Process order. (Serial=145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:569None[Sandbox] Process order. (Serial=146, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:588None[Sandbox] Process order. (Serial=147, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:599None[Sandbox] Process order. (Serial=148, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:670None[Sandbox] Process order. (Serial=149, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:689None[Sandbox] Process order. (Serial=150, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:699None[Sandbox] Process order. (Serial=151, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13282 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:05:719None[Sandbox] Process order. (Serial=152, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:859None[Sandbox] Process order. (Serial=153, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:861None[Sandbox] Process order. (Serial=154, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:900None[Sandbox] Process order. (Serial=155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:922None[Sandbox] Process order. (Serial=156, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:930None[Sandbox] Process order. (Serial=157, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:951None[Sandbox] Process order. (Serial=158, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:05:969None[Sandbox] Process order. (Serial=159, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:001None[Sandbox] Process order. (Serial=160, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:030None[Sandbox] Process order. (Serial=161, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:034None[Sandbox] Process order. (Serial=162, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:038None[Sandbox] Process order. (Serial=163, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:049None[Sandbox] Process order. (Serial=164, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:062None[Sandbox] Process order. (Serial=165, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:065None[Sandbox] Process order. (Serial=166, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:074None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:06:140None[Sandbox] Process order. (Serial=167, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:143None[Sandbox] Process order. (Serial=168, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:192None[Sandbox] Process order. (Serial=169, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:341None[Sandbox] Process order. (Serial=170, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:348None[Sandbox] Process order. (Serial=171, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[34, 29] --> [35, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:361None[Sandbox] Process order. (Serial=172, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:401None[Sandbox] Process order. (Serial=173, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [64, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:429None[Sandbox] Process order. (Serial=174, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:474None[Sandbox] Process order. (Serial=175, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:564None[Sandbox] Process order. (Serial=176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:582None[Sandbox] Process order. (Serial=177, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:603None[Sandbox] Process order. (Serial=178, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:623None[Sandbox] Process order. (Serial=179, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:695None[Sandbox] Process order. (Serial=180, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:707None[Sandbox] Process order. (Serial=181, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:727None[Sandbox] Process order. (Serial=182, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:908None[Sandbox] Process order. (Serial=183, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:916None[Sandbox] Process order. (Serial=184, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:927None[Sandbox] Process order. (Serial=185, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:981None[Sandbox] Process order. (Serial=186, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:986None[Sandbox] Process order. (Serial=187, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:989None[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:06:994None[Sandbox] Process order. (Serial=189, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:041None[Sandbox] Process order. (Serial=190, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:046None[Sandbox] Process order. (Serial=191, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:056None[Sandbox] Process order. (Serial=192, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:071None[Sandbox] Process order. (Serial=193, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:081None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:07:201None[Sandbox] Process order. (Serial=194, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:371None[Sandbox] Process order. (Serial=195, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:383None[Sandbox] Process order. (Serial=196, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:523None[Sandbox] Process order. (Serial=197, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:594None[Sandbox] Process order. (Serial=198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:613None[Sandbox] Process order. (Serial=199, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:731None[Sandbox] Process order. (Serial=200, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:794None[Sandbox] Process order. (Serial=201, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:916None[Sandbox] Process order. (Serial=202, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:997None[Sandbox] Process order. (Serial=203, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:07:998None[Sandbox] Process order. (Serial=204, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:057None[Sandbox] Process order. (Serial=205, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:068None[Sandbox] Process order. (Serial=206, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:198None[Sandbox] Process order. (Serial=207, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:319None[Sandbox] Process order. (Serial=208, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:590None[Sandbox] Process order. (Serial=209, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:600None[Sandbox] Process order. (Serial=210, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:621None[Sandbox] Process order. (Serial=211, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:802None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:36:08:923None[Sandbox] Process order. (Serial=212, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:08:994None[Sandbox] Process order. (Serial=213, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:002None[Sandbox] Process order. (Serial=214, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:064None[Sandbox] Process order. (Serial=215, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:075None[Sandbox] Process order. (Serial=216, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:337None[Sandbox] Process order. (Serial=217, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:398None[Sandbox] Process order. (Serial=218, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:09:799None[Sandbox] Process order. (Serial=219, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:10:013None[Sandbox] Process order. (Serial=220, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:10:205None[Sandbox] Process order. (Serial=221, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:10:597None[Sandbox] Process order. (Serial=222, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:11:011None[Sandbox] Process order. (Serial=223, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:11:019None[Sandbox] Process order. (Serial=224, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:11:330None[Sandbox] Process order. (Serial=225, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:13:213None[Sandbox] Process order. (Serial=226, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:15:681None[Sandbox] Process order. (Serial=227, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:15:721None[Sandbox] Process order. (Serial=228, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:21:022None[Sandbox] Process order. (Serial=229, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:21:072None[Sandbox] Process order. (Serial=230, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:31:743None[Sandbox] Process order. (Serial=231, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:31:801None[Sandbox] Process order. (Serial=232, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:34:532None[Sandbox] Process order. (Serial=233, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:36:34:574None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:18:331None[Sandbox] Process order. (Serial=235, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:18:381None[Sandbox] Process order. (Serial=236, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:535None[Sandbox] Process order. (Serial=237, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:585None[Sandbox] Process order. (Serial=238, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:656None[Sandbox] Process order. (Serial=239, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:707None[Sandbox] Process order. (Serial=240, Empire=3, Order=Order='OrderDiplomaticAction', Action='DeclareInternationalCrisis', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:710None[Sandbox] Process order. (Serial=241, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:21:743None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:37:21:743None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:37:21:746None[Sandbox] Process order. (Serial=242, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:23:796None[Sandbox] Process order. (Serial=243, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:25:640None[Sandbox] Process order. (Serial=244, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:26:001None[Sandbox] Process order. (Serial=245, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:47:809None[Sandbox] Process order. (Serial=246, Empire=0, Order=(OrderID=OrderStartCivicVote, Civic=Civics_Religion02))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:47:853None[Sandbox] Process order. (Serial=247, Empire=1, Order=(OrderID=OrderInternationalAction, Action=VoteForCivicChoiceIndex, VoteIndex=-1))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:47:870None[Sandbox] Process order. (Serial=248, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:47:923None[Sandbox] Process order. (Serial=249, Empire=2, Order=(OrderID=OrderInternationalAction, Action=VoteForCivicChoiceIndex, VoteIndex=-1))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:47:980None[Sandbox] Process order. (Serial=250, Empire=3, Order=(OrderID=OrderInternationalAction, Action=VoteForCivicChoiceIndex, VoteIndex=-1))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:50:217None[Sandbox] Process order. (Serial=251, Empire=0, Order=(OrderID=OrderInternationalAction, Action=VoteForCivicChoiceIndex, VoteIndex=-1))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:50:267None[Sandbox] Process order. (Serial=252, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:37:54:439None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:37:54:439None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:02:869None[Sandbox] Process order. (Serial=253, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:02:909None[Sandbox] Process order. (Serial=254, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:02:979None[Sandbox] Process order. (Serial=255, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:03:933None[Sandbox] Process order. (Serial=256, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:03:995None[Sandbox] Process order. (Serial=257, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:04:191None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19540 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:04:405None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19542 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:04:916NoneAI Synchronization took 712ms at frame 423 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:38:04:946NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:04:946NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:04:946NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:05:586None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:05:601None[Sandbox] Process order. (Serial=258, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:229NoneCan't find entity 7873 of ongoing task. Fails the task 56498.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:06:233None[Sandbox] Process order. (Serial=259, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:236None[Sandbox] Process order. (Serial=260, Empire=1, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:257None[Sandbox] Process order. (Serial=261, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:257None[Sandbox] Process order. (Serial=262, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:258None[Sandbox] Process order. (Serial=263, Empire=1, Order=Order OrderDemilitarizeTerritory)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:263None[Sandbox] Process order. (Serial=264, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:269None[Sandbox] Process order. (Serial=265, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[65, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:284None[Sandbox] Process order. (Serial=266, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[52, 16] --> [51, 17] --> [51, 18] --> [50, 19] --> [50, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:286None[Sandbox] Process order. (Serial=267, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:287None[Sandbox] Process order. (Serial=268, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:288None[Sandbox] Process order. (Serial=269, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[68, 13] --> [67, 13] --> [66, 13] --> [66, 14] --> [65, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:289None[Sandbox] Process order. (Serial=270, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:291None[Sandbox] Process order. (Serial=271, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[69, 29] --> [70, 28] --> [71, 28] --> [71, 27] --> [71, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:293None[Sandbox] Process order. (Serial=272, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:294None[Sandbox] Process order. (Serial=273, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:295None[Sandbox] Process order. (Serial=274, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:296None[Sandbox] Process order. (Serial=275, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:297None[Sandbox] Process order. (Serial=276, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:314None[Sandbox] Process order. (Serial=277, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:318None[Sandbox] Process order. (Serial=278, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:321None[Sandbox] Process order. (Serial=279, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:327None[Sandbox] Process order. (Serial=280, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:329NoneCan't find entity 19527 of ongoing task. Fails the task 59532.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:06:331None[Sandbox] Process order. (Serial=281, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:335None[Sandbox] Process order. (Serial=282, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:340None[Sandbox] Process order. (Serial=283, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:344None[Sandbox] Process order. (Serial=284, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:348None[Sandbox] Process order. (Serial=285, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:354None[Sandbox] Process order. (Serial=286, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3611, Constructible=AirUnit_Era5_Common_Biplanes, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:358None[Sandbox] Process order. (Serial=287, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:360None[Sandbox] Process order. (Serial=288, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:361None[Sandbox] Process order. (Serial=289, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ApplyStatusOnPopulationLost)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:361None[Sandbox] Process order. (Serial=290, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:363None[Sandbox] Process order. (Serial=291, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20] --> [62, 20] --> [61, 20] --> [60, 20] --> [59, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:364None[Sandbox] Process order. (Serial=292, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11] --> [54, 11] --> [53, 11] --> [52, 11] --> [51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:375None[Sandbox] Process order. (Serial=293, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:377None[Sandbox] Process order. (Serial=294, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[48, 40] --> [48, 41] --> [49, 42] --> [49, 43] --> [50, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:385None[Sandbox] Process order. (Serial=295, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:386None[Sandbox] Process order. (Serial=296, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:388None[Sandbox] Process order. (Serial=297, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[51, 8] --> [51, 7] --> [52, 6] --> [53, 6] --> [54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:389None[Sandbox] Process order. (Serial=298, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:393None[Sandbox] Process order. (Serial=299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:394None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19546 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:06:396None[Sandbox] Process order. (Serial=300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:406None[Sandbox] Process order. (Serial=301, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[40, 40] --> [39, 41] --> [39, 42] --> [38, 43] --> [37, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:408None[Sandbox] Process order. (Serial=302, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[50, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:409None[Sandbox] Process order. (Serial=303, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[38, 20]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:410None[Sandbox] Process order. (Serial=304, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:413None[Sandbox] Process order. (Serial=305, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:417None[Sandbox] Process order. (Serial=306, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:427None[Sandbox] Process order. (Serial=307, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:447None[Sandbox] Process order. (Serial=308, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:449None[Sandbox] Process order. (Serial=309, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:449None[Sandbox] Process order. (Serial=310, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:450None[Sandbox] Process order. (Serial=311, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:451None[Sandbox] Process order. (Serial=312, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:452None[Sandbox] Process order. (Serial=313, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:467None[Sandbox] Process order. (Serial=314, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[33, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:468None[Sandbox] Process order. (Serial=315, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[54, 33] --> [54, 32] --> [54, 31] --> [55, 30] --> [55, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:469None[Sandbox] Process order. (Serial=316, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [53, 61] --> [54, 62] --> [54, 63] --> [55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:470None[Sandbox] Process order. (Serial=317, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:476None[Sandbox] Process order. (Serial=318, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22] --> [56, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:478None[Sandbox] Process order. (Serial=319, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:482None[Sandbox] Process order. (Serial=320, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:485None[Sandbox] Process order. (Serial=321, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:490None[Sandbox] Process order. (Serial=322, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:496None[Sandbox] Process order. (Serial=323, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:506None[Sandbox] Process order. (Serial=324, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [85, 60] --> [86, 60] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:507None[Sandbox] Process order. (Serial=325, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[65, 35] --> [66, 35] --> [67, 34] --> [67, 33] --> [68, 32] --> [68, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:516None[Sandbox] Process order. (Serial=326, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:520None[Sandbox] Process order. (Serial=327, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:537None[Sandbox] Process order. (Serial=328, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:586None[Sandbox] Process order. (Serial=329, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:590None[Sandbox] Process order. (Serial=330, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:598None[Sandbox] Process order. (Serial=331, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:601None[Sandbox] Process order. (Serial=332, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:603None[Sandbox] Process order. (Serial=333, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:616None[Sandbox] Process order. (Serial=334, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:619None[Sandbox] Process order. (Serial=335, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:665None[Sandbox] Process order. (Serial=336, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:668None[Sandbox] Process order. (Serial=337, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:671None[Sandbox] Process order. (Serial=338, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:673None[Sandbox] Process order. (Serial=339, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'AirUnit_Era5_Common_Biplanes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:686None[Sandbox] Process order. (Serial=340, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:736None[Sandbox] Process order. (Serial=341, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ApplyStatusOnPopulationLost)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:738None[Sandbox] Process order. (Serial=342, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:738None[Sandbox] Process order. (Serial=343, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:740None[Sandbox] Process order. (Serial=344, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:746None[Sandbox] Process order. (Serial=345, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:747None[Sandbox] Process order. (Serial=346, Empire=3, Order=Order='OrderGoTo', Entity=#18874, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59] --> [55, 60] --> [55, 61] --> [56, 62] --> [57, 62] --> [58, 62] --> [58, 61] --> [59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:756None[Sandbox] Process order. (Serial=347, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:818None[Sandbox] Process order. (Serial=348, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:820None[Sandbox] Process order. (Serial=349, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[65, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:821None[Sandbox] Process order. (Serial=350, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:836None[Sandbox] Process order. (Serial=351, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:837None[Sandbox] Process order. (Serial=352, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:838None[Sandbox] Process order. (Serial=353, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:839None[Sandbox] Process order. (Serial=354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:897None[Sandbox] Process order. (Serial=355, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:899None[Sandbox] Process order. (Serial=356, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20] --> [62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:900None[Sandbox] Process order. (Serial=357, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:902None[Sandbox] Process order. (Serial=358, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:917None[Sandbox] Process order. (Serial=359, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:06:966None[Sandbox] Process order. (Serial=360, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:036None[Sandbox] Process order. (Serial=361, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:107None[Sandbox] Process order. (Serial=362, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:239None[Sandbox] Process order. (Serial=363, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:241None[Sandbox] Process order. (Serial=364, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:306None[Sandbox] Process order. (Serial=365, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:313None[Sandbox] Process order. (Serial=366, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:327None[Sandbox] Process order. (Serial=367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:331None[Sandbox] Process order. (Serial=368, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:347None[Sandbox] Process order. (Serial=369, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:352None[Sandbox] Process order. (Serial=370, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:357None[Sandbox] Process order. (Serial=371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:361None[Sandbox] Process order. (Serial=372, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:364None[Sandbox] Process order. (Serial=373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:378None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:07:378None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:07:384None[Sandbox] Process order. (Serial=374, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:413None[Sandbox] Process order. (Serial=375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:416None[Sandbox] Process order. (Serial=376, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:420None[Sandbox] Process order. (Serial=377, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:438None[Sandbox] Process order. (Serial=378, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:442None[Sandbox] Process order. (Serial=379, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:446None[Sandbox] Process order. (Serial=380, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:450None[Sandbox] Process order. (Serial=381, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:487None[Sandbox] Process order. (Serial=382, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:491None[Sandbox] Process order. (Serial=383, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:498None[Sandbox] Process order. (Serial=384, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:507None[Sandbox] Process order. (Serial=385, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:530None[Sandbox] Process order. (Serial=386, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:535None[Sandbox] Process order. (Serial=387, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:648None[Sandbox] Process order. (Serial=388, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[64, 53] --> [63, 53] --> [63, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:653None[Sandbox] Process order. (Serial=389, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [65, 65] --> [66, 65] --> [67, 65] --> [68, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:654None[Sandbox] Process order. (Serial=390, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:657None[Sandbox] Process order. (Serial=391, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:660None[Sandbox] Process order. (Serial=392, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:717None[Sandbox] Process order. (Serial=393, Empire=2, Order=(OrderID=OrderInternationalAction, Action=SideWithCrisisTargeted, VoteIndex=2))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:768None[Sandbox] Process order. (Serial=394, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:918None[Sandbox] Process order. (Serial=395, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:924None[Sandbox] Process order. (Serial=396, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:929None[Sandbox] Process order. (Serial=397, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:07:990None[Sandbox] Process order. (Serial=398, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:010None[Sandbox] Process order. (Serial=399, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 20] --> [58, 21] --> [57, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:080None[Sandbox] Process order. (Serial=400, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:345None[Sandbox] Process order. (Serial=401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:349None[Sandbox] Process order. (Serial=402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:353None[Sandbox] Process order. (Serial=403, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:365None[Sandbox] Process order. (Serial=404, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:369None[Sandbox] Process order. (Serial=405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:376None[Sandbox] Process order. (Serial=406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:380None[Sandbox] Process order. (Serial=407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:395None[Sandbox] Process order. (Serial=408, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:400None[Sandbox] Process order. (Serial=409, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:415None[Sandbox] Process order. (Serial=410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:424None[Sandbox] Process order. (Serial=411, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:429None[Sandbox] Process order. (Serial=412, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:446None[Sandbox] Process order. (Serial=413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:450None[Sandbox] Process order. (Serial=414, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:471None[Sandbox] Process order. (Serial=415, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:478None[Sandbox] Process order. (Serial=416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:506None[Sandbox] Process order. (Serial=417, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:510None[Sandbox] Process order. (Serial=418, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:515None[Sandbox] Process order. (Serial=419, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:526None[Sandbox] Process order. (Serial=420, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:539None[Sandbox] Process order. (Serial=421, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:556None[Sandbox] Process order. (Serial=422, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:558None[Sandbox] Process order. (Serial=423, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:585None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:08:746None[Sandbox] Process order. (Serial=424, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:747None[Sandbox] Process order. (Serial=425, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:776None[Sandbox] Process order. (Serial=426, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:826None[Sandbox] Process order. (Serial=427, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:828None[Sandbox] Process order. (Serial=428, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:887None[Sandbox] Process order. (Serial=429, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [64, 20] --> [64, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:08:967None[Sandbox] Process order. (Serial=430, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:086None[Sandbox] Process order. (Serial=431, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:357None[Sandbox] Process order. (Serial=432, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:363None[Sandbox] Process order. (Serial=433, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:368None[Sandbox] Process order. (Serial=434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:373None[Sandbox] Process order. (Serial=435, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:387None[Sandbox] Process order. (Serial=436, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:391None[Sandbox] Process order. (Serial=437, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:395None[Sandbox] Process order. (Serial=438, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:400None[Sandbox] Process order. (Serial=439, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:416None[Sandbox] Process order. (Serial=440, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:438None[Sandbox] Process order. (Serial=441, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:457None[Sandbox] Process order. (Serial=442, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:461None[Sandbox] Process order. (Serial=443, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:477None[Sandbox] Process order. (Serial=444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:481None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:09:488None[Sandbox] Process order. (Serial=445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:522None[Sandbox] Process order. (Serial=446, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:548None[Sandbox] Process order. (Serial=447, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:552None[Sandbox] Process order. (Serial=448, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:558None[Sandbox] Process order. (Serial=449, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:563None[Sandbox] Process order. (Serial=450, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:780None[Sandbox] Process order. (Serial=451, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:788None[Sandbox] Process order. (Serial=452, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:789None[Sandbox] Process order. (Serial=453, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:790None[Sandbox] Process order. (Serial=454, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:857None[Sandbox] Process order. (Serial=455, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:858None[Sandbox] Process order. (Serial=456, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:09:917None[Sandbox] Process order. (Serial=457, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:130None[Sandbox] Process order. (Serial=458, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:137None[Sandbox] Process order. (Serial=459, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:218None[Sandbox] Process order. (Serial=460, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:324NoneCan't find entity 19112 of ongoing task. Fails the task 56278.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:10:349None[Sandbox] Process order. (Serial=461, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[55, 63] --> [56, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:371None[Sandbox] Process order. (Serial=462, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:375None[Sandbox] Process order. (Serial=463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:402None[Sandbox] Process order. (Serial=464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:406None[Sandbox] Process order. (Serial=465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:411None[Sandbox] Process order. (Serial=466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:419None[Sandbox] Process order. (Serial=467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:423None[Sandbox] Process order. (Serial=468, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:429None[Sandbox] Process order. (Serial=469, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:449None[Sandbox] Process order. (Serial=470, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:460None[Sandbox] Process order. (Serial=471, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:469None[Sandbox] Process order. (Serial=472, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:484None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:10:489None[Sandbox] Process order. (Serial=473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:500None[Sandbox] Process order. (Serial=474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:529None[Sandbox] Process order. (Serial=475, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:560None[Sandbox] Process order. (Serial=476, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:564None[Sandbox] Process order. (Serial=477, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:10:580None[Sandbox] Process order. (Serial=478, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:586None[Sandbox] Process order. (Serial=479, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:590None[Sandbox] Process order. (Serial=480, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62] --> [58, 62] --> [58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:591None[Sandbox] Process order. (Serial=481, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:599None[Sandbox] Process order. (Serial=482, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:669None[Sandbox] Process order. (Serial=483, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:730None[Sandbox] Process order. (Serial=484, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[36, 28] --> [36, 27] --> [37, 26] --> [38, 26] --> [38, 27] --> [39, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:740None[Sandbox] Process order. (Serial=485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:745None[Sandbox] Process order. (Serial=486, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:750None[Sandbox] Process order. (Serial=487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:780None[Sandbox] Process order. (Serial=488, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:784None[Sandbox] Process order. (Serial=489, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:791None[Sandbox] Process order. (Serial=490, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:800None[Sandbox] Process order. (Serial=491, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:871None[Sandbox] Process order. (Serial=492, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:881None[Sandbox] Process order. (Serial=493, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:10:978NoneCan't find entity 19112 of ongoing task. Fails the task 58824.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:38:11:073None[Sandbox] Process order. (Serial=494, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:405None[Sandbox] Process order. (Serial=495, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:436None[Sandbox] Process order. (Serial=496, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:441None[Sandbox] Process order. (Serial=497, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:516None[Sandbox] Process order. (Serial=498, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:587None[Sandbox] Process order. (Serial=499, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:596None[Sandbox] Process order. (Serial=500, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:606None[Sandbox] Process order. (Serial=501, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:707None[Sandbox] Process order. (Serial=502, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:746None[Sandbox] Process order. (Serial=503, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:757None[Sandbox] Process order. (Serial=504, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:858None[Sandbox] Process order. (Serial=505, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[69, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:883None[Sandbox] Process order. (Serial=506, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:11:928None[Sandbox] Process order. (Serial=507, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:050None[Sandbox] Process order. (Serial=508, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:059None[Sandbox] Process order. (Serial=509, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:064None[Sandbox] Process order. (Serial=510, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13282 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:12:334None[Sandbox] Process order. (Serial=511, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:412None[Sandbox] Process order. (Serial=512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:443None[Sandbox] Process order. (Serial=513, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:462None[Sandbox] Process order. (Serial=514, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:593None[Sandbox] Process order. (Serial=515, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:613None[Sandbox] Process order. (Serial=516, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:665None[Sandbox] Process order. (Serial=517, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:733None[Sandbox] Process order. (Serial=518, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:753None[Sandbox] Process order. (Serial=519, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:764None[Sandbox] Process order. (Serial=520, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:12:870None[Sandbox] Process order. (Serial=521, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:13:756None[Sandbox] Process order. (Serial=522, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:13:777None[Sandbox] Process order. (Serial=523, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:13:947None[Sandbox] Process order. (Serial=524, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:14:759None[Sandbox] Process order. (Serial=525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:14:949None[Sandbox] Process order. (Serial=526, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:15:765None[Sandbox] Process order. (Serial=527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:15:955None[Sandbox] Process order. (Serial=528, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:16:076None[Sandbox] Process order. (Serial=529, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:17:311None[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderRentArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:18:147None[Sandbox] Process order. (Serial=531, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:18:775None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13282 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:38:23:873None[Sandbox] Process order. (Serial=532, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[52, 54] --> [51, 53] --> [51, 52] --> [50, 52] --> [49, 51] --> [49, 50] --> [48, 49] --> [49, 48] --> [49, 47] --> [50, 46] --> [50, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:23:883None[Sandbox] Process order. (Serial=533, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:23:913None[Sandbox] Process order. (Serial=534, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:24:898None[Sandbox] Process order. (Serial=535, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:25:913None[Sandbox] Process order. (Serial=536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:26:116None[Sandbox] Process order. (Serial=537, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:26:920None[Sandbox] Process order. (Serial=538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:27:927None[Sandbox] Process order. (Serial=539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:28:319None[Sandbox] Process order. (Serial=540, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:28:932None[Sandbox] Process order. (Serial=541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:29:940None[Sandbox] Process order. (Serial=542, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:30:520None[Sandbox] Process order. (Serial=543, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:30:944None[Sandbox] Process order. (Serial=544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:32:722None[Sandbox] Process order. (Serial=545, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:34:760None[Sandbox] Process order. (Serial=546, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '7267' Constructible: 'Infrastructure_Food_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:34:930None[Sandbox] Process order. (Serial=547, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:36:260None[Sandbox] Process order. (Serial=548, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '7267' Constructible: 'Infrastructure_Harbour_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:37:127None[Sandbox] Process order. (Serial=549, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:52:323None[Sandbox] Process order. (Serial=550, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[66, 58] --> [66, 59] --> [66, 60] --> [66, 61] --> [66, 62] --> [65, 62] --> [64, 62] --> [63, 62] --> [62, 62] --> [61, 61] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:52:333None[Sandbox] Process order. (Serial=551, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:52:372None[Sandbox] Process order. (Serial=552, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:53:339None[Sandbox] Process order. (Serial=553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:54:282UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular311

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:38:54:348None[Sandbox] Process order. (Serial=554, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:54:570None[Sandbox] Process order. (Serial=555, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:55:356None[Sandbox] Process order. (Serial=556, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:55:649None[Sandbox] Process order. (Serial=557, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:56:361None[Sandbox] Process order. (Serial=558, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:56:774None[Sandbox] Process order. (Serial=559, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:57:375None[Sandbox] Process order. (Serial=560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:58:383None[Sandbox] Process order. (Serial=561, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:58:976None[Sandbox] Process order. (Serial=562, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:59:369None[Sandbox] Process order. (Serial=563, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:59:389None[Sandbox] Process order. (Serial=564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:38:59:419None[Sandbox] Process order. (Serial=565, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:00:294None[Sandbox] Process order. (Serial=566, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:00:434None[Sandbox] Process order. (Serial=567, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:00:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19549 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:01:381NoneAI Synchronization took 735ms at frame 840 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:39:01:414NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:01:414NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:01:414NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:01:912None[Sandbox] Process order. (Serial=568, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:668None[Sandbox] Process order. (Serial=569, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:670None[Sandbox] Process order. (Serial=570, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:671None[Sandbox] Process order. (Serial=571, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:675None[Sandbox] Process order. (Serial=572, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:677None[Sandbox] Process order. (Serial=573, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[62, 51] --> [62, 50] --> [61, 50] --> [60, 50] --> [59, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:688None[Sandbox] Process order. (Serial=574, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[49, 21] --> [49, 22] --> [48, 23] --> [48, 24] --> [47, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:689None[Sandbox] Process order. (Serial=575, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[65, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:690None[Sandbox] Process order. (Serial=576, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:690None[Sandbox] Process order. (Serial=577, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[69, 64] --> [69, 63] --> [70, 63] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:692None[Sandbox] Process order. (Serial=578, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:693None[Sandbox] Process order. (Serial=579, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:694None[Sandbox] Process order. (Serial=580, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:694None[Sandbox] Process order. (Serial=581, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:695None[Sandbox] Process order. (Serial=582, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:709None[Sandbox] Process order. (Serial=583, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:713None[Sandbox] Process order. (Serial=584, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:717None[Sandbox] Process order. (Serial=585, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:722None[Sandbox] Process order. (Serial=586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:728None[Sandbox] Process order. (Serial=587, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:735None[Sandbox] Process order. (Serial=588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:740None[Sandbox] Process order. (Serial=589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:748None[Sandbox] Process order. (Serial=590, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:749None[Sandbox] Process order. (Serial=591, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:750None[Sandbox] Process order. (Serial=592, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:750None[Sandbox] Process order. (Serial=593, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'AirUnit_Era5_Common_Biplanes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:751None[Sandbox] Process order. (Serial=594, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:768None[Sandbox] Process order. (Serial=595, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [61, 20] --> [60, 20] --> [59, 21] --> [59, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:769None[Sandbox] Process order. (Serial=596, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[54, 12] --> [53, 13] --> [53, 14] --> [52, 15] --> [52, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:770None[Sandbox] Process order. (Serial=597, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[39, 25] --> [40, 24] --> [40, 23] --> [41, 22] --> [41, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:771None[Sandbox] Process order. (Serial=598, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:772None[Sandbox] Process order. (Serial=599, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:773None[Sandbox] Process order. (Serial=600, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:774None[Sandbox] Process order. (Serial=601, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[50, 45] --> [51, 46] --> [51, 47] --> [52, 47] --> [53, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:778None[Sandbox] Process order. (Serial=602, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[37, 21]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:779None[Sandbox] Process order. (Serial=603, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:782None[Sandbox] Process order. (Serial=604, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:786None[Sandbox] Process order. (Serial=605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:790None[Sandbox] Process order. (Serial=606, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:798None[Sandbox] Process order. (Serial=607, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:803None[Sandbox] Process order. (Serial=608, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:858None[Sandbox] Process order. (Serial=609, Empire=2, Order=Order OrderCreateArmyDecoy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:888None[Sandbox] Process order. (Serial=610, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:891None[Sandbox] Process order. (Serial=611, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:892None[Sandbox] Process order. (Serial=612, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:893None[Sandbox] Process order. (Serial=613, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:899None[Sandbox] Process order. (Serial=614, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:909None[Sandbox] Process order. (Serial=615, Empire=3, Order=Order='OrderGoTo', Entity=#18874, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61] --> [61, 62] --> [61, 63] --> [62, 63] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:910None[Sandbox] Process order. (Serial=616, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[56, 28] --> [57, 28] --> [57, 27] --> [58, 26] --> [58, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:911None[Sandbox] Process order. (Serial=617, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'Extension_ArtificialWonderParticipation_Era5_EiffelTower' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:912None[Sandbox] Process order. (Serial=618, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:917None[Sandbox] Process order. (Serial=619, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:918None[Sandbox] Process order. (Serial=620, Empire=3, Order=Order='OrderGoTo', Entity=#19112, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63] --> [57, 62] --> [58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:929None[Sandbox] Process order. (Serial=621, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:933None[Sandbox] Process order. (Serial=622, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:937None[Sandbox] Process order. (Serial=623, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:943None[Sandbox] Process order. (Serial=624, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:959None[Sandbox] Process order. (Serial=625, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 59] --> [88, 60] --> [89, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:969None[Sandbox] Process order. (Serial=626, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:02:987None[Sandbox] Process order. (Serial=627, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:030None[Sandbox] Process order. (Serial=628, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:039None[Sandbox] Process order. (Serial=629, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[71, 25] --> [72, 24] --> [72, 23] --> [73, 22] --> [73, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:040None[Sandbox] Process order. (Serial=630, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [60, 8] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:041None[Sandbox] Process order. (Serial=631, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:048None[Sandbox] Process order. (Serial=632, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:052None[Sandbox] Process order. (Serial=633, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:058None[Sandbox] Process order. (Serial=634, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:088NoneCan't find entity 19540 of ongoing task. Fails the task 60689.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:03:112None[Sandbox] Process order. (Serial=635, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:119None[Sandbox] Process order. (Serial=636, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [47, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:129None[Sandbox] Process order. (Serial=637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:134None[Sandbox] Process order. (Serial=638, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[37, 44] --> [36, 44] --> [35, 45] --> [35, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:140None[Sandbox] Process order. (Serial=639, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:156NoneCan't find entity 19548 of ongoing task. Fails the task 58835.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:03:169None[Sandbox] Process order. (Serial=640, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:170None[Sandbox] Process order. (Serial=641, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:170None[Sandbox] Process order. (Serial=642, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:171None[Sandbox] Process order. (Serial=643, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:179None[Sandbox] Process order. (Serial=644, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:180None[Sandbox] Process order. (Serial=645, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:189None[Sandbox] Process order. (Serial=646, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:260None[Sandbox] Process order. (Serial=647, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:268None[Sandbox] Process order. (Serial=648, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:269None[Sandbox] Process order. (Serial=649, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:328None[Sandbox] Process order. (Serial=650, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:329None[Sandbox] Process order. (Serial=651, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:330None[Sandbox] Process order. (Serial=652, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20] --> [64, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:339None[Sandbox] Process order. (Serial=653, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:390None[Sandbox] Process order. (Serial=654, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:391None[Sandbox] Process order. (Serial=655, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:662None[Sandbox] Process order. (Serial=656, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:703None[Sandbox] Process order. (Serial=657, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:712None[Sandbox] Process order. (Serial=658, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:722None[Sandbox] Process order. (Serial=659, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:730None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:742None[Sandbox] Process order. (Serial=661, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:752None[Sandbox] Process order. (Serial=662, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:803None[Sandbox] Process order. (Serial=663, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:807None[Sandbox] Process order. (Serial=664, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:812None[Sandbox] Process order. (Serial=665, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:817None[Sandbox] Process order. (Serial=666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:842None[Sandbox] Process order. (Serial=667, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:924None[Sandbox] Process order. (Serial=668, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:942None[Sandbox] Process order. (Serial=669, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:951None[Sandbox] Process order. (Serial=670, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:955None[Sandbox] Process order. (Serial=671, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:964None[Sandbox] Process order. (Serial=672, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:03:985None[Sandbox] Process order. (Serial=673, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:065None[Sandbox] Process order. (Serial=674, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:096None[Sandbox] Process order. (Serial=675, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:106None[Sandbox] Process order. (Serial=676, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:108None[Sandbox] Process order. (Serial=677, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:109None[Sandbox] Process order. (Serial=678, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:136None[Sandbox] Process order. (Serial=679, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:146None[Sandbox] Process order. (Serial=680, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:166None[Sandbox] Process order. (Serial=681, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:168None[Sandbox] Process order. (Serial=682, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:196None[Sandbox] Process order. (Serial=683, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:216None[Sandbox] Process order. (Serial=684, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20] --> [59, 20] --> [58, 20] --> [57, 19] --> [57, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:349None[Sandbox] Process order. (Serial=685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:417None[Sandbox] Process order. (Serial=686, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:486None[Sandbox] Process order. (Serial=687, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:618None[Sandbox] Process order. (Serial=688, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:708None[Sandbox] Process order. (Serial=689, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:720None[Sandbox] Process order. (Serial=690, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:730None[Sandbox] Process order. (Serial=691, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:738None[Sandbox] Process order. (Serial=692, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:749None[Sandbox] Process order. (Serial=693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:769None[Sandbox] Process order. (Serial=694, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:809None[Sandbox] Process order. (Serial=695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:827None[Sandbox] Process order. (Serial=696, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:831None[Sandbox] Process order. (Serial=697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:853None[Sandbox] Process order. (Serial=698, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:867None[Sandbox] Process order. (Serial=699, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:919None[Sandbox] Process order. (Serial=700, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:929None[Sandbox] Process order. (Serial=701, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:949None[Sandbox] Process order. (Serial=702, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:959None[Sandbox] Process order. (Serial=703, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:963None[Sandbox] Process order. (Serial=704, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:979None[Sandbox] Process order. (Serial=705, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:04:980None[Sandbox] Process order. (Serial=706, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:001None[Sandbox] Process order. (Serial=707, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6] --> [55, 5] --> [56, 4] --> [57, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:002None[Sandbox] Process order. (Serial=708, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:010None[Sandbox] Process order. (Serial=709, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:070None[Sandbox] Process order. (Serial=710, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:130None[Sandbox] Process order. (Serial=711, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:131None[Sandbox] Process order. (Serial=712, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:140None[Sandbox] Process order. (Serial=713, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:150None[Sandbox] Process order. (Serial=714, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:194None[Sandbox] Process order. (Serial=715, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:195None[Sandbox] Process order. (Serial=716, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:210None[Sandbox] Process order. (Serial=717, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:264None[Sandbox] Process order. (Serial=718, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:330None[Sandbox] Process order. (Serial=719, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:371NoneCan't find entity 19527 of ongoing task. Fails the task 61348.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:05:403None[Sandbox] Process order. (Serial=720, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:463None[Sandbox] Process order. (Serial=721, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:467None[Sandbox] Process order. (Serial=722, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 57] --> [56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:484None[Sandbox] Process order. (Serial=723, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[88, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:688None[Sandbox] Process order. (Serial=724, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[59, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:717None[Sandbox] Process order. (Serial=725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:740None[Sandbox] Process order. (Serial=726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:748None[Sandbox] Process order. (Serial=727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:771None[Sandbox] Process order. (Serial=728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:776None[Sandbox] Process order. (Serial=729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:804None[Sandbox] Process order. (Serial=730, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:808None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:05:830None[Sandbox] Process order. (Serial=731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:848None[Sandbox] Process order. (Serial=732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:852None[Sandbox] Process order. (Serial=733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:878None[Sandbox] Process order. (Serial=734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:883None[Sandbox] Process order. (Serial=735, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:909None[Sandbox] Process order. (Serial=736, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:939None[Sandbox] Process order. (Serial=737, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:969None[Sandbox] Process order. (Serial=738, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:977None[Sandbox] Process order. (Serial=739, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:05:989None[Sandbox] Process order. (Serial=740, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:009None[Sandbox] Process order. (Serial=741, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:019None[Sandbox] Process order. (Serial=742, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:079None[Sandbox] Process order. (Serial=743, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:109None[Sandbox] Process order. (Serial=744, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63] --> [69, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:121None[Sandbox] Process order. (Serial=745, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:122None[Sandbox] Process order. (Serial=746, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:150None[Sandbox] Process order. (Serial=747, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:160None[Sandbox] Process order. (Serial=748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:181None[Sandbox] Process order. (Serial=749, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[44, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:182None[Sandbox] Process order. (Serial=750, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:221None[Sandbox] Process order. (Serial=751, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:311None[Sandbox] Process order. (Serial=752, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:350NoneCan't find entity 19540 of ongoing task. Fails the task 61594.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:06:401None[Sandbox] Process order. (Serial=753, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:410None[Sandbox] Process order. (Serial=754, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:454None[Sandbox] Process order. (Serial=755, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[36, 46] --> [35, 46] --> [34, 45] --> [34, 44] --> [33, 43] --> [33, 42] --> [32, 41] --> [33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:455None[Sandbox] Process order. (Serial=756, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[58, 21] --> [57, 21] --> [57, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:462None[Sandbox] Process order. (Serial=757, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:571NoneCan't find entity 19527 of ongoing task. Fails the task 61652.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:06:603None[Sandbox] Process order. (Serial=758, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:653None[Sandbox] Process order. (Serial=759, Empire=2, Order=Order OrderTrackArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:703None[Sandbox] Process order. (Serial=760, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:735None[Sandbox] Process order. (Serial=761, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:766None[Sandbox] Process order. (Serial=762, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:771None[Sandbox] Process order. (Serial=763, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:785None[Sandbox] Process order. (Serial=764, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:791None[Sandbox] Process order. (Serial=765, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:814None[Sandbox] Process order. (Serial=766, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:814None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:06:818None[Sandbox] Process order. (Serial=767, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:835None[Sandbox] Process order. (Serial=768, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:854None[Sandbox] Process order. (Serial=769, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:865None[Sandbox] Process order. (Serial=770, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:886None[Sandbox] Process order. (Serial=771, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:898None[Sandbox] Process order. (Serial=772, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:06:946None[Sandbox] Process order. (Serial=773, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:06:986None[Sandbox] Process order. (Serial=774, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:000None[Sandbox] Process order. (Serial=775, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:004None[Sandbox] Process order. (Serial=776, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:027None[Sandbox] Process order. (Serial=777, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:087None[Sandbox] Process order. (Serial=778, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:07:157None[Sandbox] Process order. (Serial=779, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[59, 21] --> [60, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:238None[Sandbox] Process order. (Serial=780, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:243None[Sandbox] Process order. (Serial=781, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:245None[Sandbox] Process order. (Serial=782, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:420None[Sandbox] Process order. (Serial=783, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:468None[Sandbox] Process order. (Serial=784, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:586NonePresentation Battle 19553: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:588NonePresentation Battle 19553: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:588NonePresentation Battle 19553: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:591NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:07:600NoneRestorePresentationBattlePreview created ticket #3814.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:07:600NonePresentation Battle 19553: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=16114, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:601None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #16114 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:07:602NonePresentation Battle 19553: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=13824, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:602None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #13824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:07:602NonePresentation Battle 19553: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:605NonePresentation Battle 19553: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:605NonePresentation Battle 19553: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:606NonePresentation Battle 19553: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:606NonePresentation Battle 19553: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:644NoneRequestRestoreAsyncOperation_Completed for ticket #3814.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:39:07:645NoneRestorePresentationBattlePreview skipped due to ended battle #19553

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:39:07:645NoneRequestAsyncOperation_Dismissed for ticket #3814.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:39:07:699None[Sandbox] Process order. (Serial=785, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:743NoneCan't find entity 19540 of ongoing task. Fails the task 61674.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:07:772None[Sandbox] Process order. (Serial=786, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 19553 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:790None[Sandbox] Process order. (Serial=787, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:831None[Sandbox] Process order. (Serial=788, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:842None[Sandbox] Process order. (Serial=789, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:861None[Sandbox] Process order. (Serial=790, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:881None[Sandbox] Process order. (Serial=791, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:07:889NonePresentation Battle 19553: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:07:905None[Sandbox] Process order. (Serial=792, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19553)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:07:951None[Sandbox] Process order. (Serial=793, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:035NonePresentation Battle 19553: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:08:035None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #16114 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:035None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #13824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:036None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #13824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:036None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #16114 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:036NoneReleasePresentationBattlePreview attacker #16114, defender #13824

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:036NoneHidePresentationBattlePreview attacker #16114, defender #13824

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:39:08:037None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #16114 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:037None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #13824 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:038None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #16114 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:038None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #13824 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:043None[Sandbox] Process order. (Serial=794, Empire=2, Order=Order='OrderDiplomaticAction', Action='AcceptDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:113None[Sandbox] Process order. (Serial=795, Empire=3, Order=Order='OrderGoTo', Entity=#8668, AdditionalFlags='IgnoreFogOfWar', Path='[47, 58] --> [46, 59] --> [45, 59] --> [44, 59] --> [43, 59] --> [43, 58] --> [42, 57] --> [42, 56] --> [41, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:125None[Sandbox] Process order. (Serial=796, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:198None[Sandbox] Process order. (Serial=797, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:200None[Sandbox] Process order. (Serial=798, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:334None[Sandbox] Process order. (Serial=799, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:436None[Sandbox] Process order. (Serial=800, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:597None[Sandbox] Process order. (Serial=801, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:640NoneCan't find entity 19527 of ongoing task. Fails the task 61681.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:08:727None[Sandbox] Process order. (Serial=802, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:838None[Sandbox] Process order. (Serial=803, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:848None[Sandbox] Process order. (Serial=804, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:868None[Sandbox] Process order. (Serial=805, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:958None[Sandbox] Process order. (Serial=806, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:08:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:09:030None[Sandbox] Process order. (Serial=807, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:09:129None[Sandbox] Process order. (Serial=808, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:09:359None[Sandbox] Process order. (Serial=809, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:09:428None[Sandbox] Process order. (Serial=810, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:09:830None[Sandbox] Process order. (Serial=811, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:10:132None[Sandbox] Process order. (Serial=812, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:10:232None[Sandbox] Process order. (Serial=813, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:10:634None[Sandbox] Process order. (Serial=814, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:10:805None[Sandbox] Process order. (Serial=815, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:036None[Sandbox] Process order. (Serial=816, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:136None[Sandbox] Process order. (Serial=817, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:427None[Sandbox] Process order. (Serial=818, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:618None[Sandbox] Process order. (Serial=819, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[63, 63] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:628None[Sandbox] Process order. (Serial=820, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:11:838None[Sandbox] Process order. (Serial=821, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:139None[Sandbox] Process order. (Serial=822, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:231None[Sandbox] Process order. (Serial=823, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:642None[Sandbox] Process order. (Serial=824, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #18874 Action #16460 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:653None[Sandbox] Process order. (Serial=825, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:693None[Sandbox] Process order. (Serial=826, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:12:732NonePresentation Battle 19640: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:732NonePresentation Battle 19640: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:732NonePresentation Battle 19640: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19548. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:732None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:732NonePresentation Battle 19640: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:732None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:732NonePresentation Battle 19640: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:733NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:733NoneRestorePresentationBattlePreview created ticket #4237.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:733NonePresentation Battle 19640: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:733None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:733NonePresentation Battle 19640: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:733None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:733NonePresentation Battle 19640: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:733None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:733NonePresentation Battle 19640: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:733None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:12:734NonePresentation Battle 19640: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:736NonePresentation Battle 19640: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:737NonePresentation Battle 19640: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:12:792NoneRequestRestoreAsyncOperation_Completed for ticket #4237.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:39:12:792NoneRestorePresentationBattlePreview skipped due to ended battle #19640

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:39:12:792NoneRequestAsyncOperation_Dismissed for ticket #4237.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:39:12:975None[Sandbox] Process order. (Serial=827, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 19640 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:13:025NonePresentation Battle 19640: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:13:034None[Sandbox] Process order. (Serial=828, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19640)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:13:055None[Sandbox] Process order. (Serial=829, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:13:135NonePresentation Battle 19640: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135NoneReleasePresentationBattlePreview attacker #19538, defender #18874

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135NoneHidePresentationBattlePreview attacker #19538, defender #18874

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:135None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:39:13:146None[Sandbox] Process order. (Serial=830, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:13:440None[Sandbox] Process order. (Serial=831, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:13:850None[Sandbox] Process order. (Serial=832, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:14:155None[Sandbox] Process order. (Serial=833, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:14:256None[Sandbox] Process order. (Serial=834, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:14:315None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:14:646None[Sandbox] Process order. (Serial=836, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:15:048None[Sandbox] Process order. (Serial=837, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:15:159None[Sandbox] Process order. (Serial=838, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:15:449None[Sandbox] Process order. (Serial=839, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:15:851None[Sandbox] Process order. (Serial=840, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:16:164None[Sandbox] Process order. (Serial=841, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:16:256None[Sandbox] Process order. (Serial=842, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:16:386None[Sandbox] Process order. (Serial=843, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:18:062None[Sandbox] Process order. (Serial=844, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[62, 63] --> [62, 62] --> [61, 61] --> [61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:18:074None[Sandbox] Process order. (Serial=845, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:18:314None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:39:18:456None[Sandbox] Process order. (Serial=846, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:19:086None[Sandbox] Process order. (Serial=847, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:20:089None[Sandbox] Process order. (Serial=848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:20:663None[Sandbox] Process order. (Serial=849, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:21:106None[Sandbox] Process order. (Serial=850, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:22:860None[Sandbox] Process order. (Serial=851, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:24:564None[Sandbox] Process order. (Serial=852, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[49, 48] --> [49, 47] --> [50, 46] --> [50, 45] --> [51, 44] --> [51, 43] --> [52, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:24:574None[Sandbox] Process order. (Serial=853, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:25:056None[Sandbox] Process order. (Serial=854, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:25:578None[Sandbox] Process order. (Serial=855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:26:592None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:27:266None[Sandbox] Process order. (Serial=857, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:27:597None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:28:601None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:29:466None[Sandbox] Process order. (Serial=860, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:29:605None[Sandbox] Process order. (Serial=861, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:30:619None[Sandbox] Process order. (Serial=862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:31:674None[Sandbox] Process order. (Serial=863, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:33:409None[Sandbox] Process order. (Serial=864, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:33:872None[Sandbox] Process order. (Serial=865, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:36:080None[Sandbox] Process order. (Serial=866, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:38:277None[Sandbox] Process order. (Serial=867, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:39:621None[Sandbox] Process order. (Serial=868, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:40:476None[Sandbox] Process order. (Serial=869, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:42:670None[Sandbox] Process order. (Serial=870, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:44:871None[Sandbox] Process order. (Serial=871, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:46:991None[Sandbox] Process order. (Serial=872, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:47:083None[Sandbox] Process order. (Serial=873, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:49:283None[Sandbox] Process order. (Serial=874, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:51:484None[Sandbox] Process order. (Serial=875, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:53:683None[Sandbox] Process order. (Serial=876, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:53:776None[Sandbox] Process order. (Serial=877, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:55:883None[Sandbox] Process order. (Serial=878, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:57:193None[Sandbox] Process order. (Serial=879, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:57:229None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:39:57:234None[Sandbox] Process order. (Serial=880, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:39:58:099None[Sandbox] Process order. (Serial=881, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:00:289None[Sandbox] Process order. (Serial=882, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:02:489None[Sandbox] Process order. (Serial=883, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:04:698None[Sandbox] Process order. (Serial=884, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:05:610None[Sandbox] Process order. (Serial=885, Empire=0, Order=Order='OrderGoTo', Entity=#16019, path='[68, 32] --> [67, 32] --> [66, 31] --> [65, 31] --> [65, 30] --> [64, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:05:620None[Sandbox] Process order. (Serial=886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:06:629None[Sandbox] Process order. (Serial=887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:06:898None[Sandbox] Process order. (Serial=888, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:07:639None[Sandbox] Process order. (Serial=889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:08:645None[Sandbox] Process order. (Serial=890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:09:097None[Sandbox] Process order. (Serial=891, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:11:298None[Sandbox] Process order. (Serial=892, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:13:505None[Sandbox] Process order. (Serial=893, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:14:189None[Sandbox] Process order. (Serial=894, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:14:258None[Sandbox] Process order. (Serial=895, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:15:103None[Sandbox] Process order. (Serial=896, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:15:173None[Sandbox] Process order. (Serial=897, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:15:357None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19751 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:15:358None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:16:123NoneAI Synchronization took 734ms at frame 1415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:40:16:180NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:16:180NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:16:180NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:16:661None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:16:662None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:16:671None[Sandbox] Process order. (Serial=898, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:416None[Sandbox] Process order. (Serial=899, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:417None[Sandbox] Process order. (Serial=900, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:419None[Sandbox] Process order. (Serial=901, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:436None[Sandbox] Process order. (Serial=902, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 49] --> [57, 49] --> [57, 48] --> [56, 47] --> [56, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:456None[Sandbox] Process order. (Serial=903, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[47, 26] --> [46, 27] --> [46, 28] --> [45, 29] --> [45, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:457None[Sandbox] Process order. (Serial=904, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:458None[Sandbox] Process order. (Serial=905, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:459None[Sandbox] Process order. (Serial=906, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:460None[Sandbox] Process order. (Serial=907, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[68, 64] --> [67, 64] --> [66, 64] --> [65, 63] --> [64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:461None[Sandbox] Process order. (Serial=908, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:462None[Sandbox] Process order. (Serial=909, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:463None[Sandbox] Process order. (Serial=910, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:466None[Sandbox] Process order. (Serial=911, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[73, 20] --> [72, 20] --> [71, 20] --> [70, 20] --> [69, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:466None[Sandbox] Process order. (Serial=912, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:486None[Sandbox] Process order. (Serial=913, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:490None[Sandbox] Process order. (Serial=914, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:495None[Sandbox] Process order. (Serial=915, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:497NoneCan't find entity 19540 of ongoing task. Fails the task 61709.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:17:500None[Sandbox] Process order. (Serial=916, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:504None[Sandbox] Process order. (Serial=917, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:508None[Sandbox] Process order. (Serial=918, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:513None[Sandbox] Process order. (Serial=919, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:517None[Sandbox] Process order. (Serial=920, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:526None[Sandbox] Process order. (Serial=921, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:528None[Sandbox] Process order. (Serial=922, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:528None[Sandbox] Process order. (Serial=923, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:529None[Sandbox] Process order. (Serial=924, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:530None[Sandbox] Process order. (Serial=925, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 19] --> [65, 19] --> [66, 20] --> [67, 20] --> [68, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:531None[Sandbox] Process order. (Serial=926, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 5] --> [56, 6] --> [56, 7] --> [57, 8] --> [56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:533None[Sandbox] Process order. (Serial=927, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[42, 20] --> [42, 19] --> [43, 19] --> [44, 18] --> [44, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:534None[Sandbox] Process order. (Serial=928, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:536None[Sandbox] Process order. (Serial=929, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[51, 17] --> [50, 17] --> [50, 18] --> [49, 18] --> [48, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:537None[Sandbox] Process order. (Serial=930, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[54, 48] --> [55, 48] --> [56, 48] --> [56, 49] --> [57, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:543None[Sandbox] Process order. (Serial=931, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:557None[Sandbox] Process order. (Serial=932, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 11] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:558None[Sandbox] Process order. (Serial=933, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 7] --> [52, 8] --> [51, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:560None[Sandbox] Process order. (Serial=934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:563None[Sandbox] Process order. (Serial=935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:568None[Sandbox] Process order. (Serial=936, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:571None[Sandbox] Process order. (Serial=937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:576None[Sandbox] Process order. (Serial=938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:580None[Sandbox] Process order. (Serial=939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:587None[Sandbox] Process order. (Serial=940, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[58, 11]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:588None[Sandbox] Process order. (Serial=941, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[49, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:590None[Sandbox] Process order. (Serial=942, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[38, 21]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:596None[Sandbox] Process order. (Serial=943, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:600None[Sandbox] Process order. (Serial=944, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:617None[Sandbox] Process order. (Serial=945, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:618None[Sandbox] Process order. (Serial=946, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:618None[Sandbox] Process order. (Serial=947, Empire=3, Order=(OrderID=OrderInternationalAction, Action=SideWithCrisisDeclarator, VoteIndex=2))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:619None[Sandbox] Process order. (Serial=948, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:620None[Sandbox] Process order. (Serial=949, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakCulturalAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:621None[Sandbox] Process order. (Serial=950, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:637None[Sandbox] Process order. (Serial=951, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[59, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:639None[Sandbox] Process order. (Serial=952, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:640None[Sandbox] Process order. (Serial=953, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:641None[Sandbox] Process order. (Serial=954, Empire=3, Order=Order='OrderGoTo', Entity=#8668, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56] --> [39, 56] --> [38, 55] --> [38, 54] --> [37, 53] --> [37, 52] --> [37, 51] --> [37, 50] --> [36, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:643None[Sandbox] Process order. (Serial=955, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[36, 45] --> [36, 44] --> [35, 43] --> [35, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:656None[Sandbox] Process order. (Serial=956, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:657None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:17:660None[Sandbox] Process order. (Serial=957, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:666None[Sandbox] Process order. (Serial=958, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:671None[Sandbox] Process order. (Serial=959, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:676None[Sandbox] Process order. (Serial=960, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 59] --> [87, 58] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:687None[Sandbox] Process order. (Serial=961, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:705None[Sandbox] Process order. (Serial=962, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:747None[Sandbox] Process order. (Serial=963, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:751None[Sandbox] Process order. (Serial=964, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:767None[Sandbox] Process order. (Serial=965, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[52, 13] --> [53, 14] --> [53, 15] --> [54, 15] --> [55, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:769None[Sandbox] Process order. (Serial=966, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:770None[Sandbox] Process order. (Serial=967, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[59, 11] --> [60, 10] --> [59, 9] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:778None[Sandbox] Process order. (Serial=968, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:784None[Sandbox] Process order. (Serial=969, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:789None[Sandbox] Process order. (Serial=970, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:818None[Sandbox] Process order. (Serial=971, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:821None[Sandbox] Process order. (Serial=972, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1028, Constructible=LandUnit_Era5_Common_Partisans, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:824None[Sandbox] Process order. (Serial=973, Empire=2, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:824None[Sandbox] Process order. (Serial=974, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:828None[Sandbox] Process order. (Serial=975, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:829None[Sandbox] Process order. (Serial=976, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:848None[Sandbox] Process order. (Serial=977, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:850None[Sandbox] Process order. (Serial=978, Empire=2, Order=Order='OrderGoTo', Entity=#19540, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:869None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:40:17:878None[Sandbox] Process order. (Serial=979, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'Infrastructure_Military_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:888None[Sandbox] Process order. (Serial=980, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:899None[Sandbox] Process order. (Serial=981, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[59, 24] --> [59, 23] --> [59, 22] --> [59, 21] --> [59, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:908None[Sandbox] Process order. (Serial=982, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:971None[Sandbox] Process order. (Serial=983, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:17:978None[Sandbox] Process order. (Serial=984, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:049None[Sandbox] Process order. (Serial=985, Empire=2, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:050None[Sandbox] Process order. (Serial=986, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:050None[Sandbox] Process order. (Serial=987, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:054None[Sandbox] Process order. (Serial=988, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:055None[Sandbox] Process order. (Serial=989, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:057None[Sandbox] Process order. (Serial=990, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5] --> [58, 6] --> [57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:079None[Sandbox] Process order. (Serial=991, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:129None[Sandbox] Process order. (Serial=992, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:139None[Sandbox] Process order. (Serial=993, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:140None[Sandbox] Process order. (Serial=994, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[59, 20] --> [58, 20] --> [57, 19] --> [57, 18] --> [56, 17] --> [56, 16] --> [55, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:148None[Sandbox] Process order. (Serial=995, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:198None[Sandbox] Process order. (Serial=996, Empire=1, Order=Order='OrderDiplomaticAction', Action='DeclareInternationalCrisis', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:278None[Sandbox] Process order. (Serial=997, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:479None[Sandbox] Process order. (Serial=998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:483None[Sandbox] Process order. (Serial=999, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:499None[Sandbox] Process order. (Serial=1000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:510None[Sandbox] Process order. (Serial=1001, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:514None[Sandbox] Process order. (Serial=1002, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:521None[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:529None[Sandbox] Process order. (Serial=1004, Empire=3, Order=(OrderID=OrderInternationalAction, Action=SideWithCrisisDeclarator, VoteIndex=3))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:530None[Sandbox] Process order. (Serial=1005, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:534None[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:548None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:18:549None[Sandbox] Process order. (Serial=1007, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[58, 21] --> [57, 21] --> [57, 22] --> [56, 22] --> [55, 23] --> [55, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:576None[Sandbox] Process order. (Serial=1008, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:581None[Sandbox] Process order. (Serial=1009, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:600None[Sandbox] Process order. (Serial=1010, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:604None[Sandbox] Process order. (Serial=1011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:609None[Sandbox] Process order. (Serial=1012, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:613None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:630None[Sandbox] Process order. (Serial=1014, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:635None[Sandbox] Process order. (Serial=1015, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:663None[Sandbox] Process order. (Serial=1016, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:680None[Sandbox] Process order. (Serial=1017, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:683None[Sandbox] Process order. (Serial=1018, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:690None[Sandbox] Process order. (Serial=1019, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:700None[Sandbox] Process order. (Serial=1020, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:724None[Sandbox] Process order. (Serial=1021, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:802None[Sandbox] Process order. (Serial=1022, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:873None[Sandbox] Process order. (Serial=1023, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:874None[Sandbox] Process order. (Serial=1024, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:911None[Sandbox] Process order. (Serial=1025, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:18:942None[Sandbox] Process order. (Serial=1026, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[44, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:083None[Sandbox] Process order. (Serial=1027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:136None[Sandbox] Process order. (Serial=1028, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:156None[Sandbox] Process order. (Serial=1029, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:166None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:19:197None[Sandbox] Process order. (Serial=1030, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:198None[Sandbox] Process order. (Serial=1031, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:406None[Sandbox] Process order. (Serial=1032, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[59, 21] --> [60, 20] --> [61, 20] --> [62, 20] --> [63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:487None[Sandbox] Process order. (Serial=1033, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:508None[Sandbox] Process order. (Serial=1034, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:518None[Sandbox] Process order. (Serial=1035, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:528None[Sandbox] Process order. (Serial=1036, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:533None[Sandbox] Process order. (Serial=1037, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:547None[Sandbox] Process order. (Serial=1038, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:547None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:19:551None[Sandbox] Process order. (Serial=1039, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:588None[Sandbox] Process order. (Serial=1040, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:594None[Sandbox] Process order. (Serial=1041, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:618None[Sandbox] Process order. (Serial=1042, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:635None[Sandbox] Process order. (Serial=1043, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:640None[Sandbox] Process order. (Serial=1044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:644None[Sandbox] Process order. (Serial=1045, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:668None[Sandbox] Process order. (Serial=1046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:672None[Sandbox] Process order. (Serial=1047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:677None[Sandbox] Process order. (Serial=1048, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:702None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:707None[Sandbox] Process order. (Serial=1050, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:711None[Sandbox] Process order. (Serial=1051, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:735None[Sandbox] Process order. (Serial=1052, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:808None[Sandbox] Process order. (Serial=1053, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:867None[Sandbox] Process order. (Serial=1054, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:918None[Sandbox] Process order. (Serial=1055, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:998None[Sandbox] Process order. (Serial=1056, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:19:999None[Sandbox] Process order. (Serial=1057, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:068None[Sandbox] Process order. (Serial=1058, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:070None[Sandbox] Process order. (Serial=1059, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:088None[Sandbox] Process order. (Serial=1060, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:128None[Sandbox] Process order. (Serial=1061, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:129None[Sandbox] Process order. (Serial=1062, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:168None[Sandbox] Process order. (Serial=1063, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:490None[Sandbox] Process order. (Serial=1064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:520None[Sandbox] Process order. (Serial=1065, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:539None[Sandbox] Process order. (Serial=1066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:561None[Sandbox] Process order. (Serial=1067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:565None[Sandbox] Process order. (Serial=1068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:571None[Sandbox] Process order. (Serial=1069, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:576None[Sandbox] Process order. (Serial=1070, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:607None[Sandbox] Process order. (Serial=1071, Empire=0, Order=Order OrderStealPopulationWithFarmerAffinity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:614None[Sandbox] Process order. (Serial=1072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:619None[Sandbox] Process order. (Serial=1073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:642None[Sandbox] Process order. (Serial=1074, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:650None[Sandbox] Process order. (Serial=1075, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:661None[Sandbox] Process order. (Serial=1076, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:665None[Sandbox] Process order. (Serial=1077, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:682None[Sandbox] Process order. (Serial=1078, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:688None[Sandbox] Process order. (Serial=1079, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:713None[Sandbox] Process order. (Serial=1080, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:717None[Sandbox] Process order. (Serial=1081, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:723None[Sandbox] Process order. (Serial=1082, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:742None[Sandbox] Process order. (Serial=1083, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:813None[Sandbox] Process order. (Serial=1084, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:842None[Sandbox] Process order. (Serial=1085, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:843None[Sandbox] Process order. (Serial=1086, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:913None[Sandbox] Process order. (Serial=1087, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:923None[Sandbox] Process order. (Serial=1088, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:20:977None[Sandbox] Process order. (Serial=1089, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:109None[Sandbox] Process order. (Serial=1090, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[44, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:116None[Sandbox] Process order. (Serial=1091, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:175None[Sandbox] Process order. (Serial=1092, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:184None[Sandbox] Process order. (Serial=1093, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:189None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[58, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:260None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:21:496None[Sandbox] Process order. (Serial=1095, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:526None[Sandbox] Process order. (Serial=1096, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:547None[Sandbox] Process order. (Serial=1097, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:595None[Sandbox] Process order. (Serial=1098, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:600None[Sandbox] Process order. (Serial=1099, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:610None[Sandbox] Process order. (Serial=1100, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:615None[Sandbox] Process order. (Serial=1101, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:627None[Sandbox] Process order. (Serial=1102, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:631None[Sandbox] Process order. (Serial=1103, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:657None[Sandbox] Process order. (Serial=1104, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:661None[Sandbox] Process order. (Serial=1105, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:663None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:21:678None[Sandbox] Process order. (Serial=1106, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:690None[Sandbox] Process order. (Serial=1107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:726None[Sandbox] Process order. (Serial=1108, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:731None[Sandbox] Process order. (Serial=1109, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:736None[Sandbox] Process order. (Serial=1110, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:816None[Sandbox] Process order. (Serial=1111, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:926None[Sandbox] Process order. (Serial=1112, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:927None[Sandbox] Process order. (Serial=1113, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:929None[Sandbox] Process order. (Serial=1114, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:21:997None[Sandbox] Process order. (Serial=1115, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:006None[Sandbox] Process order. (Serial=1116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:188None[Sandbox] Process order. (Serial=1117, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:264None[Sandbox] Process order. (Serial=1118, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:557None[Sandbox] Process order. (Serial=1119, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:609None[Sandbox] Process order. (Serial=1120, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:617None[Sandbox] Process order. (Serial=1121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:653None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:40:22:747None[Sandbox] Process order. (Serial=1122, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:22:928None[Sandbox] Process order. (Serial=1123, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:198None[Sandbox] Process order. (Serial=1124, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:368None[Sandbox] Process order. (Serial=1125, Empire=0, Order=Order OrderBuyoutConstructionAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:569None[Sandbox] Process order. (Serial=1126, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:620None[Sandbox] Process order. (Serial=1127, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:630None[Sandbox] Process order. (Serial=1128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:660None[Sandbox] Process order. (Serial=1129, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:758None[Sandbox] Process order. (Serial=1130, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:23:863None[Sandbox] Process order. (Serial=1131, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:24:070None[Sandbox] Process order. (Serial=1132, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:24:211None[Sandbox] Process order. (Serial=1133, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:24:763None[Sandbox] Process order. (Serial=1134, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:25:774None[Sandbox] Process order. (Serial=1135, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:26:067None[Sandbox] Process order. (Serial=1136, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:32:808None[Sandbox] Process order. (Serial=1137, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Extension_Base_NaturalReserve' Position: '[67, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:34:971None[Sandbox] Process order. (Serial=1138, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Extension_Base_NaturalReserve' Position: '[66, 44]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:37:565None[Sandbox] Process order. (Serial=1139, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Extension_Base_NaturalReserve' Position: '[63, 42]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:40:701None[Sandbox] Process order. (Serial=1140, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Extension_Base_NaturalReserve' Position: '[68, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:47:693None[Sandbox] Process order. (Serial=1141, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:51:137None[Sandbox] Process order. (Serial=1142, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:40:53:352None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:01:056None[Sandbox] Process order. (Serial=1144, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[52, 41] --> [53, 40] --> [53, 39] --> [54, 38] --> [54, 37] --> [54, 36] --> [54, 35] --> [55, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:01:068None[Sandbox] Process order. (Serial=1145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:02:089None[Sandbox] Process order. (Serial=1146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:03:095None[Sandbox] Process order. (Serial=1147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:04:104None[Sandbox] Process order. (Serial=1148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:05:112None[Sandbox] Process order. (Serial=1149, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:06:117None[Sandbox] Process order. (Serial=1150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:06:247None[Sandbox] Process order. (Serial=1151, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:06:289None[Sandbox] Process order. (Serial=1152, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:06:388None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:06:389None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:07:124None[Sandbox] Process order. (Serial=1153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:08:129None[Sandbox] Process order. (Serial=1154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:09:956None[Sandbox] Process order. (Serial=1155, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:09:986None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:41:09:994None[Sandbox] Process order. (Serial=1156, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:15:415NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:15:415NoneCreatePresentationBattlePreview attacker #19538, defender #19547, ticketnumber #7156.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:15:465NoneRequestAsyncOperation_Completed for ticket #7156.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:41:15:466NonePreparePresentationBattlePreview attacker #19538, defender #19547, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:41:15:466NoneRequestAsyncOperation_Dismissed for ticket #7156.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:41:15:469UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:41:15:469UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:41:15:469UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:41:15:470UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:41:15:470UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:41:15:533NoneKeepPresentationBattlePreviewDefenders for ticket #7156 with current ticket #7156.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:41:15:533NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:41:15:544None[Sandbox] Process order. (Serial=1157, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[61, 60] --> [60, 59] --> [59, 59] --> [59, 58] --> [58, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:15:554None[Sandbox] Process order. (Serial=1158, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:16:566None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:17:578None[Sandbox] Process order. (Serial=1160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:18:589None[Sandbox] Process order. (Serial=1161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:19:595None[Sandbox] Process order. (Serial=1162, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19547 Action #16570 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:19:717NonePresentation Battle 19757: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:717NonePresentation Battle 19757: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:717NonePresentation Battle 19757: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18872. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:717NonePresentation Battle 19757: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:717None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=19547, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:718None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:19:718NonePresentation Battle 19757: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:721NonePresentation Battle 19757: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:19:721NonePresentation Battle 19757: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:20:086None[Sandbox] Process order. (Serial=1163, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1038, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:092None[Sandbox] Process order. (Serial=1164, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 19757 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:094None[Sandbox] Process order. (Serial=1165, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:126None[Sandbox] Process order. (Serial=1166, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:136None[Sandbox] Process order. (Serial=1167, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:213None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:220None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:239NonePresentation Battle 19757: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:20:247None[Sandbox] Process order. (Serial=1168, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19757)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:313NoneCan't find entity 9533 of ongoing task. Fails the task 53146.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314NonePresentation Battle 19757: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314NoneReleasePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:314NoneHidePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:315None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:20:317None[Sandbox] Process order. (Serial=1169, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:327None[Sandbox] Process order. (Serial=1170, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:20:530None[Sandbox] Process order. (Serial=1171, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:21:139None[Sandbox] Process order. (Serial=1172, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:21:339None[Sandbox] Process order. (Serial=1173, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[55, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:21:350None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:22:150None[Sandbox] Process order. (Serial=1175, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:26:595None[Sandbox] Process order. (Serial=1176, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:28:921None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:28:921None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:31:647None[Sandbox] Process order. (Serial=1177, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:35:048None[Sandbox] Process order. (Serial=1178, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:35:100None[Sandbox] Process order. (Serial=1179, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:36:375None[Sandbox] Process order. (Serial=1180, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:36:516None[Sandbox] Process order. (Serial=1181, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:37:433NoneAI Synchronization took 716ms at frame 1814 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:41:37:451NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:37:451NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:37:451NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:41:37:920None[Sandbox] Process order. (Serial=1182, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:742None[Sandbox] Process order. (Serial=1183, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:743None[Sandbox] Process order. (Serial=1184, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:743None[Sandbox] Process order. (Serial=1185, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[56, 46] --> [55, 45] --> [56, 44] --> [56, 43] --> [57, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:751None[Sandbox] Process order. (Serial=1186, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[44, 30] --> [43, 31] --> [42, 31] --> [42, 32] --> [41, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:752None[Sandbox] Process order. (Serial=1187, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [61, 13] --> [61, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:753None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:757None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[59, 7] --> [60, 7] --> [61, 6] --> [62, 6] --> [63, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:759None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:760None[Sandbox] Process order. (Serial=1191, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[62, 9] --> [63, 9] --> [64, 10] --> [65, 10] --> [66, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:762None[Sandbox] Process order. (Serial=1192, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [60, 8] --> [61, 8] --> [62, 8] --> [63, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:771None[Sandbox] Process order. (Serial=1193, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:772None[Sandbox] Process order. (Serial=1194, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[55, 17] --> [56, 18] --> [56, 19] --> [57, 20] --> [57, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:773None[Sandbox] Process order. (Serial=1195, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:773None[Sandbox] Process order. (Serial=1196, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[68, 20] --> [67, 20] --> [66, 19] --> [66, 18] --> [65, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:775None[Sandbox] Process order. (Serial=1197, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [62, 62] --> [61, 61] --> [62, 60] --> [61, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:777None[Sandbox] Process order. (Serial=1198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:784None[Sandbox] Process order. (Serial=1199, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:788None[Sandbox] Process order. (Serial=1200, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:793None[Sandbox] Process order. (Serial=1201, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:799None[Sandbox] Process order. (Serial=1202, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:804None[Sandbox] Process order. (Serial=1203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:822None[Sandbox] Process order. (Serial=1204, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:826None[Sandbox] Process order. (Serial=1205, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:831None[Sandbox] Process order. (Serial=1206, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:839None[Sandbox] Process order. (Serial=1207, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:863None[Sandbox] Process order. (Serial=1208, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:865None[Sandbox] Process order. (Serial=1209, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:867None[Sandbox] Process order. (Serial=1210, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:869None[Sandbox] Process order. (Serial=1211, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:870None[Sandbox] Process order. (Serial=1212, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:871None[Sandbox] Process order. (Serial=1213, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:893None[Sandbox] Process order. (Serial=1214, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[69, 20] --> [70, 20] --> [71, 20] --> [72, 20] --> [73, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:894None[Sandbox] Process order. (Serial=1215, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17] --> [46, 16] --> [47, 16] --> [48, 16] --> [48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:897None[Sandbox] Process order. (Serial=1216, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[51, 8] --> [52, 8] --> [52, 7] --> [53, 6] --> [54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:899None[Sandbox] Process order. (Serial=1217, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:901None[Sandbox] Process order. (Serial=1218, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[58, 50] --> [58, 51] --> [59, 52] --> [60, 52] --> [60, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:902None[Sandbox] Process order. (Serial=1219, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[48, 20] --> [47, 21] --> [47, 22] --> [46, 22] --> [45, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:903None[Sandbox] Process order. (Serial=1220, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:905None[Sandbox] Process order. (Serial=1221, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:912None[Sandbox] Process order. (Serial=1222, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_Science' Position: '[32, 20]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:913None[Sandbox] Process order. (Serial=1223, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[58, 19]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:913None[Sandbox] Process order. (Serial=1224, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:918None[Sandbox] Process order. (Serial=1225, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:922None[Sandbox] Process order. (Serial=1226, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:927None[Sandbox] Process order. (Serial=1227, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:932None[Sandbox] Process order. (Serial=1228, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:937None[Sandbox] Process order. (Serial=1229, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:942None[Sandbox] Process order. (Serial=1230, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:972None[Sandbox] Process order. (Serial=1231, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:973None[Sandbox] Process order. (Serial=1232, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:974None[Sandbox] Process order. (Serial=1233, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:975None[Sandbox] Process order. (Serial=1234, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[55, 56] --> [55, 57] --> [56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:991None[Sandbox] Process order. (Serial=1235, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17] --> [67, 16] --> [67, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:992None[Sandbox] Process order. (Serial=1236, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:993None[Sandbox] Process order. (Serial=1237, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 30] --> [34, 29] --> [35, 28] --> [35, 27] --> [35, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:995None[Sandbox] Process order. (Serial=1238, Empire=3, Order=Order='OrderGoTo', Entity=#8668, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48] --> [36, 47] --> [37, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:38:996None[Sandbox] Process order. (Serial=1239, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:000None[Sandbox] Process order. (Serial=1240, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 35] --> [36, 36] --> [35, 37] --> [36, 38] --> [36, 39] --> [36, 40] --> [36, 41] --> [36, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:002None[Sandbox] Process order. (Serial=1241, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:011None[Sandbox] Process order. (Serial=1242, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[58, 21] --> [57, 21] --> [57, 22] --> [56, 22] --> [55, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:012None[Sandbox] Process order. (Serial=1243, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:019None[Sandbox] Process order. (Serial=1244, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:024None[Sandbox] Process order. (Serial=1245, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:029None[Sandbox] Process order. (Serial=1246, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:033None[Sandbox] Process order. (Serial=1247, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:042None[Sandbox] Process order. (Serial=1248, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:052None[Sandbox] Process order. (Serial=1249, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[86, 58] --> [86, 57] --> [87, 56] --> [87, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:063None[Sandbox] Process order. (Serial=1250, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:080None[Sandbox] Process order. (Serial=1251, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:122None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era4_Common_SpyMasters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:129None[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era4_Common_SpyMasters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:203None[Sandbox] Process order. (Serial=1254, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:204None[Sandbox] Process order. (Serial=1255, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:212None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:215None[Sandbox] Process order. (Serial=1257, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:216None[Sandbox] Process order. (Serial=1258, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:217None[Sandbox] Process order. (Serial=1259, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17] --> [45, 18] --> [44, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:273None[Sandbox] Process order. (Serial=1260, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:274None[Sandbox] Process order. (Serial=1261, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:275None[Sandbox] Process order. (Serial=1262, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[59, 21] --> [60, 20] --> [61, 20] --> [62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:342None[Sandbox] Process order. (Serial=1263, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:353None[Sandbox] Process order. (Serial=1264, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:354None[Sandbox] Process order. (Serial=1265, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:355None[Sandbox] Process order. (Serial=1266, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:364None[Sandbox] Process order. (Serial=1267, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:414None[Sandbox] Process order. (Serial=1268, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:415None[Sandbox] Process order. (Serial=1269, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:425None[Sandbox] Process order. (Serial=1270, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[67, 20] --> [66, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:427None[Sandbox] Process order. (Serial=1271, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:428None[Sandbox] Process order. (Serial=1272, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:434None[Sandbox] Process order. (Serial=1273, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:474None[Sandbox] Process order. (Serial=1274, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:474None[Sandbox] Process order. (Serial=1275, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:548None[Sandbox] Process order. (Serial=1276, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:554None[Sandbox] Process order. (Serial=1277, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[70, 20] --> [71, 20] --> [72, 20] --> [73, 20] --> [74, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:564None[Sandbox] Process order. (Serial=1278, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:603None[Sandbox] Process order. (Serial=1279, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:603None[Sandbox] Process order. (Serial=1280, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:755None[Sandbox] Process order. (Serial=1281, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:756None[Sandbox] Process order. (Serial=1282, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:765None[Sandbox] Process order. (Serial=1283, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:795None[Sandbox] Process order. (Serial=1284, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:800None[Sandbox] Process order. (Serial=1285, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:805None[Sandbox] Process order. (Serial=1286, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:810None[Sandbox] Process order. (Serial=1287, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:815None[Sandbox] Process order. (Serial=1288, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:816None[Sandbox] Process order. (Serial=1289, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:826None[Sandbox] Process order. (Serial=1290, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:830None[Sandbox] Process order. (Serial=1291, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:847None[Sandbox] Process order. (Serial=1292, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:851None[Sandbox] Process order. (Serial=1293, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:854None[Sandbox] Process order. (Serial=1294, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:926None[Sandbox] Process order. (Serial=1295, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:931None[Sandbox] Process order. (Serial=1296, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:945None[Sandbox] Process order. (Serial=1297, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:951None[Sandbox] Process order. (Serial=1298, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:955None[Sandbox] Process order. (Serial=1299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:39:963None[Sandbox] Process order. (Serial=1300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:006None[Sandbox] Process order. (Serial=1301, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:017None[Sandbox] Process order. (Serial=1302, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:022None[Sandbox] Process order. (Serial=1303, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:022None[Sandbox] Process order. (Serial=1304, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:036None[Sandbox] Process order. (Serial=1305, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:042None[Sandbox] Process order. (Serial=1306, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:047None[Sandbox] Process order. (Serial=1307, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:052None[Sandbox] Process order. (Serial=1308, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:067None[Sandbox] Process order. (Serial=1309, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:072None[Sandbox] Process order. (Serial=1310, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:158None[Sandbox] Process order. (Serial=1311, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:159None[Sandbox] Process order. (Serial=1312, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:160None[Sandbox] Process order. (Serial=1313, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:168None[Sandbox] Process order. (Serial=1314, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:207None[Sandbox] Process order. (Serial=1315, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:369None[Sandbox] Process order. (Serial=1316, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:418None[Sandbox] Process order. (Serial=1317, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:419None[Sandbox] Process order. (Serial=1318, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:447None[Sandbox] Process order. (Serial=1319, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:558None[Sandbox] Process order. (Serial=1320, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:568None[Sandbox] Process order. (Serial=1321, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:768None[Sandbox] Process order. (Serial=1322, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:808None[Sandbox] Process order. (Serial=1323, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:817None[Sandbox] Process order. (Serial=1324, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:830None[Sandbox] Process order. (Serial=1325, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:835None[Sandbox] Process order. (Serial=1326, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:848None[Sandbox] Process order. (Serial=1327, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:858None[Sandbox] Process order. (Serial=1328, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:863None[Sandbox] Process order. (Serial=1329, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:867None[Sandbox] Process order. (Serial=1330, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:940None[Sandbox] Process order. (Serial=1331, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:944None[Sandbox] Process order. (Serial=1332, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:953None[Sandbox] Process order. (Serial=1333, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:964None[Sandbox] Process order. (Serial=1334, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:970None[Sandbox] Process order. (Serial=1335, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:40:984None[Sandbox] Process order. (Serial=1336, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:014None[Sandbox] Process order. (Serial=1337, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:025None[Sandbox] Process order. (Serial=1338, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:043None[Sandbox] Process order. (Serial=1339, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:054None[Sandbox] Process order. (Serial=1340, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:065None[Sandbox] Process order. (Serial=1341, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:075None[Sandbox] Process order. (Serial=1342, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:082None[Sandbox] Process order. (Serial=1343, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:166None[Sandbox] Process order. (Serial=1344, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:167None[Sandbox] Process order. (Serial=1345, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:176None[Sandbox] Process order. (Serial=1346, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:417None[Sandbox] Process order. (Serial=1347, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:418None[Sandbox] Process order. (Serial=1348, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:577None[Sandbox] Process order. (Serial=1349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:780None[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:820None[Sandbox] Process order. (Serial=1351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:840None[Sandbox] Process order. (Serial=1352, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:844None[Sandbox] Process order. (Serial=1353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:862None[Sandbox] Process order. (Serial=1354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:868None[Sandbox] Process order. (Serial=1355, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:882None[Sandbox] Process order. (Serial=1356, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:887None[Sandbox] Process order. (Serial=1357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:41:41:951None[Sandbox] Process order. (Serial=1358, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:955None[Sandbox] Process order. (Serial=1359, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:972None[Sandbox] Process order. (Serial=1360, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:977None[Sandbox] Process order. (Serial=1361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:41:982None[Sandbox] Process order. (Serial=1362, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:002None[Sandbox] Process order. (Serial=1363, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:034None[Sandbox] Process order. (Serial=1364, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:062None[Sandbox] Process order. (Serial=1365, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:075None[Sandbox] Process order. (Serial=1366, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:084None[Sandbox] Process order. (Serial=1367, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:41:42:103None[Sandbox] Process order. (Serial=1368, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:167None[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:175None[Sandbox] Process order. (Serial=1370, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:186None[Sandbox] Process order. (Serial=1371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:244None[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[45, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:299None[Sandbox] Process order. (Serial=1373, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:437None[Sandbox] Process order. (Serial=1374, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[44, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:438None[Sandbox] Process order. (Serial=1375, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:587None[Sandbox] Process order. (Serial=1376, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:788None[Sandbox] Process order. (Serial=1377, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:828None[Sandbox] Process order. (Serial=1378, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:848None[Sandbox] Process order. (Serial=1379, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:853None[Sandbox] Process order. (Serial=1380, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:868None[Sandbox] Process order. (Serial=1381, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:877None[Sandbox] Process order. (Serial=1382, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:41:42:890None[Sandbox] Process order. (Serial=1383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:919None[Sandbox] Process order. (Serial=1384, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:957None[Sandbox] Process order. (Serial=1385, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:968None[Sandbox] Process order. (Serial=1386, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:988None[Sandbox] Process order. (Serial=1387, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:41:42:993None[Sandbox] Process order. (Serial=1388, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:42:999None[Sandbox] Process order. (Serial=1389, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:040None[Sandbox] Process order. (Serial=1390, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:068None[Sandbox] Process order. (Serial=1391, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:089None[Sandbox] Process order. (Serial=1392, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:095None[Sandbox] Process order. (Serial=1393, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:189None[Sandbox] Process order. (Serial=1394, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 60] --> [62, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:190None[Sandbox] Process order. (Serial=1395, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:198None[Sandbox] Process order. (Serial=1396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:308None[Sandbox] Process order. (Serial=1397, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:592None[Sandbox] Process order. (Serial=1398, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:855None[Sandbox] Process order. (Serial=1399, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:874None[Sandbox] Process order. (Serial=1400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:43:894None[Sandbox] Process order. (Serial=1401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:045None[Sandbox] Process order. (Serial=1402, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:095None[Sandbox] Process order. (Serial=1403, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:187None[Sandbox] Process order. (Serial=1404, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:206None[Sandbox] Process order. (Serial=1405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:878None[Sandbox] Process order. (Serial=1406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:44:910None[Sandbox] Process order. (Serial=1407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:45:049None[Sandbox] Process order. (Serial=1408, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:45:099None[Sandbox] Process order. (Serial=1409, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:45:209None[Sandbox] Process order. (Serial=1410, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:45:523None[Sandbox] Process order. (Serial=1411, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:46:057None[Sandbox] Process order. (Serial=1412, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:47:068None[Sandbox] Process order. (Serial=1413, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:47:319None[Sandbox] Process order. (Serial=1414, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:49:855None[Sandbox] Process order. (Serial=1415, Empire=0, Order=Order='OrderDiplomaticAction', Action='AcceptDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:50:015None[Sandbox] Process order. (Serial=1416, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:50:016None[Sandbox] Process order. (Serial=1417, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:41:58:604None[Sandbox] Process order. (Serial=1418, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:01:310None[Sandbox] Process order. (Serial=1419, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[58, 57] --> [57, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:01:320None[Sandbox] Process order. (Serial=1420, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:326None[Sandbox] Process order. (Serial=1421, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #18872 Action #16633 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:456NonePresentation Battle 19913: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:456NonePresentation Battle 19913: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:456NonePresentation Battle 19913: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18874. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:456None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:456NonePresentation Battle 19913: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19548. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:456None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:457NonePresentation Battle 19913: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:457None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:457NonePresentation Battle 19913: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:457NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:457NoneRestorePresentationBattlePreview created ticket #8420.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:457NonePresentation Battle 19913: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:457None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:458None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=19547, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:458None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:458None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:458None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:458None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:458NonePresentation Battle 19913: Execute action[11]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:460NonePresentation Battle 19913: Execute action[12]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:460NonePresentation Battle 19913: Execute action[13]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:461None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:461None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:02:461None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:490NoneRequestRestoreAsyncOperation_Completed for ticket #8420.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:42:02:490NoneRestorePresentationBattlePreview skipped due to ended battle #19913

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:02:490NoneRequestAsyncOperation_Dismissed for ticket #8420.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:42:02:788None[Sandbox] Process order. (Serial=1422, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 19913 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:790None[Sandbox] Process order. (Serial=1423, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:808None[Sandbox] Process order. (Serial=1424, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:818None[Sandbox] Process order. (Serial=1425, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:841NonePresentation Battle 19913: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:850None[Sandbox] Process order. (Serial=1426, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19913)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:02:950NonePresentation Battle 19913: Execute action[15]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:950None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951NoneReleasePresentationBattlePreview attacker #19538, defender #18872

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951NoneHidePresentationBattlePreview attacker #19538, defender #18872

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:02:951None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:03:831None[Sandbox] Process order. (Serial=1427, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:04:011None[Sandbox] Process order. (Serial=1428, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [55, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:04:073None[Sandbox] Process order. (Serial=1429, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:04:838None[Sandbox] Process order. (Serial=1430, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:05:849None[Sandbox] Process order. (Serial=1431, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:07:247None[Sandbox] Process order. (Serial=1432, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[57, 57] --> [56, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:07:257None[Sandbox] Process order. (Serial=1433, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:08:268None[Sandbox] Process order. (Serial=1434, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:13:278None[Sandbox] Process order. (Serial=1435, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[54, 34] --> [53, 33] --> [54, 32] --> [54, 31] --> [55, 30] --> [55, 29] --> [56, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:13:288None[Sandbox] Process order. (Serial=1436, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:13:338None[Sandbox] Process order. (Serial=1437, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:14:299None[Sandbox] Process order. (Serial=1438, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:15:312None[Sandbox] Process order. (Serial=1439, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:16:320None[Sandbox] Process order. (Serial=1440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:17:331None[Sandbox] Process order. (Serial=1441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:17:572None[Sandbox] Process order. (Serial=1442, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:18:340None[Sandbox] Process order. (Serial=1443, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:19:348None[Sandbox] Process order. (Serial=1444, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:19:448None[Sandbox] Process order. (Serial=1445, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:19:627None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #20064 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:20:391NoneAI Synchronization took 731ms at frame 2157 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:42:20:519NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:20:519NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:20:519NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:21:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18872 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:21:057None[Sandbox] Process order. (Serial=1446, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:689None[Sandbox] Process order. (Serial=1447, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Era3_GreatMosqueOfDjenne' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:691None[Sandbox] Process order. (Serial=1448, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:694None[Sandbox] Process order. (Serial=1449, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 42] --> [59, 42] --> [59, 43] --> [60, 44] --> [61, 44] --> [61, 45] --> [62, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:696None[Sandbox] Process order. (Serial=1450, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[41, 34] --> [40, 35] --> [41, 36] --> [40, 37] --> [39, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:699None[Sandbox] Process order. (Serial=1451, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[60, 11] --> [59, 11] --> [59, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:700None[Sandbox] Process order. (Serial=1452, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[58, 22] --> [58, 23] --> [59, 24] --> [59, 25] --> [60, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:701None[Sandbox] Process order. (Serial=1453, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[61, 7] --> [62, 7] --> [63, 7] --> [64, 7] --> [65, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:702None[Sandbox] Process order. (Serial=1454, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[64, 8] --> [64, 7] --> [65, 6] --> [66, 6] --> [67, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:703None[Sandbox] Process order. (Serial=1455, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 62] --> [63, 63] --> [63, 64] --> [62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:704None[Sandbox] Process order. (Serial=1456, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:708None[Sandbox] Process order. (Serial=1457, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:713None[Sandbox] Process order. (Serial=1458, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:715None[Sandbox] Process order. (Serial=1459, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[67, 10] --> [68, 10] --> [69, 10] --> [70, 10] --> [71, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:716None[Sandbox] Process order. (Serial=1460, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[73, 20] --> [72, 20] --> [71, 20] --> [70, 20] --> [69, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:730None[Sandbox] Process order. (Serial=1461, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:731None[Sandbox] Process order. (Serial=1462, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:732None[Sandbox] Process order. (Serial=1463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:738None[Sandbox] Process order. (Serial=1464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:744None[Sandbox] Process order. (Serial=1465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:751None[Sandbox] Process order. (Serial=1466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:755None[Sandbox] Process order. (Serial=1467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:761None[Sandbox] Process order. (Serial=1468, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:766None[Sandbox] Process order. (Serial=1469, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:771None[Sandbox] Process order. (Serial=1470, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:779None[Sandbox] Process order. (Serial=1471, Empire=1, Order=Order='OrderGoTo', Entity=#19910, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 9] --> [57, 9] --> [56, 9] --> [55, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:791None[Sandbox] Process order. (Serial=1472, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:797None[Sandbox] Process order. (Serial=1473, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:802None[Sandbox] Process order. (Serial=1474, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:820None[Sandbox] Process order. (Serial=1475, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:823None[Sandbox] Process order. (Serial=1476, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:824None[Sandbox] Process order. (Serial=1477, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:843None[Sandbox] Process order. (Serial=1478, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[61, 53] --> [62, 53] --> [63, 53] --> [64, 53] --> [65, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:844None[Sandbox] Process order. (Serial=1479, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9] --> [57, 10] --> [57, 11] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:845None[Sandbox] Process order. (Serial=1480, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[44, 20] --> [43, 20] --> [42, 21] --> [42, 22] --> [41, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:847None[Sandbox] Process order. (Serial=1481, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:848None[Sandbox] Process order. (Serial=1482, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:851None[Sandbox] Process order. (Serial=1483, Empire=2, Order=Order='OrderGoTo', Entity=#20064, AdditionalFlags='IgnoreFogOfWar', Path='[51, 8] --> [52, 8] --> [52, 7] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:852None[Sandbox] Process order. (Serial=1484, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[51, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:863None[Sandbox] Process order. (Serial=1485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:867None[Sandbox] Process order. (Serial=1486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:870None[Sandbox] Process order. (Serial=1487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:874None[Sandbox] Process order. (Serial=1488, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:877None[Sandbox] Process order. (Serial=1489, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:891None[Sandbox] Process order. (Serial=1490, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:892None[Sandbox] Process order. (Serial=1491, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[57, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:900None[Sandbox] Process order. (Serial=1492, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14] --> [68, 13] --> [69, 12] --> [69, 11] --> [70, 10] --> [70, 9] --> [71, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:902None[Sandbox] Process order. (Serial=1493, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 27] --> [34, 28] --> [33, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:903None[Sandbox] Process order. (Serial=1494, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[57, 58] --> [58, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:904None[Sandbox] Process order. (Serial=1495, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:921None[Sandbox] Process order. (Serial=1496, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [37, 44] --> [37, 45] --> [37, 46] --> [36, 47] --> [37, 48] --> [36, 49] --> [37, 50] --> [37, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:923None[Sandbox] Process order. (Serial=1497, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:925None[Sandbox] Process order. (Serial=1498, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:929None[Sandbox] Process order. (Serial=1499, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:952None[Sandbox] Process order. (Serial=1500, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:957None[Sandbox] Process order. (Serial=1501, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:964None[Sandbox] Process order. (Serial=1502, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 56] --> [86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:970None[Sandbox] Process order. (Serial=1503, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:21:988None[Sandbox] Process order. (Serial=1504, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:056None[Sandbox] Process order. (Serial=1505, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:063None[Sandbox] Process order. (Serial=1506, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:074None[Sandbox] Process order. (Serial=1507, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:114None[Sandbox] Process order. (Serial=1508, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:134None[Sandbox] Process order. (Serial=1509, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:135None[Sandbox] Process order. (Serial=1510, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:136None[Sandbox] Process order. (Serial=1511, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[65, 19] --> [64, 19] --> [64, 20] --> [63, 20] --> [62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:138None[Sandbox] Process order. (Serial=1512, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22] --> [43, 23] --> [43, 24] --> [42, 24] --> [41, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:156None[Sandbox] Process order. (Serial=1513, Empire=2, Order=Order='OrderGoTo', Entity=#20064, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [52, 7] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:158None[Sandbox] Process order. (Serial=1514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:162None[Sandbox] Process order. (Serial=1515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:205None[Sandbox] Process order. (Serial=1516, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:215None[Sandbox] Process order. (Serial=1517, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:295None[Sandbox] Process order. (Serial=1518, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:307None[Sandbox] Process order. (Serial=1519, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:347None[Sandbox] Process order. (Serial=1520, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:355None[Sandbox] Process order. (Serial=1521, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:355None[Sandbox] Process order. (Serial=1522, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9] --> [56, 10] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:357None[Sandbox] Process order. (Serial=1523, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:358None[Sandbox] Process order. (Serial=1524, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:366None[Sandbox] Process order. (Serial=1525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:418None[Sandbox] Process order. (Serial=1526, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:419None[Sandbox] Process order. (Serial=1527, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27] --> [35, 28] --> [34, 28] --> [33, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:430None[Sandbox] Process order. (Serial=1528, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:561None[Sandbox] Process order. (Serial=1529, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:565None[Sandbox] Process order. (Serial=1530, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:566None[Sandbox] Process order. (Serial=1531, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[43, 21] --> [42, 21] --> [41, 21] --> [41, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:710None[Sandbox] Process order. (Serial=1532, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:720None[Sandbox] Process order. (Serial=1533, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:741None[Sandbox] Process order. (Serial=1534, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:751None[Sandbox] Process order. (Serial=1535, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:759None[Sandbox] Process order. (Serial=1536, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:771None[Sandbox] Process order. (Serial=1537, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:775None[Sandbox] Process order. (Serial=1538, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:781None[Sandbox] Process order. (Serial=1539, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:785None[Sandbox] Process order. (Serial=1540, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:802None[Sandbox] Process order. (Serial=1541, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:807None[Sandbox] Process order. (Serial=1542, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:812None[Sandbox] Process order. (Serial=1543, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:822None[Sandbox] Process order. (Serial=1544, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:831None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:22:831None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:22:882None[Sandbox] Process order. (Serial=1545, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:885None[Sandbox] Process order. (Serial=1546, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:889None[Sandbox] Process order. (Serial=1547, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:894None[Sandbox] Process order. (Serial=1548, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:897None[Sandbox] Process order. (Serial=1549, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:898NoneCan't find entity 17757 of ongoing task. Fails the task 56169.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:22:913None[Sandbox] Process order. (Serial=1550, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:928None[Sandbox] Process order. (Serial=1551, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:943None[Sandbox] Process order. (Serial=1552, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:962None[Sandbox] Process order. (Serial=1553, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:965None[Sandbox] Process order. (Serial=1554, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:22:982None[Sandbox] Process order. (Serial=1555, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:114None[Sandbox] Process order. (Serial=1556, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:117None[Sandbox] Process order. (Serial=1557, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:118None[Sandbox] Process order. (Serial=1558, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:120None[Sandbox] Process order. (Serial=1559, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[63, 6] --> [64, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:123None[Sandbox] Process order. (Serial=1560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:174None[Sandbox] Process order. (Serial=1561, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:178None[Sandbox] Process order. (Serial=1562, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:377None[Sandbox] Process order. (Serial=1563, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:378None[Sandbox] Process order. (Serial=1564, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:379None[Sandbox] Process order. (Serial=1565, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:436None[Sandbox] Process order. (Serial=1566, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:441None[Sandbox] Process order. (Serial=1567, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:719None[Sandbox] Process order. (Serial=1568, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:739None[Sandbox] Process order. (Serial=1569, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:749None[Sandbox] Process order. (Serial=1570, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:759None[Sandbox] Process order. (Serial=1571, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:770None[Sandbox] Process order. (Serial=1572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:780None[Sandbox] Process order. (Serial=1573, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:787None[Sandbox] Process order. (Serial=1574, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:799None[Sandbox] Process order. (Serial=1575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:803None[Sandbox] Process order. (Serial=1576, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:820None[Sandbox] Process order. (Serial=1577, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:824None[Sandbox] Process order. (Serial=1578, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:848None[Sandbox] Process order. (Serial=1579, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:899None[Sandbox] Process order. (Serial=1580, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:903None[Sandbox] Process order. (Serial=1581, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:907None[Sandbox] Process order. (Serial=1582, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:912None[Sandbox] Process order. (Serial=1583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:915None[Sandbox] Process order. (Serial=1584, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:949None[Sandbox] Process order. (Serial=1585, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:969None[Sandbox] Process order. (Serial=1586, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:973None[Sandbox] Process order. (Serial=1587, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:23:989None[Sandbox] Process order. (Serial=1588, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:131None[Sandbox] Process order. (Serial=1589, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:133None[Sandbox] Process order. (Serial=1590, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:134None[Sandbox] Process order. (Serial=1591, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:183None[Sandbox] Process order. (Serial=1592, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:191None[Sandbox] Process order. (Serial=1593, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:251None[Sandbox] Process order. (Serial=1594, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:323None[Sandbox] Process order. (Serial=1595, Empire=1, Order=Order='OrderGoTo', Entity=#20066, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10] --> [87, 11] --> [88, 10] Rail --> [88, 9] Rail --> [88, 8] Rail --> [87, 9] Rail --> [86, 9] Rail --> [85, 9] Rail --> [84, 9] Rail --> [84, 8] Rail --> [83, 7] Rail --> [83, 6] Rail --> [82, 6] Rail --> [81, 5] Rail --> [81, 4] Rail --> [81, 3] Rail'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:333None[Sandbox] Process order. (Serial=1596, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:384None[Sandbox] Process order. (Serial=1597, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:385None[Sandbox] Process order. (Serial=1598, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:386None[Sandbox] Process order. (Serial=1599, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:450None[Sandbox] Process order. (Serial=1600, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:726None[Sandbox] Process order. (Serial=1601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:747None[Sandbox] Process order. (Serial=1602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:756None[Sandbox] Process order. (Serial=1603, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:767None[Sandbox] Process order. (Serial=1604, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:776None[Sandbox] Process order. (Serial=1605, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:788None[Sandbox] Process order. (Serial=1606, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10] --> [56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:789None[Sandbox] Process order. (Serial=1607, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:799None[Sandbox] Process order. (Serial=1608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:808None[Sandbox] Process order. (Serial=1609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:813None[Sandbox] Process order. (Serial=1610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:829None[Sandbox] Process order. (Serial=1611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:834None[Sandbox] Process order. (Serial=1612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:24:862None[Sandbox] Process order. (Serial=1613, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:908None[Sandbox] Process order. (Serial=1614, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:912None[Sandbox] Process order. (Serial=1615, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:931None[Sandbox] Process order. (Serial=1616, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:934None[Sandbox] Process order. (Serial=1617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:942None[Sandbox] Process order. (Serial=1618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:957None[Sandbox] Process order. (Serial=1619, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:978None[Sandbox] Process order. (Serial=1620, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:982None[Sandbox] Process order. (Serial=1621, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:24:999None[Sandbox] Process order. (Serial=1622, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:140None[Sandbox] Process order. (Serial=1623, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64] --> [64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:141None[Sandbox] Process order. (Serial=1624, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:142None[Sandbox] Process order. (Serial=1625, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:189None[Sandbox] Process order. (Serial=1626, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:193None[Sandbox] Process order. (Serial=1627, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[42, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:195None[Sandbox] Process order. (Serial=1628, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:209None[Sandbox] Process order. (Serial=1629, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:267None[Sandbox] Process order. (Serial=1630, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:340None[Sandbox] Process order. (Serial=1631, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:390None[Sandbox] Process order. (Serial=1632, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[44, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:391None[Sandbox] Process order. (Serial=1633, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:392None[Sandbox] Process order. (Serial=1634, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:461None[Sandbox] Process order. (Serial=1635, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:462None[Sandbox] Process order. (Serial=1636, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:544None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:25:731None[Sandbox] Process order. (Serial=1637, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:751None[Sandbox] Process order. (Serial=1638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:761None[Sandbox] Process order. (Serial=1639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:782None[Sandbox] Process order. (Serial=1640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:802None[Sandbox] Process order. (Serial=1641, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:807None[Sandbox] Process order. (Serial=1642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:821None[Sandbox] Process order. (Serial=1643, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:825None[Sandbox] Process order. (Serial=1644, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:25:842None[Sandbox] Process order. (Serial=1645, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:846None[Sandbox] Process order. (Serial=1646, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:850None[Sandbox] Process order. (Serial=1647, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 28] --> [33, 27] --> [34, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:877None[Sandbox] Process order. (Serial=1648, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:906NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:25:906NoneCreatePresentationBattlePreview attacker #19538, defender #19547, ticketnumber #9553.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:25:906NoneKeepPresentationBattlePreviewDefenders for ticket #9553 with current ticket #9553.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:25:907NoneLockPresentationBattlePreview attacker #19538, defender #19547, battlePreviewId 9553

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:25:907NoneHidePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:25:907None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:25:907None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:25:915None[Sandbox] Process order. (Serial=1649, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[57, 57] --> [58, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:917None[Sandbox] Process order. (Serial=1650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:932None[Sandbox] Process order. (Serial=1651, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:934NoneRequestAsyncOperation_Completed for ticket #9553.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:42:25:934NonePreparePresentationBattlePreview attacker #19538, defender #19547, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:25:935NoneRequestAsyncOperation_Dismissed for ticket #9553.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:42:25:938UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item019/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:42:25:939UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item019/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:42:25:939UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item019/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:42:25:939UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item019/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:42:25:940UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item019/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:42:25:943None[Sandbox] Process order. (Serial=1652, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:948None[Sandbox] Process order. (Serial=1653, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10] --> [87, 11] --> [88, 10] Rail --> [88, 9] Rail --> [88, 8] Rail --> [87, 9] Rail --> [86, 9] Rail --> [85, 9] Rail --> [84, 9] Rail --> [84, 8] Rail --> [83, 7] Rail --> [83, 6] Rail --> [82, 6] Rail --> [81, 5] Rail --> [81, 4] Rail --> [81, 3] Rail --> [80, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:950None[Sandbox] Process order. (Serial=1654, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:964None[Sandbox] Process order. (Serial=1655, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:968None[Sandbox] Process order. (Serial=1656, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:973None[Sandbox] Process order. (Serial=1657, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:983None[Sandbox] Process order. (Serial=1658, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:25:992None[Sandbox] Process order. (Serial=1659, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:144None[Sandbox] Process order. (Serial=1660, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:152None[Sandbox] Process order. (Serial=1661, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:203None[Sandbox] Process order. (Serial=1662, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:213None[Sandbox] Process order. (Serial=1663, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:354None[Sandbox] Process order. (Serial=1664, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:399None[Sandbox] Process order. (Serial=1665, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:441NoneDisplayPresentationBattlePreview attacker 19538, defender 19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:42:26:441None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #19538 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19547 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18874 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:26:441None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:26:481None[Sandbox] Process order. (Serial=1666, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:533NonePreview Loading completed attacker 19538, defender 19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:42:26:666None[Sandbox] Process order. (Serial=1667, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:757None[Sandbox] Process order. (Serial=1668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:789None[Sandbox] Process order. (Serial=1669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:809None[Sandbox] Process order. (Serial=1670, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:893None[Sandbox] Process order. (Serial=1671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:939None[Sandbox] Process order. (Serial=1672, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19547 Action #16698 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:968None[Sandbox] Process order. (Serial=1673, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:979None[Sandbox] Process order. (Serial=1674, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:26:999None[Sandbox] Process order. (Serial=1675, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:059NonePresentation Battle 20067: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:059NonePresentation Battle 20067: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:059NonePresentation Battle 20067: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18874. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059NonePresentation Battle 20067: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059NonePresentation Battle 20067: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:059NoneReleasePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059NoneHidePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #19537 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19441 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:059None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:060None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:060NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NoneRestorePresentationBattlePreview created ticket #9671.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:061None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=19547, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:061None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:061None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:061None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:061None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:061NonePresentation Battle 20067: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:063NonePresentation Battle 20067: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:063NonePresentation Battle 20067: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:079None[Sandbox] Process order. (Serial=1676, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:094NoneRequestRestoreAsyncOperation_Completed for ticket #9671.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:42:27:094NoneRestorePresentationBattlePreview skipped due to ended battle #20067

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:27:094NoneRequestAsyncOperation_Dismissed for ticket #9671.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:42:27:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:27:179None[Sandbox] Process order. (Serial=1677, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:280None[Sandbox] Process order. (Serial=1678, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 20067 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:311None[Sandbox] Process order. (Serial=1679, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:319None[Sandbox] Process order. (Serial=1680, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:360NonePresentation Battle 20067: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:369None[Sandbox] Process order. (Serial=1681, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:464NonePresentation Battle 20067: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464NoneReleasePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464NoneHidePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:464None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:27:489None[Sandbox] Process order. (Serial=1682, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:692None[Sandbox] Process order. (Serial=1683, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[55, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:761None[Sandbox] Process order. (Serial=1684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:792None[Sandbox] Process order. (Serial=1685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:811None[Sandbox] Process order. (Serial=1686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:911None[Sandbox] Process order. (Serial=1687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:972None[Sandbox] Process order. (Serial=1688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:27:993None[Sandbox] Process order. (Serial=1689, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:28:012None[Sandbox] Process order. (Serial=1690, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:28:305None[Sandbox] Process order. (Serial=1691, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:28:325None[Sandbox] Process order. (Serial=1692, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:28:497None[Sandbox] Process order. (Serial=1693, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:28:656None[Sandbox] Process order. (Serial=1694, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:29:018None[Sandbox] Process order. (Serial=1695, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:29:319None[Sandbox] Process order. (Serial=1696, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:29:490None[Sandbox] Process order. (Serial=1697, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:29:570None[Sandbox] Process order. (Serial=1698, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:29:571None[Sandbox] Process order. (Serial=1699, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:33:683None[Sandbox] Process order. (Serial=1700, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:357None[Sandbox] Process order. (Serial=1701, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1837' Constructible: 'Infrastructure_Military_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:58:343None[Sandbox] Process order. (Serial=1702, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1837' Constructible: 'Infrastructure_Science_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:59:590None[Sandbox] Process order. (Serial=1703, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:06:447None[Sandbox] Process order. (Serial=1704, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:14:041None[Sandbox] Process order. (Serial=1705, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[56, 27] --> [57, 26] --> [58, 26] --> [58, 25] --> [59, 24] --> [59, 23] --> [59, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:14:053None[Sandbox] Process order. (Serial=1706, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:15:057None[Sandbox] Process order. (Serial=1707, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:16:070None[Sandbox] Process order. (Serial=1708, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:17:082None[Sandbox] Process order. (Serial=1709, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:18:093None[Sandbox] Process order. (Serial=1710, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:19:097None[Sandbox] Process order. (Serial=1711, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:20:100None[Sandbox] Process order. (Serial=1712, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:20:841None[Sandbox] Process order. (Serial=1713, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[58, 57] --> [59, 58] --> [59, 59] --> [60, 59] --> [61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:20:851None[Sandbox] Process order. (Serial=1714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:20:891None[Sandbox] Process order. (Serial=1715, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:21:857None[Sandbox] Process order. (Serial=1716, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:22:860None[Sandbox] Process order. (Serial=1717, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:23:387None[Sandbox] Process order. (Serial=1718, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:23:868None[Sandbox] Process order. (Serial=1719, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:23:998None[Sandbox] Process order. (Serial=1720, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:24:919NoneAI Synchronization took 724ms at frame 2519 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:43:24:947NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:24:947NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:24:947NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:25:477None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:25:478None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:25:495None[Sandbox] Process order. (Serial=1721, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:25:507None[Sandbox] Process order. (Serial=1722, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:235None[Sandbox] Process order. (Serial=1723, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Infrastructure_Military_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:236None[Sandbox] Process order. (Serial=1724, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:237None[Sandbox] Process order. (Serial=1725, Empire=1, Order=(OrderID=OrderInternationalAction, Action=SideWithCrisisDeclarator, VoteIndex=3))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:240None[Sandbox] Process order. (Serial=1726, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[39, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:242None[Sandbox] Process order. (Serial=1727, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[62, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:243None[Sandbox] Process order. (Serial=1728, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:245None[Sandbox] Process order. (Serial=1729, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[71, 9] --> [72, 8] --> [73, 8] --> [74, 8] --> [75, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:246None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[68, 6] --> [69, 6] --> [70, 6] --> [71, 6] --> [72, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:256None[Sandbox] Process order. (Serial=1731, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[66, 6] --> [67, 6] --> [68, 6] --> [69, 6] --> [70, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:257None[Sandbox] Process order. (Serial=1732, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[65, 63] --> [66, 63] --> [67, 62] --> [68, 62] --> [69, 62] --> [70, 62] --> [70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:257None[Sandbox] Process order. (Serial=1733, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[61, 26] --> [61, 27] --> [62, 28] --> [62, 29] --> [63, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:258None[Sandbox] Process order. (Serial=1734, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[65, 6] --> [66, 6] --> [67, 6] --> [68, 6] --> [68, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:259None[Sandbox] Process order. (Serial=1735, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:260None[Sandbox] Process order. (Serial=1736, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:261None[Sandbox] Process order. (Serial=1737, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[68, 20] --> [67, 20] --> [66, 19] --> [66, 18] --> [65, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:262None[Sandbox] Process order. (Serial=1738, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:268None[Sandbox] Process order. (Serial=1739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:274None[Sandbox] Process order. (Serial=1740, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:279None[Sandbox] Process order. (Serial=1741, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:283None[Sandbox] Process order. (Serial=1742, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:306None[Sandbox] Process order. (Serial=1743, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:310None[Sandbox] Process order. (Serial=1744, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:317None[Sandbox] Process order. (Serial=1745, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:322None[Sandbox] Process order. (Serial=1746, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:325None[Sandbox] Process order. (Serial=1747, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:331None[Sandbox] Process order. (Serial=1748, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:336None[Sandbox] Process order. (Serial=1749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:352None[Sandbox] Process order. (Serial=1750, Empire=1, Order=Order='OrderGoTo', Entity=#19910, AdditionalFlags='IgnoreFogOfWar', Path='[54, 9] --> [53, 9] --> [53, 10] --> [52, 10] --> [51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:356None[Sandbox] Process order. (Serial=1751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:385None[Sandbox] Process order. (Serial=1752, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:387None[Sandbox] Process order. (Serial=1753, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:387None[Sandbox] Process order. (Serial=1754, Empire=2, Order=(OrderID=OrderInternationalAction, Action=SideWithCrisisTargeted, VoteIndex=3))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:388None[Sandbox] Process order. (Serial=1755, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:389None[Sandbox] Process order. (Serial=1756, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:391None[Sandbox] Process order. (Serial=1757, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:393None[Sandbox] Process order. (Serial=1758, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:416None[Sandbox] Process order. (Serial=1759, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:418None[Sandbox] Process order. (Serial=1760, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 7] --> [52, 8] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:419None[Sandbox] Process order. (Serial=1761, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[43, 20] --> [43, 19] --> [44, 18] --> [44, 17] --> [45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:420None[Sandbox] Process order. (Serial=1762, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:421None[Sandbox] Process order. (Serial=1763, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 26] --> [40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:422None[Sandbox] Process order. (Serial=1764, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[66, 54] --> [66, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:423None[Sandbox] Process order. (Serial=1765, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[40, 25] --> [39, 25] --> [39, 26] --> [38, 27] --> [38, 26] --> [37, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:437None[Sandbox] Process order. (Serial=1766, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_Science' Position: '[35, 18]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:438None[Sandbox] Process order. (Serial=1767, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[61, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:439None[Sandbox] Process order. (Serial=1768, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:444None[Sandbox] Process order. (Serial=1769, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:448None[Sandbox] Process order. (Serial=1770, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:453None[Sandbox] Process order. (Serial=1771, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:458None[Sandbox] Process order. (Serial=1772, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:463None[Sandbox] Process order. (Serial=1773, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:496None[Sandbox] Process order. (Serial=1774, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:497None[Sandbox] Process order. (Serial=1775, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:498None[Sandbox] Process order. (Serial=1776, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:499None[Sandbox] Process order. (Serial=1777, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:503None[Sandbox] Process order. (Serial=1778, Empire=3, Order=Order='OrderGoTo', Entity=#19547, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62] --> [59, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:516None[Sandbox] Process order. (Serial=1779, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:517None[Sandbox] Process order. (Serial=1780, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[71, 7] --> [72, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:519None[Sandbox] Process order. (Serial=1781, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[37, 52] --> [37, 53] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56] --> [41, 56] --> [42, 56] --> [42, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:520None[Sandbox] Process order. (Serial=1782, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:527None[Sandbox] Process order. (Serial=1783, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:537None[Sandbox] Process order. (Serial=1784, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:541None[Sandbox] Process order. (Serial=1785, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:557None[Sandbox] Process order. (Serial=1786, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[86, 58] --> [86, 57] --> [87, 56] --> [87, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:566None[Sandbox] Process order. (Serial=1787, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:598None[Sandbox] Process order. (Serial=1788, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:648None[Sandbox] Process order. (Serial=1789, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:698None[Sandbox] Process order. (Serial=1790, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:703None[Sandbox] Process order. (Serial=1791, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:704None[Sandbox] Process order. (Serial=1792, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:718None[Sandbox] Process order. (Serial=1793, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20] --> [64, 19] --> [65, 19] --> [66, 20] --> [67, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:727None[Sandbox] Process order. (Serial=1794, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:758None[Sandbox] Process order. (Serial=1795, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:759None[Sandbox] Process order. (Serial=1796, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:768None[Sandbox] Process order. (Serial=1797, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[34, 42] --> [33, 42] --> [32, 41] --> [33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:777None[Sandbox] Process order. (Serial=1798, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:778None[Sandbox] Process order. (Serial=1799, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:782None[Sandbox] Process order. (Serial=1800, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[37, 53] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56] --> [41, 56] --> [42, 56] --> [42, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:850None[Sandbox] Process order. (Serial=1801, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[39, 39] --> [40, 40] --> [39, 41] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:857None[Sandbox] Process order. (Serial=1802, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:859None[Sandbox] Process order. (Serial=1803, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:912None[Sandbox] Process order. (Serial=1804, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:913None[Sandbox] Process order. (Serial=1805, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:914None[Sandbox] Process order. (Serial=1806, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:917None[Sandbox] Process order. (Serial=1807, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:918None[Sandbox] Process order. (Serial=1808, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:928None[Sandbox] Process order. (Serial=1809, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:978None[Sandbox] Process order. (Serial=1810, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:26:988None[Sandbox] Process order. (Serial=1811, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:269None[Sandbox] Process order. (Serial=1812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:284None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:290None[Sandbox] Process order. (Serial=1814, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:298None[Sandbox] Process order. (Serial=1815, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:320None[Sandbox] Process order. (Serial=1816, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:328None[Sandbox] Process order. (Serial=1817, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:333None[Sandbox] Process order. (Serial=1818, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:349None[Sandbox] Process order. (Serial=1819, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:353None[Sandbox] Process order. (Serial=1820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:357None[Sandbox] Process order. (Serial=1821, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:361None[Sandbox] Process order. (Serial=1822, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:368None[Sandbox] Process order. (Serial=1823, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4186 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:27:420None[Sandbox] Process order. (Serial=1824, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 20] --> [58, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:460None[Sandbox] Process order. (Serial=1825, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:465None[Sandbox] Process order. (Serial=1826, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:470None[Sandbox] Process order. (Serial=1827, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:475None[Sandbox] Process order. (Serial=1828, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:488None[Sandbox] Process order. (Serial=1829, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:494None[Sandbox] Process order. (Serial=1830, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:508None[Sandbox] Process order. (Serial=1831, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[79, 3] --> [78, 3] --> [77, 3] --> [77, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:519None[Sandbox] Process order. (Serial=1832, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:530None[Sandbox] Process order. (Serial=1833, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:550None[Sandbox] Process order. (Serial=1834, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:555None[Sandbox] Process order. (Serial=1835, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:572None[Sandbox] Process order. (Serial=1836, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:699None[Sandbox] Process order. (Serial=1837, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:701None[Sandbox] Process order. (Serial=1838, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:702None[Sandbox] Process order. (Serial=1839, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:730None[Sandbox] Process order. (Serial=1840, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:790None[Sandbox] Process order. (Serial=1841, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:939None[Sandbox] Process order. (Serial=1842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:960None[Sandbox] Process order. (Serial=1843, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:961None[Sandbox] Process order. (Serial=1844, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:27:970None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #20065 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:27:971None[Sandbox] Process order. (Serial=1845, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[66, 56] --> [66, 57] --> [65, 57] --> [64, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:001None[Sandbox] Process order. (Serial=1846, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:220None[Sandbox] Process order. (Serial=1847, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:282None[Sandbox] Process order. (Serial=1848, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:294None[Sandbox] Process order. (Serial=1849, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:304None[Sandbox] Process order. (Serial=1850, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:315None[Sandbox] Process order. (Serial=1851, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:335None[Sandbox] Process order. (Serial=1852, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:340None[Sandbox] Process order. (Serial=1853, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:354None[Sandbox] Process order. (Serial=1854, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:361None[Sandbox] Process order. (Serial=1855, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:375None[Sandbox] Process order. (Serial=1856, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10] --> [56, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:376None[Sandbox] Process order. (Serial=1857, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:381None[Sandbox] Process order. (Serial=1858, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:387None[Sandbox] Process order. (Serial=1859, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:475None[Sandbox] Process order. (Serial=1860, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:479None[Sandbox] Process order. (Serial=1861, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:484None[Sandbox] Process order. (Serial=1862, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:493None[Sandbox] Process order. (Serial=1863, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:499None[Sandbox] Process order. (Serial=1864, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:514None[Sandbox] Process order. (Serial=1865, Empire=1, Order=Order='OrderGoTo', Entity=#20066, AdditionalFlags='IgnoreFogOfWar', Path='[81, 4] --> [80, 5] --> [79, 5] --> [78, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:515None[Sandbox] Process order. (Serial=1866, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:526None[Sandbox] Process order. (Serial=1867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:531None[Sandbox] Process order. (Serial=1868, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:556None[Sandbox] Process order. (Serial=1869, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:577None[Sandbox] Process order. (Serial=1870, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:698None[Sandbox] Process order. (Serial=1871, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:707None[Sandbox] Process order. (Serial=1872, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:737None[Sandbox] Process order. (Serial=1873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:793NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:793NoneCreatePresentationBattlePreview attacker #13818, defender #17488, ticketnumber #10909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:797None[Sandbox] Process order. (Serial=1874, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:822NoneRequestAsyncOperation_Completed for ticket #10909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:28:822NonePreparePresentationBattlePreview attacker #13818, defender #17488, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:28:822NoneRequestAsyncOperation_Dismissed for ticket #10909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:28:826UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:28:827UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:28:827UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:28:827UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:28:828UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:28:846NoneHidePresentationBattlePreview for ticket #10909 with current ticket #10909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:28:846NoneReleasePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:846None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:846None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:846None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:846NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:28:947None[Sandbox] Process order. (Serial=1875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:967None[Sandbox] Process order. (Serial=1876, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:968None[Sandbox] Process order. (Serial=1877, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:008None[Sandbox] Process order. (Serial=1878, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:288None[Sandbox] Process order. (Serial=1879, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:299None[Sandbox] Process order. (Serial=1880, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:319None[Sandbox] Process order. (Serial=1881, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:328None[Sandbox] Process order. (Serial=1882, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:338None[Sandbox] Process order. (Serial=1883, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:348None[Sandbox] Process order. (Serial=1884, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:362None[Sandbox] Process order. (Serial=1885, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:387None[Sandbox] Process order. (Serial=1886, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:392None[Sandbox] Process order. (Serial=1887, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:398None[Sandbox] Process order. (Serial=1888, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:29:438None[Sandbox] Process order. (Serial=1889, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:489None[Sandbox] Process order. (Serial=1890, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:494None[Sandbox] Process order. (Serial=1891, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:498None[Sandbox] Process order. (Serial=1892, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:509None[Sandbox] Process order. (Serial=1893, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:513None[Sandbox] Process order. (Serial=1894, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:528None[Sandbox] Process order. (Serial=1895, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:538None[Sandbox] Process order. (Serial=1896, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:542None[Sandbox] Process order. (Serial=1897, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:569None[Sandbox] Process order. (Serial=1898, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:589None[Sandbox] Process order. (Serial=1899, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:720None[Sandbox] Process order. (Serial=1900, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[71, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:721None[Sandbox] Process order. (Serial=1901, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:722None[Sandbox] Process order. (Serial=1902, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:729None[Sandbox] Process order. (Serial=1903, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:750None[Sandbox] Process order. (Serial=1904, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:801None[Sandbox] Process order. (Serial=1905, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:852None[Sandbox] Process order. (Serial=1906, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:951None[Sandbox] Process order. (Serial=1907, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:981None[Sandbox] Process order. (Serial=1908, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:29:982None[Sandbox] Process order. (Serial=1909, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:014None[Sandbox] Process order. (Serial=1910, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:245None[Sandbox] Process order. (Serial=1911, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:307None[Sandbox] Process order. (Serial=1912, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:325None[Sandbox] Process order. (Serial=1913, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:335None[Sandbox] Process order. (Serial=1914, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:347None[Sandbox] Process order. (Serial=1915, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:357None[Sandbox] Process order. (Serial=1916, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:377None[Sandbox] Process order. (Serial=1917, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:396None[Sandbox] Process order. (Serial=1918, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:402None[Sandbox] Process order. (Serial=1919, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:497None[Sandbox] Process order. (Serial=1920, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:501None[Sandbox] Process order. (Serial=1921, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:519None[Sandbox] Process order. (Serial=1922, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:527None[Sandbox] Process order. (Serial=1923, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:530None[Sandbox] Process order. (Serial=1924, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:549None[Sandbox] Process order. (Serial=1925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:555None[Sandbox] Process order. (Serial=1926, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:579None[Sandbox] Process order. (Serial=1927, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:659NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:659NoneCreatePresentationBattlePreview attacker #13818, defender #17488, ticketnumber #11105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:704NoneRequestAsyncOperation_Completed for ticket #11105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:30:704NonePreparePresentationBattlePreview attacker #13818, defender #17488, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:30:704NoneRequestAsyncOperation_Dismissed for ticket #11105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:30:706UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:30:706UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:30:707UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:30:728None[Sandbox] Process order. (Serial=1928, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:30:732NoneHidePresentationBattlePreview for ticket #11105 with current ticket #11105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:30:732NoneReleasePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:732None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:732None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:732None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:732NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:30:960None[Sandbox] Process order. (Serial=1929, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:019None[Sandbox] Process order. (Serial=1930, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:332None[Sandbox] Process order. (Serial=1931, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:382None[Sandbox] Process order. (Serial=1932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:412None[Sandbox] Process order. (Serial=1933, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:513None[Sandbox] Process order. (Serial=1934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:554None[Sandbox] Process order. (Serial=1935, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:584None[Sandbox] Process order. (Serial=1936, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:736None[Sandbox] Process order. (Serial=1937, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:31:867None[Sandbox] Process order. (Serial=1938, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:343None[Sandbox] Process order. (Serial=1939, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:402None[Sandbox] Process order. (Serial=1940, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:433None[Sandbox] Process order. (Serial=1941, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:594None[Sandbox] Process order. (Serial=1942, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:671None[Sandbox] Process order. (Serial=1943, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:32:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:33:126None[Sandbox] Process order. (Serial=1944, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:230None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:599None[Sandbox] Process order. (Serial=1945, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:34:604None[Sandbox] Process order. (Serial=1946, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:34:876None[Sandbox] Process order. (Serial=1947, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:34:954NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:34:954NoneCreatePresentationBattlePreview attacker #13818, defender #17488, ticketnumber #11349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:34:976NoneRequestAsyncOperation_Completed for ticket #11349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:34:976NonePreparePresentationBattlePreview attacker #13818, defender #17488, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:34:976NoneRequestAsyncOperation_Dismissed for ticket #11349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:34:977UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:34:979UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:34:979UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:35:468NoneHidePresentationBattlePreview for ticket #11349 with current ticket #11349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:35:468NoneReleasePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:35:468None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:35:468None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:35:468None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:39:008None[Sandbox] Process order. (Serial=1948, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[59, 21] --> [60, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:39:020None[Sandbox] Process order. (Serial=1949, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:40:026None[Sandbox] Process order. (Serial=1950, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:719None[Sandbox] Process order. (Serial=1951, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19547 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18872. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18874. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=9533. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:789NonePresentation Battle 20209: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:789NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NoneRestorePresentationBattlePreview created ticket #11579.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:790None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=19547, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:790None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:790None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:790None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:790None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:790NonePresentation Battle 20209: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=9533, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:791None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:47:791NonePresentation Battle 20209: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:793NonePresentation Battle 20209: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:793NonePresentation Battle 20209: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:47:825NoneRequestRestoreAsyncOperation_Completed for ticket #11579.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:47:825NoneRestorePresentationBattlePreview skipped due to ended battle #20209

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:47:825NoneRequestAsyncOperation_Dismissed for ticket #11579.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:47:911None[Sandbox] Process order. (Serial=1952, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 20209 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:913None[Sandbox] Process order. (Serial=1953, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:950NonePresentation Battle 20209: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:016None[Sandbox] Process order. (Serial=1954, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 20209 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:49:071NonePresentation Battle 20209: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:071NonePresentation Battle 20209: Execute action[17]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:221NonePresentation Battle 20209: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19538, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:226NonePresentation Battle 20209: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:226NonePresentation Battle 20209: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=19547, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:226NonePresentation Battle 20209: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #20210 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:252None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #20210 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:276NonePresentation Battle 20209: Execute action[20]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=18872, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #20336 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:277NonePresentation Battle 20209: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:277NonePresentation Battle 20209: Execute action[21]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=18874, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #20337 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:278None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #20337 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[22]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16103, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[23]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=9533, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[24]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:278NonePresentation Battle 20209: Execute action[25]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:677None[Sandbox] Process order. (Serial=1955, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:49:738None[Sandbox] Process order. (Serial=1956, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:49:758NonePresentation Battle 20209: Execute action[26]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:864NonePresentation Battle 20209: Execute action[27]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:865NonePresentation Battle 20209: Execute action[28]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:871None[Sandbox] Process order. (Serial=1957, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:49:890None[Sandbox] Process order. (Serial=1958, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 20209 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:49:950NonePresentation Battle 20209: Execute action[29]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:954None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:954None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #19547 of empire 3 #19547 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #19547 of empire 3 #19547 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #18872 of empire 3 #18872 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #18872 of empire 3 #18872 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #18874 of empire 3 #18874 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #18874 of empire 3 #18874 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #9533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955NoneReleasePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955None[Preview] PresentationArmy PresentationArmy #19547 of empire 3 #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:955NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:956NoneRestorePresentationBattlePreview created ticket #11616.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:49:956NonePresentation Battle 20209: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:956NonePresentation Battle 20209: Execute action[30]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:956NonePresentation Battle 20209: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:49:980NoneRequestRestoreAsyncOperation_Completed for ticket #11616.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:49:980NoneRestorePresentationBattlePreview skipped due to invalid battle #20209

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:49:980NoneRequestAsyncOperation_Dismissed for ticket #11616.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:51:352None[Sandbox] Process order. (Serial=1959, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 20209 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:51:450NonePresentation Battle 20209: Execute action[31]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:450NonePresentation Battle 20209: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:450NonePresentation Battle 20209: Execute action[32]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:453None[Sandbox] Process order. (Serial=1960, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:51:569NonePresentation Battle 20209: Execute action[33]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:569NonePresentation Battle 20209: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:570NonePresentation Battle 20209: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=101 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:570NonePresentation Battle 20209: Execute action[35]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:570NonePresentation Battle 20209: Execute action[36]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy PresentationArmy #19547 of empire 3 #19547 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy PresentationArmy #18872 of empire 3 #18872 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy PresentationArmy #18874 of empire 3 #18874 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:570None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:571NonePresentation Battle 20209: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:574NonePresentation Battle 20209: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:574NoneReleasePresentationBattlePreview attacker #19538, defender #19547

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:574None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:574None[Preview] PresentationArmy PresentationArmy #19547 of empire 3 #19547 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:51:574NonePresentation Battle 20209: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:580UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:52:820None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:52:899None[Sandbox] Process order. (Serial=1961, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 20209 AttackerGUID: 20211 TargetPosition: 8122 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:52:942None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:52:957NonePresentation Battle 20209: Execute action[39]: UnitAttack. EmpireIndex=0. Attacker=20211 (health=0.96), Defender=20210 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:52:967NonePresentation Battle 20209: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:52:968NonePresentation Battle 20209: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:52:968NonePresentation Battle 20209: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:52:980None[Sandbox] Process order. (Serial=1962, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:53:514NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:514NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=412)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=412)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=412)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:53:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:54:532None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=412 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:43:54:553None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=350 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:43:54:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:54:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=412)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:54:575None[Sandbox] Process order. (Serial=1963, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:54:585None[Sandbox] Process order. (Serial=1964, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:54:646None[Sandbox] Process order. (Serial=1965, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 20209 AttackerGUID: 20337 TargetPosition: 7992 ForceAttack: False IgnoreFoW: True AStarResults: [60, 61] --> [61, 62] --> [62, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:54:661NonePresentation Battle 20209: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:662NonePresentation Battle 20209: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:662NonePresentation Battle 20209: Execute action[43]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:662NonePresentation Battle 20209: Execute action[44]: UpdateParticipant. EmpireIndex=3, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:662NonePresentation Battle 20209: Execute action[45]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:662NoneCould not find PresentationBattlePreview with armyEntityGUID=19538, targetEntityGUID=19547.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:54:662NonePresentation Battle 20209: Execute action[45]: UnitJoined. EmpireIndex=3. UnitGuid=20338, DestTile=[55, 65]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:663NonePresentation Battle 20209: Execute action[45]: UnitJoined. EmpireIndex=3. UnitGuid=20346, DestTile=[55, 58]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:663NonePresentation Battle 20209: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:685None[Sandbox] Process order. (Serial=1966, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 20209 AttackerGUID: 20336 TargetPosition: 7992 ForceAttack: False IgnoreFoW: True AStarResults: [61, 62] --> [62, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:54:773NonePresentation Battle 20209: Execute action[46]: UnitMoveAndAttack. EmpireIndex=3. Attacker=20337, DestTile=[62, 62]/[62, 62] (health=0.00), Defender =20211 (health =0.93). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:773NonePresentation Battle 20209: Execute action[46]: UnitMove. EmpireIndex=3. UnitGuid=20337, DestTile=[62, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UnitGoto. EmpireIndex=3. UnitGuid=20337, DestTile=[61, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UnitGoto. EmpireIndex=3. UnitGuid=20337, DestTile=[62, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:774NonePresentation Battle 20209: Execute action[46]: UnitAttack. EmpireIndex=3. Attacker=20337 (health=0.00), Defender=20211 (health=0.93). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:775NonePresentation Battle 20209: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:775NonePresentation Battle 20209: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UnitMoveAndAttack. EmpireIndex=3. Attacker=20336, DestTile=[62, 62]/[62, 62] (health=0.00), Defender =20211 (health =0.89). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UnitMove. EmpireIndex=3. UnitGuid=20336, DestTile=[62, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UnitGoto. EmpireIndex=3. UnitGuid=20336, DestTile=[62, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:755NonePresentation Battle 20209: Execute action[47]: UnitAttack. EmpireIndex=3. Attacker=20336 (health=0.00), Defender=20211 (health=0.89). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:756NonePresentation Battle 20209: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:756NonePresentation Battle 20209: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:55:893NoneCan't find entity 18874 of ongoing task. Fails the task 55392.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:55:893NoneCan't find entity 18872 of ongoing task. Fails the task 51474.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:55:998None[Sandbox] Process order. (Serial=1967, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:56:417NonePresentation Battle 20209: Execute action[48]: UnitRemoved. EmpireIndex=3. UnitGuid=20338, DestTile=[55, 65]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:56:418NonePresentation Battle 20209: Execute action[49]: UnitRemoved. EmpireIndex=3. UnitGuid=20346, DestTile=[55, 58]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:56:418NonePresentation Battle 20209: Execute action[50]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:56:427None[Sandbox] Process order. (Serial=1968, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:57:600NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=395)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:600NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=395)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:600NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=395)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:600NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:600NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:601NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:601NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=395)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:58:136None[Sandbox] Process order. (Serial=1969, Empire=3, Order=Order OrderBattleBrainAddReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:58:317None[Sandbox] Process order. (Serial=1970, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:58:482None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=395 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:43:58:672None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=350 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:43:58:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=395)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:58:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:58:688None[Sandbox] Process order. (Serial=1971, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:58:698None[Sandbox] Process order. (Serial=1972, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:00:328None[Sandbox] Process order. (Serial=1973, Empire=3, Order=Order='OrderGoTo', Entity=#20456, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [55, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:00:337None[Sandbox] Process order. (Serial=1974, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:00:391NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=310)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=310)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=310)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=310)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:259None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=310 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:44:01:343None[Sandbox] Process order. (Serial=1975, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:445None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=350 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:44:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=310)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:467NonePresentation Battle 20209: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:467NonePresentation Battle 20209: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:474None[Sandbox] Process order. (Serial=1976, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:485None[Sandbox] Process order. (Serial=1977, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:514None[Sandbox] Process order. (Serial=1978, Empire=3, Order=Order OrderBattleBrainAddReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:544None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:557NonePresentation Battle 20209: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: UnitMove. EmpireIndex=0. UnitGuid=20211, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=20211, DestTile=[62, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=20211, DestTile=[61, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=20211, DestTile=[60, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:558NonePresentation Battle 20209: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=20211, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:559NonePresentation Battle 20209: Execute action[56]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:564None[Sandbox] Process order. (Serial=1979, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20209)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:692NonePresentation Battle 20209: Execute action[57]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:01:692None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:692None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:693None[Preview] PresentationArmy PresentationArmy #16103 of empire 3 #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:693None[Preview] PresentationArmy PresentationArmy #16103 of empire 3 #16103 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:694None[Preview] PresentationArmy PresentationArmy #9533 of empire 3 #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:694None[Preview] PresentationArmy PresentationArmy #9533 of empire 3 #9533 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:694None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:694None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:694None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:695NoneCould not find PresentationBattlePreview with armyEntityGUID=19538, targetEntityGUID=19547.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:01:747None[Sandbox] Process order. (Serial=1980, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:748None[Sandbox] Process order. (Serial=1981, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:748None[Sandbox] Process order. (Serial=1982, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:749None[Sandbox] Process order. (Serial=1983, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:749None[Sandbox] Process order. (Serial=1984, Empire=3, Order=Order='OrderGoTo', Entity=#20455, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62] --> [58, 61] --> [58, 60] --> [58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:757None[Sandbox] Process order. (Serial=1985, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [59, 61] --> [60, 62] --> [61, 62] --> [61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:758None[Sandbox] Process order. (Serial=1986, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:766None[Sandbox] Process order. (Serial=1987, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:786None[Sandbox] Process order. (Serial=1988, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Science' Position: '[46, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:787None[Sandbox] Process order. (Serial=1989, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_Base_Science' Position: '[52, 63]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:02:398None[Sandbox] Process order. (Serial=1990, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:02:461None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:02:769None[Sandbox] Process order. (Serial=1991, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:02:784None[Sandbox] Process order. (Serial=1992, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:03:777None[Sandbox] Process order. (Serial=1993, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:03:810None[Sandbox] Process order. (Serial=1994, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:03:939None[Sandbox] Process order. (Serial=1995, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:04:052None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:04:814None[Sandbox] Process order. (Serial=1996, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:05:286None[Sandbox] Process order. (Serial=1997, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:14:637None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:16:559UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular330

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:44:16:561UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:44:16:561UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:44:18:358None[Sandbox] Process order. (Serial=1998, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:359None[Sandbox] Process order. (Serial=1999, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:21:710None[Sandbox] Process order. (Serial=2000, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:27:909None[Sandbox] Process order. (Serial=2001, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[59, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:27:920None[Sandbox] Process order. (Serial=2002, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:28:725None[Sandbox] Process order. (Serial=2003, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[59, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:28:765None[Sandbox] Process order. (Serial=2004, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:28:925None[Sandbox] Process order. (Serial=2005, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:28:975None[Sandbox] Process order. (Serial=2006, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:117None[Sandbox] Process order. (Serial=2007, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:188None[Sandbox] Process order. (Serial=2008, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:300None[Sandbox] Process order. (Serial=2009, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:378None[Sandbox] Process order. (Serial=2010, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:439None[Sandbox] Process order. (Serial=2011, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:490None[Sandbox] Process order. (Serial=2012, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:453None[Sandbox] Process order. (Serial=2013, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #20455 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:511NonePresentation Battle 20457: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512NonePresentation Battle 20457: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512NonePresentation Battle 20457: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19548. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:512NonePresentation Battle 20457: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:512NonePresentation Battle 20457: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:512NoneRestorePresentationBattlePreview created ticket #12304.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:512NonePresentation Battle 20457: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:512None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:513NonePresentation Battle 20457: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=20455, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:513None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:513NonePresentation Battle 20457: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:513None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:513NonePresentation Battle 20457: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:513None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:513NonePresentation Battle 20457: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:515NonePresentation Battle 20457: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:515NonePresentation Battle 20457: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:534None[Sandbox] Process order. (Serial=2014, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:544NoneRequestRestoreAsyncOperation_Completed for ticket #12304.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:44:47:544NoneRestorePresentationBattlePreview skipped due to ended battle #20457

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:44:47:544NoneRequestAsyncOperation_Dismissed for ticket #12304.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:44:47:655None[Sandbox] Process order. (Serial=2015, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 20457 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:657None[Sandbox] Process order. (Serial=2016, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:676None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:692NonePresentation Battle 20457: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:695None[Sandbox] Process order. (Serial=2017, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20457)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:804NonePresentation Battle 20457: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804NoneReleasePresentationBattlePreview attacker #19538, defender #20455

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804NoneHidePresentationBattlePreview attacker #19538, defender #20455

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:804None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:47:816None[Sandbox] Process order. (Serial=2018, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:847None[Sandbox] Process order. (Serial=2019, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:48:983None[Sandbox] Process order. (Serial=2020, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:49:921None[Sandbox] Process order. (Serial=2021, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:54:891None[Sandbox] Process order. (Serial=2022, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:55:003None[Sandbox] Process order. (Serial=2023, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:55:924NoneAI Synchronization took 736ms at frame 2975 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:44:55:942NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:55:942NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:55:942NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:56:506None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:56:507None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:56:514None[Sandbox] Process order. (Serial=2024, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:216None[Sandbox] Process order. (Serial=2025, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:218None[Sandbox] Process order. (Serial=2026, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:219None[Sandbox] Process order. (Serial=2027, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:220None[Sandbox] Process order. (Serial=2028, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:221None[Sandbox] Process order. (Serial=2029, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:224None[Sandbox] Process order. (Serial=2030, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[38, 39] --> [38, 38] --> [37, 38] --> [36, 39] --> [36, 38] --> [35, 37] --> [34, 37] --> [34, 38] --> [33, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:225None[Sandbox] Process order. (Serial=2031, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[63, 46] --> [63, 47] --> [64, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:236None[Sandbox] Process order. (Serial=2032, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[71, 6] --> [72, 6] --> [72, 7] --> [73, 7] --> [74, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:237None[Sandbox] Process order. (Serial=2033, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:239None[Sandbox] Process order. (Serial=2034, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[75, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:240None[Sandbox] Process order. (Serial=2035, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[72, 7] --> [73, 7] --> [74, 7] --> [75, 7] --> [76, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:241None[Sandbox] Process order. (Serial=2036, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[69, 7] --> [70, 7] --> [71, 7] --> [72, 7] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:242None[Sandbox] Process order. (Serial=2037, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:244None[Sandbox] Process order. (Serial=2038, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:248None[Sandbox] Process order. (Serial=2039, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:252None[Sandbox] Process order. (Serial=2040, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[65, 16] --> [64, 15] --> [64, 14] --> [63, 13] --> [63, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:253None[Sandbox] Process order. (Serial=2041, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:253None[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:266None[Sandbox] Process order. (Serial=2043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:270None[Sandbox] Process order. (Serial=2044, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:275None[Sandbox] Process order. (Serial=2045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:280None[Sandbox] Process order. (Serial=2046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:283None[Sandbox] Process order. (Serial=2047, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:288None[Sandbox] Process order. (Serial=2048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:293None[Sandbox] Process order. (Serial=2049, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:297None[Sandbox] Process order. (Serial=2050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:301None[Sandbox] Process order. (Serial=2051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:346None[Sandbox] Process order. (Serial=2052, Empire=1, Order=Order OrderTrackArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:386None[Sandbox] Process order. (Serial=2053, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:387None[Sandbox] Process order. (Serial=2054, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:388None[Sandbox] Process order. (Serial=2055, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:388None[Sandbox] Process order. (Serial=2056, Empire=2, Order=Order='OrderDiplomaticAction', Action='DeclareSurpriseWar', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:414None[Sandbox] Process order. (Serial=2057, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:427None[Sandbox] Process order. (Serial=2058, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:445None[Sandbox] Process order. (Serial=2059, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 19] --> [64, 20] --> [63, 20] --> [62, 20] --> [61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:446None[Sandbox] Process order. (Serial=2060, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 8] --> [56, 7] --> [56, 6] --> [56, 5] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:448None[Sandbox] Process order. (Serial=2061, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[52, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:450None[Sandbox] Process order. (Serial=2062, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:451None[Sandbox] Process order. (Serial=2063, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16] --> [47, 16] --> [48, 16] --> [48, 15] --> [49, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:452None[Sandbox] Process order. (Serial=2064, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:453None[Sandbox] Process order. (Serial=2065, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[36, 27] --> [36, 28] --> [35, 28] --> [34, 29] --> [33, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:458None[Sandbox] Process order. (Serial=2066, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[65, 57] --> [66, 57] --> [67, 58] --> [68, 58] --> [69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:461None[Sandbox] Process order. (Serial=2067, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[52, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:462None[Sandbox] Process order. (Serial=2068, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_Science' Position: '[36, 18]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:463None[Sandbox] Process order. (Serial=2069, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[60, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:467None[Sandbox] Process order. (Serial=2070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:471None[Sandbox] Process order. (Serial=2071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:477None[Sandbox] Process order. (Serial=2072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:480None[Sandbox] Process order. (Serial=2073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:483None[Sandbox] Process order. (Serial=2074, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:485None[Sandbox] Process order. (Serial=2075, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:497None[Sandbox] Process order. (Serial=2076, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:497None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:57:498None[Sandbox] Process order. (Serial=2077, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:508None[Sandbox] Process order. (Serial=2078, Empire=3, Order=Order='OrderGoTo', Entity=#20455, AdditionalFlags='IgnoreFogOfWar', Path='[55, 57] --> [56, 58] --> [56, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:511None[Sandbox] Process order. (Serial=2079, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [63, 64] --> [62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:515None[Sandbox] Process order. (Serial=2080, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[43, 58] --> [43, 59] --> [44, 59] --> [45, 59] --> [46, 60] --> [46, 61] --> [47, 61] --> [48, 61] --> [49, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:528None[Sandbox] Process order. (Serial=2081, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:531None[Sandbox] Process order. (Serial=2082, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:537None[Sandbox] Process order. (Serial=2083, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:542None[Sandbox] Process order. (Serial=2084, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:558None[Sandbox] Process order. (Serial=2085, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:563None[Sandbox] Process order. (Serial=2086, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 56] --> [86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:579None[Sandbox] Process order. (Serial=2087, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:597None[Sandbox] Process order. (Serial=2088, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:643NoneCan't find entity 12397 of ongoing task. Fails the task 43427.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:57:649None[Sandbox] Process order. (Serial=2089, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:655None[Sandbox] Process order. (Serial=2090, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:662None[Sandbox] Process order. (Serial=2091, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[70, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:663None[Sandbox] Process order. (Serial=2092, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[72, 8], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:665None[Sandbox] Process order. (Serial=2093, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:665None[Sandbox] Process order. (Serial=2094, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:666None[Sandbox] Process order. (Serial=2095, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:667None[Sandbox] Process order. (Serial=2096, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:689None[Sandbox] Process order. (Serial=2097, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[72, 6] --> [72, 7] --> [73, 8] --> [74, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:695None[Sandbox] Process order. (Serial=2098, Empire=1, Order=Order='OrderGoTo', Entity=#19910, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11] --> [53, 11] --> [54, 11] --> [55, 11] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:702None[Sandbox] Process order. (Serial=2099, Empire=1, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:705None[Sandbox] Process order. (Serial=2100, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:708None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:57:712NoneArmy 16114 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.AgentStealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:44:57:719None[Sandbox] Process order. (Serial=2101, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:750None[Sandbox] Process order. (Serial=2102, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:752None[Sandbox] Process order. (Serial=2103, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:754None[Sandbox] Process order. (Serial=2104, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:754None[Sandbox] Process order. (Serial=2105, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:755None[Sandbox] Process order. (Serial=2106, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:756None[Sandbox] Process order. (Serial=2107, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:760None[Sandbox] Process order. (Serial=2108, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:761None[Sandbox] Process order. (Serial=2109, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:761None[Sandbox] Process order. (Serial=2110, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:769None[Sandbox] Process order. (Serial=2111, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23] --> [37, 24] --> [37, 25] --> [38, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:808None[Sandbox] Process order. (Serial=2112, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:818None[Sandbox] Process order. (Serial=2113, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:827None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:57:848None[Sandbox] Process order. (Serial=2114, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:849None[Sandbox] Process order. (Serial=2115, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:852None[Sandbox] Process order. (Serial=2116, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:853None[Sandbox] Process order. (Serial=2117, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:853None[Sandbox] Process order. (Serial=2118, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:854None[Sandbox] Process order. (Serial=2119, Empire=3, Order=Order='OrderGoTo', Entity=#20456, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [56, 62] --> [57, 62] --> [58, 62] --> [58, 61] --> [59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:858None[Sandbox] Process order. (Serial=2120, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:869None[Sandbox] Process order. (Serial=2121, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:879None[Sandbox] Process order. (Serial=2122, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:950None[Sandbox] Process order. (Serial=2123, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:953None[Sandbox] Process order. (Serial=2124, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:954None[Sandbox] Process order. (Serial=2125, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:970None[Sandbox] Process order. (Serial=2126, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 65] --> [66, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:971None[Sandbox] Process order. (Serial=2127, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[63, 31] --> [64, 30] --> [65, 30] --> [65, 31] --> [66, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:972None[Sandbox] Process order. (Serial=2128, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[71, 7] --> [70, 7] --> [69, 7] --> [68, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:972None[Sandbox] Process order. (Serial=2129, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:973None[Sandbox] Process order. (Serial=2130, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:974None[Sandbox] Process order. (Serial=2131, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[70, 7] --> [71, 7] --> [72, 7] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:975None[Sandbox] Process order. (Serial=2132, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:975None[Sandbox] Process order. (Serial=2133, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[76, 5] --> [75, 5] --> [75, 6] --> [74, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:977None[Sandbox] Process order. (Serial=2134, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[74, 9] --> [73, 9] --> [73, 8] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:977None[Sandbox] Process order. (Serial=2135, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:990None[Sandbox] Process order. (Serial=2136, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:994None[Sandbox] Process order. (Serial=2137, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:57:997None[Sandbox] Process order. (Serial=2138, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:002None[Sandbox] Process order. (Serial=2139, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:029None[Sandbox] Process order. (Serial=2140, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:030None[Sandbox] Process order. (Serial=2141, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:030None[Sandbox] Process order. (Serial=2142, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:031None[Sandbox] Process order. (Serial=2143, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:035None[Sandbox] Process order. (Serial=2144, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:049None[Sandbox] Process order. (Serial=2145, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:050None[Sandbox] Process order. (Serial=2146, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:051None[Sandbox] Process order. (Serial=2147, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 19] --> [64, 20] --> [63, 20] --> [62, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:059None[Sandbox] Process order. (Serial=2148, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era5_Common_LineInfantry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:060None[Sandbox] Process order. (Serial=2149, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:061None[Sandbox] Process order. (Serial=2150, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:065None[Sandbox] Process order. (Serial=2151, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:080None[Sandbox] Process order. (Serial=2152, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:169None[Sandbox] Process order. (Serial=2153, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:172None[Sandbox] Process order. (Serial=2154, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:176NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:58:179None[Sandbox] Process order. (Serial=2155, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:185None[Sandbox] Process order. (Serial=2156, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:190None[Sandbox] Process order. (Serial=2157, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:195None[Sandbox] Process order. (Serial=2158, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:196None[Sandbox] Process order. (Serial=2159, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:197None[Sandbox] Process order. (Serial=2160, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[70, 6] --> [69, 6] --> [68, 6] --> [67, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:211None[Sandbox] Process order. (Serial=2161, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:250None[Sandbox] Process order. (Serial=2162, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:260None[Sandbox] Process order. (Serial=2163, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:268None[Sandbox] Process order. (Serial=2164, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:279None[Sandbox] Process order. (Serial=2165, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:282None[Sandbox] Process order. (Serial=2166, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:287None[Sandbox] Process order. (Serial=2167, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:299None[Sandbox] Process order. (Serial=2168, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:303None[Sandbox] Process order. (Serial=2169, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:308None[Sandbox] Process order. (Serial=2170, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:313None[Sandbox] Process order. (Serial=2171, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:58:340None[Sandbox] Process order. (Serial=2172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:344None[Sandbox] Process order. (Serial=2173, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:400None[Sandbox] Process order. (Serial=2174, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:414None[Sandbox] Process order. (Serial=2175, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:421None[Sandbox] Process order. (Serial=2176, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:58:480None[Sandbox] Process order. (Serial=2177, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:483None[Sandbox] Process order. (Serial=2178, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:491None[Sandbox] Process order. (Serial=2179, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:499None[Sandbox] Process order. (Serial=2180, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:500None[Sandbox] Process order. (Serial=2181, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:539None[Sandbox] Process order. (Serial=2182, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:549None[Sandbox] Process order. (Serial=2183, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:553None[Sandbox] Process order. (Serial=2184, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:580None[Sandbox] Process order. (Serial=2185, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:600None[Sandbox] Process order. (Serial=2186, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:640None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:58:661None[Sandbox] Process order. (Serial=2187, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:665None[Sandbox] Process order. (Serial=2188, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:679None[Sandbox] Process order. (Serial=2189, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:680None[Sandbox] Process order. (Serial=2190, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:730None[Sandbox] Process order. (Serial=2191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:830None[Sandbox] Process order. (Serial=2192, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:860None[Sandbox] Process order. (Serial=2193, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:881None[Sandbox] Process order. (Serial=2194, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:941None[Sandbox] Process order. (Serial=2195, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:942None[Sandbox] Process order. (Serial=2196, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15] --> [49, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:001None[Sandbox] Process order. (Serial=2197, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:011None[Sandbox] Process order. (Serial=2198, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:012None[Sandbox] Process order. (Serial=2199, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:073None[Sandbox] Process order. (Serial=2200, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:077None[Sandbox] Process order. (Serial=2201, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:081None[Sandbox] Process order. (Serial=2202, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:082None[Sandbox] Process order. (Serial=2203, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:213None[Sandbox] Process order. (Serial=2204, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:265None[Sandbox] Process order. (Serial=2205, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:269None[Sandbox] Process order. (Serial=2206, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:284None[Sandbox] Process order. (Serial=2207, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:287None[Sandbox] Process order. (Serial=2208, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:290None[Sandbox] Process order. (Serial=2209, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:295None[Sandbox] Process order. (Serial=2210, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:299None[Sandbox] Process order. (Serial=2211, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:315None[Sandbox] Process order. (Serial=2212, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:320None[Sandbox] Process order. (Serial=2213, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:325None[Sandbox] Process order. (Serial=2214, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:334None[Sandbox] Process order. (Serial=2215, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:344None[Sandbox] Process order. (Serial=2216, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:354None[Sandbox] Process order. (Serial=2217, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:413None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:59:486None[Sandbox] Process order. (Serial=2218, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:491None[Sandbox] Process order. (Serial=2219, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:493None[Sandbox] Process order. (Serial=2220, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:499None[Sandbox] Process order. (Serial=2221, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:506None[Sandbox] Process order. (Serial=2222, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:509None[Sandbox] Process order. (Serial=2223, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:547None[Sandbox] Process order. (Serial=2224, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:556None[Sandbox] Process order. (Serial=2225, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:560None[Sandbox] Process order. (Serial=2226, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:586None[Sandbox] Process order. (Serial=2227, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[45, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:587None[Sandbox] Process order. (Serial=2228, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:606None[Sandbox] Process order. (Serial=2229, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:696None[Sandbox] Process order. (Serial=2230, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:698None[Sandbox] Process order. (Serial=2231, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:707None[Sandbox] Process order. (Serial=2232, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[65, 48] --> [65, 49] --> [64, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:708None[Sandbox] Process order. (Serial=2233, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:709None[Sandbox] Process order. (Serial=2234, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:736None[Sandbox] Process order. (Serial=2235, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:838None[Sandbox] Process order. (Serial=2236, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:839None[Sandbox] Process order. (Serial=2237, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:887None[Sandbox] Process order. (Serial=2238, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:907None[Sandbox] Process order. (Serial=2239, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:59:988None[Sandbox] Process order. (Serial=2240, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:008None[Sandbox] Process order. (Serial=2241, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:018None[Sandbox] Process order. (Serial=2242, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:047None[Sandbox] Process order. (Serial=2243, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:089None[Sandbox] Process order. (Serial=2244, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:097None[Sandbox] Process order. (Serial=2245, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:118None[Sandbox] Process order. (Serial=2246, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:279None[Sandbox] Process order. (Serial=2247, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:283None[Sandbox] Process order. (Serial=2248, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:310None[Sandbox] Process order. (Serial=2249, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:314None[Sandbox] Process order. (Serial=2250, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:318None[Sandbox] Process order. (Serial=2251, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:328None[Sandbox] Process order. (Serial=2252, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:332None[Sandbox] Process order. (Serial=2253, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:336None[Sandbox] Process order. (Serial=2254, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:348None[Sandbox] Process order. (Serial=2255, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:352None[Sandbox] Process order. (Serial=2256, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:358None[Sandbox] Process order. (Serial=2257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:368None[Sandbox] Process order. (Serial=2258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:490None[Sandbox] Process order. (Serial=2259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:512None[Sandbox] Process order. (Serial=2260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:531None[Sandbox] Process order. (Serial=2261, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:535None[Sandbox] Process order. (Serial=2262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:559None[Sandbox] Process order. (Serial=2263, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:563None[Sandbox] Process order. (Serial=2264, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:590None[Sandbox] Process order. (Serial=2265, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:600None[Sandbox] Process order. (Serial=2266, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:610None[Sandbox] Process order. (Serial=2267, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:619None[Sandbox] Process order. (Serial=2268, Empire=1, Order=Order='OrderGoTo', Entity=#20066, AdditionalFlags='IgnoreFogOfWar', Path='[78, 6] --> [77, 7] --> [76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:620None[Sandbox] Process order. (Serial=2269, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[100, 18] --> [99, 18] --> [98, 17] --> [97, 17] --> [96, 17] --> [95, 17] --> [94, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:632None[Sandbox] Process order. (Serial=2270, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:637None[Sandbox] Process order. (Serial=2271, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:680None[Sandbox] Process order. (Serial=2272, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:761None[Sandbox] Process order. (Serial=2273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:791None[Sandbox] Process order. (Serial=2274, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:812None[Sandbox] Process order. (Serial=2275, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:813None[Sandbox] Process order. (Serial=2276, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:852None[Sandbox] Process order. (Serial=2277, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:865None[Sandbox] Process order. (Serial=2278, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:892None[Sandbox] Process order. (Serial=2279, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:941None[Sandbox] Process order. (Serial=2280, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:00:994None[Sandbox] Process order. (Serial=2281, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:012None[Sandbox] Process order. (Serial=2282, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:023None[Sandbox] Process order. (Serial=2283, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:095None[Sandbox] Process order. (Serial=2284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:104None[Sandbox] Process order. (Serial=2285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:154None[Sandbox] Process order. (Serial=2286, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:225None[Sandbox] Process order. (Serial=2287, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:285None[Sandbox] Process order. (Serial=2288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:294None[Sandbox] Process order. (Serial=2289, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:315None[Sandbox] Process order. (Serial=2290, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:324None[Sandbox] Process order. (Serial=2291, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:328None[Sandbox] Process order. (Serial=2292, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:344None[Sandbox] Process order. (Serial=2293, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:349None[Sandbox] Process order. (Serial=2294, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:373None[Sandbox] Process order. (Serial=2295, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:378None[Sandbox] Process order. (Serial=2296, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:397None[Sandbox] Process order. (Serial=2297, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:455None[Sandbox] Process order. (Serial=2298, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:496None[Sandbox] Process order. (Serial=2299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:516None[Sandbox] Process order. (Serial=2300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:536None[Sandbox] Process order. (Serial=2301, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:538None[Sandbox] Process order. (Serial=2302, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:538None[Sandbox] Process order. (Serial=2303, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:546None[Sandbox] Process order. (Serial=2304, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:566None[Sandbox] Process order. (Serial=2305, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:576None[Sandbox] Process order. (Serial=2306, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:621None[Sandbox] Process order. (Serial=2307, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19548 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:01:651None[Sandbox] Process order. (Serial=2308, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:656None[Sandbox] Process order. (Serial=2309, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:676None[Sandbox] Process order. (Serial=2310, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:686None[Sandbox] Process order. (Serial=2311, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:717None[Sandbox] Process order. (Serial=2312, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:771None[Sandbox] Process order. (Serial=2313, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:890None[Sandbox] Process order. (Serial=2314, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:900None[Sandbox] Process order. (Serial=2315, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:090None[Sandbox] Process order. (Serial=2316, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:113None[Sandbox] Process order. (Serial=2317, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:291None[Sandbox] Process order. (Serial=2318, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:297None[Sandbox] Process order. (Serial=2319, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:302None[Sandbox] Process order. (Serial=2320, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:331None[Sandbox] Process order. (Serial=2321, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:362None[Sandbox] Process order. (Serial=2322, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:403None[Sandbox] Process order. (Serial=2323, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:454None[Sandbox] Process order. (Serial=2324, Empire=3, Order=Order='OrderGoTo', Entity=#20456, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:480None[Sandbox] Process order. (Serial=2325, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:525None[Sandbox] Process order. (Serial=2326, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:574None[Sandbox] Process order. (Serial=2327, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:664None[Sandbox] Process order. (Serial=2328, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:669None[Sandbox] Process order. (Serial=2329, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:745None[Sandbox] Process order. (Serial=2330, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:747None[Sandbox] Process order. (Serial=2331, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[65, 50] --> [64, 51] --> [63, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:749None[Sandbox] Process order. (Serial=2332, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:914None[Sandbox] Process order. (Serial=2333, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:02:935None[Sandbox] Process order. (Serial=2334, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:087None[Sandbox] Process order. (Serial=2335, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:137None[Sandbox] Process order. (Serial=2336, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:138None[Sandbox] Process order. (Serial=2337, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:140None[Sandbox] Process order. (Serial=2338, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:158None[Sandbox] Process order. (Serial=2339, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:220None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:03:291None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:03:301None[Sandbox] Process order. (Serial=2340, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:311None[Sandbox] Process order. (Serial=2341, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:350None[Sandbox] Process order. (Serial=2342, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:370None[Sandbox] Process order. (Serial=2343, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:374None[Sandbox] Process order. (Serial=2344, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:412None[Sandbox] Process order. (Serial=2345, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:581None[Sandbox] Process order. (Serial=2346, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:590None[Sandbox] Process order. (Serial=2347, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:671None[Sandbox] Process order. (Serial=2348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:681None[Sandbox] Process order. (Serial=2349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:804None[Sandbox] Process order. (Serial=2350, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:006None[Sandbox] Process order. (Serial=2351, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:208None[Sandbox] Process order. (Serial=2352, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:308None[Sandbox] Process order. (Serial=2353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:318None[Sandbox] Process order. (Serial=2354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:319None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:04:417None[Sandbox] Process order. (Serial=2355, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:570None[Sandbox] Process order. (Serial=2356, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:589None[Sandbox] Process order. (Serial=2357, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:620None[Sandbox] Process order. (Serial=2358, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:626None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:04:627None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:04:630None[Sandbox] Process order. (Serial=2359, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:648None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:04:681None[Sandbox] Process order. (Serial=2360, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:711None[Sandbox] Process order. (Serial=2361, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:830None[Sandbox] Process order. (Serial=2362, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:032None[Sandbox] Process order. (Serial=2363, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:235None[Sandbox] Process order. (Serial=2364, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:318None[Sandbox] Process order. (Serial=2365, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:330None[Sandbox] Process order. (Serial=2366, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:448None[Sandbox] Process order. (Serial=2367, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:598None[Sandbox] Process order. (Serial=2368, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:658None[Sandbox] Process order. (Serial=2369, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:688None[Sandbox] Process order. (Serial=2370, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:834None[Sandbox] Process order. (Serial=2371, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:882None[Sandbox] Process order. (Serial=2372, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:085None[Sandbox] Process order. (Serial=2373, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:282None[Sandbox] Process order. (Serial=2374, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:476None[Sandbox] Process order. (Serial=2375, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:596None[Sandbox] Process order. (Serial=2376, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:619None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:45:06:625None[Sandbox] Process order. (Serial=2377, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:686None[Sandbox] Process order. (Serial=2378, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:696None[Sandbox] Process order. (Serial=2379, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:890None[Sandbox] Process order. (Serial=2380, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:07:067None[Sandbox] Process order. (Serial=2381, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:07:987None[Sandbox] Process order. (Serial=2382, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:08:048None[Sandbox] Process order. (Serial=2383, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:08:138None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:08:139None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:08:898None[Sandbox] Process order. (Serial=2384, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:10:507None[Sandbox] Process order. (Serial=2385, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:10:538None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:45:10:546None[Sandbox] Process order. (Serial=2386, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:10:898None[Sandbox] Process order. (Serial=2387, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:12:888None[Sandbox] Process order. (Serial=2388, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:14:161None[Sandbox] Process order. (Serial=2389, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[60, 59] --> [61, 60] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:14:171None[Sandbox] Process order. (Serial=2390, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:14:886None[Sandbox] Process order. (Serial=2391, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:15:180None[Sandbox] Process order. (Serial=2392, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:16:194None[Sandbox] Process order. (Serial=2393, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #20456 Action #16845 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:16:283NonePresentation Battle 20620: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:283NonePresentation Battle 20620: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:283NonePresentation Battle 20620: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:283None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:283NonePresentation Battle 20620: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:283NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:284NoneRestorePresentationBattlePreview created ticket #13478.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:284None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=20456, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:284None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:284None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:284NonePresentation Battle 20620: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:16:311NoneRequestRestoreAsyncOperation_Completed for ticket #13478.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:45:16:311NoneRestorePresentationBattlePreview skipped due to ended battle #20620

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:45:16:311NoneRequestAsyncOperation_Dismissed for ticket #13478.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:45:16:907None[Sandbox] Process order. (Serial=2394, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:17:057None[Sandbox] Process order. (Serial=2395, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 20620 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:17:058None[Sandbox] Process order. (Serial=2396, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:17:156None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:160None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:173NonePresentation Battle 20620: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:17:178None[Sandbox] Process order. (Serial=2397, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20620)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:17:260NonePresentation Battle 20620: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:17:260None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:260None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:260None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:260None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:260None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261NoneReleasePresentationBattlePreview attacker #19538, defender #20456

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261NoneHidePresentationBattlePreview attacker #19538, defender #20456

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:45:17:261None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:17:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:18:312None[Sandbox] Process order. (Serial=2398, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:18:897None[Sandbox] Process order. (Serial=2399, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:20:562None[Sandbox] Process order. (Serial=2400, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[60, 59] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:20:570None[Sandbox] Process order. (Serial=2401, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:20:891None[Sandbox] Process order. (Serial=2402, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:21:572None[Sandbox] Process order. (Serial=2403, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:22:888None[Sandbox] Process order. (Serial=2404, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:24:896None[Sandbox] Process order. (Serial=2405, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:25:006None[Sandbox] Process order. (Serial=2406, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:25:096None[Sandbox] Process order. (Serial=2407, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:28:057None[Sandbox] Process order. (Serial=2408, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[59, 21] --> [60, 20] --> [61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:28:067None[Sandbox] Process order. (Serial=2409, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:29:073None[Sandbox] Process order. (Serial=2410, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:080None[Sandbox] Process order. (Serial=2411, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #17488 Action #16847 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:179NonePresentation Battle 20701: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:179NonePresentation Battle 20701: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:179NonePresentation Battle 20701: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:179NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:180NoneRestorePresentationBattlePreview created ticket #13736.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:180NonePresentation Battle 20701: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:180None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:180NonePresentation Battle 20701: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=17488, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:180None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:180NonePresentation Battle 20701: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=109 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:180NonePresentation Battle 20701: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=44 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:180NonePresentation Battle 20701: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:30:180None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:30:180None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:181None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:181None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:30:181None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:30:214NoneRequestRestoreAsyncOperation_Completed for ticket #13736.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:45:30:214NoneRestorePresentationBattlePreview skipped due to ended battle #20701

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:45:30:214NoneRequestAsyncOperation_Dismissed for ticket #13736.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:45:31:268None[Sandbox] Process order. (Serial=2412, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 20701 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:31:269None[Sandbox] Process order. (Serial=2413, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:31:337None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:342None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:356NonePresentation Battle 20701: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:31:366None[Sandbox] Process order. (Serial=2414, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20701)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:31:467NonePresentation Battle 20701: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467NoneReleasePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467NoneHidePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:31:467None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:32:747None[Sandbox] Process order. (Serial=2415, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:37:937None[Sandbox] Process order. (Serial=2416, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[61, 20] --> [62, 20] --> [63, 20] --> [64, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:37:948None[Sandbox] Process order. (Serial=2417, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:38:952None[Sandbox] Process order. (Serial=2418, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:39:959None[Sandbox] Process order. (Serial=2419, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:08:828None[Sandbox] Process order. (Serial=2420, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:08:877None[Sandbox] Process order. (Serial=2421, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:11:655None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:11:655None[Localization] Unknown key '%SystemSettingUIInternationalDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:16:846None[Sandbox] Process order. (Serial=2422, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1318' Constructible: 'Infrastructure_Money_Family05_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:20:570UI SteamIndex was outside the bounds of the array.

Amplitude.Mercury.Interop.GameSnapshot+Data:GetTerritoryIndexAt(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot+Data:GetTerritoryIndexAt(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewDisruptionItem:RefreshAsSteal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewDisruptionsBlock:RefreshAllItems(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewDisruptionsBlock:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewDisruptionTab:Refresh(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewRightPanel:Refresh()
Amplitude.Mercury.UI.TradeViewRightPanel:UpdateSelection(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.TradeViewRightPanel:OnShow()
Amplitude.Mercury.UI.TradeViewWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:27:219None[Sandbox] Process order. (Serial=2423, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:27:278None[Sandbox] Process order. (Serial=2424, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:28:606None[Sandbox] Process order. (Serial=2425, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:28:706None[Sandbox] Process order. (Serial=2426, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:28:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:28:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:28:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #20879 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:29:624NoneAI Synchronization took 733ms at frame 3535 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:46:29:654NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:29:654NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:29:654NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:30:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #20455 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:30:201None[Sandbox] Process order. (Serial=2427, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:918None[Sandbox] Process order. (Serial=2428, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:928None[Sandbox] Process order. (Serial=2429, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [61, 8] --> [62, 8] --> [63, 8] --> [64, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:929None[Sandbox] Process order. (Serial=2430, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:930None[Sandbox] Process order. (Serial=2431, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:930None[Sandbox] Process order. (Serial=2432, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:933None[Sandbox] Process order. (Serial=2433, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[63, 50] --> [62, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:935None[Sandbox] Process order. (Serial=2434, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[34, 38] --> [33, 39] --> [33, 40] --> [32, 41] --> [33, 42] --> [33, 43] --> [34, 44] --> [34, 45] --> [35, 46] --> [34, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:941None[Sandbox] Process order. (Serial=2435, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[65, 65] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:949None[Sandbox] Process order. (Serial=2436, Empire=1, Order=Order='OrderGoTo', Entity=#19910, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [57, 12] --> [56, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:951None[Sandbox] Process order. (Serial=2437, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[66, 6] --> [65, 6] --> [64, 6] --> [63, 6] --> [62, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:952None[Sandbox] Process order. (Serial=2438, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Infrastructure_Military_Family02_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:953None[Sandbox] Process order. (Serial=2439, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:954None[Sandbox] Process order. (Serial=2440, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[70, 16] --> [69, 15] --> [70, 14] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:955None[Sandbox] Process order. (Serial=2441, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[67, 7] --> [66, 7] --> [66, 6] --> [65, 6] --> [64, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:956None[Sandbox] Process order. (Serial=2442, Empire=1, Order=Order='OrderGoTo', Entity=#20066, AdditionalFlags='IgnoreFogOfWar', Path='[74, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:958None[Sandbox] Process order. (Serial=2443, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:960None[Sandbox] Process order. (Serial=2444, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:961None[Sandbox] Process order. (Serial=2445, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[71, 8] --> [70, 8] --> [69, 8] --> [68, 8] --> [67, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:962None[Sandbox] Process order. (Serial=2446, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:967None[Sandbox] Process order. (Serial=2447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:972None[Sandbox] Process order. (Serial=2448, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:979None[Sandbox] Process order. (Serial=2449, Empire=1, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:980None[Sandbox] Process order. (Serial=2450, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:980None[Sandbox] Process order. (Serial=2451, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:985None[Sandbox] Process order. (Serial=2452, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[62, 11] --> [62, 10] --> [61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:986None[Sandbox] Process order. (Serial=2453, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[93, 17] --> [93, 16] --> [92, 16] --> [91, 15] --> [90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:988None[Sandbox] Process order. (Serial=2454, Empire=1, Order=Order='OrderGoTo', Entity=#20611, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [60, 8] --> [61, 8] --> [62, 8] --> [62, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:30:999None[Sandbox] Process order. (Serial=2455, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:005None[Sandbox] Process order. (Serial=2456, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:010None[Sandbox] Process order. (Serial=2457, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:014None[Sandbox] Process order. (Serial=2458, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:019None[Sandbox] Process order. (Serial=2459, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:023NoneCan't find entity 19438 of ongoing task. Fails the task 55522.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:023None[Sandbox] Process order. (Serial=2460, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:028None[Sandbox] Process order. (Serial=2461, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:034None[Sandbox] Process order. (Serial=2462, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:039None[Sandbox] Process order. (Serial=2463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:045None[Sandbox] Process order. (Serial=2464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:050None[Sandbox] Process order. (Serial=2465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:053None[Sandbox] Process order. (Serial=2466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:062None[Sandbox] Process order. (Serial=2467, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:063None[Sandbox] Process order. (Serial=2468, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:066None[Sandbox] Process order. (Serial=2469, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:067None[Sandbox] Process order. (Serial=2470, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:068None[Sandbox] Process order. (Serial=2471, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:069None[Sandbox] Process order. (Serial=2472, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [61, 20] --> [60, 20] --> [59, 21] --> [59, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:071None[Sandbox] Process order. (Serial=2473, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:072None[Sandbox] Process order. (Serial=2474, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:073None[Sandbox] Process order. (Serial=2475, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[38, 27] --> [39, 26] --> [39, 25] --> [40, 24] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:074None[Sandbox] Process order. (Serial=2476, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[55, 2] --> [54, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:075None[Sandbox] Process order. (Serial=2477, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[50, 15] --> [51, 15] --> [52, 15] --> [53, 14] --> [53, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:077None[Sandbox] Process order. (Serial=2478, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[70, 58] --> [70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:078None[Sandbox] Process order. (Serial=2479, Empire=2, Order=Order='OrderGoTo', Entity=#20879, AdditionalFlags='IgnoreFogOfWar', Path='[36, 21] --> [36, 22] --> [36, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:101None[Sandbox] Process order. (Serial=2480, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:106None[Sandbox] Process order. (Serial=2481, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:111None[Sandbox] Process order. (Serial=2482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:116None[Sandbox] Process order. (Serial=2483, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:121None[Sandbox] Process order. (Serial=2484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:126None[Sandbox] Process order. (Serial=2485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:130None[Sandbox] Process order. (Serial=2486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:136None[Sandbox] Process order. (Serial=2487, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[38, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:138None[Sandbox] Process order. (Serial=2488, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[60, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:145NoneArmy 17318 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:46:31:171None[Sandbox] Process order. (Serial=2489, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:172None[Sandbox] Process order. (Serial=2490, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:173None[Sandbox] Process order. (Serial=2491, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:174None[Sandbox] Process order. (Serial=2492, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:174None[Sandbox] Process order. (Serial=2493, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:175None[Sandbox] Process order. (Serial=2494, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakInformationAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:177None[Sandbox] Process order. (Serial=2495, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:182None[Sandbox] Process order. (Serial=2496, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [51, 61] --> [52, 61] --> [53, 61] --> [54, 62] --> [55, 62] --> [56, 62] --> [57, 62] --> [58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:183None[Sandbox] Process order. (Serial=2497, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[64, 63] --> [65, 63] --> [66, 63] --> [67, 62] --> [68, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:184None[Sandbox] Process order. (Serial=2498, Empire=3, Order=Order='OrderGoTo', Entity=#20455, AdditionalFlags='IgnoreFogOfWar', Path='[57, 59] --> [58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:192None[Sandbox] Process order. (Serial=2499, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:197None[Sandbox] Process order. (Serial=2500, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:201None[Sandbox] Process order. (Serial=2501, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:212None[Sandbox] Process order. (Serial=2502, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [84, 60] --> [83, 61] --> [84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:213None[Sandbox] Process order. (Serial=2503, Empire=5, Order=Order OrderCreateBattle Attacker #13273 Target #4754 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:232None[Sandbox] Process order. (Serial=2504, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:236None[Sandbox] Process order. (Serial=2505, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 20887 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:249None[Sandbox] Process order. (Serial=2506, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:300NonePresentation Battle 20887: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:300NonePresentation Battle 20887: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:300NonePresentation Battle 20887: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:300NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:300NoneRestorePresentationBattlePreview created ticket #14363.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:300NonePresentation Battle 20887: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=13273, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13273 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=4754, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #4754 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301NonePresentation Battle 20887: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2176 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #2176 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2176 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] Set PresentationUnit #16019 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #6612 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #6612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:301None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #6612 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:302NonePresentation Battle 20887: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:313None[Sandbox] Process order. (Serial=2507, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:314None[Sandbox] Process order. (Serial=2508, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:323None[Sandbox] Process order. (Serial=2509, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 11] --> [60, 10] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:324None[Sandbox] Process order. (Serial=2510, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:333None[Sandbox] Process order. (Serial=2511, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:334NoneRequestRestoreAsyncOperation_Completed for ticket #14363.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:31:335NoneRestorePresentationBattlePreview skipped due to ended battle #20887

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:31:335NoneRequestAsyncOperation_Dismissed for ticket #14363.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:31:338None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:379NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:393None[Sandbox] Process order. (Serial=2513, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era4_Common_SpyMasters' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:394None[Sandbox] Process order. (Serial=2514, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era4_Common_SpyMasters' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:405None[Sandbox] Process order. (Serial=2515, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:406None[Sandbox] Process order. (Serial=2516, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:407None[Sandbox] Process order. (Serial=2517, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:408None[Sandbox] Process order. (Serial=2518, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:419None[Sandbox] Process order. (Serial=2519, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:421None[Sandbox] Process order. (Serial=2520, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[53, 2] --> [52, 2] --> [51, 3] --> [51, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:422None[Sandbox] Process order. (Serial=2521, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [54, 3] --> [55, 3] --> [56, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:437None[Sandbox] Process order. (Serial=2522, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:441None[Sandbox] Process order. (Serial=2523, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:445None[Sandbox] Process order. (Serial=2524, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:451None[Sandbox] Process order. (Serial=2525, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[53, 10] --> [54, 10] --> [55, 10] --> [56, 10] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:465None[Sandbox] Process order. (Serial=2526, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #19910 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:483None[Sandbox] Process order. (Serial=2527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:514None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #20992 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:528None[Sandbox] Process order. (Serial=2528, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1038', Construction: '3411'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:537None[Sandbox] Process order. (Serial=2529, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:538None[Sandbox] Process order. (Serial=2530, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:539None[Sandbox] Process order. (Serial=2531, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:542None[Sandbox] Process order. (Serial=2532, Empire=3, Order=Order='OrderGoTo', Entity=#20456, AdditionalFlags='IgnoreFogOfWar', Path='[57, 59] --> [58, 60] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:544NonePresentation Battle 20993: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:544NonePresentation Battle 20993: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20611. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7873. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4714. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13033. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3623. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=5848. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:545NonePresentation Battle 20993: Execute action[13]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:545NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NoneRestorePresentationBattlePreview created ticket #14409.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NonePresentation Battle 20993: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:552None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NonePresentation Battle 20993: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:552None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NonePresentation Battle 20993: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:552None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NonePresentation Battle 20993: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:552None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:552NonePresentation Battle 20993: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=3623, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:552None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=5848, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[21]: ParticipantJoined. EmpireIndex=1, Guid=19910, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[22]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:553NonePresentation Battle 20993: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=13033, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:553None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[28]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[29]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[30]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554NonePresentation Battle 20993: Execute action[31]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #14571 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:554None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:555None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:555None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3588 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:31:555None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:556None[Sandbox] Process order. (Serial=2533, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_Base_Science' Position: '[54, 62]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:557None[Sandbox] Process order. (Serial=2534, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:563None[Sandbox] Process order. (Serial=2535, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:590NoneRequestRestoreAsyncOperation_Completed for ticket #14409.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:31:590NoneRestorePresentationBattlePreview skipped due to ended battle #20993

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:31:591NoneRequestAsyncOperation_Dismissed for ticket #14409.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:31:607None[Sandbox] Process order. (Serial=2536, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:656None[Sandbox] Process order. (Serial=2537, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:666None[Sandbox] Process order. (Serial=2538, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:671None[Sandbox] Process order. (Serial=2539, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:679None[Sandbox] Process order. (Serial=2540, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[74, 7] --> [75, 7] --> [76, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:696None[Sandbox] Process order. (Serial=2541, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:730NoneCan't find entity 20879 of ongoing task. Fails the task 62083.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:31:745None[Sandbox] Process order. (Serial=2542, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:750None[Sandbox] Process order. (Serial=2543, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:751None[Sandbox] Process order. (Serial=2544, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:752None[Sandbox] Process order. (Serial=2545, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:753None[Sandbox] Process order. (Serial=2546, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:776None[Sandbox] Process order. (Serial=2547, Empire=2, Order=Order='OrderGoTo', Entity=#20879, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [35, 23] --> [35, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:785None[Sandbox] Process order. (Serial=2548, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:832None[Sandbox] Process order. (Serial=2549, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:834None[Sandbox] Process order. (Serial=2550, Empire=2, Order=Order='OrderGoTo', Entity=#13284, AdditionalFlags='IgnoreFogOfWar', Path='[52, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:842None[Sandbox] Process order. (Serial=2551, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:871None[Sandbox] Process order. (Serial=2552, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:872None[Sandbox] Process order. (Serial=2553, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:962None[Sandbox] Process order. (Serial=2554, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:963None[Sandbox] Process order. (Serial=2555, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:983None[Sandbox] Process order. (Serial=2556, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:987None[Sandbox] Process order. (Serial=2557, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:31:991None[Sandbox] Process order. (Serial=2558, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:002None[Sandbox] Process order. (Serial=2559, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:013None[Sandbox] Process order. (Serial=2560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:024None[Sandbox] Process order. (Serial=2561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:025None[Sandbox] Process order. (Serial=2562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:030None[Sandbox] Process order. (Serial=2563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:033NoneCan't find entity 19438 of ongoing task. Fails the task 63770.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:32:042None[Sandbox] Process order. (Serial=2564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:048None[Sandbox] Process order. (Serial=2565, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:055None[Sandbox] Process order. (Serial=2566, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:056None[Sandbox] Process order. (Serial=2567, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:057None[Sandbox] Process order. (Serial=2568, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:058None[Sandbox] Process order. (Serial=2569, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:083None[Sandbox] Process order. (Serial=2570, Empire=2, Order=Order='OrderGoTo', Entity=#20879, AdditionalFlags='IgnoreFogOfWar', Path='[37, 22] --> [36, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:085None[Sandbox] Process order. (Serial=2571, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:090None[Sandbox] Process order. (Serial=2572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:113None[Sandbox] Process order. (Serial=2573, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:118None[Sandbox] Process order. (Serial=2574, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:123None[Sandbox] Process order. (Serial=2575, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:133None[Sandbox] Process order. (Serial=2576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:138None[Sandbox] Process order. (Serial=2577, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:139None[Sandbox] Process order. (Serial=2578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:145None[Sandbox] Process order. (Serial=2579, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:203None[Sandbox] Process order. (Serial=2580, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:208None[Sandbox] Process order. (Serial=2581, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:222None[Sandbox] Process order. (Serial=2582, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:244None[Sandbox] Process order. (Serial=2583, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:245None[Sandbox] Process order. (Serial=2584, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:307None[Sandbox] Process order. (Serial=2585, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:308None[Sandbox] Process order. (Serial=2586, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:314None[Sandbox] Process order. (Serial=2587, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21] --> [35, 22] --> [35, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:324None[Sandbox] Process order. (Serial=2588, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:383None[Sandbox] Process order. (Serial=2589, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:445None[Sandbox] Process order. (Serial=2590, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:454None[Sandbox] Process order. (Serial=2591, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[62, 48] --> [61, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:456None[Sandbox] Process order. (Serial=2592, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:457None[Sandbox] Process order. (Serial=2593, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:474None[Sandbox] Process order. (Serial=2594, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:525None[Sandbox] Process order. (Serial=2595, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:527None[Sandbox] Process order. (Serial=2596, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[71, 57] --> [72, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:528None[Sandbox] Process order. (Serial=2597, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:566None[Sandbox] Process order. (Serial=2598, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:656None[Sandbox] Process order. (Serial=2599, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:706None[Sandbox] Process order. (Serial=2600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:796None[Sandbox] Process order. (Serial=2601, Empire=3, Order=Order='OrderGoTo', Entity=#20455, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [58, 61] --> [58, 62] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:987None[Sandbox] Process order. (Serial=2602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:32:996None[Sandbox] Process order. (Serial=2603, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:007None[Sandbox] Process order. (Serial=2604, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:016None[Sandbox] Process order. (Serial=2605, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:047None[Sandbox] Process order. (Serial=2606, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:052None[Sandbox] Process order. (Serial=2607, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:066None[Sandbox] Process order. (Serial=2608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:071None[Sandbox] Process order. (Serial=2609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:077None[Sandbox] Process order. (Serial=2610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:33:096None[Sandbox] Process order. (Serial=2611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:102None[Sandbox] Process order. (Serial=2612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:117None[Sandbox] Process order. (Serial=2613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:126None[Sandbox] Process order. (Serial=2614, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:137None[Sandbox] Process order. (Serial=2615, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:146None[Sandbox] Process order. (Serial=2616, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:151None[Sandbox] Process order. (Serial=2617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:166None[Sandbox] Process order. (Serial=2618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:207None[Sandbox] Process order. (Serial=2619, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:216None[Sandbox] Process order. (Serial=2620, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:227None[Sandbox] Process order. (Serial=2621, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:270None[Sandbox] Process order. (Serial=2622, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:337None[Sandbox] Process order. (Serial=2623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:341None[Sandbox] Process order. (Serial=2624, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [65, 65] --> [66, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:398None[Sandbox] Process order. (Serial=2625, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[34, 26] --> [34, 25] --> [35, 24] --> [35, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:407None[Sandbox] Process order. (Serial=2626, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:537None[Sandbox] Process order. (Serial=2627, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:538None[Sandbox] Process order. (Serial=2628, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:598None[Sandbox] Process order. (Serial=2629, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:600None[Sandbox] Process order. (Serial=2630, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:689None[Sandbox] Process order. (Serial=2631, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:718None[Sandbox] Process order. (Serial=2632, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:33:998None[Sandbox] Process order. (Serial=2633, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:008None[Sandbox] Process order. (Serial=2634, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:018None[Sandbox] Process order. (Serial=2635, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:023None[Sandbox] Process order. (Serial=2636, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:058None[Sandbox] Process order. (Serial=2637, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:063None[Sandbox] Process order. (Serial=2638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:34:078None[Sandbox] Process order. (Serial=2639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:083None[Sandbox] Process order. (Serial=2640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:106None[Sandbox] Process order. (Serial=2641, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:133None[Sandbox] Process order. (Serial=2642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:138None[Sandbox] Process order. (Serial=2643, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:144None[Sandbox] Process order. (Serial=2644, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:158None[Sandbox] Process order. (Serial=2645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:163None[Sandbox] Process order. (Serial=2646, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:168None[Sandbox] Process order. (Serial=2647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:178None[Sandbox] Process order. (Serial=2648, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:218None[Sandbox] Process order. (Serial=2649, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:229None[Sandbox] Process order. (Serial=2650, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:239None[Sandbox] Process order. (Serial=2651, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:351None[Sandbox] Process order. (Serial=2652, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:420None[Sandbox] Process order. (Serial=2653, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:448None[Sandbox] Process order. (Serial=2654, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[60, 49] --> [60, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:458None[Sandbox] Process order. (Serial=2655, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:459None[Sandbox] Process order. (Serial=2656, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:679None[Sandbox] Process order. (Serial=2657, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:739None[Sandbox] Process order. (Serial=2658, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:740None[Sandbox] Process order. (Serial=2659, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:34:741None[Sandbox] Process order. (Serial=2660, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[73, 56] --> [74, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:009None[Sandbox] Process order. (Serial=2661, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:032None[Sandbox] Process order. (Serial=2662, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:048None[Sandbox] Process order. (Serial=2663, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:052None[Sandbox] Process order. (Serial=2664, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:075None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:35:091None[Sandbox] Process order. (Serial=2665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:096None[Sandbox] Process order. (Serial=2666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:102None[Sandbox] Process order. (Serial=2667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:107None[Sandbox] Process order. (Serial=2668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:139None[Sandbox] Process order. (Serial=2669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:150None[Sandbox] Process order. (Serial=2670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:156None[Sandbox] Process order. (Serial=2671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:170None[Sandbox] Process order. (Serial=2672, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:172None[Sandbox] Process order. (Serial=2673, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:180None[Sandbox] Process order. (Serial=2674, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:189None[Sandbox] Process order. (Serial=2675, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:229None[Sandbox] Process order. (Serial=2676, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:240None[Sandbox] Process order. (Serial=2677, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:250None[Sandbox] Process order. (Serial=2678, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:380None[Sandbox] Process order. (Serial=2679, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[73, 7] --> [72, 7] --> [71, 7] --> [70, 7] --> [69, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:390None[Sandbox] Process order. (Serial=2680, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:430None[Sandbox] Process order. (Serial=2681, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:570None[Sandbox] Process order. (Serial=2682, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:35:624None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:35:624None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:36:020None[Sandbox] Process order. (Serial=2683, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:041None[Sandbox] Process order. (Serial=2684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:050None[Sandbox] Process order. (Serial=2685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:060None[Sandbox] Process order. (Serial=2686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:110None[Sandbox] Process order. (Serial=2687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:150None[Sandbox] Process order. (Serial=2688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:160None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:240None[Sandbox] Process order. (Serial=2690, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:261None[Sandbox] Process order. (Serial=2691, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:390None[Sandbox] Process order. (Serial=2692, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[59, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:392None[Sandbox] Process order. (Serial=2693, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:400None[Sandbox] Process order. (Serial=2694, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:441None[Sandbox] Process order. (Serial=2695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:602None[Sandbox] Process order. (Serial=2696, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:663None[Sandbox] Process order. (Serial=2697, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[74, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:36:916None[Sandbox] Process order. (Serial=2698, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #20456 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:015NonePresentation Battle 21229: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:015NonePresentation Battle 21229: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:015NonePresentation Battle 21229: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:015None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:015NonePresentation Battle 21229: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=9533. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:015None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:015NonePresentation Battle 21229: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:015NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NoneRestorePresentationBattlePreview created ticket #15029.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NonePresentation Battle 21229: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:016None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NonePresentation Battle 21229: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=20456, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:016None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #20456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NonePresentation Battle 21229: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:016None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NonePresentation Battle 21229: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=9533, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:016None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:016NonePresentation Battle 21229: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:019NonePresentation Battle 21229: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:019NonePresentation Battle 21229: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:019None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:019None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:019None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:019None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:37:019None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:025None[Sandbox] Process order. (Serial=2699, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:045None[Sandbox] Process order. (Serial=2700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:051NoneRequestRestoreAsyncOperation_Completed for ticket #15029.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:37:051NoneRestorePresentationBattlePreview skipped due to ended battle #21229

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:37:051NoneRequestAsyncOperation_Dismissed for ticket #15029.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:37:053None[Sandbox] Process order. (Serial=2701, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:37:115None[Sandbox] Process order. (Serial=2702, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:119None[Sandbox] Process order. (Serial=2703, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 21229 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:121None[Sandbox] Process order. (Serial=2704, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:168None[Sandbox] Process order. (Serial=2705, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:185None[Sandbox] Process order. (Serial=2706, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:213NonePresentation Battle 21229: Execute action[11]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:37:265None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:265None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:37:278None[Sandbox] Process order. (Serial=2707, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:406None[Sandbox] Process order. (Serial=2708, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:585None[Sandbox] Process order. (Serial=2709, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:37:586None[Sandbox] Process order. (Serial=2710, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:029None[Sandbox] Process order. (Serial=2711, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:083None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:38:083None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:38:250None[Sandbox] Process order. (Serial=2712, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 21229 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:310NonePresentation Battle 21229: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:310NonePresentation Battle 21229: Execute action[13]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:310NonePresentation Battle 21229: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19538, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:310NonePresentation Battle 21229: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:310NonePresentation Battle 21229: Execute action[15]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=20456, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #21230 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:38:310None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #21230 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[16]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16103, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[17]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=9533, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[18]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:311NonePresentation Battle 21229: Execute action[19]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:421None[Sandbox] Process order. (Serial=2713, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:763None[Sandbox] Process order. (Serial=2714, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#21229)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:793None[Sandbox] Process order. (Serial=2715, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#21229)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:801NonePresentation Battle 21229: Execute action[20]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:893NonePresentation Battle 21229: Execute action[21]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:893NonePresentation Battle 21229: Execute action[22]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:38:903None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:38:913None[Sandbox] Process order. (Serial=2717, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 21229 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:39:009NonePresentation Battle 21229: Execute action[23]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:39:009None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:009None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:009None[Preview] PresentationArmy PresentationArmy #20456 of empire 3 #20456 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:009None[Preview] PresentationArmy PresentationArmy #20456 of empire 3 #20456 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:009None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #9533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010NoneReleasePresentationBattlePreview attacker #19538, defender #20456

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010None[Preview] PresentationArmy PresentationArmy #20456 of empire 3 #20456 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010NoneRestorePresentationBattlePreview created ticket #15225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:39:010NonePresentation Battle 21229: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:39:010NonePresentation Battle 21229: Execute action[24]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:39:010NonePresentation Battle 21229: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:39:032NoneRequestRestoreAsyncOperation_Completed for ticket #15225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:39:032NoneRestorePresentationBattlePreview skipped due to invalid battle #21229

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:39:032NoneRequestAsyncOperation_Dismissed for ticket #15225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:39:045None[Sandbox] Process order. (Serial=2718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:39:427None[Sandbox] Process order. (Serial=2719, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:39:659None[Sandbox] Process order. (Serial=2720, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:40:475None[Sandbox] Process order. (Serial=2721, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 21229 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:40:601NonePresentation Battle 21229: Execute action[25]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:601NonePresentation Battle 21229: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:601NonePresentation Battle 21229: Execute action[26]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:605None[Sandbox] Process order. (Serial=2722, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#21229)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:40:694NonePresentation Battle 21229: Execute action[27]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:694NonePresentation Battle 21229: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:694NonePresentation Battle 21229: Execute action[28]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=96 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:694NonePresentation Battle 21229: Execute action[29]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:694NonePresentation Battle 21229: Execute action[30]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:694None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:694None[Preview] PresentationArmy PresentationArmy #20456 of empire 3 #20456 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:694None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:694None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:695NonePresentation Battle 21229: Execute action[31]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:695NonePresentation Battle 21229: Execute action[32]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:40:695NoneReleasePresentationBattlePreview attacker #19538, defender #20456

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:695None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:695None[Preview] PresentationArmy PresentationArmy #20456 of empire 3 #20456 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:40:695NonePresentation Battle 21229: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:41:706None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:46:41:828None[Sandbox] Process order. (Serial=2723, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 21229 AttackerGUID: 21231 TargetPosition: 8122 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:41:895NonePresentation Battle 21229: Execute action[33]: UnitAttack. EmpireIndex=0. Attacker=21231 (health=0.99), Defender=21230 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:41:895NonePresentation Battle 21229: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:41:895NonePresentation Battle 21229: Execute action[33]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:41:895NonePresentation Battle 21229: Execute action[34]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:41:899None[Sandbox] Process order. (Serial=2724, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#21229)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=543)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=543)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=543)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=584)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=584)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=584)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:42:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=543)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:43:502None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=584 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:46:43:527None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=543 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:46:43:542NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=543)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:43:542NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=584)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:46:43:547None[Sandbox] Process order. (Serial=2725, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:43:558None[Sandbox] Process order. (Serial=2726, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: UnitMove. EmpireIndex=0. UnitGuid=21231, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=21231, DestTile=[62, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=21231, DestTile=[61, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=21231, DestTile=[60, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:603NonePresentation Battle 21229: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=21231, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:604NonePresentation Battle 21229: Execute action[38]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:608None[Sandbox] Process order. (Serial=2727, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#21229)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:43:703NonePresentation Battle 21229: Execute action[39]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:46:43:703None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:703None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:43:705NoneCould not find PresentationBattlePreview with armyEntityGUID=19538, targetEntityGUID=20456.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:45:197None[Sandbox] Process order. (Serial=2728, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:54:489NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:54:489NoneCreatePresentationBattlePreview attacker #13818, defender #16885, ticketnumber #15483.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:54:517NoneRequestAsyncOperation_Completed for ticket #15483.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:54:517NonePreparePresentationBattlePreview attacker #13818, defender #16885, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:54:517NoneRequestAsyncOperation_Dismissed for ticket #15483.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:54:519UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:54:519UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:54:520UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:54:720NoneHidePresentationBattlePreview for ticket #15483 with current ticket #15483.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:54:720NoneReleasePresentationBattlePreview attacker #13818, defender #16885

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:54:720None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:54:720None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:54:720None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:55:704NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:55:704NoneCreatePresentationBattlePreview attacker #13818, defender #17488, ticketnumber #15495.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:55:722NoneRequestAsyncOperation_Completed for ticket #15495.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:55:722NonePreparePresentationBattlePreview attacker #13818, defender #17488, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:55:722NoneRequestAsyncOperation_Dismissed for ticket #15495.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:55:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:55:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:55:725UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:56:238NoneDisplayPresentationBattlePreview attacker 13818, defender 17488

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:46:56:238None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:238None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:809NonePreview Loading completed attacker 13818, defender 17488

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:46:56:928NoneHidePresentationBattlePreview for ticket #15495 with current ticket #15495.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:56:928NoneHidePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #18869 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16300 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16135 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16116 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16107 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18454 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18225 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17746 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #17744 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:56:928NoneReleasePresentationBattlePreview attacker #13818, defender #17488

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:56:928None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:049NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:049NoneCreatePresentationBattlePreview attacker #13818, defender #16885, ticketnumber #15519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:071NoneRequestAsyncOperation_Completed for ticket #15519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:59:072NonePreparePresentationBattlePreview attacker #13818, defender #16885, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:59:072NoneRequestAsyncOperation_Dismissed for ticket #15519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:59:073UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:074UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:074UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:590NoneDisplayPresentationBattlePreview attacker 13818, defender 16885

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:46:59:590None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:46:59:590None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:833NonePreview Loading completed attacker 13818, defender 16885

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:47:00:084NoneKeepPresentationBattlePreviewDefenders for ticket #15519 with current ticket #15519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:00:084NoneLockPresentationBattlePreview attacker #13818, defender #16885, battlePreviewId 15519

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:00:084NoneHidePresentationBattlePreview attacker #13818, defender #16885

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #18869 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:085None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16884 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:00:088None[Sandbox] Process order. (Serial=2729, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[63, 20] --> [62, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:00:098None[Sandbox] Process order. (Serial=2730, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:110None[Sandbox] Process order. (Serial=2731, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #16885 Action #16922 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:218NonePresentation Battle 21470: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:218NonePresentation Battle 21470: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:218NonePresentation Battle 21470: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:218NonePresentation Battle 21470: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:218None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:219NonePresentation Battle 21470: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=16885, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:219None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:219NonePresentation Battle 21470: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:221NonePresentation Battle 21470: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:221NonePresentation Battle 21470: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:221None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #17488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:01:221None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:582None[Sandbox] Process order. (Serial=2732, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 21470 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:584None[Sandbox] Process order. (Serial=2733, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:585None[Sandbox] Process order. (Serial=2734, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:623NonePresentation Battle 21470: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:632None[Sandbox] Process order. (Serial=2735, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#21470)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:709NonePresentation Battle 21470: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709NoneReleasePresentationBattlePreview attacker #13818, defender #16885

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709NoneHidePresentationBattlePreview attacker #13818, defender #16885

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #16885 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:01:709None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:226None[Sandbox] Process order. (Serial=2736, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:277None[Sandbox] Process order. (Serial=2737, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 20887 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:338NonePresentation Battle 20887: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:02:339NonePresentation Battle 20887: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4754 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4754 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2176 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2176 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #6612 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #6612 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339NoneReleasePresentationBattlePreview attacker #13273, defender #4754

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339NoneHidePresentationBattlePreview attacker #13273, defender #4754

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4754 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:339None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4754 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:478None[Sandbox] Process order. (Serial=2738, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:518NoneCan't find entity 20065 of ongoing task. Fails the task 57486.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:528None[Sandbox] Process order. (Serial=2739, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:533None[Sandbox] Process order. (Serial=2740, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:539None[Sandbox] Process order. (Serial=2741, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:543None[Sandbox] Process order. (Serial=2742, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:546None[Sandbox] Process order. (Serial=2743, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 20993 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:549None[Sandbox] Process order. (Serial=2744, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:554None[Sandbox] Process order. (Serial=2745, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:558None[Sandbox] Process order. (Serial=2746, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:563None[Sandbox] Process order. (Serial=2747, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:613NonePresentation Battle 20993: Execute action[32]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:02:620None[Sandbox] Process order. (Serial=2748, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#20993)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:743NonePresentation Battle 20993: Execute action[33]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743NoneReleasePresentationBattlePreview attacker #12011, defender #19910

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743NoneHidePresentationBattlePreview attacker #12011, defender #19910

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:743None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:745NoneCan't find entity 20615 of ongoing task. Fails the task 57298.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:760None[Sandbox] Process order. (Serial=2749, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:771None[Sandbox] Process order. (Serial=2750, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:780None[Sandbox] Process order. (Serial=2751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:829None[Sandbox] Process order. (Serial=2752, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:844None[Sandbox] Process order. (Serial=2753, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[54, 10] --> [54, 11] --> [55, 11] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:845None[Sandbox] Process order. (Serial=2754, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[53, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:847None[Sandbox] Process order. (Serial=2755, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:850None[Sandbox] Process order. (Serial=2756, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[52, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:851None[Sandbox] Process order. (Serial=2757, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:860None[Sandbox] Process order. (Serial=2758, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:864None[Sandbox] Process order. (Serial=2759, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:868None[Sandbox] Process order. (Serial=2760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:872None[Sandbox] Process order. (Serial=2761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:876None[Sandbox] Process order. (Serial=2762, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:881None[Sandbox] Process order. (Serial=2763, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:971None[Sandbox] Process order. (Serial=2764, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:044None[Sandbox] Process order. (Serial=2765, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #13033 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:110NonePresentation Battle 21545: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:110NonePresentation Battle 21545: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:110NonePresentation Battle 21545: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4842. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:110None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4714. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7873. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20611. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4186. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3623. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[14]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=5848. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:111NonePresentation Battle 21545: Execute action[15]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:111NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NoneRestorePresentationBattlePreview created ticket #15651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=3623, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[21]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:112NonePresentation Battle 21545: Execute action[22]: ParticipantJoined. EmpireIndex=2, Guid=5848, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=13033, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=4842, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[28]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[29]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[30]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[31]: ParticipantJoined. EmpireIndex=1, Guid=4186, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:113NonePresentation Battle 21545: Execute action[32]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:114NonePresentation Battle 21545: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:114NonePresentation Battle 21545: Execute action[33]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:114NonePresentation Battle 21545: Execute action[34]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:114NonePresentation Battle 21545: Execute action[35]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19910 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:03:114None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:166NoneRequestRestoreAsyncOperation_Completed for ticket #15651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:47:03:166NoneRestorePresentationBattlePreview skipped due to ended battle #21545

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:03:166NoneRequestAsyncOperation_Dismissed for ticket #15651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:47:03:192None[Sandbox] Process order. (Serial=2766, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:252None[Sandbox] Process order. (Serial=2767, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:272None[Sandbox] Process order. (Serial=2768, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:273None[Sandbox] Process order. (Serial=2769, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:393None[Sandbox] Process order. (Serial=2770, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:816None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:886None[Sandbox] Process order. (Serial=2772, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:962None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:08:962None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:10:240None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[64, 20] --> [64, 19] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:10:252None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:11:255None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:11:297None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:12:260None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:17:811None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:060None[Sandbox] Process order. (Serial=2778, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:211None[Sandbox] Process order. (Serial=2779, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 21545 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:319NonePresentation Battle 21545: Execute action[36]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:34:331None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#21545)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:425NonePresentation Battle 21545: Execute action[37]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:425None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426NoneReleasePresentationBattlePreview attacker #12011, defender #13033

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426NoneHidePresentationBattlePreview attacker #12011, defender #13033

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:426None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:35:078None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:250None[Sandbox] Process order. (Serial=2782, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:261None[Sandbox] Process order. (Serial=2783, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10] --> [56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:270None[Sandbox] Process order. (Serial=2784, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:281None[Sandbox] Process order. (Serial=2785, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #7873 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4714. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4186. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4842. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7639. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14571. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20611. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19751. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:341None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:341NonePresentation Battle 21774: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3623. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[14]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[15]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[16]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=5848. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[17]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NoneRestorePresentationBattlePreview created ticket #15929.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:342NonePresentation Battle 21774: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:342None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[21]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[22]: ParticipantJoined. EmpireIndex=2, Guid=3623, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[23]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[24]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[25]: ParticipantJoined. EmpireIndex=2, Guid=5848, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[28]: ParticipantJoined. EmpireIndex=1, Guid=13033, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:343None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:343NonePresentation Battle 21774: Execute action[29]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[30]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[31]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[32]: ParticipantJoined. EmpireIndex=1, Guid=4186, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[33]: ParticipantJoined. EmpireIndex=1, Guid=19910, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[34]: ParticipantJoined. EmpireIndex=1, Guid=4842, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[35]: ParticipantJoined. EmpireIndex=1, Guid=7639, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:344NonePresentation Battle 21774: Execute action[36]: ParticipantJoined. EmpireIndex=1, Guid=14571, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:344None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[37]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[38]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[39]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[40]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345NonePresentation Battle 21774: Execute action[41]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:47:36:345None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:36:345None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:36:382NoneRequestRestoreAsyncOperation_Completed for ticket #15929.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:47:36:383NoneRestorePresentationBattlePreview skipped due to ended battle #21774

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:47:36:383NoneRequestAsyncOperation_Dismissed for ticket #15929.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:47:36:480None[Sandbox] Process order. (Serial=2786, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:501None[Sandbox] Process order. (Serial=2787, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:48:803None[Sandbox] Process order. (Serial=2788, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6625' Constructible: 'Extension_Base_Strategic06' Position: '[69, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:50:081None[Sandbox] Process order. (Serial=2789, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:07:296None[Sandbox] Process order. (Serial=2790, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:07:347None[Sandbox] Process order. (Serial=2791, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 21774 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:07:438NonePresentation Battle 21774: Execute action[42]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:07:446None[Sandbox] Process order. (Serial=2792, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#21774)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:07:553NonePresentation Battle 21774: Execute action[43]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:553None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554NoneReleasePresentationBattlePreview attacker #12011, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554NoneHidePresentationBattlePreview attacker #12011, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:07:554None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:09:389None[Sandbox] Process order. (Serial=2793, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:11:369None[Sandbox] Process order. (Serial=2794, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:11:450None[Sandbox] Process order. (Serial=2795, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:14:078None[Sandbox] Process order. (Serial=2796, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:14:133None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:48:14:139None[Sandbox] Process order. (Serial=2797, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:20:881None[Sandbox] Process order. (Serial=2798, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:23:989None[Sandbox] Process order. (Serial=2799, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:26:621None[Sandbox] Process order. (Serial=2800, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:26:651None[Sandbox] Process order. (Serial=2801, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:27:578None[Sandbox] Process order. (Serial=2802, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:27:648None[Sandbox] Process order. (Serial=2803, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:27:849None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #22037 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:28:582NoneAI Synchronization took 730ms at frame 4013 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:48:28:637NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:28:637NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:28:637NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:29:165None[Sandbox] Process order. (Serial=2804, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:880None[Sandbox] Process order. (Serial=2805, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[63, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:884None[Sandbox] Process order. (Serial=2806, Empire=1, Order=Order='OrderGoTo', Entity=#13033, AdditionalFlags='IgnoreFogOfWar', Path='[58, 13] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:886None[Sandbox] Process order. (Serial=2807, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Era3_GreatMosqueOfDjenne' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:888None[Sandbox] Process order. (Serial=2808, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:889None[Sandbox] Process order. (Serial=2809, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:889None[Sandbox] Process order. (Serial=2810, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:890None[Sandbox] Process order. (Serial=2811, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:891None[Sandbox] Process order. (Serial=2812, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 47] --> [59, 47] --> [59, 46] --> [58, 45] --> [59, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:893None[Sandbox] Process order. (Serial=2813, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[35, 48] --> [35, 49] --> [36, 49] --> [37, 50] --> [37, 51] --> [37, 52] --> [36, 53] --> [37, 54] --> [36, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:894None[Sandbox] Process order. (Serial=2814, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[58, 13] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:910None[Sandbox] Process order. (Serial=2815, Empire=1, Order=Order='OrderGoTo', Entity=#19910, AdditionalFlags='IgnoreFogOfWar', Path='[58, 15] --> [58, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:911None[Sandbox] Process order. (Serial=2816, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:914None[Sandbox] Process order. (Serial=2817, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[68, 64] --> [69, 64] --> [69, 63] --> [70, 63] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:916None[Sandbox] Process order. (Serial=2818, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:918None[Sandbox] Process order. (Serial=2819, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:919None[Sandbox] Process order. (Serial=2820, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [69, 15] --> [70, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:920None[Sandbox] Process order. (Serial=2821, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[67, 9] --> [68, 10] --> [68, 11] --> [68, 12] --> [67, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:921None[Sandbox] Process order. (Serial=2822, Empire=1, Order=Order='OrderGoTo', Entity=#12440, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [93, 16] --> [94, 16] --> [95, 16] --> [95, 17] --> [96, 17] --> [97, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:923None[Sandbox] Process order. (Serial=2823, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[65, 31] --> [65, 30] --> [64, 30] --> [63, 31] --> [63, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:924None[Sandbox] Process order. (Serial=2824, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:925None[Sandbox] Process order. (Serial=2825, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [88, 12] --> [87, 11] --> [88, 10] Rail --> [88, 9] Rail --> [88, 8] Rail --> [87, 9] Rail --> [86, 9] Rail --> [85, 9] Rail --> [84, 9] Rail --> [84, 8] Rail --> [83, 7] Rail --> [83, 6] Rail --> [82, 6] Rail --> [81, 5] Rail --> [81, 4] Rail --> [81, 3] Rail --> [80, 3] --> [79, 3] --> [78, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:927None[Sandbox] Process order. (Serial=2826, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:931None[Sandbox] Process order. (Serial=2827, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:936None[Sandbox] Process order. (Serial=2828, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:941None[Sandbox] Process order. (Serial=2829, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:945None[Sandbox] Process order. (Serial=2830, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:982None[Sandbox] Process order. (Serial=2831, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:986None[Sandbox] Process order. (Serial=2832, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:990None[Sandbox] Process order. (Serial=2833, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:994None[Sandbox] Process order. (Serial=2834, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:29:999None[Sandbox] Process order. (Serial=2835, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:004None[Sandbox] Process order. (Serial=2836, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:008None[Sandbox] Process order. (Serial=2837, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:012None[Sandbox] Process order. (Serial=2838, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:017None[Sandbox] Process order. (Serial=2839, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:021None[Sandbox] Process order. (Serial=2840, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:036None[Sandbox] Process order. (Serial=2841, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:037None[Sandbox] Process order. (Serial=2842, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:038None[Sandbox] Process order. (Serial=2843, Empire=1, Order=Order='OrderGoTo', Entity=#20611, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [60, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:038None[Sandbox] Process order. (Serial=2844, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[63, 8] --> [63, 9] --> [64, 10] --> [64, 11] --> [65, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:053None[Sandbox] Process order. (Serial=2845, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:058None[Sandbox] Process order. (Serial=2846, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:062None[Sandbox] Process order. (Serial=2847, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:067None[Sandbox] Process order. (Serial=2848, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:093None[Sandbox] Process order. (Serial=2849, Empire=2, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:095None[Sandbox] Process order. (Serial=2850, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:095None[Sandbox] Process order. (Serial=2851, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:096None[Sandbox] Process order. (Serial=2852, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:096None[Sandbox] Process order. (Serial=2853, Empire=2, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:097None[Sandbox] Process order. (Serial=2854, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 0: Propose BuildOtherEmblematicUnit)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:098None[Sandbox] Process order. (Serial=2855, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:099None[Sandbox] Process order. (Serial=2856, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:100None[Sandbox] Process order. (Serial=2857, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:101None[Sandbox] Process order. (Serial=2858, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[58, 21] --> [59, 22] --> [58, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:102None[Sandbox] Process order. (Serial=2859, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[41, 22] --> [41, 21] --> [42, 20] --> [42, 19] --> [43, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:103None[Sandbox] Process order. (Serial=2860, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[75, 54] --> [76, 54] --> [77, 54] --> [77, 53] --> [78, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:113None[Sandbox] Process order. (Serial=2861, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3] --> [51, 4] --> [50, 5] --> [50, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:115None[Sandbox] Process order. (Serial=2862, Empire=2, Order=Order='OrderGoTo', Entity=#5848, AdditionalFlags='IgnoreFogOfWar', Path='[53, 4] --> [52, 5] --> [52, 6] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:116None[Sandbox] Process order. (Serial=2863, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:122None[Sandbox] Process order. (Serial=2864, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [56, 5] --> [56, 6] --> [56, 7] --> [57, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:123None[Sandbox] Process order. (Serial=2865, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [56, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:125None[Sandbox] Process order. (Serial=2866, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:126None[Sandbox] Process order. (Serial=2867, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:133None[Sandbox] Process order. (Serial=2868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:138None[Sandbox] Process order. (Serial=2869, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:141None[Sandbox] Process order. (Serial=2870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:145None[Sandbox] Process order. (Serial=2871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:148None[Sandbox] Process order. (Serial=2872, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:156None[Sandbox] Process order. (Serial=2873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:160None[Sandbox] Process order. (Serial=2874, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:165None[Sandbox] Process order. (Serial=2875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:169None[Sandbox] Process order. (Serial=2876, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:175None[Sandbox] Process order. (Serial=2877, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[37, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:177None[Sandbox] Process order. (Serial=2878, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #4714 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:222None[Sandbox] Process order. (Serial=2879, Empire=2, Order=Order OrderCreateArmyDecoy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22266 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:30:263None[Sandbox] Process order. (Serial=2880, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:264None[Sandbox] Process order. (Serial=2881, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:264None[Sandbox] Process order. (Serial=2882, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:265None[Sandbox] Process order. (Serial=2883, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:266None[Sandbox] Process order. (Serial=2884, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19751. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4842. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4186. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20611. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14571. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:270None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:270NonePresentation Battle 22068: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[13]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NoneRestorePresentationBattlePreview created ticket #16589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:271NonePresentation Battle 22068: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:271None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[20]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[21]: ParticipantJoined. EmpireIndex=1, Guid=13033, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:272NonePresentation Battle 22068: Execute action[22]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:272None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=4842, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=4186, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[28]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[29]: ParticipantJoined. EmpireIndex=1, Guid=14571, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[30]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:273NonePresentation Battle 22068: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:274NonePresentation Battle 22068: Execute action[31]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:274NonePresentation Battle 22068: Execute action[32]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:274NonePresentation Battle 22068: Execute action[33]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:274None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:282None[Sandbox] Process order. (Serial=2885, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[69, 62] --> [70, 62] --> [70, 63] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:283None[Sandbox] Process order. (Serial=2886, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [59, 61] --> [60, 61] --> [61, 62] --> [61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:285None[Sandbox] Process order. (Serial=2887, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:289None[Sandbox] Process order. (Serial=2888, Empire=3, Order=Order='OrderGoTo', Entity=#21228, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35] --> [35, 36] --> [34, 37] --> [34, 38] --> [33, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:291None[Sandbox] Process order. (Serial=2889, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:295None[Sandbox] Process order. (Serial=2890, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2276, Constructible=Extension_Base_PublicOrder, Position=[46, 58], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:302None[Sandbox] Process order. (Serial=2891, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:306None[Sandbox] Process order. (Serial=2892, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:311None[Sandbox] Process order. (Serial=2893, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:313NoneRequestRestoreAsyncOperation_Completed for ticket #16589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:48:30:313NoneRestorePresentationBattlePreview skipped due to ended battle #22068

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:30:313NoneRequestAsyncOperation_Dismissed for ticket #16589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:48:30:315None[Sandbox] Process order. (Serial=2894, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:343None[Sandbox] Process order. (Serial=2895, Empire=5, Order=Order='OrderGoTo', Entity=#22044, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62] --> [83, 62] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:354None[Sandbox] Process order. (Serial=2896, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:384None[Sandbox] Process order. (Serial=2897, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [95, 22] --> [95, 23] --> [96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:393None[Sandbox] Process order. (Serial=2898, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:410None[Sandbox] Process order. (Serial=2899, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:474None[Sandbox] Process order. (Serial=2900, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:475None[Sandbox] Process order. (Serial=2901, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:478None[Sandbox] Process order. (Serial=2902, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[65, 6] --> [66, 6] --> [66, 7] --> [67, 8] --> [66, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:486None[Sandbox] Process order. (Serial=2903, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:486None[Sandbox] Process order. (Serial=2904, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[69, 8] --> [68, 9] --> [68, 10] --> [67, 10] --> [66, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:504None[Sandbox] Process order. (Serial=2905, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[77, 6] --> [78, 6] --> [79, 6] --> [80, 6] --> [80, 5] --> [81, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:510None[Sandbox] Process order. (Serial=2906, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[65, 30] --> [64, 30] --> [63, 31] --> [63, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:516None[Sandbox] Process order. (Serial=2907, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:521None[Sandbox] Process order. (Serial=2908, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:536None[Sandbox] Process order. (Serial=2909, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:562NoneCan't find entity 3623 of ongoing task. Fails the task 60101.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:562NoneCan't find entity 20879 of ongoing task. Fails the task 63810.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:562NoneCan't find entity 20992 of ongoing task. Fails the task 63821.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:584None[Sandbox] Process order. (Serial=2910, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:585None[Sandbox] Process order. (Serial=2911, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:586None[Sandbox] Process order. (Serial=2912, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:591None[Sandbox] Process order. (Serial=2913, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:592None[Sandbox] Process order. (Serial=2914, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:593None[Sandbox] Process order. (Serial=2915, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:594None[Sandbox] Process order. (Serial=2916, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:599None[Sandbox] Process order. (Serial=2917, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:613None[Sandbox] Process order. (Serial=2918, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [36, 21] --> [37, 20] --> [37, 19] --> [37, 18] --> [38, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:620None[Sandbox] Process order. (Serial=2919, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:622None[Sandbox] Process order. (Serial=2920, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:636None[Sandbox] Process order. (Serial=2921, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[54, 12] --> [54, 11] --> [55, 10] --> [55, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:642None[Sandbox] Process order. (Serial=2922, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:650None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22277 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:30:650None[Sandbox] Process order. (Serial=2923, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:652None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:30:666None[Sandbox] Process order. (Serial=2924, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:669None[Sandbox] Process order. (Serial=2925, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:685None[Sandbox] Process order. (Serial=2926, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:686None[Sandbox] Process order. (Serial=2927, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:686None[Sandbox] Process order. (Serial=2928, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:688None[Sandbox] Process order. (Serial=2929, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:814None[Sandbox] Process order. (Serial=2930, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:815None[Sandbox] Process order. (Serial=2931, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:816None[Sandbox] Process order. (Serial=2932, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:825None[Sandbox] Process order. (Serial=2933, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:827None[Sandbox] Process order. (Serial=2934, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:836None[Sandbox] Process order. (Serial=2935, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:867NoneCan't find entity 19438 of ongoing task. Fails the task 63826.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:30:877None[Sandbox] Process order. (Serial=2936, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:879None[Sandbox] Process order. (Serial=2937, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:880None[Sandbox] Process order. (Serial=2938, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:881None[Sandbox] Process order. (Serial=2939, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:885None[Sandbox] Process order. (Serial=2940, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:886None[Sandbox] Process order. (Serial=2941, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:888None[Sandbox] Process order. (Serial=2942, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:897None[Sandbox] Process order. (Serial=2943, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:898None[Sandbox] Process order. (Serial=2944, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[35, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:898None[Sandbox] Process order. (Serial=2945, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:900None[Sandbox] Process order. (Serial=2946, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[36, 21] --> [37, 20] --> [37, 19] --> [37, 18] --> [38, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:905None[Sandbox] Process order. (Serial=2947, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era6_Common_AntiTankGuns' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:906None[Sandbox] Process order. (Serial=2948, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:908None[Sandbox] Process order. (Serial=2949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:946None[Sandbox] Process order. (Serial=2950, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:947None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22279 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:30:950None[Sandbox] Process order. (Serial=2951, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:954None[Sandbox] Process order. (Serial=2952, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:955None[Sandbox] Process order. (Serial=2953, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:30:956None[Sandbox] Process order. (Serial=2954, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:001None[Sandbox] Process order. (Serial=2955, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:007None[Sandbox] Process order. (Serial=2956, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:011None[Sandbox] Process order. (Serial=2957, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:018None[Sandbox] Process order. (Serial=2958, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:022None[Sandbox] Process order. (Serial=2959, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:027None[Sandbox] Process order. (Serial=2960, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:032None[Sandbox] Process order. (Serial=2961, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:037None[Sandbox] Process order. (Serial=2962, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:31:047None[Sandbox] Process order. (Serial=2963, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:052None[Sandbox] Process order. (Serial=2964, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:068None[Sandbox] Process order. (Serial=2965, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:069None[Sandbox] Process order. (Serial=2966, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:121NoneCan't find entity 5848 of ongoing task. Fails the task 64368.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:128None[Sandbox] Process order. (Serial=2967, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:130None[Sandbox] Process order. (Serial=2968, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:138None[Sandbox] Process order. (Serial=2969, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:139None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:31:142None[Sandbox] Process order. (Serial=2970, Empire=2, Order=Order='OrderGoTo', Entity=#22278, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:143None[Sandbox] Process order. (Serial=2971, Empire=2, Order=Order='OrderGoTo', Entity=#5848, AdditionalFlags='IgnoreFogOfWar', Path='[53, 4] --> [52, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:145None[Sandbox] Process order. (Serial=2972, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[36, 21] --> [37, 20] --> [37, 19] --> [37, 18] --> [38, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:148None[Sandbox] Process order. (Serial=2973, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:158None[Sandbox] Process order. (Serial=2974, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:162None[Sandbox] Process order. (Serial=2975, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:167None[Sandbox] Process order. (Serial=2976, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:171None[Sandbox] Process order. (Serial=2977, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:188None[Sandbox] Process order. (Serial=2978, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:193None[Sandbox] Process order. (Serial=2979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:196None[Sandbox] Process order. (Serial=2980, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:300None[Sandbox] Process order. (Serial=2981, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:301None[Sandbox] Process order. (Serial=2982, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:310None[Sandbox] Process order. (Serial=2983, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:320None[Sandbox] Process order. (Serial=2984, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:324None[Sandbox] Process order. (Serial=2985, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:359None[Sandbox] Process order. (Serial=2986, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:362None[Sandbox] Process order. (Serial=2987, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:366None[Sandbox] Process order. (Serial=2988, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:380None[Sandbox] Process order. (Serial=2989, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[50, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:400None[Sandbox] Process order. (Serial=2990, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:412None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:412None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:31:412None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:434None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22280 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:31:511None[Sandbox] Process order. (Serial=2991, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:511None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #14571 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:31:511None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:512None[Sandbox] Process order. (Serial=2992, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:513None[Sandbox] Process order. (Serial=2993, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:522None[Sandbox] Process order. (Serial=2994, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:531None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:531None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #5848 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:532None[Sandbox] Process order. (Serial=2995, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:541None[Sandbox] Process order. (Serial=2996, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:571None[Sandbox] Process order. (Serial=2997, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:582None[Sandbox] Process order. (Serial=2998, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:584None[Sandbox] Process order. (Serial=2999, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:585None[Sandbox] Process order. (Serial=3000, Empire=2, Order=Order='OrderGoTo', Entity=#22279, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:592None[Sandbox] Process order. (Serial=3001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:596None[Sandbox] Process order. (Serial=3002, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:603None[Sandbox] Process order. (Serial=3003, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:656None[Sandbox] Process order. (Serial=3004, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:672None[Sandbox] Process order. (Serial=3005, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:682None[Sandbox] Process order. (Serial=3006, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:764None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:764None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #3623 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:31:783None[Sandbox] Process order. (Serial=3007, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:954None[Sandbox] Process order. (Serial=3008, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:959None[Sandbox] Process order. (Serial=3009, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:984None[Sandbox] Process order. (Serial=3010, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:005None[Sandbox] Process order. (Serial=3011, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:015None[Sandbox] Process order. (Serial=3012, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:024None[Sandbox] Process order. (Serial=3013, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:028None[Sandbox] Process order. (Serial=3014, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:045None[Sandbox] Process order. (Serial=3015, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:051None[Sandbox] Process order. (Serial=3016, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:055None[Sandbox] Process order. (Serial=3017, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:060None[Sandbox] Process order. (Serial=3018, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:079None[Sandbox] Process order. (Serial=3019, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:085None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:48:32:107None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:146None[Sandbox] Process order. (Serial=3021, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:155None[Sandbox] Process order. (Serial=3022, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:165None[Sandbox] Process order. (Serial=3023, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[75, 7] --> [74, 7] --> [73, 7] --> [73, 8] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:167None[Sandbox] Process order. (Serial=3024, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:185None[Sandbox] Process order. (Serial=3025, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:189None[Sandbox] Process order. (Serial=3026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:205None[Sandbox] Process order. (Serial=3027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:210None[Sandbox] Process order. (Serial=3028, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:216None[Sandbox] Process order. (Serial=3029, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:327None[Sandbox] Process order. (Serial=3030, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:331None[Sandbox] Process order. (Serial=3031, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:335None[Sandbox] Process order. (Serial=3032, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:377None[Sandbox] Process order. (Serial=3033, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:386None[Sandbox] Process order. (Serial=3034, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:387None[Sandbox] Process order. (Serial=3035, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:389None[Sandbox] Process order. (Serial=3036, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[64, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:408None[Sandbox] Process order. (Serial=3037, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:537None[Sandbox] Process order. (Serial=3038, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:548None[Sandbox] Process order. (Serial=3039, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:552None[Sandbox] Process order. (Serial=3040, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:650None[Sandbox] Process order. (Serial=3041, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:658None[Sandbox] Process order. (Serial=3042, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:678None[Sandbox] Process order. (Serial=3043, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:688None[Sandbox] Process order. (Serial=3044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:958None[Sandbox] Process order. (Serial=3045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:968None[Sandbox] Process order. (Serial=3046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:010None[Sandbox] Process order. (Serial=3047, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:020None[Sandbox] Process order. (Serial=3048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:029None[Sandbox] Process order. (Serial=3049, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:039None[Sandbox] Process order. (Serial=3050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:050None[Sandbox] Process order. (Serial=3051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:068None[Sandbox] Process order. (Serial=3052, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:074None[Sandbox] Process order. (Serial=3053, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:089None[Sandbox] Process order. (Serial=3054, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:159None[Sandbox] Process order. (Serial=3055, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:179None[Sandbox] Process order. (Serial=3056, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:190None[Sandbox] Process order. (Serial=3057, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:211None[Sandbox] Process order. (Serial=3058, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:221None[Sandbox] Process order. (Serial=3059, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:333None[Sandbox] Process order. (Serial=3060, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:355None[Sandbox] Process order. (Serial=3061, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:359None[Sandbox] Process order. (Serial=3062, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:412None[Sandbox] Process order. (Serial=3063, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:442None[Sandbox] Process order. (Serial=3064, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:443None[Sandbox] Process order. (Serial=3065, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:544None[Sandbox] Process order. (Serial=3066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:554None[Sandbox] Process order. (Serial=3067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:571None[Sandbox] Process order. (Serial=3068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:684None[Sandbox] Process order. (Serial=3069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:694None[Sandbox] Process order. (Serial=3070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:707None[Sandbox] Process order. (Serial=3071, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:708None[Sandbox] Process order. (Serial=3072, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:745None[Sandbox] Process order. (Serial=3073, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 2: Accept BuildOtherEmblematicUnit)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:775None[Sandbox] Process order. (Serial=3074, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[71, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:786None[Sandbox] Process order. (Serial=3075, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:806None[Sandbox] Process order. (Serial=3076, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:834None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

13:48:33:837None[Sandbox] Process order. (Serial=3077, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:927None[Sandbox] Process order. (Serial=3078, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:966None[Sandbox] Process order. (Serial=3079, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:976None[Sandbox] Process order. (Serial=3080, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:007None[Sandbox] Process order. (Serial=3081, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [95, 22] --> [94, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:018None[Sandbox] Process order. (Serial=3082, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:035None[Sandbox] Process order. (Serial=3083, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:057None[Sandbox] Process order. (Serial=3084, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:073None[Sandbox] Process order. (Serial=3085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:101None[Sandbox] Process order. (Serial=3086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:108None[Sandbox] Process order. (Serial=3087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:169None[Sandbox] Process order. (Serial=3088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:188None[Sandbox] Process order. (Serial=3089, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:198None[Sandbox] Process order. (Serial=3090, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:222None[Sandbox] Process order. (Serial=3091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:229None[Sandbox] Process order. (Serial=3092, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:349None[Sandbox] Process order. (Serial=3093, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:360None[Sandbox] Process order. (Serial=3094, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:411None[Sandbox] Process order. (Serial=3095, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[60, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:412None[Sandbox] Process order. (Serial=3096, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:421None[Sandbox] Process order. (Serial=3097, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:543None[Sandbox] Process order. (Serial=3098, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[71, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:564None[Sandbox] Process order. (Serial=3099, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:599None[Sandbox] Process order. (Serial=3100, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:694None[Sandbox] Process order. (Serial=3101, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:726None[Sandbox] Process order. (Serial=3102, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[77, 53] --> [77, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:802None[Sandbox] Process order. (Serial=3103, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:978None[Sandbox] Process order. (Serial=3104, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:988None[Sandbox] Process order. (Serial=3105, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:039None[Sandbox] Process order. (Serial=3106, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:049None[Sandbox] Process order. (Serial=3107, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:069None[Sandbox] Process order. (Serial=3108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:120None[Sandbox] Process order. (Serial=3109, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:203None[Sandbox] Process order. (Serial=3110, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:235None[Sandbox] Process order. (Serial=3111, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:345None[Sandbox] Process order. (Serial=3112, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:355None[Sandbox] Process order. (Serial=3113, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:426None[Sandbox] Process order. (Serial=3114, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:606None[Sandbox] Process order. (Serial=3115, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:669None[Sandbox] Process order. (Serial=3116, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:707None[Sandbox] Process order. (Serial=3117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:984None[Sandbox] Process order. (Serial=3118, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:046None[Sandbox] Process order. (Serial=3119, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:057None[Sandbox] Process order. (Serial=3120, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:096None[Sandbox] Process order. (Serial=3121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:210None[Sandbox] Process order. (Serial=3122, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:239None[Sandbox] Process order. (Serial=3123, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:441None[Sandbox] Process order. (Serial=3124, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:503None[Sandbox] Process order. (Serial=3125, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:704None[Sandbox] Process order. (Serial=3126, Empire=8, Order=Order OrderCreateBattle Attacker #22062 Target #11368 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:725None[Sandbox] Process order. (Serial=3127, Empire=8, Order=Order OrderBattleConfirmation - BattleGUID: 22281 EmpireIndex: 8)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:765NonePresentation Battle 22281: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766NonePresentation Battle 22281: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766NonePresentation Battle 22281: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=12440. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12440 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:766NonePresentation Battle 22281: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:766NoneRestorePresentationBattlePreview created ticket #17215.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:766NonePresentation Battle 22281: Execute action[3]: ParticipantJoined. EmpireIndex=8, Guid=22062, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #22062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:766NonePresentation Battle 22281: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=11368, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:766None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11368 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=12440, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12440 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[7]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:767NonePresentation Battle 22281: Execute action[10]: ContenderConfirmed. EmpireIndex=8 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:786NoneRequestRestoreAsyncOperation_Completed for ticket #17215.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:48:36:786NoneRestorePresentationBattlePreview skipped due to ended battle #22281

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:36:786NoneRequestAsyncOperation_Dismissed for ticket #17215.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:48:36:804None[Sandbox] Process order. (Serial=3128, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 22281 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:858NonePresentation Battle 22281: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:864None[Sandbox] Process order. (Serial=3129, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#22281)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:906None[Sandbox] Process order. (Serial=3130, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:907None[Sandbox] Process order. (Serial=3131, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:907None[Sandbox] Process order. (Serial=3132, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:908None[Sandbox] Process order. (Serial=3133, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:909None[Sandbox] Process order. (Serial=3134, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:36:980NonePresentation Battle 22281: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #22062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11368 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12440 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11368 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #22062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12440 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981NoneReleasePresentationBattlePreview attacker #22062, defender #11368

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981NoneHidePresentationBattlePreview attacker #22062, defender #11368

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #22062 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11368 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #22062 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:981None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11368 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:36:997None[Sandbox] Process order. (Serial=3135, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:004None[Sandbox] Process order. (Serial=3136, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:216None[Sandbox] Process order. (Serial=3137, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:387None[Sandbox] Process order. (Serial=3138, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:717None[Sandbox] Process order. (Serial=3139, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:768None[Sandbox] Process order. (Serial=3140, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:769None[Sandbox] Process order. (Serial=3141, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:770None[Sandbox] Process order. (Serial=3142, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:771None[Sandbox] Process order. (Serial=3143, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:39:771None[Sandbox] Process order. (Serial=3144, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:48:380None[Sandbox] Process order. (Serial=3145, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[66, 20] --> [67, 20] --> [68, 20] --> [69, 20] --> [70, 20] --> [71, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:48:390None[Sandbox] Process order. (Serial=3146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:49:405None[Sandbox] Process order. (Serial=3147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:50:411None[Sandbox] Process order. (Serial=3148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:51:419None[Sandbox] Process order. (Serial=3149, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:52:429None[Sandbox] Process order. (Serial=3150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:53:440None[Sandbox] Process order. (Serial=3151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:56:602NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:56:602NoneCreatePresentationBattlePreview attacker #19538, defender #19906, ticketnumber #17669.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:56:636NoneRequestAsyncOperation_Completed for ticket #17669.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:48:56:636NonePreparePresentationBattlePreview attacker #19538, defender #19906, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:56:636NoneRequestAsyncOperation_Dismissed for ticket #17669.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:48:56:639UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item013/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:48:56:639UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item013/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:48:56:639UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item013/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:48:57:069NoneHidePresentationBattlePreview for ticket #17669 with current ticket #17669.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:57:070NoneReleasePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:57:070None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:57:070None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:57:070None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:57:070None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:58:746NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:58:746NoneCreatePresentationBattlePreview attacker #19538, defender #19906, ticketnumber #17706.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:58:746NoneKeepPresentationBattlePreviewDefenders for ticket #17706 with current ticket #17706.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:58:746NoneLockPresentationBattlePreview nothing to keep yet.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:48:58:752None[Sandbox] Process order. (Serial=3152, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[60, 59] --> [61, 60] --> [60, 61] --> [61, 62] --> [61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:58:760None[Sandbox] Process order. (Serial=3153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:58:774NoneRequestAsyncOperation_Dismissed for ticket #17706.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:48:59:773None[Sandbox] Process order. (Serial=3154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:00:552NoneReleasePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:00:553None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:00:553None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:00:777None[Sandbox] Process order. (Serial=3155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:01:187None[Sandbox] Process order. (Serial=3156, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:01:238None[Sandbox] Process order. (Serial=3157, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 22068 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:01:298NonePresentation Battle 22068: Execute action[34]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:01:308None[Sandbox] Process order. (Serial=3158, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#22068)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:01:391NonePresentation Battle 22068: Execute action[35]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:391None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392NoneReleasePresentationBattlePreview attacker #12011, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392NoneHidePresentationBattlePreview attacker #12011, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:392None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:01:788None[Sandbox] Process order. (Serial=3159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:02:800None[Sandbox] Process order. (Serial=3160, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19906 Action #17012 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:02:899NonePresentation Battle 22468: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:899NonePresentation Battle 22468: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:899NonePresentation Battle 22468: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:899None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:899NonePresentation Battle 22468: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:900NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:900NoneRestorePresentationBattlePreview created ticket #17749.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:900NonePresentation Battle 22468: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:900None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:900NonePresentation Battle 22468: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=19906, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:900None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:900NonePresentation Battle 22468: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:900None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:02:901NonePresentation Battle 22468: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:903NonePresentation Battle 22468: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:903NonePresentation Battle 22468: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:02:930NoneRequestRestoreAsyncOperation_Completed for ticket #17749.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:02:930NoneRestorePresentationBattlePreview skipped due to ended battle #22468

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:02:931NoneRequestAsyncOperation_Dismissed for ticket #17749.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:03:241None[Sandbox] Process order. (Serial=3161, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:252None[Sandbox] Process order. (Serial=3162, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:303None[Sandbox] Process order. (Serial=3163, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:323None[Sandbox] Process order. (Serial=3164, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:324None[Sandbox] Process order. (Serial=3165, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:326None[Sandbox] Process order. (Serial=3166, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[52, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:327None[Sandbox] Process order. (Serial=3167, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:331None[Sandbox] Process order. (Serial=3168, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:335None[Sandbox] Process order. (Serial=3169, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:340None[Sandbox] Process order. (Serial=3170, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:344None[Sandbox] Process order. (Serial=3171, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:352None[Sandbox] Process order. (Serial=3172, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 22468 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:354None[Sandbox] Process order. (Serial=3173, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:385NonePresentation Battle 22468: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:403None[Sandbox] Process order. (Serial=3174, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#22468)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:473None[Sandbox] Process order. (Serial=3175, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:487NonePresentation Battle 22468: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487NoneReleasePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487NoneHidePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:487None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:526None[Sandbox] Process order. (Serial=3176, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #13033 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:623NonePresentation Battle 22568: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:623NonePresentation Battle 22568: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:623NonePresentation Battle 22568: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20611. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:623None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19751. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4842. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22277. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[11]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NoneRestorePresentationBattlePreview created ticket #17798.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:624NonePresentation Battle 22568: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:624None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:625NonePresentation Battle 22568: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:625None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:625NonePresentation Battle 22568: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:625None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:625NonePresentation Battle 22568: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:625None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:625NonePresentation Battle 22568: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:625None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=22277, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[20]: ParticipantJoined. EmpireIndex=1, Guid=13033, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #13033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[21]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[22]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=4842, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=19910, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:626NonePresentation Battle 22568: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:626None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:627NonePresentation Battle 22568: Execute action[27]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:627NonePresentation Battle 22568: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:627NonePresentation Battle 22568: Execute action[28]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:627NonePresentation Battle 22568: Execute action[29]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:627NonePresentation Battle 22568: Execute action[30]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:03:627None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:627None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:03:627None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:668NoneRequestRestoreAsyncOperation_Completed for ticket #17798.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:03:668NoneRestorePresentationBattlePreview skipped due to ended battle #22568

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:03:668NoneRequestAsyncOperation_Dismissed for ticket #17798.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:03:673NoneCan't find entity 22067 of ongoing task. Fails the task 57557.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:03:748None[Sandbox] Process order. (Serial=3177, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:766None[Sandbox] Process order. (Serial=3178, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:04:891None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:04:891None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:05:019None[Sandbox] Process order. (Serial=3179, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:986None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:09:355None[Sandbox] Process order. (Serial=3180, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:344None[Sandbox] Process order. (Serial=3181, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[70, 20] --> [69, 20] --> [68, 20] --> [67, 20] --> [66, 20] --> [65, 19] --> [64, 19] --> [64, 20] --> [63, 20] --> [62, 20] --> [61, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:356None[Sandbox] Process order. (Serial=3182, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:396None[Sandbox] Process order. (Serial=3183, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:20:367None[Sandbox] Process order. (Serial=3184, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:28:864None[Sandbox] Process order. (Serial=3185, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:28:875None[Sandbox] Process order. (Serial=3186, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:28:925None[Sandbox] Process order. (Serial=3187, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 22568 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:28:986None[Sandbox] Process order. (Serial=3188, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 22568 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:29:003NonePresentation Battle 22568: Execute action[31]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:29:106None[Sandbox] Process order. (Serial=3189, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:29:112NonePresentation Battle 22568: Execute action[32]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:29:112NonePresentation Battle 22568: Execute action[33]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #19910 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113NoneReleasePresentationBattlePreview attacker #12011, defender #13033

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113NoneHidePresentationBattlePreview attacker #12011, defender #13033

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:113None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:29:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #22785 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:30:023NoneAI Synchronization took 737ms at frame 4471 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:49:30:040NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:30:040NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:30:040NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:30:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19751 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:30:597None[Sandbox] Process order. (Serial=3190, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:291NoneArmy 13033 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.AssistWithBombardment, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:49:31:292NoneArmy 19910 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.AgentStealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:49:31:308NoneCan't find entity 21537 of ongoing task. Fails the task 57445.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:31:308NoneCan't find entity 22567 of ongoing task. Fails the task 57992.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:31:317None[Sandbox] Process order. (Serial=3191, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:318None[Sandbox] Process order. (Serial=3192, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[61, 46] --> [62, 46] --> [63, 46] --> [63, 47] --> [64, 47] --> [65, 47] --> [66, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:319None[Sandbox] Process order. (Serial=3193, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[37, 54] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56] --> [41, 56] --> [42, 56] --> [43, 56] --> [43, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:328None[Sandbox] Process order. (Serial=3194, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[58, 16] --> [58, 15] --> [59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:329None[Sandbox] Process order. (Serial=3195, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[95, 17] --> [95, 18] --> [94, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:330None[Sandbox] Process order. (Serial=3196, Empire=1, Order=Order='OrderGoTo', Entity=#21537, AdditionalFlags='IgnoreFogOfWar', Path='[71, 17] --> [72, 18] --> [73, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:331None[Sandbox] Process order. (Serial=3197, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[64, 33] --> [65, 34] --> [65, 35] --> [66, 35] --> [67, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:332None[Sandbox] Process order. (Serial=3198, Empire=1, Order=Order='OrderGoTo', Entity=#12440, AdditionalFlags='IgnoreFogOfWar', Path='[98, 18] --> [99, 18] --> [98, 19] --> [99, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:333None[Sandbox] Process order. (Serial=3199, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[78, 4] --> [77, 5] --> [77, 6] --> [76, 6] --> [75, 7] --> [74, 7] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:334None[Sandbox] Process order. (Serial=3200, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:341None[Sandbox] Process order. (Serial=3201, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:358None[Sandbox] Process order. (Serial=3202, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[65, 11] --> [65, 10] --> [64, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:359None[Sandbox] Process order. (Serial=3203, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:360None[Sandbox] Process order. (Serial=3204, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[80, 5] --> [80, 6] --> [79, 6] --> [78, 6] --> [77, 7] --> [76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:361None[Sandbox] Process order. (Serial=3205, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[66, 13] --> [65, 13] --> [64, 13] --> [64, 12] --> [63, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:362None[Sandbox] Process order. (Serial=3206, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[69, 62] --> [68, 62] --> [67, 62] --> [66, 62] --> [65, 62] --> [64, 62] --> [63, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:363None[Sandbox] Process order. (Serial=3207, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:369None[Sandbox] Process order. (Serial=3208, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:373None[Sandbox] Process order. (Serial=3209, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:378None[Sandbox] Process order. (Serial=3210, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:384None[Sandbox] Process order. (Serial=3211, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:388None[Sandbox] Process order. (Serial=3212, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:395None[Sandbox] Process order. (Serial=3213, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:408None[Sandbox] Process order. (Serial=3214, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:412None[Sandbox] Process order. (Serial=3215, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:419None[Sandbox] Process order. (Serial=3216, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:423None[Sandbox] Process order. (Serial=3217, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:428None[Sandbox] Process order. (Serial=3218, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:432None[Sandbox] Process order. (Serial=3219, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:438None[Sandbox] Process order. (Serial=3220, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:479None[Sandbox] Process order. (Serial=3221, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'LandUnit_Era6_Common_AntiTankGuns' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:480None[Sandbox] Process order. (Serial=3222, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:481None[Sandbox] Process order. (Serial=3223, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:483None[Sandbox] Process order. (Serial=3224, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:484None[Sandbox] Process order. (Serial=3225, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:484None[Sandbox] Process order. (Serial=3226, Empire=2, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:486None[Sandbox] Process order. (Serial=3227, Empire=2, Order=Order='OrderDiplomaticAction', Action='AcceptDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:488None[Sandbox] Process order. (Serial=3228, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:492None[Sandbox] Process order. (Serial=3229, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[59, 24] --> [59, 25] --> [60, 26] --> [61, 26] --> [61, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:498None[Sandbox] Process order. (Serial=3230, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[44, 18] --> [44, 17] --> [45, 16] --> [46, 16] --> [47, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:500None[Sandbox] Process order. (Serial=3231, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:502None[Sandbox] Process order. (Serial=3232, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[76, 55] --> [77, 55] --> [78, 56] --> [77, 57] --> [77, 58] --> [76, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:504None[Sandbox] Process order. (Serial=3233, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:507None[Sandbox] Process order. (Serial=3234, Empire=2, Order=Order='OrderGoTo', Entity=#5848, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4] --> [51, 4] --> [50, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:509None[Sandbox] Process order. (Serial=3235, Empire=2, Order=Order='OrderGoTo', Entity=#22279, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:511None[Sandbox] Process order. (Serial=3236, Empire=2, Order=Order='OrderGoTo', Entity=#22280, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:512None[Sandbox] Process order. (Serial=3237, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:514None[Sandbox] Process order. (Serial=3238, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:515None[Sandbox] Process order. (Serial=3239, Empire=2, Order=Order='OrderGoTo', Entity=#22785, AdditionalFlags='IgnoreFogOfWar', Path='[36, 21] --> [36, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:517None[Sandbox] Process order. (Serial=3240, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[38, 17] --> [39, 16] --> [39, 15] --> [40, 15] --> [41, 14] --> [42, 14] --> [43, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:517None[Sandbox] Process order. (Serial=3241, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:539None[Sandbox] Process order. (Serial=3242, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:543None[Sandbox] Process order. (Serial=3243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:547None[Sandbox] Process order. (Serial=3244, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:551None[Sandbox] Process order. (Serial=3245, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:554None[Sandbox] Process order. (Serial=3246, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:557None[Sandbox] Process order. (Serial=3247, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:562None[Sandbox] Process order. (Serial=3248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:568None[Sandbox] Process order. (Serial=3249, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:575None[Sandbox] Process order. (Serial=3250, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:580None[Sandbox] Process order. (Serial=3251, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:586None[Sandbox] Process order. (Serial=3252, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:592None[Sandbox] Process order. (Serial=3253, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[56, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:593None[Sandbox] Process order. (Serial=3254, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[59, 11] --> [60, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:595None[Sandbox] Process order. (Serial=3255, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9] --> [58, 9] --> [59, 8] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:597None[Sandbox] Process order. (Serial=3256, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:609None[Sandbox] Process order. (Serial=3257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:614None[Sandbox] Process order. (Serial=3258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:619None[Sandbox] Process order. (Serial=3259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:630None[Sandbox] Process order. (Serial=3260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:639None[Sandbox] Process order. (Serial=3261, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:640None[Sandbox] Process order. (Serial=3262, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:642None[Sandbox] Process order. (Serial=3263, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:650None[Sandbox] Process order. (Serial=3264, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [68, 17] --> [69, 16] --> [69, 15] --> [70, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:652None[Sandbox] Process order. (Serial=3265, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[70, 62] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:659None[Sandbox] Process order. (Serial=3266, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:663None[Sandbox] Process order. (Serial=3267, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:679None[Sandbox] Process order. (Serial=3268, Empire=5, Order=Order='OrderGoTo', Entity=#22044, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:690None[Sandbox] Process order. (Serial=3269, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:699None[Sandbox] Process order. (Serial=3270, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[95, 22] --> [95, 23] --> [96, 24] --> [96, 25] --> [97, 26] --> [97, 27] --> [97, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:709None[Sandbox] Process order. (Serial=3271, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:726None[Sandbox] Process order. (Serial=3272, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:771None[Sandbox] Process order. (Serial=3273, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:779None[Sandbox] Process order. (Serial=3274, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:784None[Sandbox] Process order. (Serial=3275, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:790None[Sandbox] Process order. (Serial=3276, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_Common_SiegeHowitzers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:810None[Sandbox] Process order. (Serial=3277, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:819None[Sandbox] Process order. (Serial=3278, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:830None[Sandbox] Process order. (Serial=3279, Empire=1, Order=Order='OrderGoTo', Entity=#20611, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:840None[Sandbox] Process order. (Serial=3280, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:871None[Sandbox] Process order. (Serial=3281, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1028', Construction: '3454'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:876None[Sandbox] Process order. (Serial=3282, Empire=2, Order=Order='OrderGoTo', Entity=#13132, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4] --> [54, 5] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:877None[Sandbox] Process order. (Serial=3283, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[55, 2] --> [54, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:878None[Sandbox] Process order. (Serial=3284, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:879None[Sandbox] Process order. (Serial=3285, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:880None[Sandbox] Process order. (Serial=3286, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:884None[Sandbox] Process order. (Serial=3287, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:900None[Sandbox] Process order. (Serial=3288, Empire=2, Order=Order='OrderGoTo', Entity=#22785, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:902None[Sandbox] Process order. (Serial=3289, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:906None[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:950None[Sandbox] Process order. (Serial=3291, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:951None[Sandbox] Process order. (Serial=3292, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1038', Construction: '3439'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:960None[Sandbox] Process order. (Serial=3293, Empire=3, Order=Order='OrderGoTo', Entity=#19906, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:31:969None[Sandbox] Process order. (Serial=3294, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:029None[Sandbox] Process order. (Serial=3295, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:040None[Sandbox] Process order. (Serial=3296, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:050None[Sandbox] Process order. (Serial=3297, Empire=1, Order=Order='OrderGoTo', Entity=#22567, AdditionalFlags='IgnoreFogOfWar', Path='[70, 16] --> [69, 17] --> [70, 18] --> [71, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:052None[Sandbox] Process order. (Serial=3298, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 11] --> [57, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:060None[Sandbox] Process order. (Serial=3299, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:100None[Sandbox] Process order. (Serial=3300, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:107None[Sandbox] Process order. (Serial=3301, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:120None[Sandbox] Process order. (Serial=3302, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:121None[Sandbox] Process order. (Serial=3303, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:122None[Sandbox] Process order. (Serial=3304, Empire=2, Order=Order='OrderGoTo', Entity=#22278, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4] --> [53, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:123None[Sandbox] Process order. (Serial=3305, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[37, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:130None[Sandbox] Process order. (Serial=3306, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:170None[Sandbox] Process order. (Serial=3307, Empire=2, Order=Order OrderCreateArmyDecoy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:199NoneCan't find entity 21228 of ongoing task. Fails the task 60821.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:212None[Sandbox] Process order. (Serial=3308, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:213None[Sandbox] Process order. (Serial=3309, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:229None[Sandbox] Process order. (Serial=3310, Empire=3, Order=Order='OrderGoTo', Entity=#21228, AdditionalFlags='IgnoreFogOfWar', Path='[34, 38] --> [34, 37] --> [35, 36] --> [34, 35] --> [34, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:240None[Sandbox] Process order. (Serial=3311, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:301None[Sandbox] Process order. (Serial=3312, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:306None[Sandbox] Process order. (Serial=3313, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:311None[Sandbox] Process order. (Serial=3314, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:312None[Sandbox] Process order. (Serial=3315, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:317None[Sandbox] Process order. (Serial=3316, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:330None[Sandbox] Process order. (Serial=3317, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [77, 6] --> [76, 6] --> [75, 7] --> [74, 7] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:332None[Sandbox] Process order. (Serial=3318, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[80, 6] --> [79, 6] --> [78, 6] --> [77, 7] --> [76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:333None[Sandbox] Process order. (Serial=3319, Empire=1, Order=Order='OrderGoTo', Entity=#22567, AdditionalFlags='IgnoreFogOfWar', Path='[70, 18] --> [71, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:341None[Sandbox] Process order. (Serial=3320, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:351None[Sandbox] Process order. (Serial=3321, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:372None[Sandbox] Process order. (Serial=3322, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:377None[Sandbox] Process order. (Serial=3323, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:387None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #22792 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:391None[Sandbox] Process order. (Serial=3324, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:397None[Sandbox] Process order. (Serial=3325, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:404None[Sandbox] Process order. (Serial=3326, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:409None[Sandbox] Process order. (Serial=3327, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:422None[Sandbox] Process order. (Serial=3328, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:423None[Sandbox] Process order. (Serial=3329, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[37, 17] --> [36, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [35, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:424None[Sandbox] Process order. (Serial=3330, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:430None[Sandbox] Process order. (Serial=3331, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:437None[Sandbox] Process order. (Serial=3332, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:452None[Sandbox] Process order. (Serial=3333, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:457None[Sandbox] Process order. (Serial=3334, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:463None[Sandbox] Process order. (Serial=3335, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #22795 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:501None[Sandbox] Process order. (Serial=3336, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:540None[Sandbox] Process order. (Serial=3337, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:562None[Sandbox] Process order. (Serial=3338, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:568None[Sandbox] Process order. (Serial=3339, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:573None[Sandbox] Process order. (Serial=3340, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:581None[Sandbox] Process order. (Serial=3341, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:592None[Sandbox] Process order. (Serial=3342, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_HawaiiKingdom_KoaWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:593None[Sandbox] Process order. (Serial=3343, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_HawaiiKingdom_KoaWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:595None[Sandbox] Process order. (Serial=3344, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:600None[Sandbox] Process order. (Serial=3345, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:601None[Sandbox] Process order. (Serial=3346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:623None[Sandbox] Process order. (Serial=3347, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:624None[Sandbox] Process order. (Serial=3348, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:662None[Sandbox] Process order. (Serial=3349, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:674None[Sandbox] Process order. (Serial=3350, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:675None[Sandbox] Process order. (Serial=3351, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:693None[Sandbox] Process order. (Serial=3352, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:715None[Sandbox] Process order. (Serial=3353, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:794None[Sandbox] Process order. (Serial=3354, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:803None[Sandbox] Process order. (Serial=3355, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:805None[Sandbox] Process order. (Serial=3356, Empire=1, Order=Order='OrderGoTo', Entity=#21537, AdditionalFlags='IgnoreFogOfWar', Path='[71, 18] --> [70, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:823None[Sandbox] Process order. (Serial=3357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:844None[Sandbox] Process order. (Serial=3358, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:865None[Sandbox] Process order. (Serial=3359, Empire=2, Order=Order OrderCreateBattle Attacker #12011 Target #4385 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:875None[Sandbox] Process order. (Serial=3360, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:915None[Sandbox] Process order. (Serial=3361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:32:921NonePresentation Battle 22927: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:921NonePresentation Battle 22927: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:921NonePresentation Battle 22927: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4186. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:921None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7873. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NoneRestorePresentationBattlePreview created ticket #18498.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=12011, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=4186, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:922None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:922NonePresentation Battle 22927: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22927: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22927: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22927: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22927: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22280. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22277. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11097. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:923None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:923NonePresentation Battle 22807: Execute action[8]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NoneRestorePresentationBattlePreview created ticket #18499.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=13491, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=22280, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=22277, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=11097, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[17]: ParticipantJoined. EmpireIndex=1, Guid=20611, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #20611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[18]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:924None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:924NonePresentation Battle 22807: Execute action[19]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:925NonePresentation Battle 22807: Execute action[20]: ParticipantJoined. EmpireIndex=1, Guid=14571, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:925NonePresentation Battle 22807: Execute action[21]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:925NonePresentation Battle 22807: Execute action[22]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:925NonePresentation Battle 22807: Execute action[23]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3588 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:32:925None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRequestRestoreAsyncOperation_Completed for ticket #18498.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRestorePresentationBattlePreview skipped due to ended battle #22927

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRequestAsyncOperation_Dismissed for ticket #18498.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRequestRestoreAsyncOperation_Completed for ticket #18499.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRestorePresentationBattlePreview skipped due to ended battle #22807

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:32:949NoneRequestAsyncOperation_Dismissed for ticket #18499.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:32:975None[Sandbox] Process order. (Serial=3362, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:016None[Sandbox] Process order. (Serial=3363, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 22927 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:018None[Sandbox] Process order. (Serial=3364, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:035None[Sandbox] Process order. (Serial=3365, Empire=1, Order=Order='OrderGoTo', Entity=#12439, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11] --> [65, 11] --> [64, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:045None[Sandbox] Process order. (Serial=3366, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:064None[Sandbox] Process order. (Serial=3367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:075None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:33:075None[Sandbox] Process order. (Serial=3368, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:076None[Sandbox] Process order. (Serial=3369, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 22927 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:084None[Sandbox] Process order. (Serial=3370, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:095None[Sandbox] Process order. (Serial=3371, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:097None[Sandbox] Process order. (Serial=3372, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:099NonePresentation Battle 22927: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:33:135None[Sandbox] Process order. (Serial=3373, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:218NonePresentation Battle 22927: Execute action[13]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:33:219NonePresentation Battle 22927: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4186 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219NoneReleasePresentationBattlePreview attacker #12011, defender #4385

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219NoneHidePresentationBattlePreview attacker #12011, defender #4385

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:219None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:236None[Sandbox] Process order. (Serial=3374, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:237None[Sandbox] Process order. (Serial=3375, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[66, 10] --> [65, 10] --> [64, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:238None[Sandbox] Process order. (Serial=3376, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:239None[Sandbox] Process order. (Serial=3377, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:247None[Sandbox] Process order. (Serial=3378, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[77, 6] --> [76, 6] --> [75, 6] --> [74, 6] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:248None[Sandbox] Process order. (Serial=3379, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[69, 15] --> [70, 14] --> [70, 13] --> [71, 13] --> [72, 12] --> [71, 11] --> [72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:249None[Sandbox] Process order. (Serial=3380, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:250None[Sandbox] Process order. (Serial=3381, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:254None[Sandbox] Process order. (Serial=3382, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:266None[Sandbox] Process order. (Serial=3383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:270None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:270None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:33:276NoneArmy 12011 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.StealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:49:33:307None[Sandbox] Process order. (Serial=3384, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:347None[Sandbox] Process order. (Serial=3385, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:357None[Sandbox] Process order. (Serial=3386, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:388None[Sandbox] Process order. (Serial=3387, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:388None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:33:410None[Sandbox] Process order. (Serial=3388, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:414None[Sandbox] Process order. (Serial=3389, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:419None[Sandbox] Process order. (Serial=3390, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:441None[Sandbox] Process order. (Serial=3391, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:445None[Sandbox] Process order. (Serial=3392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:450None[Sandbox] Process order. (Serial=3393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:473None[Sandbox] Process order. (Serial=3394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:479None[Sandbox] Process order. (Serial=3395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:483None[Sandbox] Process order. (Serial=3396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:487None[Sandbox] Process order. (Serial=3397, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:547None[Sandbox] Process order. (Serial=3398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:568None[Sandbox] Process order. (Serial=3399, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:569None[Sandbox] Process order. (Serial=3400, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:574None[Sandbox] Process order. (Serial=3401, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:588None[Sandbox] Process order. (Serial=3402, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [70, 13] --> [71, 13] --> [72, 12] --> [71, 11] --> [72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:589None[Sandbox] Process order. (Serial=3403, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[76, 6] --> [75, 6] --> [74, 7] --> [73, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:590None[Sandbox] Process order. (Serial=3404, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:594None[Sandbox] Process order. (Serial=3405, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_HawaiiKingdom_KoaWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:595None[Sandbox] Process order. (Serial=3406, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:608None[Sandbox] Process order. (Serial=3407, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:611None[Sandbox] Process order. (Serial=3408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:668None[Sandbox] Process order. (Serial=3409, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:688None[Sandbox] Process order. (Serial=3410, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:697None[Sandbox] Process order. (Serial=3411, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:738None[Sandbox] Process order. (Serial=3412, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:788None[Sandbox] Process order. (Serial=3413, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:828None[Sandbox] Process order. (Serial=3414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:933None[Sandbox] Process order. (Serial=3415, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:33:978None[Sandbox] Process order. (Serial=3416, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:039None[Sandbox] Process order. (Serial=3417, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:040None[Sandbox] Process order. (Serial=3418, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:050None[Sandbox] Process order. (Serial=3419, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:069None[Sandbox] Process order. (Serial=3420, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:178None[Sandbox] Process order. (Serial=3421, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:259None[Sandbox] Process order. (Serial=3422, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:265None[Sandbox] Process order. (Serial=3423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:279None[Sandbox] Process order. (Serial=3424, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:358None[Sandbox] Process order. (Serial=3425, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:368None[Sandbox] Process order. (Serial=3426, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:399None[Sandbox] Process order. (Serial=3427, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:419None[Sandbox] Process order. (Serial=3428, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:423None[Sandbox] Process order. (Serial=3429, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:440None[Sandbox] Process order. (Serial=3430, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:459None[Sandbox] Process order. (Serial=3431, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:478None[Sandbox] Process order. (Serial=3432, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:488None[Sandbox] Process order. (Serial=3433, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:494None[Sandbox] Process order. (Serial=3434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:558None[Sandbox] Process order. (Serial=3435, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:580None[Sandbox] Process order. (Serial=3436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:589None[Sandbox] Process order. (Serial=3437, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[77, 7] --> [76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:599None[Sandbox] Process order. (Serial=3438, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:603None[Sandbox] Process order. (Serial=3439, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:619None[Sandbox] Process order. (Serial=3440, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:623None[Sandbox] Process order. (Serial=3441, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:679None[Sandbox] Process order. (Serial=3442, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:699None[Sandbox] Process order. (Serial=3443, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:709None[Sandbox] Process order. (Serial=3444, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:751None[Sandbox] Process order. (Serial=3445, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:791None[Sandbox] Process order. (Serial=3446, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:832None[Sandbox] Process order. (Serial=3447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:34:936None[Sandbox] Process order. (Serial=3448, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:053None[Sandbox] Process order. (Serial=3449, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:062None[Sandbox] Process order. (Serial=3450, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:063None[Sandbox] Process order. (Serial=3451, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:213None[Sandbox] Process order. (Serial=3452, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:274None[Sandbox] Process order. (Serial=3453, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:276None[Sandbox] Process order. (Serial=3454, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:293None[Sandbox] Process order. (Serial=3455, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:363None[Sandbox] Process order. (Serial=3456, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:374None[Sandbox] Process order. (Serial=3457, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:403None[Sandbox] Process order. (Serial=3458, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:434None[Sandbox] Process order. (Serial=3459, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:463None[Sandbox] Process order. (Serial=3460, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:485None[Sandbox] Process order. (Serial=3461, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:503None[Sandbox] Process order. (Serial=3462, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:509None[Sandbox] Process order. (Serial=3463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:584None[Sandbox] Process order. (Serial=3464, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:595None[Sandbox] Process order. (Serial=3465, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:604None[Sandbox] Process order. (Serial=3466, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:613None[Sandbox] Process order. (Serial=3467, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:625None[Sandbox] Process order. (Serial=3468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:635None[Sandbox] Process order. (Serial=3469, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:645None[Sandbox] Process order. (Serial=3470, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[73, 8] --> [73, 9] --> [74, 9] --> [75, 10] --> [76, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:655None[Sandbox] Process order. (Serial=3471, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:685None[Sandbox] Process order. (Serial=3472, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:705None[Sandbox] Process order. (Serial=3473, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:756None[Sandbox] Process order. (Serial=3474, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:837None[Sandbox] Process order. (Serial=3475, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:268None[Sandbox] Process order. (Serial=3476, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:288None[Sandbox] Process order. (Serial=3477, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:298None[Sandbox] Process order. (Serial=3478, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:369None[Sandbox] Process order. (Serial=3479, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:403None[Sandbox] Process order. (Serial=3480, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:429None[Sandbox] Process order. (Serial=3481, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:469None[Sandbox] Process order. (Serial=3482, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:489None[Sandbox] Process order. (Serial=3483, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:599None[Sandbox] Process order. (Serial=3484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:619None[Sandbox] Process order. (Serial=3485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:638None[Sandbox] Process order. (Serial=3486, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:669None[Sandbox] Process order. (Serial=3487, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:760None[Sandbox] Process order. (Serial=3488, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:841None[Sandbox] Process order. (Serial=3489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:884None[Sandbox] Process order. (Serial=3490, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:184None[Sandbox] Process order. (Serial=3491, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:305None[Sandbox] Process order. (Serial=3492, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:375None[Sandbox] Process order. (Serial=3493, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:406None[Sandbox] Process order. (Serial=3494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:437None[Sandbox] Process order. (Serial=3495, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:477None[Sandbox] Process order. (Serial=3496, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:497None[Sandbox] Process order. (Serial=3497, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:607None[Sandbox] Process order. (Serial=3498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:678None[Sandbox] Process order. (Serial=3499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:767None[Sandbox] Process order. (Serial=3500, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:848None[Sandbox] Process order. (Serial=3501, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:37:939None[Sandbox] Process order. (Serial=3502, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:140None[Sandbox] Process order. (Serial=3503, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:309None[Sandbox] Process order. (Serial=3504, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:380None[Sandbox] Process order. (Serial=3505, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:690None[Sandbox] Process order. (Serial=3506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:832None[Sandbox] Process order. (Serial=3507, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[62, 62] --> [63, 62] --> [63, 63] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:38:841None[Sandbox] Process order. (Serial=3508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:39:314None[Sandbox] Process order. (Serial=3509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:39:384None[Sandbox] Process order. (Serial=3510, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:39:699None[Sandbox] Process order. (Serial=3511, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:39:848None[Sandbox] Process order. (Serial=3512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:39:982None[Sandbox] Process order. (Serial=3513, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:40:859None[Sandbox] Process order. (Serial=3514, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19906 Action #17094 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:40:919NonePresentation Battle 23043: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:919NonePresentation Battle 23043: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:919NonePresentation Battle 23043: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19548. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:919None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:919NonePresentation Battle 23043: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20455. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:919None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:919NonePresentation Battle 23043: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:919None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NonePresentation Battle 23043: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20619. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:920None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NonePresentation Battle 23043: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:920NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NoneRestorePresentationBattlePreview created ticket #19104.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NonePresentation Battle 23043: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:920None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NonePresentation Battle 23043: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=19906, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:920None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:920NonePresentation Battle 23043: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:920None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:921NonePresentation Battle 23043: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=20455, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:921None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:921NonePresentation Battle 23043: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:921None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:921NonePresentation Battle 23043: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=20619, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:921None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:921NonePresentation Battle 23043: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:923NonePresentation Battle 23043: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:923NonePresentation Battle 23043: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:40:923None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:40:924None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:40:951NoneRequestRestoreAsyncOperation_Completed for ticket #19104.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:40:952NoneRestorePresentationBattlePreview skipped due to ended battle #23043

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:40:952NoneRequestAsyncOperation_Dismissed for ticket #19104.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:41:946None[Sandbox] Process order. (Serial=3515, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 23043 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:41:947None[Sandbox] Process order. (Serial=3516, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:41:989NonePresentation Battle 23043: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:799None[Sandbox] Process order. (Serial=3517, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 23043 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:43:891NonePresentation Battle 23043: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:891NonePresentation Battle 23043: Execute action[17]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19538, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=19906, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #23044 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:43:892None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #23044 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[20]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=19548, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:892NonePresentation Battle 23043: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[21]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=20455, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[22]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16103, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[23]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=20619, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[24]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:43:893NonePresentation Battle 23043: Execute action[25]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:363None[Sandbox] Process order. (Serial=3518, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#23043)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:44:374None[Sandbox] Process order. (Serial=3519, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#23043)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:44:406NonePresentation Battle 23043: Execute action[26]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:406NonePresentation Battle 23043: Execute action[27]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:406NonePresentation Battle 23043: Execute action[28]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:415None[Sandbox] Process order. (Serial=3520, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:44:454None[Sandbox] Process order. (Serial=3521, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 23043 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:44:509NonePresentation Battle 23043: Execute action[29]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy PresentationArmy #19906 of empire 3 #19906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy PresentationArmy #19906 of empire 3 #19906 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19548 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #20619 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509NoneReleasePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:509None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:510None[Preview] PresentationArmy PresentationArmy #19906 of empire 3 #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:510NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:510NoneRestorePresentationBattlePreview created ticket #19143.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:510NonePresentation Battle 23043: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:510NonePresentation Battle 23043: Execute action[30]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:510NonePresentation Battle 23043: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:44:532NoneRequestRestoreAsyncOperation_Completed for ticket #19143.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:49:44:532NoneRestorePresentationBattlePreview skipped due to invalid battle #23043

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:49:44:532NoneRequestAsyncOperation_Dismissed for ticket #19143.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:49:45:360None[Sandbox] Process order. (Serial=3522, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 23043 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:404NonePresentation Battle 23043: Execute action[31]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:405NonePresentation Battle 23043: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:405NonePresentation Battle 23043: Execute action[32]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:409None[Sandbox] Process order. (Serial=3523, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#23043)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:503NonePresentation Battle 23043: Execute action[33]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=75 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[35]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[36]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy PresentationArmy #19906 of empire 3 #19906 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:45:504NoneReleasePresentationBattlePreview attacker #19538, defender #19906

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504None[Preview] PresentationArmy PresentationArmy #19906 of empire 3 #19906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:45:504NonePresentation Battle 23043: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:46:532None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:49:46:918None[Sandbox] Process order. (Serial=3524, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 23043 AttackerGUID: 23045 TargetPosition: 8514 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:000NonePresentation Battle 23043: Execute action[39]: UnitAttack. EmpireIndex=0. Attacker=23045 (health=1.00), Defender=23044 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:47:002NonePresentation Battle 23043: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:47:002NonePresentation Battle 23043: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:47:008None[Sandbox] Process order. (Serial=3525, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#23043)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:022NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=631)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:47:022NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=631)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:47:023NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=631)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:47:493NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:47:493NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=631)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:47:948NoneCan't find entity 19906 of ongoing task. Fails the task 60421.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:248None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=631 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:49:48:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=631)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:49:48:285None[Sandbox] Process order. (Serial=3526, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:296None[Sandbox] Process order. (Serial=3527, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[43]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=23045, DestTile=[63, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=23045, DestTile=[62, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=23045, DestTile=[62, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=23045, DestTile=[63, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:400NonePresentation Battle 23043: Execute action[44]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:408None[Sandbox] Process order. (Serial=3528, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#23043)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:525NonePresentation Battle 23043: Execute action[45]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:49:48:525None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:525None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:526NoneCould not find PresentationBattlePreview with armyEntityGUID=19538, targetEntityGUID=19906.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:49:964None[Sandbox] Process order. (Serial=3529, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:965None[Sandbox] Process order. (Serial=3530, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:985None[Sandbox] Process order. (Serial=3531, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:50:820None[Sandbox] Process order. (Serial=3532, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:51:638None[Sandbox] Process order. (Serial=3533, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:58:681None[Sandbox] Process order. (Serial=3534, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:59:728None[Sandbox] Process order. (Serial=3535, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:59:738None[Sandbox] Process order. (Serial=3536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:59:809None[Sandbox] Process order. (Serial=3537, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:00:756None[Sandbox] Process order. (Serial=3538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:01:760None[Sandbox] Process order. (Serial=3539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:639None[Sandbox] Process order. (Serial=3540, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:650None[Sandbox] Process order. (Serial=3541, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:698None[Sandbox] Process order. (Serial=3542, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 22807 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:760None[Sandbox] Process order. (Serial=3543, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 22807 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:778None[Sandbox] Process order. (Serial=3544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:831NonePresentation Battle 22807: Execute action[24]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:02:831NonePresentation Battle 22807: Execute action[25]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:02:831NonePresentation Battle 22807: Execute action[26]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Siam_GatlingElephants #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #14571 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Siam_GatlingElephants #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #3588 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #13491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11097 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831NoneReleasePresentationBattlePreview attacker #19751, defender #20611

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831NoneHidePresentationBattlePreview attacker #19751, defender #20611

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:02:831None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:03:784None[Sandbox] Process order. (Serial=3545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:04:796None[Sandbox] Process order. (Serial=3546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:05:807None[Sandbox] Process order. (Serial=3547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:06:814None[Sandbox] Process order. (Serial=3548, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:06:924None[Sandbox] Process order. (Serial=3549, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:07:109NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:50:07:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #23209 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:07:858NoneAI Synchronization took 742ms at frame 4955 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:50:07:936NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:07:936NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:07:936NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:08:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #20455 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:08:452None[Sandbox] Process order. (Serial=3550, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:148None[Sandbox] Process order. (Serial=3551, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:149None[Sandbox] Process order. (Serial=3552, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:150None[Sandbox] Process order. (Serial=3553, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[69, 17] --> [69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:151None[Sandbox] Process order. (Serial=3554, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:152None[Sandbox] Process order. (Serial=3555, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:153None[Sandbox] Process order. (Serial=3556, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:165None[Sandbox] Process order. (Serial=3557, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[67, 47] --> [68, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:167None[Sandbox] Process order. (Serial=3558, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[63, 9] --> [64, 10] --> [64, 11] --> [65, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:170None[Sandbox] Process order. (Serial=3559, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[44, 54] --> [44, 53] --> [44, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:177None[Sandbox] Process order. (Serial=3560, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 13] --> [59, 12] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:178None[Sandbox] Process order. (Serial=3561, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[67, 33] --> [68, 32] --> [68, 31] --> [69, 30] --> [69, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:179None[Sandbox] Process order. (Serial=3562, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:180None[Sandbox] Process order. (Serial=3563, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[63, 10] --> [62, 10] --> [61, 9] --> [61, 8] --> [60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:181None[Sandbox] Process order. (Serial=3564, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [56, 12] --> [55, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:182None[Sandbox] Process order. (Serial=3565, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[95, 20] --> [94, 21] --> [94, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:183None[Sandbox] Process order. (Serial=3566, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:187None[Sandbox] Process order. (Serial=3567, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[72, 7] --> [71, 7] --> [70, 7] --> [69, 7] --> [68, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:187None[Sandbox] Process order. (Serial=3568, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[72, 9] --> [72, 8] --> [71, 9] --> [70, 9] --> [69, 9] --> [69, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:188None[Sandbox] Process order. (Serial=3569, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:190None[Sandbox] Process order. (Serial=3570, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[64, 10] --> [63, 10] --> [62, 10] --> [61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:191None[Sandbox] Process order. (Serial=3571, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:192None[Sandbox] Process order. (Serial=3572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:196None[Sandbox] Process order. (Serial=3573, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:201None[Sandbox] Process order. (Serial=3574, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:205None[Sandbox] Process order. (Serial=3575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:210None[Sandbox] Process order. (Serial=3576, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:218None[Sandbox] Process order. (Serial=3577, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:222None[Sandbox] Process order. (Serial=3578, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:228None[Sandbox] Process order. (Serial=3579, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:233None[Sandbox] Process order. (Serial=3580, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:237None[Sandbox] Process order. (Serial=3581, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:241None[Sandbox] Process order. (Serial=3582, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:246None[Sandbox] Process order. (Serial=3583, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:250None[Sandbox] Process order. (Serial=3584, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:255None[Sandbox] Process order. (Serial=3585, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:261None[Sandbox] Process order. (Serial=3586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:265None[Sandbox] Process order. (Serial=3587, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:288None[Sandbox] Process order. (Serial=3588, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:290None[Sandbox] Process order. (Serial=3589, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:291None[Sandbox] Process order. (Serial=3590, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:292None[Sandbox] Process order. (Serial=3591, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:292None[Sandbox] Process order. (Serial=3592, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:293None[Sandbox] Process order. (Serial=3593, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 28] --> [62, 29] --> [63, 30] --> [63, 31] --> [64, 30] --> [64, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:295None[Sandbox] Process order. (Serial=3594, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:296None[Sandbox] Process order. (Serial=3595, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [48, 15] --> [49, 15] --> [50, 15] --> [51, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:297None[Sandbox] Process order. (Serial=3596, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:298None[Sandbox] Process order. (Serial=3597, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[77, 60] --> [76, 61] --> [76, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:299None[Sandbox] Process order. (Serial=3598, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:300None[Sandbox] Process order. (Serial=3599, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:301None[Sandbox] Process order. (Serial=3600, Empire=2, Order=Order='OrderGoTo', Entity=#22792, AdditionalFlags='IgnoreFogOfWar', Path='[51, 8] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:301None[Sandbox] Process order. (Serial=3601, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:302None[Sandbox] Process order. (Serial=3602, Empire=2, Order=Order='OrderGoTo', Entity=#23209, AdditionalFlags='IgnoreFogOfWar', Path='[36, 21] --> [36, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:303None[Sandbox] Process order. (Serial=3603, Empire=2, Order=Order='OrderGoTo', Entity=#22278, AdditionalFlags='IgnoreFogOfWar', Path='[53, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:304None[Sandbox] Process order. (Serial=3604, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [38, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:330None[Sandbox] Process order. (Serial=3605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:334None[Sandbox] Process order. (Serial=3606, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:337None[Sandbox] Process order. (Serial=3607, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:341None[Sandbox] Process order. (Serial=3608, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:348None[Sandbox] Process order. (Serial=3609, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:352None[Sandbox] Process order. (Serial=3610, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:357None[Sandbox] Process order. (Serial=3611, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:362None[Sandbox] Process order. (Serial=3612, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:366None[Sandbox] Process order. (Serial=3613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:371None[Sandbox] Process order. (Serial=3614, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:376None[Sandbox] Process order. (Serial=3615, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:381None[Sandbox] Process order. (Serial=3616, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[52, 12] --> [52, 13] --> [53, 14] --> [53, 15] --> [54, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:383None[Sandbox] Process order. (Serial=3617, Empire=2, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:384None[Sandbox] Process order. (Serial=3618, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[38, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:385None[Sandbox] Process order. (Serial=3619, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:386None[Sandbox] Process order. (Serial=3620, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:398None[Sandbox] Process order. (Serial=3621, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:403None[Sandbox] Process order. (Serial=3622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:404None[Sandbox] Process order. (Serial=3623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:428None[Sandbox] Process order. (Serial=3624, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:432None[Sandbox] Process order. (Serial=3625, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:433None[Sandbox] Process order. (Serial=3626, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:433None[Sandbox] Process order. (Serial=3627, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:435None[Sandbox] Process order. (Serial=3628, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:435None[Sandbox] Process order. (Serial=3629, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:437None[Sandbox] Process order. (Serial=3630, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:438None[Sandbox] Process order. (Serial=3631, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[66, 65] --> [65, 65] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:439None[Sandbox] Process order. (Serial=3632, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[70, 13] --> [71, 13] --> [71, 14] --> [71, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:440None[Sandbox] Process order. (Serial=3633, Empire=3, Order=Order='OrderGoTo', Entity=#22794, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35] --> [35, 36] --> [34, 37] --> [34, 38] --> [33, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:449None[Sandbox] Process order. (Serial=3634, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:454None[Sandbox] Process order. (Serial=3635, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:460None[Sandbox] Process order. (Serial=3636, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:480None[Sandbox] Process order. (Serial=3637, Empire=5, Order=Order='OrderGoTo', Entity=#22044, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:481None[Sandbox] Process order. (Serial=3638, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [85, 60] --> [86, 60] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:483None[Sandbox] Process order. (Serial=3639, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:489None[Sandbox] Process order. (Serial=3640, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:494None[Sandbox] Process order. (Serial=3641, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:509None[Sandbox] Process order. (Serial=3642, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[97, 27] --> [97, 26] --> [96, 25] --> [96, 24] --> [95, 23] --> [95, 22] --> [94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:539None[Sandbox] Process order. (Serial=3643, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:542None[Sandbox] Process order. (Serial=3644, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:603None[Sandbox] Process order. (Serial=3645, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:617None[Sandbox] Process order. (Serial=3646, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:619None[Sandbox] Process order. (Serial=3647, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[65, 10] --> [66, 10] --> [67, 10] --> [68, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:630None[Sandbox] Process order. (Serial=3648, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:688None[Sandbox] Process order. (Serial=3649, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:689None[Sandbox] Process order. (Serial=3650, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:690None[Sandbox] Process order. (Serial=3651, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:700None[Sandbox] Process order. (Serial=3652, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:701None[Sandbox] Process order. (Serial=3653, Empire=2, Order=Order='OrderGoTo', Entity=#23209, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:720None[Sandbox] Process order. (Serial=3654, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:732NoneArmy 9882 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:50:09:761None[Sandbox] Process order. (Serial=3655, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:762None[Sandbox] Process order. (Serial=3656, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:769NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:09:841None[Sandbox] Process order. (Serial=3657, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:842None[Sandbox] Process order. (Serial=3658, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 60] --> [61, 59] --> [60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:843None[Sandbox] Process order. (Serial=3659, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:844None[Sandbox] Process order. (Serial=3660, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[66, 10] --> [67, 10] --> [68, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:853None[Sandbox] Process order. (Serial=3661, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [61, 13] --> [61, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:902None[Sandbox] Process order. (Serial=3662, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:903None[Sandbox] Process order. (Serial=3663, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 28] --> [61, 29] --> [62, 30] --> [62, 31] --> [63, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:904None[Sandbox] Process order. (Serial=3664, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:912None[Sandbox] Process order. (Serial=3665, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:914None[Sandbox] Process order. (Serial=3666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:09:952None[Sandbox] Process order. (Serial=3667, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:031None[Sandbox] Process order. (Serial=3668, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era5_HawaiiKingdom_KoaWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:036None[Sandbox] Process order. (Serial=3669, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_HawaiiKingdom_KoaWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:044None[Sandbox] Process order. (Serial=3670, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:154None[Sandbox] Process order. (Serial=3671, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:205None[Sandbox] Process order. (Serial=3672, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:209None[Sandbox] Process order. (Serial=3673, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:213None[Sandbox] Process order. (Serial=3674, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:235None[Sandbox] Process order. (Serial=3675, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:252None[Sandbox] Process order. (Serial=3676, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:255None[Sandbox] Process order. (Serial=3677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:260None[Sandbox] Process order. (Serial=3678, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:264None[Sandbox] Process order. (Serial=3679, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:268None[Sandbox] Process order. (Serial=3680, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:296None[Sandbox] Process order. (Serial=3681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:300None[Sandbox] Process order. (Serial=3682, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:305None[Sandbox] Process order. (Serial=3683, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:309None[Sandbox] Process order. (Serial=3684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:313None[Sandbox] Process order. (Serial=3685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:318None[Sandbox] Process order. (Serial=3686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:325None[Sandbox] Process order. (Serial=3687, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:326None[Sandbox] Process order. (Serial=3688, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era5_HawaiiKingdom_KoaWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:326None[Sandbox] Process order. (Serial=3689, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:335None[Sandbox] Process order. (Serial=3690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:345None[Sandbox] Process order. (Serial=3691, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:355None[Sandbox] Process order. (Serial=3692, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:364None[Sandbox] Process order. (Serial=3693, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:367None[Sandbox] Process order. (Serial=3694, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:375None[Sandbox] Process order. (Serial=3695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:379None[Sandbox] Process order. (Serial=3696, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:382None[Sandbox] Process order. (Serial=3697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:395None[Sandbox] Process order. (Serial=3698, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:415None[Sandbox] Process order. (Serial=3699, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:454None[Sandbox] Process order. (Serial=3700, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:474None[Sandbox] Process order. (Serial=3701, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:478None[Sandbox] Process order. (Serial=3702, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:505None[Sandbox] Process order. (Serial=3703, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:509None[Sandbox] Process order. (Serial=3704, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:534None[Sandbox] Process order. (Serial=3705, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:544None[Sandbox] Process order. (Serial=3706, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[68, 48] --> [68, 49] --> [69, 49] --> [70, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:545None[Sandbox] Process order. (Serial=3707, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:547None[Sandbox] Process order. (Serial=3708, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:595None[Sandbox] Process order. (Serial=3709, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:599None[Sandbox] Process order. (Serial=3710, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:636None[Sandbox] Process order. (Serial=3711, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:727None[Sandbox] Process order. (Serial=3712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:731None[Sandbox] Process order. (Serial=3713, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:796None[Sandbox] Process order. (Serial=3714, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [54, 5] --> [54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:797None[Sandbox] Process order. (Serial=3715, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:798None[Sandbox] Process order. (Serial=3716, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:799None[Sandbox] Process order. (Serial=3717, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:799None[Sandbox] Process order. (Serial=3718, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:807None[Sandbox] Process order. (Serial=3719, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:811None[Sandbox] Process order. (Serial=3720, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:814None[Sandbox] Process order. (Serial=3721, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:917None[Sandbox] Process order. (Serial=3722, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:937None[Sandbox] Process order. (Serial=3723, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:107None[Sandbox] Process order. (Serial=3724, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:11:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:11:116None[Preview] Set PresentationUnit #22044 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:11:227None[Sandbox] Process order. (Serial=3725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:232None[Sandbox] Process order. (Serial=3726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:237None[Sandbox] Process order. (Serial=3727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:246None[Sandbox] Process order. (Serial=3728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:257None[Sandbox] Process order. (Serial=3729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:266None[Sandbox] Process order. (Serial=3730, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:276None[Sandbox] Process order. (Serial=3731, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:281None[Sandbox] Process order. (Serial=3732, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:312None[Sandbox] Process order. (Serial=3733, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:318None[Sandbox] Process order. (Serial=3734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:322None[Sandbox] Process order. (Serial=3735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:328None[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:338None[Sandbox] Process order. (Serial=3737, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:350None[Sandbox] Process order. (Serial=3738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:369None[Sandbox] Process order. (Serial=3739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:378None[Sandbox] Process order. (Serial=3740, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:389None[Sandbox] Process order. (Serial=3741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:394None[Sandbox] Process order. (Serial=3742, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:429None[Sandbox] Process order. (Serial=3743, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:458None[Sandbox] Process order. (Serial=3744, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:480None[Sandbox] Process order. (Serial=3745, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:498None[Sandbox] Process order. (Serial=3746, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:504None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19548 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:11:530None[Sandbox] Process order. (Serial=3747, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:535None[Sandbox] Process order. (Serial=3748, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:569None[Sandbox] Process order. (Serial=3749, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:599None[Sandbox] Process order. (Serial=3750, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[65, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:602None[Sandbox] Process order. (Serial=3751, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:619None[Sandbox] Process order. (Serial=3752, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[74, 7] --> [73, 7] --> [72, 7] --> [71, 7] --> [70, 7] --> [69, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:629None[Sandbox] Process order. (Serial=3753, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:639None[Sandbox] Process order. (Serial=3754, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:799None[Sandbox] Process order. (Serial=3755, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:820None[Sandbox] Process order. (Serial=3756, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:824None[Sandbox] Process order. (Serial=3757, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:871None[Sandbox] Process order. (Serial=3758, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:872None[Sandbox] Process order. (Serial=3759, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:875None[Sandbox] Process order. (Serial=3760, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[77, 62] --> [77, 63] --> [76, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:920None[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:991None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #9876 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:12:233None[Sandbox] Process order. (Serial=3762, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:242None[Sandbox] Process order. (Serial=3763, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:274None[Sandbox] Process order. (Serial=3764, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:279None[Sandbox] Process order. (Serial=3765, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:294None[Sandbox] Process order. (Serial=3766, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:299None[Sandbox] Process order. (Serial=3767, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:324None[Sandbox] Process order. (Serial=3768, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:329None[Sandbox] Process order. (Serial=3769, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:347None[Sandbox] Process order. (Serial=3770, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:386None[Sandbox] Process order. (Serial=3771, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:391None[Sandbox] Process order. (Serial=3772, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:397None[Sandbox] Process order. (Serial=3773, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:401None[Sandbox] Process order. (Serial=3774, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:414None[Sandbox] Process order. (Serial=3775, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:419None[Sandbox] Process order. (Serial=3776, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:422None[Sandbox] Process order. (Serial=3777, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[62, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:435None[Sandbox] Process order. (Serial=3778, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:441None[Sandbox] Process order. (Serial=3779, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:464None[Sandbox] Process order. (Serial=3780, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:485None[Sandbox] Process order. (Serial=3781, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:505None[Sandbox] Process order. (Serial=3782, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:545None[Sandbox] Process order. (Serial=3783, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:598None[Sandbox] Process order. (Serial=3784, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:603None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19548 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:12:628None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:12:628None[Sandbox] Process order. (Serial=3785, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:630None[Sandbox] Process order. (Serial=3786, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:638None[Sandbox] Process order. (Serial=3787, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[61, 60] --> [61, 61] --> [62, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:640None[Sandbox] Process order. (Serial=3788, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:647None[Sandbox] Process order. (Serial=3789, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:758None[Sandbox] Process order. (Serial=3790, Empire=5, Order=Order='OrderGoTo', Entity=#10722, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [81, 61] --> [80, 61] --> [80, 62] --> [79, 62] --> [78, 63] --> [77, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:767None[Sandbox] Process order. (Serial=3791, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:860None[Sandbox] Process order. (Serial=3792, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[69, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:861None[Sandbox] Process order. (Serial=3793, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[69, 9] --> [68, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:918None[Sandbox] Process order. (Serial=3794, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:921None[Sandbox] Process order. (Serial=3795, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:928None[Sandbox] Process order. (Serial=3796, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:979None[Sandbox] Process order. (Serial=3797, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:009None[Sandbox] Process order. (Serial=3798, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:018None[Sandbox] Process order. (Serial=3799, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:238None[Sandbox] Process order. (Serial=3800, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:279None[Sandbox] Process order. (Serial=3801, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:291None[Sandbox] Process order. (Serial=3802, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:298None[Sandbox] Process order. (Serial=3803, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:318None[Sandbox] Process order. (Serial=3804, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:331None[Sandbox] Process order. (Serial=3805, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:339None[Sandbox] Process order. (Serial=3806, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:360None[Sandbox] Process order. (Serial=3807, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:389None[Sandbox] Process order. (Serial=3808, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:399None[Sandbox] Process order. (Serial=3809, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:409None[Sandbox] Process order. (Serial=3810, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:413None[Sandbox] Process order. (Serial=3811, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:419None[Sandbox] Process order. (Serial=3812, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:436None[Sandbox] Process order. (Serial=3813, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:459None[Sandbox] Process order. (Serial=3814, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:479None[Sandbox] Process order. (Serial=3815, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:509None[Sandbox] Process order. (Serial=3816, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:529None[Sandbox] Process order. (Serial=3817, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[76, 11] --> [77, 11] --> [78, 12] --> [77, 13] --> [77, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:540None[Sandbox] Process order. (Serial=3818, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:609None[Sandbox] Process order. (Serial=3819, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:659None[Sandbox] Process order. (Serial=3820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:730None[Sandbox] Process order. (Serial=3821, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:779None[Sandbox] Process order. (Serial=3822, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:13:940None[Sandbox] Process order. (Serial=3823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:242None[Sandbox] Process order. (Serial=3824, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:303None[Sandbox] Process order. (Serial=3825, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:307None[Sandbox] Process order. (Serial=3826, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:335None[Sandbox] Process order. (Serial=3827, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:343None[Sandbox] Process order. (Serial=3828, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:414None[Sandbox] Process order. (Serial=3829, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:423None[Sandbox] Process order. (Serial=3830, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:484None[Sandbox] Process order. (Serial=3831, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:544None[Sandbox] Process order. (Serial=3832, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:554None[Sandbox] Process order. (Serial=3833, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[70, 47] --> [71, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:614None[Sandbox] Process order. (Serial=3834, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:664None[Sandbox] Process order. (Serial=3835, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:696None[Sandbox] Process order. (Serial=3836, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:760None[Sandbox] Process order. (Serial=3837, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:14:787None[Sandbox] Process order. (Serial=3838, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:249None[Sandbox] Process order. (Serial=3839, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:309None[Sandbox] Process order. (Serial=3840, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:338None[Sandbox] Process order. (Serial=3841, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:350None[Sandbox] Process order. (Serial=3842, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:380NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:380NoneCreatePresentationBattlePreview attacker #19538, defender #19548, ticketnumber #20321.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:399NoneRequestAsyncOperation_Completed for ticket #20321.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:50:15:399NonePreparePresentationBattlePreview attacker #19538, defender #19548, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:15:399NoneRequestAsyncOperation_Dismissed for ticket #20321.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:50:15:402UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:15:402UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:15:402UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:15:419None[Sandbox] Process order. (Serial=3843, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:428NoneHidePresentationBattlePreview for ticket #20321 with current ticket #20321.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:15:428NoneReleasePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:428NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:550None[Sandbox] Process order. (Serial=3844, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:620None[Sandbox] Process order. (Serial=3845, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:670None[Sandbox] Process order. (Serial=3846, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:716None[Sandbox] Process order. (Serial=3847, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:791None[Sandbox] Process order. (Serial=3848, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:913None[Sandbox] Process order. (Serial=3849, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:15:956NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:957NoneCreatePresentationBattlePreview attacker #19538, defender #19548, ticketnumber #20379.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:15:985NoneRequestAsyncOperation_Completed for ticket #20379.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:50:15:985NonePreparePresentationBattlePreview attacker #19538, defender #19548, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:15:985NoneRequestAsyncOperation_Dismissed for ticket #20379.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:50:15:987UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:15:988UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:15:988UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:16:010NoneHidePresentationBattlePreview for ticket #20379 with current ticket #20379.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:16:010NoneReleasePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:010NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:16:255None[Sandbox] Process order. (Serial=3850, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:366None[Sandbox] Process order. (Serial=3851, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[64, 64] --> [64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:377None[Sandbox] Process order. (Serial=3852, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:556None[Sandbox] Process order. (Serial=3853, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:568None[Sandbox] Process order. (Serial=3854, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[71, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:677None[Sandbox] Process order. (Serial=3855, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:16:797None[Sandbox] Process order. (Serial=3856, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:258None[Sandbox] Process order. (Serial=3857, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:389None[Sandbox] Process order. (Serial=3858, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19548 Action #17172 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:453NonePresentation Battle 23216: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:453NonePresentation Battle 23216: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:453NonePresentation Battle 23216: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20455. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:453None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:454NonePresentation Battle 23216: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:454NonePresentation Battle 23216: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20619. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:454None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:454NonePresentation Battle 23216: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:454NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:454NoneRestorePresentationBattlePreview created ticket #20517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:454NonePresentation Battle 23216: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:454None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:455NonePresentation Battle 23216: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:455None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:455NonePresentation Battle 23216: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=20455, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:455None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:455NonePresentation Battle 23216: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:455None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:455NonePresentation Battle 23216: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=20619, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:455None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:455NonePresentation Battle 23216: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:457NonePresentation Battle 23216: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:457NonePresentation Battle 23216: Execute action[12]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:485NoneRequestRestoreAsyncOperation_Completed for ticket #20517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:50:17:485NoneRestorePresentationBattlePreview skipped due to ended battle #23216

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:17:485NoneRequestAsyncOperation_Dismissed for ticket #20517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:50:17:509None[Sandbox] Process order. (Serial=3859, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:559None[Sandbox] Process order. (Serial=3860, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:722None[Sandbox] Process order. (Serial=3861, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 23216 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:803None[Sandbox] Process order. (Serial=3862, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:839NonePresentation Battle 23216: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:842None[Sandbox] Process order. (Serial=3863, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#23216)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:17:929None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:929None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:17:929None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930NonePresentation Battle 23216: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930NoneReleasePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930NoneHidePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:930None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:17:962None[Sandbox] Process order. (Serial=3864, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:18:811None[Sandbox] Process order. (Serial=3865, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:067None[Sandbox] Process order. (Serial=3866, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:107None[Sandbox] Process order. (Serial=3867, Empire=2, Order=Order OrderCreateBattle Attacker #16545 Target #10722 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:187None[Sandbox] Process order. (Serial=3868, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:236NonePresentation Battle 23325: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:236NonePresentation Battle 23325: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:237NonePresentation Battle 23325: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:237NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:237NoneRestorePresentationBattlePreview created ticket #20661.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:237NonePresentation Battle 23325: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=16545, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:237None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:237NonePresentation Battle 23325: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=10722, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:237None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #10722 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:238NonePresentation Battle 23325: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:238NonePresentation Battle 23325: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:238NonePresentation Battle 23325: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:238NonePresentation Battle 23325: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:238NonePresentation Battle 23325: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:265NoneRequestRestoreAsyncOperation_Completed for ticket #20661.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:50:19:265NoneRestorePresentationBattlePreview skipped due to ended battle #23325

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:19:265NoneRequestAsyncOperation_Dismissed for ticket #20661.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:50:19:293None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #19548 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:19:320None[Sandbox] Process order. (Serial=3869, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 23325 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:328None[Sandbox] Process order. (Serial=3870, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 23325 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:398None[Sandbox] Process order. (Serial=3871, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [81, 61] --> [80, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:408None[Sandbox] Process order. (Serial=3872, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:19:444NonePresentation Battle 23325: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:444NonePresentation Battle 23325: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:444NonePresentation Battle 23325: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:50:19:444None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:445None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:445NoneReleasePresentationBattlePreview attacker #16545, defender #10722

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:445NoneHidePresentationBattlePreview attacker #16545, defender #10722

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:50:19:445None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:19:445None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:20:421None[Sandbox] Process order. (Serial=3873, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:21:406None[Sandbox] Process order. (Serial=3874, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:21:416None[Sandbox] Process order. (Serial=3875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:21:446None[Sandbox] Process order. (Serial=3876, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:23:193None[Sandbox] Process order. (Serial=3877, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[65, 65] --> [66, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:23:204None[Sandbox] Process order. (Serial=3878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:24:209None[Sandbox] Process order. (Serial=3879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:26:578None[Sandbox] Process order. (Serial=3880, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:547None[Sandbox] Process order. (Serial=3881, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:527None[Sandbox] Process order. (Serial=3882, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[56, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:538None[Sandbox] Process order. (Serial=3883, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:789None[Sandbox] Process order. (Serial=3884, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:798None[Sandbox] Process order. (Serial=3885, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:723None[Sandbox] Process order. (Serial=3886, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:38:530UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular331

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:42:409None[Sandbox] Process order. (Serial=3887, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:42:411None[Sandbox] Process order. (Serial=3888, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:46:298None[Sandbox] Process order. (Serial=3889, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:46:309None[Sandbox] Process order. (Serial=3890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:46:359None[Sandbox] Process order. (Serial=3891, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:47:329None[Sandbox] Process order. (Serial=3892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:337None[Sandbox] Process order. (Serial=3893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:437None[Sandbox] Process order. (Serial=3894, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:01:105None[Sandbox] Process order. (Serial=3895, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[60, 20] --> [59, 21] --> [59, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:01:115None[Sandbox] Process order. (Serial=3896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:01:155None[Sandbox] Process order. (Serial=3897, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:02:123None[Sandbox] Process order. (Serial=3898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:02:767None[Sandbox] Process order. (Serial=3899, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[59, 22] --> [59, 23] --> [59, 24] --> [58, 25] --> [58, 26] --> [57, 27] --> [57, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:03:128None[Sandbox] Process order. (Serial=3900, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:04:136None[Sandbox] Process order. (Serial=3901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:04:732None[Sandbox] Process order. (Serial=3902, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:05:145None[Sandbox] Process order. (Serial=3903, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:05:267None[Sandbox] Process order. (Serial=3904, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:06:193NoneAI Synchronization took 738ms at frame 5415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:51:06:301NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:06:301NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:06:301NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:06:975None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #20455 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:07:012None[Sandbox] Process order. (Serial=3905, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:484None[Sandbox] Process order. (Serial=3906, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:487None[Sandbox] Process order. (Serial=3907, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[64, 10] --> [63, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:489None[Sandbox] Process order. (Serial=3908, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:490None[Sandbox] Process order. (Serial=3909, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:492None[Sandbox] Process order. (Serial=3910, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:493None[Sandbox] Process order. (Serial=3911, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:494None[Sandbox] Process order. (Serial=3912, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:494None[Sandbox] Process order. (Serial=3913, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:495None[Sandbox] Process order. (Serial=3914, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[72, 48] --> [72, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:498None[Sandbox] Process order. (Serial=3915, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[44, 53] --> [44, 54] --> [43, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:500None[Sandbox] Process order. (Serial=3916, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:504None[Sandbox] Process order. (Serial=3917, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:525None[Sandbox] Process order. (Serial=3918, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:527None[Sandbox] Process order. (Serial=3919, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:530None[Sandbox] Process order. (Serial=3920, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[69, 9] --> [70, 9] --> [71, 9] --> [72, 8] --> [72, 9] --> [72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:533None[Sandbox] Process order. (Serial=3921, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:536None[Sandbox] Process order. (Serial=3922, Empire=1, Order=Order='OrderGoTo', Entity=#23042, AdditionalFlags='IgnoreFogOfWar', Path='[70, 16] --> [69, 15] --> [70, 14] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:539None[Sandbox] Process order. (Serial=3923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:544None[Sandbox] Process order. (Serial=3924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:549None[Sandbox] Process order. (Serial=3925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:553None[Sandbox] Process order. (Serial=3926, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:575None[Sandbox] Process order. (Serial=3927, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:579None[Sandbox] Process order. (Serial=3928, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:582None[Sandbox] Process order. (Serial=3929, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:586None[Sandbox] Process order. (Serial=3930, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:591None[Sandbox] Process order. (Serial=3931, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:596None[Sandbox] Process order. (Serial=3932, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 13] --> [61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:604None[Sandbox] Process order. (Serial=3933, Empire=1, Order=Order='OrderGoTo', Entity=#13503, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [62, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:607None[Sandbox] Process order. (Serial=3934, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:613None[Sandbox] Process order. (Serial=3935, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [60, 8] --> [59, 8] --> [58, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:618None[Sandbox] Process order. (Serial=3936, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:625None[Sandbox] Process order. (Serial=3937, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:630None[Sandbox] Process order. (Serial=3938, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:635None[Sandbox] Process order. (Serial=3939, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:643NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:07:650NoneCreatePresentationBattlePreview attacker #13818, defender #4473, ticketnumber #21639.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:07:664None[Sandbox] Process order. (Serial=3940, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 7] --> [52, 8] --> [51, 8] --> [50, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:673None[Sandbox] Process order. (Serial=3941, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:674None[Sandbox] Process order. (Serial=3942, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:676None[Sandbox] Process order. (Serial=3943, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:677None[Sandbox] Process order. (Serial=3944, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:677None[Sandbox] Process order. (Serial=3945, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:678None[Sandbox] Process order. (Serial=3946, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:684None[Sandbox] Process order. (Serial=3947, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 30] --> [64, 29] --> [65, 28] --> [64, 27] --> [64, 26] --> [64, 25] --> [64, 24] --> [64, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:690NoneRequestAsyncOperation_Completed for ticket #21639.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:07:690NonePreparePresentationBattlePreview attacker #13818, defender #4473, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:07:690NoneRequestAsyncOperation_Dismissed for ticket #21639.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:07:694UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:07:694None[Sandbox] Process order. (Serial=3948, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [54, 3] --> [54, 2] --> [53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:699UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:07:699UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:07:700None[Sandbox] Process order. (Serial=3949, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:709None[Sandbox] Process order. (Serial=3950, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:713None[Sandbox] Process order. (Serial=3951, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [37, 25] --> [38, 26] --> [38, 27] --> [39, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:715None[Sandbox] Process order. (Serial=3952, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:726None[Sandbox] Process order. (Serial=3953, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:728None[Sandbox] Process order. (Serial=3954, Empire=2, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:736None[Sandbox] Process order. (Serial=3955, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:741None[Sandbox] Process order. (Serial=3956, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:744None[Sandbox] Process order. (Serial=3957, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:748None[Sandbox] Process order. (Serial=3958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:754None[Sandbox] Process order. (Serial=3959, Empire=1, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:766None[Sandbox] Process order. (Serial=3960, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63] --> [79, 64] --> [80, 64] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:771None[Sandbox] Process order. (Serial=3961, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[54, 15] --> [55, 14] --> [56, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:778None[Sandbox] Process order. (Serial=3962, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[52, 15] --> [53, 15] --> [54, 14] --> [55, 14] --> [55, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:789None[Sandbox] Process order. (Serial=3963, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:792None[Sandbox] Process order. (Serial=3964, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:809None[Sandbox] Process order. (Serial=3965, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:814None[Sandbox] Process order. (Serial=3966, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:819None[Sandbox] Process order. (Serial=3967, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:822None[Sandbox] Process order. (Serial=3968, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:839None[Sandbox] Process order. (Serial=3969, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:840None[Sandbox] Process order. (Serial=3970, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:841None[Sandbox] Process order. (Serial=3971, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:841None[Sandbox] Process order. (Serial=3972, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:842None[Sandbox] Process order. (Serial=3973, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:843None[Sandbox] Process order. (Serial=3974, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1038', Construction: '3464'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:846None[Sandbox] Process order. (Serial=3975, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '3472'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:871None[Sandbox] Process order. (Serial=3976, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [85, 61] --> [84, 61] --> [83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:879None[Sandbox] Process order. (Serial=3977, Empire=5, Order=Order='OrderGoTo', Entity=#22044, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:889None[Sandbox] Process order. (Serial=3978, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:896None[Sandbox] Process order. (Serial=3979, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:910None[Sandbox] Process order. (Serial=3980, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:930None[Sandbox] Process order. (Serial=3981, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:946None[Sandbox] Process order. (Serial=3982, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:985NoneCan't find entity 23042 of ongoing task. Fails the task 58195.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:07:989None[Sandbox] Process order. (Serial=3983, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:000None[Sandbox] Process order. (Serial=3984, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:001None[Sandbox] Process order. (Serial=3985, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:006None[Sandbox] Process order. (Serial=3986, Empire=1, Order=Order='OrderGoTo', Entity=#12397, AdditionalFlags='IgnoreFogOfWar', Path='[68, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:043None[Sandbox] Process order. (Serial=3987, Empire=1, Order=Order='OrderGoTo', Entity=#23214, AdditionalFlags='IgnoreFogOfWar', Path='[69, 17] --> [69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:055None[Sandbox] Process order. (Serial=3988, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era6_Common_AntiTankGuns' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:056None[Sandbox] Process order. (Serial=3989, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[70, 29] --> [71, 28] --> [71, 27] --> [72, 26] --> [72, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:057None[Sandbox] Process order. (Serial=3990, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:062None[Sandbox] Process order. (Serial=3991, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:075None[Sandbox] Process order. (Serial=3992, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:113None[Sandbox] Process order. (Serial=3993, Empire=2, Order=Order OrderCreateBattle Attacker #19751 Target #4714 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:116NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:123None[Sandbox] Process order. (Serial=3994, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [52, 10] --> [51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:125None[Sandbox] Process order. (Serial=3995, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:126None[Sandbox] Process order. (Serial=3996, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:127None[Sandbox] Process order. (Serial=3997, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:127None[Sandbox] Process order. (Serial=3998, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8] --> [47, 9] --> [47, 10] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:143None[Sandbox] Process order. (Serial=3999, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:147None[Sandbox] Process order. (Serial=4000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7873 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:188NonePresentation Battle 23385: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9577. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7639. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7873. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Siam_GatlingElephants #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22280. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22277. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22278. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:189NonePresentation Battle 23385: Execute action[13]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:189NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NoneRestorePresentationBattlePreview created ticket #21728.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Siam_GatlingElephants #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=22280, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=22277, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:190NonePresentation Battle 23385: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=22278, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:190None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[21]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[22]: ParticipantJoined. EmpireIndex=1, Guid=9577, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=7639, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:191None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:191NonePresentation Battle 23385: Execute action[28]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:192NonePresentation Battle 23385: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:192NonePresentation Battle 23385: Execute action[29]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:192NonePresentation Battle 23385: Execute action[30]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:192NonePresentation Battle 23385: Execute action[31]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #17748 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #17748 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192NoneDisplayPresentationBattlePreview attacker 13818, defender 4473

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:51:08:192None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #9533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #20619 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:192None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:202NoneCan't find entity 20619 of ongoing task. Fails the task 60784.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:215None[Sandbox] Process order. (Serial=4001, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1038' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:216None[Sandbox] Process order. (Serial=4002, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:217None[Sandbox] Process order. (Serial=4003, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:218None[Sandbox] Process order. (Serial=4004, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:218None[Sandbox] Process order. (Serial=4005, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:224NoneRequestRestoreAsyncOperation_Completed for ticket #21728.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:08:224NoneRestorePresentationBattlePreview skipped due to ended battle #23385

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:08:224NoneRequestAsyncOperation_Dismissed for ticket #21728.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:08:225None[Sandbox] Process order. (Serial=4006, Empire=3, Order=Order='OrderGoTo', Entity=#19548, AdditionalFlags='IgnoreFogOfWar', Path='[69, 62] --> [69, 63] --> [70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:225None[Sandbox] Process order. (Serial=4007, Empire=3, Order=Order='OrderGoTo', Entity=#20619, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [55, 60] --> [54, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:235None[Sandbox] Process order. (Serial=4008, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:239None[Sandbox] Process order. (Serial=4009, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:255None[Sandbox] Process order. (Serial=4010, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:255NonePreview Loading completed attacker 13818, defender 4473

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:51:08:265None[Sandbox] Process order. (Serial=4011, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:295None[Sandbox] Process order. (Serial=4012, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:388None[Sandbox] Process order. (Serial=4013, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Cancel ShareDiplomatVision)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:390None[Sandbox] Process order. (Serial=4014, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:391None[Sandbox] Process order. (Serial=4015, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:395None[Sandbox] Process order. (Serial=4016, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:397None[Sandbox] Process order. (Serial=4017, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[68, 7] --> [67, 7] --> [66, 7] --> [66, 6] --> [65, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:406None[Sandbox] Process order. (Serial=4018, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:407None[Sandbox] Process order. (Serial=4019, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:407None[Sandbox] Process order. (Serial=4020, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:448None[Sandbox] Process order. (Serial=4021, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:456None[Sandbox] Process order. (Serial=4022, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:457None[Sandbox] Process order. (Serial=4023, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[63, 30] --> [63, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:458None[Sandbox] Process order. (Serial=4024, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:459None[Sandbox] Process order. (Serial=4025, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:475None[Sandbox] Process order. (Serial=4026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:487NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:497None[Sandbox] Process order. (Serial=4027, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:515None[Sandbox] Process order. (Serial=4028, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:516None[Sandbox] Process order. (Serial=4029, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:566None[Sandbox] Process order. (Serial=4030, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:570None[Sandbox] Process order. (Serial=4031, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:576None[Sandbox] Process order. (Serial=4032, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:585NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:587None[Sandbox] Process order. (Serial=4033, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:591None[Sandbox] Process order. (Serial=4034, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:606None[Sandbox] Process order. (Serial=4035, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:610None[Sandbox] Process order. (Serial=4036, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:614None[Sandbox] Process order. (Serial=4037, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Cancel ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:616None[Sandbox] Process order. (Serial=4038, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:628None[Sandbox] Process order. (Serial=4039, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[69, 10] --> [70, 10] --> [71, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:629None[Sandbox] Process order. (Serial=4040, Empire=1, Order=Order='OrderGoTo', Entity=#23379, AdditionalFlags='IgnoreFogOfWar', Path='[69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:630None[Sandbox] Process order. (Serial=4041, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:637None[Sandbox] Process order. (Serial=4042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:642None[Sandbox] Process order. (Serial=4043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:654None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:654None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:08:668None[Sandbox] Process order. (Serial=4044, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:687None[Sandbox] Process order. (Serial=4045, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:697NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:728None[Sandbox] Process order. (Serial=4046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:760None[Sandbox] Process order. (Serial=4047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:765None[Sandbox] Process order. (Serial=4048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:770None[Sandbox] Process order. (Serial=4049, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:790NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:08:818None[Sandbox] Process order. (Serial=4050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:828None[Sandbox] Process order. (Serial=4051, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:832None[Sandbox] Process order. (Serial=4052, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:897None[Sandbox] Process order. (Serial=4053, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:907None[Sandbox] Process order. (Serial=4054, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:08:937None[Sandbox] Process order. (Serial=4055, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:001None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #17748 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:001None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #17748 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:019None[Sandbox] Process order. (Serial=4056, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[72, 48] --> [71, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:020None[Sandbox] Process order. (Serial=4057, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:021None[Sandbox] Process order. (Serial=4058, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:067None[Sandbox] Process order. (Serial=4059, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:087None[Sandbox] Process order. (Serial=4060, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:128NoneHidePresentationBattlePreview for ticket #21639 with current ticket #21639.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:09:128NoneHidePresentationBattlePreview attacker #13818, defender #4473

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #18869 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:128NoneReleasePresentationBattlePreview attacker #13818, defender #4473

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20455 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:128None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #20619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:150None[Sandbox] Process order. (Serial=4061, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:153None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7873 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:153None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:09:167None[Sandbox] Process order. (Serial=4062, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:168None[Sandbox] Process order. (Serial=4063, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:242None[Sandbox] Process order. (Serial=4064, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:250None[Sandbox] Process order. (Serial=4065, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:281None[Sandbox] Process order. (Serial=4066, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:341None[Sandbox] Process order. (Serial=4067, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:342None[Sandbox] Process order. (Serial=4068, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:376None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #19438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:400None[Sandbox] Process order. (Serial=4069, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:425None[Sandbox] Process order. (Serial=4070, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:480None[Sandbox] Process order. (Serial=4071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:571None[Sandbox] Process order. (Serial=4072, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:581None[Sandbox] Process order. (Serial=4073, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:592None[Sandbox] Process order. (Serial=4074, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:601None[Sandbox] Process order. (Serial=4075, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:610None[Sandbox] Process order. (Serial=4076, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:621None[Sandbox] Process order. (Serial=4077, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:650None[Sandbox] Process order. (Serial=4078, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:667None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:09:670None[Sandbox] Process order. (Serial=4079, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:733None[Sandbox] Process order. (Serial=4080, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:774None[Sandbox] Process order. (Serial=4081, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:778None[Sandbox] Process order. (Serial=4082, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:787None[Sandbox] Process order. (Serial=4083, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:823None[Sandbox] Process order. (Serial=4084, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:832None[Sandbox] Process order. (Serial=4085, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:844None[Sandbox] Process order. (Serial=4086, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:925None[Sandbox] Process order. (Serial=4087, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:944None[Sandbox] Process order. (Serial=4088, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:974None[Sandbox] Process order. (Serial=4089, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64] --> [64, 63] --> [65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:975None[Sandbox] Process order. (Serial=4090, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:09:976None[Sandbox] Process order. (Serial=4091, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:074None[Sandbox] Process order. (Serial=4092, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:079None[Sandbox] Process order. (Serial=4093, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[55, 14] --> [55, 15] --> [56, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:094None[Sandbox] Process order. (Serial=4094, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:164None[Sandbox] Process order. (Serial=4095, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:175None[Sandbox] Process order. (Serial=4096, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:245None[Sandbox] Process order. (Serial=4097, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:266None[Sandbox] Process order. (Serial=4098, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:287None[Sandbox] Process order. (Serial=4099, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:288None[Sandbox] Process order. (Serial=4100, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:289None[Sandbox] Process order. (Serial=4101, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:367None[Sandbox] Process order. (Serial=4102, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:429None[Sandbox] Process order. (Serial=4103, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:579None[Sandbox] Process order. (Serial=4104, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:589None[Sandbox] Process order. (Serial=4105, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:608None[Sandbox] Process order. (Serial=4106, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:633None[Sandbox] Process order. (Serial=4107, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:639None[Sandbox] Process order. (Serial=4108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:644None[Sandbox] Process order. (Serial=4109, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:653None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:10:680None[Sandbox] Process order. (Serial=4110, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:685None[Sandbox] Process order. (Serial=4111, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:782None[Sandbox] Process order. (Serial=4112, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:787None[Sandbox] Process order. (Serial=4113, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:801None[Sandbox] Process order. (Serial=4114, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:831None[Sandbox] Process order. (Serial=4115, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:841None[Sandbox] Process order. (Serial=4116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:861None[Sandbox] Process order. (Serial=4117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:882None[Sandbox] Process order. (Serial=4118, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:931None[Sandbox] Process order. (Serial=4119, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:950None[Sandbox] Process order. (Serial=4120, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:952None[Sandbox] Process order. (Serial=4121, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:10:992NoneCan't find entity 22277 of ongoing task. Fails the task 64452.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:11:003None[Sandbox] Process order. (Serial=4122, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #23577 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:11:098None[Sandbox] Process order. (Serial=4123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:129None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #11097 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:11:132None[Sandbox] Process order. (Serial=4124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:172None[Sandbox] Process order. (Serial=4125, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:182None[Sandbox] Process order. (Serial=4126, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:252None[Sandbox] Process order. (Serial=4127, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:253None[Sandbox] Process order. (Serial=4128, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:254None[Sandbox] Process order. (Serial=4129, Empire=2, Order=Order='OrderGoTo', Entity=#23577, AdditionalFlags='IgnoreFogOfWar', Path='[39, 26] --> [39, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:272None[Sandbox] Process order. (Serial=4130, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:338None[Sandbox] Process order. (Serial=4131, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:432None[Sandbox] Process order. (Serial=4132, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:464None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:11:504None[Sandbox] Process order. (Serial=4133, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[39, 15] --> [40, 15] --> [41, 14] --> [42, 14] --> [43, 14] --> [44, 14] --> [44, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:514None[Sandbox] Process order. (Serial=4134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:614None[Sandbox] Process order. (Serial=4135, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:643None[Sandbox] Process order. (Serial=4136, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:663None[Sandbox] Process order. (Serial=4137, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:683None[Sandbox] Process order. (Serial=4138, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:767None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:11:805None[Sandbox] Process order. (Serial=4139, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:809None[Sandbox] Process order. (Serial=4140, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:812None[Sandbox] Process order. (Serial=4141, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:835None[Sandbox] Process order. (Serial=4142, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:848None[Sandbox] Process order. (Serial=4143, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:11:849None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:11:866None[Sandbox] Process order. (Serial=4144, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:136None[Sandbox] Process order. (Serial=4145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:277None[Sandbox] Process order. (Serial=4146, Empire=1, Order=Order='OrderGoTo', Entity=#20065, AdditionalFlags='IgnoreFogOfWar', Path='[77, 15] --> [77, 16] --> [76, 17] --> [76, 18] --> [75, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:278None[Sandbox] Process order. (Serial=4147, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:287None[Sandbox] Process order. (Serial=4148, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:338None[Sandbox] Process order. (Serial=4149, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:339None[Sandbox] Process order. (Serial=4150, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:437None[Sandbox] Process order. (Serial=4151, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:456None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #22067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:12:517None[Sandbox] Process order. (Serial=4152, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:647None[Sandbox] Process order. (Serial=4153, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:668None[Sandbox] Process order. (Serial=4154, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:688None[Sandbox] Process order. (Serial=4155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:830None[Sandbox] Process order. (Serial=4156, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:834None[Sandbox] Process order. (Serial=4157, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:180None[Sandbox] Process order. (Serial=4158, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:181None[Sandbox] Process order. (Serial=4159, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:291None[Sandbox] Process order. (Serial=4160, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:521None[Sandbox] Process order. (Serial=4161, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:672None[Sandbox] Process order. (Serial=4162, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:732None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:13:852None[Sandbox] Process order. (Serial=4163, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:856None[Sandbox] Process order. (Serial=4164, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:14:089None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:14:298None[Sandbox] Process order. (Serial=4165, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:14:528None[Sandbox] Process order. (Serial=4166, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:14:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19438 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:15:310None[Sandbox] Process order. (Serial=4167, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:15:340None[Sandbox] Process order. (Serial=4168, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#19538, path='[67, 64] --> [68, 64] --> [69, 64] --> [69, 63] --> [70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:15:351None[Sandbox] Process order. (Serial=4169, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:15:540None[Sandbox] Process order. (Serial=4170, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:316None[Sandbox] Process order. (Serial=4171, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:366None[Sandbox] Process order. (Serial=4172, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:546None[Sandbox] Process order. (Serial=4173, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:702None[Sandbox] Process order. (Serial=4174, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:17:373None[Sandbox] Process order. (Serial=4175, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:17:552None[Sandbox] Process order. (Serial=4176, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:17:894None[Sandbox] Process order. (Serial=4177, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:18:378None[Sandbox] Process order. (Serial=4178, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:19:382None[Sandbox] Process order. (Serial=4179, Empire=0, Order=Order OrderCreateBattle Attacker #19538 Target #19548 Action #17251 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:19:505NonePresentation Battle 23578: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:505NonePresentation Battle 23578: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:505NonePresentation Battle 23578: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:506NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:506NoneRestorePresentationBattlePreview created ticket #22713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:506NonePresentation Battle 23578: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=19538, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:506None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:506NonePresentation Battle 23578: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=19548, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:506None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #19548 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:506NonePresentation Battle 23578: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:509NonePresentation Battle 23578: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:509NonePresentation Battle 23578: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:19:509None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:19:509None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:19:536NoneRequestRestoreAsyncOperation_Completed for ticket #22713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:19:536NoneRestorePresentationBattlePreview skipped due to ended battle #23578

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:19:536NoneRequestAsyncOperation_Dismissed for ticket #22713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:19:886None[Sandbox] Process order. (Serial=4180, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 23578 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:19:887None[Sandbox] Process order. (Serial=4181, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:19:989NonePresentation Battle 23578: Execute action[7]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:21:978None[Sandbox] Process order. (Serial=4182, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 23578 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:22:083NonePresentation Battle 23578: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:083NonePresentation Battle 23578: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:083NonePresentation Battle 23578: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19538, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:084NonePresentation Battle 23578: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:084NonePresentation Battle 23578: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=19548, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #23579 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:22:084None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #23579 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:22:084NonePresentation Battle 23578: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:084NonePresentation Battle 23578: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:084NonePresentation Battle 23578: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:518None[Sandbox] Process order. (Serial=4183, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#23578)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:22:549None[Sandbox] Process order. (Serial=4184, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#23578)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:22:586NonePresentation Battle 23578: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:587NonePresentation Battle 23578: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:587NonePresentation Battle 23578: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:589None[Sandbox] Process order. (Serial=4185, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:22:629None[Sandbox] Process order. (Serial=4186, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 23578 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:22:693NonePresentation Battle 23578: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19548 of empire 3 #19548 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19548 of empire 3 #19548 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694NoneReleasePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694None[Preview] PresentationArmy PresentationArmy #19548 of empire 3 #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694NoneRestorePresentationBattlePreview created ticket #22752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:22:694NonePresentation Battle 23578: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:695NonePresentation Battle 23578: Execute action[18]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:695NonePresentation Battle 23578: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:22:717NoneRequestRestoreAsyncOperation_Completed for ticket #22752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:22:717NoneRestorePresentationBattlePreview skipped due to invalid battle #23578

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:22:717NoneRequestAsyncOperation_Dismissed for ticket #22752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:25:841None[Sandbox] Process order. (Serial=4187, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 23578 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:25:889NonePresentation Battle 23578: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:25:889NonePresentation Battle 23578: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:25:889NonePresentation Battle 23578: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:25:891None[Sandbox] Process order. (Serial=4188, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#23578)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:25:984NonePresentation Battle 23578: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:25:984NonePresentation Battle 23578: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:25:984NoneReleasePresentationBattlePreview attacker #19538, defender #19548

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:25:984None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:25:984None[Preview] PresentationArmy PresentationArmy #19548 of empire 3 #19548 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:25:984NonePresentation Battle 23578: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:31:095None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:51:31:752None[Sandbox] Process order. (Serial=4189, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 23578 AttackerGUID: 23580 TargetPosition: 8260 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:31:802NonePresentation Battle 23578: Execute action[23]: UnitAttack. EmpireIndex=0. Attacker=23580 (health=1.00), Defender=23579 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:31:802NonePresentation Battle 23578: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:31:803NonePresentation Battle 23578: Execute action[24]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:31:813None[Sandbox] Process order. (Serial=4190, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#23578)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:31:941NoneCan't find entity 19548 of ongoing task. Fails the task 43513.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:32:356NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=784)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:32:356NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=784)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:32:356NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=784)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:32:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=551)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:32:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=784)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:32:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=784)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:51:33:479None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=784 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

13:51:33:509None[Sandbox] Process order. (Serial=4191, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:33:518None[Sandbox] Process order. (Serial=4192, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:33:583NonePresentation Battle 23578: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:583NonePresentation Battle 23578: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:583NonePresentation Battle 23578: Execute action[27]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:583NonePresentation Battle 23578: Execute action[27]: UnitMove. EmpireIndex=0. UnitGuid=23580, DestTile=[69, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:584NonePresentation Battle 23578: Execute action[27]: UnitGoto. EmpireIndex=0. UnitGuid=23580, DestTile=[69, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:584NonePresentation Battle 23578: Execute action[27]: UnitGoto. EmpireIndex=0. UnitGuid=23580, DestTile=[69, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:584NonePresentation Battle 23578: Execute action[28]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:589None[Sandbox] Process order. (Serial=4193, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#23578)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:33:711NonePresentation Battle 23578: Execute action[29]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:33:711None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:711None[Preview] PresentationArmy PresentationArmy #19048 of empire 2 #19538 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:711None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #19538 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:711None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:711None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:712NoneCould not find PresentationBattlePreview with armyEntityGUID=19538, targetEntityGUID=19548.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:35:097None[Sandbox] Process order. (Serial=4194, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:489None[Sandbox] Process order. (Serial=4195, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:123None[Sandbox] Process order. (Serial=4196, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:174None[Sandbox] Process order. (Serial=4197, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 23385 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:287NonePresentation Battle 23385: Execute action[32]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:39:298None[Sandbox] Process order. (Serial=4198, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#23385)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:401NonePresentation Battle 23385: Execute action[33]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:401None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402NoneReleasePresentationBattlePreview attacker #19751, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402NoneHidePresentationBattlePreview attacker #19751, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:402None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:39:558None[Sandbox] Process order. (Serial=4199, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:567None[Sandbox] Process order. (Serial=4200, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:40:574None[Sandbox] Process order. (Serial=4201, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:165None[Sandbox] Process order. (Serial=4202, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:175None[Sandbox] Process order. (Serial=4203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:235None[Sandbox] Process order. (Serial=4204, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:256None[Sandbox] Process order. (Serial=4205, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[52, 3] --> [52, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:258None[Sandbox] Process order. (Serial=4206, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[56, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:259None[Sandbox] Process order. (Serial=4207, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:266None[Sandbox] Process order. (Serial=4208, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:270None[Sandbox] Process order. (Serial=4209, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:275None[Sandbox] Process order. (Serial=4210, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:427None[Sandbox] Process order. (Serial=4211, Empire=2, Order=Order OrderCreateBattle Attacker #4917 Target #7873 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:439None[Sandbox] Process order. (Serial=4212, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:492None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #23803 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:41:520None[Sandbox] Process order. (Serial=4213, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:521NonePresentation Battle 23628: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:521NonePresentation Battle 23628: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:521NonePresentation Battle 23628: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22037. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19751. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22280. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22278. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NoneRestorePresentationBattlePreview created ticket #23148.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:522NonePresentation Battle 23628: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=4917, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:522None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=22037, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=22280, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:523NonePresentation Battle 23628: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=22278, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:523None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[18]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524NonePresentation Battle 23628: Execute action[19]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:524None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:537None[Sandbox] Process order. (Serial=4214, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:565NoneRequestRestoreAsyncOperation_Completed for ticket #23148.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:41:565NoneRestorePresentationBattlePreview skipped due to ended battle #23628

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:41:565NoneRequestAsyncOperation_Dismissed for ticket #23148.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:41:577None[Sandbox] Process order. (Serial=4215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:639NoneCan't find entity 22280 of ongoing task. Fails the task 64483.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:41:676None[Sandbox] Process order. (Serial=4216, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:42:282None[Sandbox] Process order. (Serial=4217, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:42:584None[Sandbox] Process order. (Serial=4218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:42:751None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:42:751None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22277 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:43:589None[Sandbox] Process order. (Serial=4219, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:43:689None[Sandbox] Process order. (Serial=4220, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:44:500None[Sandbox] Process order. (Serial=4221, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:47:863None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:47:863None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:01:555None[Sandbox] Process order. (Serial=4222, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[56, 29] --> [56, 30] --> [55, 30] --> [54, 31] --> [54, 32] --> [53, 33] --> [53, 34] --> [52, 35] --> [52, 36] --> [51, 37] --> [51, 38] --> [50, 39] --> [50, 40] --> [49, 41] --> [49, 42] --> [49, 43] --> [50, 44] --> [50, 45] --> [50, 46] --> [49, 47] --> [50, 48] --> [49, 49] --> [50, 50] --> [49, 51] --> [50, 52] --> [51, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:01:563None[Sandbox] Process order. (Serial=4223, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:01:593None[Sandbox] Process order. (Serial=4224, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:570None[Sandbox] Process order. (Serial=4225, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:912None[Sandbox] Process order. (Serial=4226, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:921None[Sandbox] Process order. (Serial=4227, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:972None[Sandbox] Process order. (Serial=4228, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 23628 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:03:007NonePresentation Battle 23628: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:03:011None[Sandbox] Process order. (Serial=4229, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#23628)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:03:132NonePresentation Battle 23628: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132NoneReleasePresentationBattlePreview attacker #4917, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132NoneHidePresentationBattlePreview attacker #4917, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:132None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:03:576None[Sandbox] Process order. (Serial=4230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:03:706None[Sandbox] Process order. (Serial=4231, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:04:642NoneAI Synchronization took 736ms at frame 5867 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:52:04:680NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:04:680NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:04:680NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:05:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #22037 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:05:215None[Sandbox] Process order. (Serial=4232, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:937None[Sandbox] Process order. (Serial=4233, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [65, 16] --> [64, 15] --> [64, 14] --> [63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:939None[Sandbox] Process order. (Serial=4234, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:940None[Sandbox] Process order. (Serial=4235, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:940None[Sandbox] Process order. (Serial=4236, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[71, 47] --> [72, 46] --> [73, 46] --> [74, 46] --> [75, 46] --> [75, 47] --> [75, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:941None[Sandbox] Process order. (Serial=4237, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[43, 56] --> [42, 57] --> [43, 58] --> [43, 59] --> [44, 59] --> [45, 59] --> [46, 59] --> [47, 58] --> [48, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:948None[Sandbox] Process order. (Serial=4238, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15] --> [59, 14] --> [58, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:949None[Sandbox] Process order. (Serial=4239, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[57, 11] --> [57, 10] --> [56, 10] --> [55, 10] --> [54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:950None[Sandbox] Process order. (Serial=4240, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:952None[Sandbox] Process order. (Serial=4241, Empire=1, Order=Order='OrderGoTo', Entity=#23379, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [70, 13] --> [71, 13] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:953None[Sandbox] Process order. (Serial=4242, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[66, 62] --> [66, 61] --> [67, 61] --> [68, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:954None[Sandbox] Process order. (Serial=4243, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:956None[Sandbox] Process order. (Serial=4244, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:962None[Sandbox] Process order. (Serial=4245, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:969None[Sandbox] Process order. (Serial=4246, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:978None[Sandbox] Process order. (Serial=4247, Empire=1, Order=Order='OrderGoTo', Entity=#20615, AdditionalFlags='IgnoreFogOfWar', Path='[71, 11] --> [72, 12] --> [71, 13] --> [70, 13] --> [70, 14] --> [69, 15] --> [70, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:980None[Sandbox] Process order. (Serial=4248, Empire=1, Order=Order='OrderGoTo', Entity=#23378, AdditionalFlags='IgnoreFogOfWar', Path='[76, 14] --> [75, 14] --> [74, 15] --> [75, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:983None[Sandbox] Process order. (Serial=4249, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[71, 9] --> [72, 8] --> [73, 8] --> [73, 7] --> [74, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:997None[Sandbox] Process order. (Serial=4250, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[73, 24] --> [73, 23] --> [74, 22] --> [74, 21] --> [75, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:05:999None[Sandbox] Process order. (Serial=4251, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:005None[Sandbox] Process order. (Serial=4252, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:011None[Sandbox] Process order. (Serial=4253, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:018None[Sandbox] Process order. (Serial=4254, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:023None[Sandbox] Process order. (Serial=4255, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:027None[Sandbox] Process order. (Serial=4256, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:033None[Sandbox] Process order. (Serial=4257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:039None[Sandbox] Process order. (Serial=4258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:044None[Sandbox] Process order. (Serial=4259, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:054None[Sandbox] Process order. (Serial=4260, Empire=1, Order=Order='OrderGoTo', Entity=#13503, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:055None[Sandbox] Process order. (Serial=4261, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[58, 9] --> [57, 9] --> [57, 10] --> [57, 11] --> [57, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:055None[Sandbox] Process order. (Serial=4262, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [61, 8] --> [60, 8] --> [59, 8] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:058None[Sandbox] Process order. (Serial=4263, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:062None[Sandbox] Process order. (Serial=4264, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:068None[Sandbox] Process order. (Serial=4265, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:074None[Sandbox] Process order. (Serial=4266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:100None[Sandbox] Process order. (Serial=4267, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [51, 11] --> [51, 12] --> [50, 13] --> [50, 14] --> [49, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:101None[Sandbox] Process order. (Serial=4268, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_ArtificialWonderParticipation_Era6_MaracanaStadium' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:102None[Sandbox] Process order. (Serial=4269, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:103None[Sandbox] Process order. (Serial=4270, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:103None[Sandbox] Process order. (Serial=4271, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:118None[Sandbox] Process order. (Serial=4272, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 29] --> [65, 28] --> [64, 27] --> [64, 26] --> [64, 25] --> [64, 24] --> [64, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:119None[Sandbox] Process order. (Serial=4273, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:120None[Sandbox] Process order. (Serial=4274, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:121None[Sandbox] Process order. (Serial=4275, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:122None[Sandbox] Process order. (Serial=4276, Empire=2, Order=Order='OrderGoTo', Entity=#20992, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13] --> [46, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:123None[Sandbox] Process order. (Serial=4277, Empire=2, Order=Order='OrderGoTo', Entity=#22280, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4] --> [53, 3] --> [53, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:123None[Sandbox] Process order. (Serial=4278, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[40, 26] --> [40, 25] --> [41, 24] --> [42, 24] --> [43, 24] --> [43, 23] --> [44, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:125None[Sandbox] Process order. (Serial=4279, Empire=2, Order=Order='OrderGoTo', Entity=#23577, AdditionalFlags='IgnoreFogOfWar', Path='[40, 24] --> [40, 23] --> [41, 22] --> [41, 21] --> [42, 21] --> [43, 20] --> [43, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:126None[Sandbox] Process order. (Serial=4280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:142None[Sandbox] Process order. (Serial=4281, Empire=2, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:150None[Sandbox] Process order. (Serial=4282, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[37, 29]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:151None[Sandbox] Process order. (Serial=4283, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_Science' Position: '[58, 17]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:153None[Sandbox] Process order. (Serial=4284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:157None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:161None[Sandbox] Process order. (Serial=4286, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:166None[Sandbox] Process order. (Serial=4287, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:171None[Sandbox] Process order. (Serial=4288, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:176None[Sandbox] Process order. (Serial=4289, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:180None[Sandbox] Process order. (Serial=4290, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:186None[Sandbox] Process order. (Serial=4291, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:192None[Sandbox] Process order. (Serial=4292, Empire=1, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:198None[Sandbox] Process order. (Serial=4293, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:200None[Sandbox] Process order. (Serial=4294, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[55, 15] --> [55, 14] --> [56, 14] --> [56, 13] --> [57, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:201None[Sandbox] Process order. (Serial=4295, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:209None[Sandbox] Process order. (Serial=4296, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:213None[Sandbox] Process order. (Serial=4297, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:218None[Sandbox] Process order. (Serial=4298, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:228None[Sandbox] Process order. (Serial=4299, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[51, 12] --> [50, 13] --> [50, 14] --> [49, 15] --> [48, 15] --> [48, 16] --> [47, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:238None[Sandbox] Process order. (Serial=4300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:242None[Sandbox] Process order. (Serial=4301, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:268None[Sandbox] Process order. (Serial=4302, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:269None[Sandbox] Process order. (Serial=4303, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:270None[Sandbox] Process order. (Serial=4304, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:271None[Sandbox] Process order. (Serial=4305, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Propose ShareDiplomatVision)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:279None[Sandbox] Process order. (Serial=4306, Empire=3, Order=Order='OrderGoTo', Entity=#23382, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35] --> [35, 36] --> [34, 37] --> [34, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:291None[Sandbox] Process order. (Serial=4307, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:308None[Sandbox] Process order. (Serial=4308, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:320None[Sandbox] Process order. (Serial=4309, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:329None[Sandbox] Process order. (Serial=4310, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:340None[Sandbox] Process order. (Serial=4311, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:355None[Sandbox] Process order. (Serial=4312, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:409None[Sandbox] Process order. (Serial=4313, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:411None[Sandbox] Process order. (Serial=4314, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Refuse ShareDiplomatVision)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:421None[Sandbox] Process order. (Serial=4315, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:439None[Sandbox] Process order. (Serial=4316, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'LandUnit_Era6_Common_AntiTankGuns' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:440None[Sandbox] Process order. (Serial=4317, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:449None[Sandbox] Process order. (Serial=4318, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:479None[Sandbox] Process order. (Serial=4319, Empire=2, Order=Order OrderCreateBattle Attacker #19751 Target #7873 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:490None[Sandbox] Process order. (Serial=4320, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:492None[Sandbox] Process order. (Serial=4321, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:492None[Sandbox] Process order. (Serial=4322, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:06:532NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13503. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4385. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9577. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7639. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=8376. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=4917. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22037. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=9876. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=23803. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:533None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:533NonePresentation Battle 23808: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22278. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[13]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NoneRestorePresentationBattlePreview created ticket #23628.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=8376, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=4917, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=22037, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=9876, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=23803, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[21]: ParticipantJoined. EmpireIndex=2, Guid=22278, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:534NonePresentation Battle 23808: Execute action[22]: ParticipantJoined. EmpireIndex=1, Guid=7873, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:534None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #7873 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=13503, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[24]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[25]: ParticipantJoined. EmpireIndex=1, Guid=4385, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[26]: ParticipantJoined. EmpireIndex=1, Guid=9577, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[27]: ParticipantJoined. EmpireIndex=1, Guid=7639, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[28]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[29]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[30]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[31]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535NonePresentation Battle 23808: Execute action[32]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:535None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #6439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9506 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #9506 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9506 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:536None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:06:564NoneRequestRestoreAsyncOperation_Completed for ticket #23628.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:52:06:564NoneRestorePresentationBattlePreview skipped due to ended battle #23808

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:06:564NoneRequestAsyncOperation_Dismissed for ticket #23628.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:52:06:592None[Sandbox] Process order. (Serial=4323, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:593None[Sandbox] Process order. (Serial=4324, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:609None[Sandbox] Process order. (Serial=4325, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61] --> [82, 61] --> [81, 61] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:611None[Sandbox] Process order. (Serial=4326, Empire=5, Order=Order='OrderGoTo', Entity=#22044, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [82, 63] --> [81, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:631None[Sandbox] Process order. (Serial=4327, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:636None[Sandbox] Process order. (Serial=4328, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:661None[Sandbox] Process order. (Serial=4329, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:763None[Sandbox] Process order. (Serial=4330, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:764None[Sandbox] Process order. (Serial=4331, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[64, 10] --> [64, 11] --> [65, 12] --> [65, 13] --> [66, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:773None[Sandbox] Process order. (Serial=4332, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:775None[Sandbox] Process order. (Serial=4333, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:785None[Sandbox] Process order. (Serial=4334, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:843None[Sandbox] Process order. (Serial=4335, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:853None[Sandbox] Process order. (Serial=4336, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:854None[Sandbox] Process order. (Serial=4337, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:855None[Sandbox] Process order. (Serial=4338, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:857None[Sandbox] Process order. (Serial=4339, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:905None[Sandbox] Process order. (Serial=4340, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:938None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:964None[Sandbox] Process order. (Serial=4342, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:974None[Sandbox] Process order. (Serial=4343, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:986None[Sandbox] Process order. (Serial=4344, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:06:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:06:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:07:005None[Sandbox] Process order. (Serial=4345, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:008None[Sandbox] Process order. (Serial=4346, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:015None[Sandbox] Process order. (Serial=4347, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:020None[Sandbox] Process order. (Serial=4348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:036None[Sandbox] Process order. (Serial=4349, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[64, 7] --> [64, 8] --> [63, 9] --> [63, 10] --> [63, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:037None[Sandbox] Process order. (Serial=4350, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:037None[Sandbox] Process order. (Serial=4351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:042None[Sandbox] Process order. (Serial=4352, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:047None[Sandbox] Process order. (Serial=4353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:052None[Sandbox] Process order. (Serial=4354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:065None[Sandbox] Process order. (Serial=4355, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:086None[Sandbox] Process order. (Serial=4356, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:106None[Sandbox] Process order. (Serial=4357, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:126None[Sandbox] Process order. (Serial=4358, Empire=2, Order=Order OrderBattleBrainAddSupport)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:135None[Sandbox] Process order. (Serial=4359, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:156None[Sandbox] Process order. (Serial=4360, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:166None[Sandbox] Process order. (Serial=4361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:171None[Sandbox] Process order. (Serial=4362, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:188None[Sandbox] Process order. (Serial=4363, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:192None[Sandbox] Process order. (Serial=4364, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:220None[Sandbox] Process order. (Serial=4365, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:224None[Sandbox] Process order. (Serial=4366, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:236None[Sandbox] Process order. (Serial=4367, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:256None[Sandbox] Process order. (Serial=4368, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:287None[Sandbox] Process order. (Serial=4369, Empire=1, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:290None[Sandbox] Process order. (Serial=4370, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:294None[Sandbox] Process order. (Serial=4371, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:306None[Sandbox] Process order. (Serial=4372, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:327None[Sandbox] Process order. (Serial=4373, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[63, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:328None[Sandbox] Process order. (Serial=4374, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:348None[Sandbox] Process order. (Serial=4375, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:377None[Sandbox] Process order. (Serial=4376, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:447None[Sandbox] Process order. (Serial=4377, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[32, 41] --> [33, 42] --> [33, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:457None[Sandbox] Process order. (Serial=4378, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:461None[Sandbox] Process order. (Serial=4379, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:538NoneCan't find entity 23379 of ongoing task. Fails the task 58490.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:558None[Sandbox] Process order. (Serial=4380, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:559None[Sandbox] Process order. (Serial=4381, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:561None[Sandbox] Process order. (Serial=4382, Empire=1, Order=Order='OrderGoTo', Entity=#24046, AdditionalFlags='IgnoreFogOfWar', Path='[72, 17] --> [73, 17] --> [74, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:569None[Sandbox] Process order. (Serial=4383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:574None[Sandbox] Process order. (Serial=4384, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[64, 15] --> [64, 14] --> [63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:576None[Sandbox] Process order. (Serial=4385, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:627None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:627None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:07:627None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:629None[Sandbox] Process order. (Serial=4386, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:649None[Sandbox] Process order. (Serial=4387, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:650None[Sandbox] Process order. (Serial=4388, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:654None[Sandbox] Process order. (Serial=4389, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:726None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:726None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22280 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:740None[Sandbox] Process order. (Serial=4390, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:774None[Sandbox] Process order. (Serial=4391, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:810None[Sandbox] Process order. (Serial=4392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:812None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:812None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:07:870None[Sandbox] Process order. (Serial=4393, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:875None[Sandbox] Process order. (Serial=4394, Empire=1, Order=Order='OrderGoTo', Entity=#21537, AdditionalFlags='IgnoreFogOfWar', Path='[70, 17] --> [70, 16] --> [69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:881None[Sandbox] Process order. (Serial=4395, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:882None[Sandbox] Process order. (Serial=4396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:930None[Sandbox] Process order. (Serial=4397, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:941None[Sandbox] Process order. (Serial=4398, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:951None[Sandbox] Process order. (Serial=4399, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_SiegeHowitzers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:980None[Sandbox] Process order. (Serial=4400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:07:991None[Sandbox] Process order. (Serial=4401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:000None[Sandbox] Process order. (Serial=4402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:005None[Sandbox] Process order. (Serial=4403, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:022None[Sandbox] Process order. (Serial=4404, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:058None[Sandbox] Process order. (Serial=4405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:063None[Sandbox] Process order. (Serial=4406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:068None[Sandbox] Process order. (Serial=4407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:074None[Sandbox] Process order. (Serial=4408, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:079None[Sandbox] Process order. (Serial=4409, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:107None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:08:109None[Sandbox] Process order. (Serial=4410, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:113None[Sandbox] Process order. (Serial=4411, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:119None[Sandbox] Process order. (Serial=4412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:150None[Sandbox] Process order. (Serial=4413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:162None[Sandbox] Process order. (Serial=4414, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:171None[Sandbox] Process order. (Serial=4415, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:191NoneCan't find entity 24046 of ongoing task. Fails the task 58493.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:08:202None[Sandbox] Process order. (Serial=4416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:206None[Sandbox] Process order. (Serial=4417, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:220None[Sandbox] Process order. (Serial=4418, Empire=1, Order=Order='OrderGoTo', Entity=#24046, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [74, 17] --> [75, 16] --> [74, 15] --> [75, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:222None[Sandbox] Process order. (Serial=4419, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:232None[Sandbox] Process order. (Serial=4420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:235None[Sandbox] Process order. (Serial=4421, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:252None[Sandbox] Process order. (Serial=4422, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:260None[Sandbox] Process order. (Serial=4423, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:312None[Sandbox] Process order. (Serial=4424, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:333None[Sandbox] Process order. (Serial=4425, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:364None[Sandbox] Process order. (Serial=4426, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:419None[Sandbox] Process order. (Serial=4427, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:433None[Sandbox] Process order. (Serial=4428, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:435None[Sandbox] Process order. (Serial=4429, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:439None[Sandbox] Process order. (Serial=4430, Empire=1, Order=Order='OrderGoTo', Entity=#24048, AdditionalFlags='IgnoreFogOfWar', Path='[65, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:454None[Sandbox] Process order. (Serial=4431, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:456None[Sandbox] Process order. (Serial=4432, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:465None[Sandbox] Process order. (Serial=4433, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:470None[Sandbox] Process order. (Serial=4434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:576None[Sandbox] Process order. (Serial=4435, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:660None[Sandbox] Process order. (Serial=4436, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:667None[Sandbox] Process order. (Serial=4437, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:687None[Sandbox] Process order. (Serial=4438, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[64, 14] --> [63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:692None[Sandbox] Process order. (Serial=4439, Empire=1, Order=Order='OrderGoTo', Entity=#24047, AdditionalFlags='IgnoreFogOfWar', Path='[72, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:706None[Sandbox] Process order. (Serial=4440, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:748None[Sandbox] Process order. (Serial=4441, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[49, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:755None[Sandbox] Process order. (Serial=4442, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:839None[Sandbox] Process order. (Serial=4443, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:887None[Sandbox] Process order. (Serial=4444, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:991None[Sandbox] Process order. (Serial=4445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:997None[Sandbox] Process order. (Serial=4446, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:007None[Sandbox] Process order. (Serial=4447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:029None[Sandbox] Process order. (Serial=4448, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:069None[Sandbox] Process order. (Serial=4449, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:075None[Sandbox] Process order. (Serial=4450, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:089None[Sandbox] Process order. (Serial=4451, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:095None[Sandbox] Process order. (Serial=4452, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:160None[Sandbox] Process order. (Serial=4453, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:166None[Sandbox] Process order. (Serial=4454, Empire=5, Order=Order OrderCreateBattle Attacker #22044 Target #16545 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:174None[Sandbox] Process order. (Serial=4455, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:181None[Sandbox] Process order. (Serial=4456, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:191None[Sandbox] Process order. (Serial=4457, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:208None[Sandbox] Process order. (Serial=4458, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:214None[Sandbox] Process order. (Serial=4459, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:218None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:09:218None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #19443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:09:221None[Sandbox] Process order. (Serial=4460, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:228None[Sandbox] Process order. (Serial=4461, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 24050 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:261None[Sandbox] Process order. (Serial=4462, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:266None[Sandbox] Process order. (Serial=4463, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:279None[Sandbox] Process order. (Serial=4464, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:320None[Sandbox] Process order. (Serial=4465, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:347NonePresentation Battle 24050: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:347NonePresentation Battle 24050: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:347NonePresentation Battle 24050: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=18218. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:347None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #18218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:347NonePresentation Battle 24050: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=12560. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:347None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #12560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:347NonePresentation Battle 24050: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:348NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:348NoneRestorePresentationBattlePreview created ticket #23954.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:348None[Sandbox] Process order. (Serial=4466, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:348NonePresentation Battle 24050: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=22044, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:348None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22044 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:348NonePresentation Battle 24050: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=18218, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:348None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #18218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=12560, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #12560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=16545, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[9]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[10]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[11]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:349NonePresentation Battle 24050: Execute action[12]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:372NoneRequestRestoreAsyncOperation_Completed for ticket #23954.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:52:09:372NoneRestorePresentationBattlePreview skipped due to ended battle #24050

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:09:372NoneRequestAsyncOperation_Dismissed for ticket #23954.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:52:09:378None[Sandbox] Process order. (Serial=4467, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:399None[Sandbox] Process order. (Serial=4468, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 24050 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:478None[Sandbox] Process order. (Serial=4469, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:484None[Sandbox] Process order. (Serial=4470, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:550NonePresentation Battle 24050: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:560None[Sandbox] Process order. (Serial=4471, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#24050)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:579None[Sandbox] Process order. (Serial=4472, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[69, 62] --> [69, 63] --> [70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:581None[Sandbox] Process order. (Serial=4473, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:600None[Sandbox] Process order. (Serial=4474, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:652None[Sandbox] Process order. (Serial=4475, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:660NonePresentation Battle 24050: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22044 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #18218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #12560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22044 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #18218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #12560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660NoneReleasePresentationBattlePreview attacker #22044, defender #16545

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660NoneHidePresentationBattlePreview attacker #22044, defender #16545

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22044 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22044 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:660None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16545 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:09:874None[Sandbox] Process order. (Serial=4476, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:956None[Sandbox] Process order. (Serial=4477, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:127None[Sandbox] Process order. (Serial=4478, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:132None[Sandbox] Process order. (Serial=4479, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:138None[Sandbox] Process order. (Serial=4480, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:146None[Sandbox] Process order. (Serial=4481, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:153None[Sandbox] Process order. (Serial=4482, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:168None[Sandbox] Process order. (Serial=4483, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:194None[Sandbox] Process order. (Serial=4484, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:203None[Sandbox] Process order. (Serial=4485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:209None[Sandbox] Process order. (Serial=4486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:232None[Sandbox] Process order. (Serial=4487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:241None[Sandbox] Process order. (Serial=4488, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:246None[Sandbox] Process order. (Serial=4489, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:273None[Sandbox] Process order. (Serial=4490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:290None[Sandbox] Process order. (Serial=4491, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:295None[Sandbox] Process order. (Serial=4492, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:316None[Sandbox] Process order. (Serial=4493, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:345None[Sandbox] Process order. (Serial=4494, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:435None[Sandbox] Process order. (Serial=4495, Empire=1, Order=Order='OrderGoTo', Entity=#23805, AdditionalFlags='IgnoreFogOfWar', Path='[70, 16] --> [69, 15] --> [70, 14] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:447None[Sandbox] Process order. (Serial=4496, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:451None[Sandbox] Process order. (Serial=4497, Empire=1, Order=Order='OrderGoTo', Entity=#23214, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:453None[Sandbox] Process order. (Serial=4498, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:472None[Sandbox] Process order. (Serial=4499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:583None[Sandbox] Process order. (Serial=4500, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [34, 45] --> [35, 46] --> [36, 46] --> [36, 47] --> [37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:594None[Sandbox] Process order. (Serial=4501, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:600None[Sandbox] Process order. (Serial=4502, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:765None[Sandbox] Process order. (Serial=4503, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:774None[Sandbox] Process order. (Serial=4504, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:836None[Sandbox] Process order. (Serial=4505, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:867None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #11097 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:11:152None[Sandbox] Process order. (Serial=4506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:158None[Sandbox] Process order. (Serial=4507, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:178None[Sandbox] Process order. (Serial=4508, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:191None[Sandbox] Process order. (Serial=4509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:214None[Sandbox] Process order. (Serial=4510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:242None[Sandbox] Process order. (Serial=4511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:263None[Sandbox] Process order. (Serial=4512, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:281None[Sandbox] Process order. (Serial=4513, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:305None[Sandbox] Process order. (Serial=4514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:342None[Sandbox] Process order. (Serial=4515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:459None[Sandbox] Process order. (Serial=4516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:600None[Sandbox] Process order. (Serial=4517, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:609None[Sandbox] Process order. (Serial=4518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:641None[Sandbox] Process order. (Serial=4519, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:724None[Sandbox] Process order. (Serial=4520, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:726None[Sandbox] Process order. (Serial=4521, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:166None[Sandbox] Process order. (Serial=4522, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:173None[Sandbox] Process order. (Serial=4523, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:246None[Sandbox] Process order. (Serial=4524, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:276None[Sandbox] Process order. (Serial=4525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:308None[Sandbox] Process order. (Serial=4526, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:338None[Sandbox] Process order. (Serial=4527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:363None[Sandbox] Process order. (Serial=4528, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:533None[Sandbox] Process order. (Serial=4529, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[52, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:543None[Sandbox] Process order. (Serial=4530, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:613None[Sandbox] Process order. (Serial=4531, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:12:802None[Sandbox] Process order. (Serial=4532, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:13:174None[Sandbox] Process order. (Serial=4533, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:13:618None[Sandbox] Process order. (Serial=4534, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:13:793None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:14:192None[Sandbox] Process order. (Serial=4535, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:14:549None[Sandbox] Process order. (Serial=4536, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:14:621None[Sandbox] Process order. (Serial=4537, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:15:628None[Sandbox] Process order. (Serial=4538, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:15:940None[Sandbox] Process order. (Serial=4539, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:18:219None[Sandbox] Process order. (Serial=4540, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[69, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:18:229None[Sandbox] Process order. (Serial=4541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:20:801None[Sandbox] Process order. (Serial=4542, Empire=0, Order=Order='OrderGoTo', Entity=#19538, path='[68, 64] --> [67, 64] --> [66, 63] --> [66, 62] --> [66, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:20:810None[Sandbox] Process order. (Serial=4543, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:21:817None[Sandbox] Process order. (Serial=4544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:22:831None[Sandbox] Process order. (Serial=4545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:23:834None[Sandbox] Process order. (Serial=4546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:24:838None[Sandbox] Process order. (Serial=4547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:25:770None[Sandbox] Process order. (Serial=4548, Empire=0, Order=Order OrderRentArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:27:756None[Sandbox] Process order. (Serial=4549, Empire=0, Order=Order OrderRentArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:29:846NoneNo Unit can be kept to improve that army (Empire '2' Army '23577' for ArmyType 'GroundExplorer')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:29:927None[Sandbox] Process order. (Serial=4550, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:488None[Sandbox] Process order. (Serial=4551, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:538None[Sandbox] Process order. (Serial=4552, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 23808 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:609None[Sandbox] Process order. (Serial=4553, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 23808 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:640None[Sandbox] Process order. (Serial=4554, Empire=2, Order=Order='OrderGoTo', Entity=#22280, AdditionalFlags='IgnoreFogOfWar', Path='[53, 4] --> [52, 3] --> [51, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:648None[Sandbox] Process order. (Serial=4555, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:659None[Sandbox] Process order. (Serial=4556, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[53, 4] --> [52, 5] --> [52, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:669None[Sandbox] Process order. (Serial=4557, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:671NonePresentation Battle 23808: Execute action[33]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:37:671NonePresentation Battle 23808: Execute action[34]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:37:671NonePresentation Battle 23808: Execute action[35]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13503 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6439 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4385 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9506 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #9577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #7639 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy NavalUnit_Era6_Common_Destroyer #8376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #9876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:671None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:672None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #22278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:672NoneReleasePresentationBattlePreview attacker #19751, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:672NoneHidePresentationBattlePreview attacker #19751, defender #7873

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:37:672None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:672None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:745NoneArmy 7873 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:52:37:771None[Sandbox] Process order. (Serial=4558, Empire=1, Order=Order='OrderDiplomaticAction', Action='StartToFillSurrenderProposition', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:781None[Sandbox] Process order. (Serial=4559, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 14] --> [59, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:790None[Sandbox] Process order. (Serial=4560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:795None[Sandbox] Process order. (Serial=4561, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:801None[Sandbox] Process order. (Serial=4562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #22037 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:37:862None[Sandbox] Process order. (Serial=4563, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:871None[Sandbox] Process order. (Serial=4564, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:972None[Sandbox] Process order. (Serial=4565, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeToSurrender', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:973None[Sandbox] Process order. (Serial=4566, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[62, 9] --> [62, 8] --> [61, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:983None[Sandbox] Process order. (Serial=4567, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:993None[Sandbox] Process order. (Serial=4568, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:183None[Sandbox] Process order. (Serial=4569, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:243None[Sandbox] Process order. (Serial=4570, Empire=2, Order=Order='OrderDiplomaticAction', Action='RefuseSurrender', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:374None[Sandbox] Process order. (Serial=4571, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:394None[Sandbox] Process order. (Serial=4572, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:656None[Sandbox] Process order. (Serial=4573, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:677None[Sandbox] Process order. (Serial=4574, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:796None[Sandbox] Process order. (Serial=4575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:807None[Sandbox] Process order. (Serial=4576, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:877None[Sandbox] Process order. (Serial=4577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:987None[Sandbox] Process order. (Serial=4578, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:187None[Sandbox] Process order. (Serial=4579, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:249None[Sandbox] Process order. (Serial=4580, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 2], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:660None[Sandbox] Process order. (Serial=4581, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:809None[Sandbox] Process order. (Serial=4582, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:880None[Sandbox] Process order. (Serial=4583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:914None[Sandbox] Process order. (Serial=4584, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:271None[Sandbox] Process order. (Serial=4585, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:342None[Sandbox] Process order. (Serial=4586, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:352None[Sandbox] Process order. (Serial=4587, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:816None[Sandbox] Process order. (Serial=4588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:906None[Sandbox] Process order. (Serial=4589, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:41:357None[Sandbox] Process order. (Serial=4590, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:42:359None[Sandbox] Process order. (Serial=4591, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:43:204None[Sandbox] Process order. (Serial=4592, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:43:368None[Sandbox] Process order. (Serial=4593, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:44:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #3623 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:44:373None[Sandbox] Process order. (Serial=4594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:45:383None[Sandbox] Process order. (Serial=4595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:46:236None[Sandbox] Process order. (Serial=4596, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:46:358None[Sandbox] Process order. (Serial=4597, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:46:387None[Sandbox] Process order. (Serial=4598, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:199None[Sandbox] Process order. (Serial=4599, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:391None[Sandbox] Process order. (Serial=4600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:461None[Sandbox] Process order. (Serial=4601, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #24113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:48:368NoneAI Synchronization took 731ms at frame 6359 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:52:48:389NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:48:390NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:48:390NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:48:871None[Sandbox] Process order. (Serial=4602, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:668None[Sandbox] Process order. (Serial=4603, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:670None[Sandbox] Process order. (Serial=4604, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:672None[Sandbox] Process order. (Serial=4605, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[74, 49] --> [74, 50] --> [73, 51] --> [72, 51] --> [72, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:673None[Sandbox] Process order. (Serial=4606, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58] --> [49, 59] --> [50, 59] --> [51, 59] --> [52, 60] --> [53, 60] --> [53, 59] --> [54, 58] --> [53, 57] --> [54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:679None[Sandbox] Process order. (Serial=4607, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[75, 19] --> [76, 18] --> [76, 17] --> [77, 16] --> [78, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:681None[Sandbox] Process order. (Serial=4608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:687None[Sandbox] Process order. (Serial=4609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:692None[Sandbox] Process order. (Serial=4610, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[71, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:693None[Sandbox] Process order. (Serial=4611, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:695None[Sandbox] Process order. (Serial=4612, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:697None[Sandbox] Process order. (Serial=4613, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[75, 7] --> [76, 7] --> [77, 7] --> [78, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:719None[Sandbox] Process order. (Serial=4614, Empire=1, Order=Order='OrderGoTo', Entity=#24049, AdditionalFlags='IgnoreFogOfWar', Path='[70, 17] --> [70, 16] --> [69, 15] --> [70, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:721None[Sandbox] Process order. (Serial=4615, Empire=1, Order=Order='OrderGoTo', Entity=#23379, AdditionalFlags='IgnoreFogOfWar', Path='[72, 11] --> [73, 10] --> [72, 9] --> [72, 8] --> [73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:722None[Sandbox] Process order. (Serial=4616, Empire=1, Order=Order='OrderGoTo', Entity=#24048, AdditionalFlags='IgnoreFogOfWar', Path='[65, 13] --> [66, 13] --> [67, 13] --> [68, 12] --> [69, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:724None[Sandbox] Process order. (Serial=4617, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:729None[Sandbox] Process order. (Serial=4618, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:734None[Sandbox] Process order. (Serial=4619, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:740None[Sandbox] Process order. (Serial=4620, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:745None[Sandbox] Process order. (Serial=4621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:758None[Sandbox] Process order. (Serial=4622, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 12] --> [59, 11] --> [60, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:760None[Sandbox] Process order. (Serial=4623, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:769None[Sandbox] Process order. (Serial=4624, Empire=1, Order=Order='OrderGoTo', Entity=#23378, AdditionalFlags='IgnoreFogOfWar', Path='[74, 15] --> [75, 14] --> [75, 13] --> [76, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:770None[Sandbox] Process order. (Serial=4625, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:776None[Sandbox] Process order. (Serial=4626, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:780None[Sandbox] Process order. (Serial=4627, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:787None[Sandbox] Process order. (Serial=4628, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:792None[Sandbox] Process order. (Serial=4629, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:809None[Sandbox] Process order. (Serial=4630, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:810None[Sandbox] Process order. (Serial=4631, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:859None[Sandbox] Process order. (Serial=4632, Empire=2, Order=Order='OrderGoTo', Entity=#13491, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15] --> [48, 16] --> [47, 17] --> [47, 18] --> [46, 19] --> [46, 20] --> [45, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:862None[Sandbox] Process order. (Serial=4633, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era6_Common_AntiTankGuns' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:863None[Sandbox] Process order. (Serial=4634, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Infrastructure_Military_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:864None[Sandbox] Process order. (Serial=4635, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:864None[Sandbox] Process order. (Serial=4636, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:866None[Sandbox] Process order. (Serial=4637, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:866None[Sandbox] Process order. (Serial=4638, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:876None[Sandbox] Process order. (Serial=4639, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 25] --> [64, 24] --> [64, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:889None[Sandbox] Process order. (Serial=4640, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[48, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:892None[Sandbox] Process order. (Serial=4641, Empire=2, Order=Order='OrderGoTo', Entity=#9876, AdditionalFlags='IgnoreFogOfWar', Path='[53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:893None[Sandbox] Process order. (Serial=4642, Empire=2, Order=Order='OrderGoTo', Entity=#19438, AdditionalFlags='IgnoreFogOfWar', Path='[44, 21] --> [45, 20] --> [45, 19] --> [46, 18] --> [46, 17] --> [47, 17] --> [48, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:895None[Sandbox] Process order. (Serial=4643, Empire=2, Order=Order='OrderGoTo', Entity=#11097, AdditionalFlags='IgnoreFogOfWar', Path='[48, 17] --> [49, 17] --> [50, 17] --> [51, 17] --> [52, 17] --> [53, 17] --> [54, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:896None[Sandbox] Process order. (Serial=4644, Empire=2, Order=Order='OrderGoTo', Entity=#3623, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [52, 12] --> [52, 13] --> [53, 13] --> [54, 14] --> [55, 14] --> [56, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:898None[Sandbox] Process order. (Serial=4645, Empire=2, Order=Order='OrderGoTo', Entity=#23577, AdditionalFlags='IgnoreFogOfWar', Path='[43, 20] --> [42, 21] --> [42, 22] --> [41, 22] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:900None[Sandbox] Process order. (Serial=4646, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[77, 62] --> [76, 62] --> [75, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:901None[Sandbox] Process order. (Serial=4647, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:905None[Sandbox] Process order. (Serial=4648, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[39, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:908None[Sandbox] Process order. (Serial=4649, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:914None[Sandbox] Process order. (Serial=4650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:926None[Sandbox] Process order. (Serial=4651, Empire=2, Order=Order='OrderGoTo', Entity=#24113, AdditionalFlags='IgnoreFogOfWar', Path='[51, 8] --> [51, 7] --> [52, 6] --> [52, 5] --> [53, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:928None[Sandbox] Process order. (Serial=4652, Empire=2, Order=Order OrderArtilleryStrike)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:931None[Sandbox] Process order. (Serial=4653, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[39, 29]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:939None[Sandbox] Process order. (Serial=4654, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:945None[Sandbox] Process order. (Serial=4655, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:951None[Sandbox] Process order. (Serial=4656, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:955None[Sandbox] Process order. (Serial=4657, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:960None[Sandbox] Process order. (Serial=4658, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:967None[Sandbox] Process order. (Serial=4659, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:972None[Sandbox] Process order. (Serial=4660, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:977None[Sandbox] Process order. (Serial=4661, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:983None[Sandbox] Process order. (Serial=4662, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:49:998None[Sandbox] Process order. (Serial=4663, Empire=2, Order=Order='OrderGoTo', Entity=#4917, AdditionalFlags='IgnoreFogOfWar', Path='[57, 14] --> [58, 14] --> [59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:000None[Sandbox] Process order. (Serial=4664, Empire=2, Order=Order='OrderGoTo', Entity=#19751, AdditionalFlags='IgnoreFogOfWar', Path='[59, 11] --> [60, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:002None[Sandbox] Process order. (Serial=4665, Empire=2, Order=Order='OrderGoTo', Entity=#22037, AdditionalFlags='IgnoreFogOfWar', Path='[55, 14] --> [56, 14] --> [57, 14] --> [57, 13] --> [58, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:003None[Sandbox] Process order. (Serial=4666, Empire=0, Order=Order OrderArtilleryStrikeStartAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:019None[Sandbox] Process order. (Serial=4667, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:025None[Sandbox] Process order. (Serial=4668, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:031None[Sandbox] Process order. (Serial=4669, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:049None[Sandbox] Process order. (Serial=4670, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:051None[Sandbox] Process order. (Serial=4671, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:052None[Sandbox] Process order. (Serial=4672, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:053None[Sandbox] Process order. (Serial=4673, Empire=3, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:054None[Sandbox] Process order. (Serial=4674, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:055None[Sandbox] Process order. (Serial=4675, Empire=3, Order=Order OrderSettlementLaunchInquisition)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:057None[Sandbox] Process order. (Serial=4676, Empire=3, Order=Order='OrderGoTo', Entity=#13824, AdditionalFlags='IgnoreFogOfWar', Path='[36, 49] --> [37, 50] --> [37, 51] --> [37, 52] --> [37, 53] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:069None[Sandbox] Process order. (Serial=4677, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:077None[Sandbox] Process order. (Serial=4678, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:089None[Sandbox] Process order. (Serial=4679, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:100None[Sandbox] Process order. (Serial=4680, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:109None[Sandbox] Process order. (Serial=4681, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:125None[Sandbox] Process order. (Serial=4682, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:170None[Sandbox] Process order. (Serial=4683, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era6_Common_AntiTankGuns, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:191None[Sandbox] Process order. (Serial=4684, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:192None[Sandbox] Process order. (Serial=4685, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[63, 12] --> [62, 11] --> [62, 10] --> [61, 9] --> [61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:200None[Sandbox] Process order. (Serial=4686, Empire=1, Order=Order='OrderGoTo', Entity=#21537, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [70, 13] --> [71, 13] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:212None[Sandbox] Process order. (Serial=4687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:216None[Sandbox] Process order. (Serial=4688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:233None[Sandbox] Process order. (Serial=4689, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [60, 15] --> [59, 15] --> [58, 15] --> [57, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:234None[Sandbox] Process order. (Serial=4690, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:240None[Sandbox] Process order. (Serial=4691, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:246None[Sandbox] Process order. (Serial=4692, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:281None[Sandbox] Process order. (Serial=4693, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:282None[Sandbox] Process order. (Serial=4694, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:283None[Sandbox] Process order. (Serial=4695, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:300None[Sandbox] Process order. (Serial=4696, Empire=2, Order=Order='OrderGoTo', Entity=#13282, AdditionalFlags='IgnoreFogOfWar', Path='[57, 11] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:303NoneIn a Fire projectile alteration, there is no PawnRangedFightSequence associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:50:310None[Sandbox] Process order. (Serial=4697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:341None[Sandbox] Process order. (Serial=4698, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:344None[Sandbox] Process order. (Serial=4699, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:345None[Sandbox] Process order. (Serial=4700, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:360None[Sandbox] Process order. (Serial=4701, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:401None[Sandbox] Process order. (Serial=4702, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:470None[Sandbox] Process order. (Serial=4703, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:487None[Sandbox] Process order. (Serial=4704, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 64] --> [66, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:488None[Sandbox] Process order. (Serial=4705, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:490None[Sandbox] Process order. (Serial=4706, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:505None[Sandbox] Process order. (Serial=4707, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [59, 15] --> [58, 15] --> [58, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:560None[Sandbox] Process order. (Serial=4708, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:562None[Sandbox] Process order. (Serial=4709, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[40, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:611None[Sandbox] Process order. (Serial=4710, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:683None[Sandbox] Process order. (Serial=4711, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:684None[Sandbox] Process order. (Serial=4712, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[62, 11] --> [62, 10] --> [61, 9] --> [61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:692None[Sandbox] Process order. (Serial=4713, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:703None[Sandbox] Process order. (Serial=4714, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:712None[Sandbox] Process order. (Serial=4715, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [59, 15] --> [58, 15] --> [58, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:733None[Sandbox] Process order. (Serial=4716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:745None[Sandbox] Process order. (Serial=4717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:749None[Sandbox] Process order. (Serial=4718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:754None[Sandbox] Process order. (Serial=4719, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:762None[Sandbox] Process order. (Serial=4720, Empire=0, Order=Order OrderArtilleryStrikeResultAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:763None[Sandbox] Process order. (Serial=4721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:783None[Sandbox] Process order. (Serial=4722, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:792None[Sandbox] Process order. (Serial=4723, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:800None[Sandbox] Process order. (Serial=4724, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:813None[Sandbox] Process order. (Serial=4725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:823None[Sandbox] Process order. (Serial=4726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:913None[Sandbox] Process order. (Serial=4727, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:916None[Sandbox] Process order. (Serial=4728, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [59, 15] --> [58, 15] --> [58, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:917None[Sandbox] Process order. (Serial=4729, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:933None[Sandbox] Process order. (Serial=4730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:943None[Sandbox] Process order. (Serial=4731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:954None[Sandbox] Process order. (Serial=4732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:963None[Sandbox] Process order. (Serial=4733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:967None[Sandbox] Process order. (Serial=4734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:974None[Sandbox] Process order. (Serial=4735, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:979None[Sandbox] Process order. (Serial=4736, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:993None[Sandbox] Process order. (Serial=4737, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:50:997None[Sandbox] Process order. (Serial=4738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:024None[Sandbox] Process order. (Serial=4739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:044None[Sandbox] Process order. (Serial=4740, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:045None[Sandbox] Process order. (Serial=4741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:075None[Sandbox] Process order. (Serial=4742, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:094None[Sandbox] Process order. (Serial=4743, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:103None[Sandbox] Process order. (Serial=4744, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[62, 11] --> [62, 10] --> [61, 9] --> [61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:105None[Sandbox] Process order. (Serial=4745, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:106None[Sandbox] Process order. (Serial=4746, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:125None[Sandbox] Process order. (Serial=4747, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:126None[Sandbox] Process order. (Serial=4748, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:132None[Preview] Set PresentationUnit #12560 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:51:134None[Sandbox] Process order. (Serial=4749, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[59, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:135None[Sandbox] Process order. (Serial=4750, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:136None[Sandbox] Process order. (Serial=4751, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15] --> [63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:144None[Sandbox] Process order. (Serial=4752, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:150None[Sandbox] Process order. (Serial=4753, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:214None[Sandbox] Process order. (Serial=4754, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:224None[Sandbox] Process order. (Serial=4755, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:276None[Sandbox] Process order. (Serial=4756, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:311None[Sandbox] Process order. (Serial=4757, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:315None[Sandbox] Process order. (Serial=4758, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:321None[Sandbox] Process order. (Serial=4759, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:336None[Sandbox] Process order. (Serial=4760, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:346None[Sandbox] Process order. (Serial=4761, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:396None[Sandbox] Process order. (Serial=4762, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:400None[Sandbox] Process order. (Serial=4763, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:477None[Sandbox] Process order. (Serial=4764, Empire=5, Order=Order='OrderGoTo', Entity=#12560, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62] --> [80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:505None[Sandbox] Process order. (Serial=4765, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:547None[Sandbox] Process order. (Serial=4766, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [61, 9] --> [62, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:578None[Sandbox] Process order. (Serial=4767, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [60, 15] --> [59, 15] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:687None[Sandbox] Process order. (Serial=4768, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:698None[Sandbox] Process order. (Serial=4769, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:732None[Sandbox] Process order. (Serial=4770, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:748None[Sandbox] Process order. (Serial=4771, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:753None[Sandbox] Process order. (Serial=4772, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:768None[Sandbox] Process order. (Serial=4773, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [59, 8] --> [58, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:769None[Sandbox] Process order. (Serial=4774, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:775None[Sandbox] Process order. (Serial=4775, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:783None[Sandbox] Process order. (Serial=4776, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:801None[Sandbox] Process order. (Serial=4777, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:806None[Sandbox] Process order. (Serial=4778, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [60, 15] --> [59, 15] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:818None[Sandbox] Process order. (Serial=4779, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:823None[Sandbox] Process order. (Serial=4780, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:838None[Sandbox] Process order. (Serial=4781, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:948None[Sandbox] Process order. (Serial=4782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:957None[Sandbox] Process order. (Serial=4783, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:962None[Sandbox] Process order. (Serial=4784, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:979None[Sandbox] Process order. (Serial=4785, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [61, 9] --> [62, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:980None[Sandbox] Process order. (Serial=4786, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:985None[Sandbox] Process order. (Serial=4787, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:51:996None[Sandbox] Process order. (Serial=4788, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:004None[Sandbox] Process order. (Serial=4789, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:020None[Sandbox] Process order. (Serial=4790, Empire=1, Order=Order='OrderGoTo', Entity=#22067, AdditionalFlags='IgnoreFogOfWar', Path='[64, 11] --> [65, 11] --> [66, 10] --> [67, 10] --> [68, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:021None[Sandbox] Process order. (Serial=4791, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:025None[Sandbox] Process order. (Serial=4792, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:031None[Sandbox] Process order. (Serial=4793, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:040None[Sandbox] Process order. (Serial=4794, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [60, 15] --> [59, 15] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:049None[Sandbox] Process order. (Serial=4795, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:054None[Sandbox] Process order. (Serial=4796, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:062None[Sandbox] Process order. (Serial=4797, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:083None[Sandbox] Process order. (Serial=4798, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:099None[Sandbox] Process order. (Serial=4799, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:135None[Sandbox] Process order. (Serial=4800, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:223None[Sandbox] Process order. (Serial=4801, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:225None[Sandbox] Process order. (Serial=4802, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:226None[Sandbox] Process order. (Serial=4803, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:239None[Sandbox] Process order. (Serial=4804, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:249None[Sandbox] Process order. (Serial=4805, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:279None[Sandbox] Process order. (Serial=4806, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:299None[Sandbox] Process order. (Serial=4807, Empire=2, Order=Order OrderCreateBattle Attacker #4917 Target #4714 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:318None[Sandbox] Process order. (Serial=4808, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:365NonePresentation Battle 24117: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:365NonePresentation Battle 24117: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:365NonePresentation Battle 24117: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19751. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:365None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:365NonePresentation Battle 24117: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=22037. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:365None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=13282. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:366None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=13118. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:366None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:366NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NoneRestorePresentationBattlePreview created ticket #25463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=4917, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:366None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=19751, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:366None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:366NonePresentation Battle 24117: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=22037, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=13282, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=4714, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=13118, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[13]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[14]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:367NonePresentation Battle 24117: Execute action[15]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:390None[Sandbox] Process order. (Serial=4809, Empire=8, Order=Order='OrderGoTo', Entity=#22062, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:395NoneRequestRestoreAsyncOperation_Completed for ticket #25463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:52:52:395NoneRestorePresentationBattlePreview skipped due to ended battle #24117

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:52:395NoneRequestAsyncOperation_Dismissed for ticket #25463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:52:52:480None[Sandbox] Process order. (Serial=4810, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 24117 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:482None[Sandbox] Process order. (Serial=4811, Empire=1, Order=Order='OrderGoTo', Entity=#22787, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:500None[Sandbox] Process order. (Serial=4812, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:558NonePresentation Battle 24117: Execute action[16]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:559None[Sandbox] Process order. (Serial=4813, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[65, 22] --> [64, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:560None[Sandbox] Process order. (Serial=4814, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:561None[Sandbox] Process order. (Serial=4815, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:569None[Sandbox] Process order. (Serial=4816, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#24117)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:668NonePresentation Battle 24117: Execute action[17]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #22037 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13282 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #13118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #19751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669NoneReleasePresentationBattlePreview attacker #4917, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669NoneHidePresentationBattlePreview attacker #4917, defender #4714

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #4917 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:669None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4714 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:52:682None[Sandbox] Process order. (Serial=4817, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:701None[Sandbox] Process order. (Serial=4818, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:742None[Sandbox] Process order. (Serial=4819, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:753None[Sandbox] Process order. (Serial=4820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:768None[Sandbox] Process order. (Serial=4821, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:784None[Sandbox] Process order. (Serial=4822, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:788None[Sandbox] Process order. (Serial=4823, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:804None[Sandbox] Process order. (Serial=4824, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:812None[Sandbox] Process order. (Serial=4825, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:52:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #22037 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:52:852None[Sandbox] Process order. (Serial=4826, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:893None[Sandbox] Process order. (Serial=4827, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:903None[Sandbox] Process order. (Serial=4828, Empire=1, Order=Order='OrderGoTo', Entity=#23214, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16] --> [67, 15] --> [68, 14] --> [68, 13] --> [69, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:912None[Sandbox] Process order. (Serial=4829, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:953None[Sandbox] Process order. (Serial=4830, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:964None[Sandbox] Process order. (Serial=4831, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:983None[Sandbox] Process order. (Serial=4832, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:52:987None[Sandbox] Process order. (Serial=4833, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:005None[Sandbox] Process order. (Serial=4834, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:024None[Sandbox] Process order. (Serial=4835, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:045None[Sandbox] Process order. (Serial=4836, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:049None[Sandbox] Process order. (Serial=4837, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:061None[Sandbox] Process order. (Serial=4838, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:085None[Sandbox] Process order. (Serial=4839, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:105None[Sandbox] Process order. (Serial=4840, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:114None[Sandbox] Process order. (Serial=4841, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:125None[Sandbox] Process order. (Serial=4842, Empire=1, Order=Order='OrderGoTo', Entity=#14571, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:126None[Sandbox] Process order. (Serial=4843, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:127None[Sandbox] Process order. (Serial=4844, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:151None[Sandbox] Process order. (Serial=4845, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:250None[Sandbox] Process order. (Serial=4846, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:294None[Sandbox] Process order. (Serial=4847, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:325None[Sandbox] Process order. (Serial=4848, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:397None[Sandbox] Process order. (Serial=4849, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[46, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:399None[Sandbox] Process order. (Serial=4850, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:465None[Sandbox] Process order. (Serial=4851, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:527None[Sandbox] Process order. (Serial=4852, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:707None[Sandbox] Process order. (Serial=4853, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:737None[Sandbox] Process order. (Serial=4854, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:758None[Sandbox] Process order. (Serial=4855, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:778None[Sandbox] Process order. (Serial=4856, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:797None[Sandbox] Process order. (Serial=4857, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:807None[Sandbox] Process order. (Serial=4858, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:818None[Sandbox] Process order. (Serial=4859, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:857None[Sandbox] Process order. (Serial=4860, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:918None[Sandbox] Process order. (Serial=4861, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:929None[Sandbox] Process order. (Serial=4862, Empire=1, Order=Order='OrderGoTo', Entity=#24046, AdditionalFlags='IgnoreFogOfWar', Path='[74, 13] --> [74, 12] --> [73, 11] --> [73, 10] --> [72, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:931None[Sandbox] Process order. (Serial=4863, Empire=1, Order=Order='OrderGoTo', Entity=#23805, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13] --> [72, 12] --> [72, 11] --> [73, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:939None[Sandbox] Process order. (Serial=4864, Empire=1, Order=Order='OrderGoTo', Entity=#24047, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [74, 17] --> [75, 16] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:940None[Sandbox] Process order. (Serial=4865, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:941None[Sandbox] Process order. (Serial=4866, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:945None[Sandbox] Process order. (Serial=4867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:958None[Sandbox] Process order. (Serial=4868, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:963None[Sandbox] Process order. (Serial=4869, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:53:979None[Sandbox] Process order. (Serial=4870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:000None[Sandbox] Process order. (Serial=4871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:009None[Sandbox] Process order. (Serial=4872, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:028None[Sandbox] Process order. (Serial=4873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:048None[Sandbox] Process order. (Serial=4874, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:060None[Sandbox] Process order. (Serial=4875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:068None[Sandbox] Process order. (Serial=4876, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:079None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:54:104None[Sandbox] Process order. (Serial=4877, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:119None[Sandbox] Process order. (Serial=4878, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:148None[Sandbox] Process order. (Serial=4879, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:199None[Sandbox] Process order. (Serial=4880, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:299None[Sandbox] Process order. (Serial=4881, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:421None[Sandbox] Process order. (Serial=4882, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:422None[Sandbox] Process order. (Serial=4883, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[65, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:432None[Sandbox] Process order. (Serial=4884, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:433None[Sandbox] Process order. (Serial=4885, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:624None[Sandbox] Process order. (Serial=4886, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:715None[Sandbox] Process order. (Serial=4887, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:805None[Sandbox] Process order. (Serial=4888, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:846None[Sandbox] Process order. (Serial=4889, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:941None[Sandbox] Process order. (Serial=4890, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:971None[Sandbox] Process order. (Serial=4891, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:977None[Sandbox] Process order. (Serial=4892, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:982None[Sandbox] Process order. (Serial=4893, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:986None[Sandbox] Process order. (Serial=4894, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:997None[Sandbox] Process order. (Serial=4895, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:008None[Sandbox] Process order. (Serial=4896, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:038None[Sandbox] Process order. (Serial=4897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:058None[Sandbox] Process order. (Serial=4898, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:067None[Sandbox] Process order. (Serial=4899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:077None[Sandbox] Process order. (Serial=4900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:108None[Sandbox] Process order. (Serial=4901, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:127None[Sandbox] Process order. (Serial=4902, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:471None[Sandbox] Process order. (Serial=4903, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[47, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:472None[Sandbox] Process order. (Serial=4904, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[41, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:721None[Sandbox] Process order. (Serial=4905, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:813None[Sandbox] Process order. (Serial=4906, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:963None[Sandbox] Process order. (Serial=4907, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:992None[Sandbox] Process order. (Serial=4908, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:997None[Sandbox] Process order. (Serial=4909, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:002None[Sandbox] Process order. (Serial=4910, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:013None[Sandbox] Process order. (Serial=4911, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:018None[Sandbox] Process order. (Serial=4912, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:042None[Sandbox] Process order. (Serial=4913, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:063None[Sandbox] Process order. (Serial=4914, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:073None[Sandbox] Process order. (Serial=4915, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:083None[Sandbox] Process order. (Serial=4916, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:135None[Sandbox] Process order. (Serial=4917, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:295None[Sandbox] Process order. (Serial=4918, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [53, 8] --> [53, 9] --> [53, 10] --> [52, 11] --> [53, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:556None[Sandbox] Process order. (Serial=4919, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:708None[Sandbox] Process order. (Serial=4920, Empire=2, Order=Order='OrderGoTo', Entity=#22277, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7] --> [51, 8] --> [51, 9] --> [52, 10] --> [52, 11] --> [53, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:718None[Sandbox] Process order. (Serial=4921, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:727None[Sandbox] Process order. (Serial=4922, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:968None[Sandbox] Process order. (Serial=4923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:009None[Sandbox] Process order. (Serial=4924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:015None[Sandbox] Process order. (Serial=4925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:138None[Sandbox] Process order. (Serial=4926, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:249None[Sandbox] Process order. (Serial=4927, Empire=1, Order=Order='OrderGoTo', Entity=#23214, AdditionalFlags='IgnoreFogOfWar', Path='[68, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:259None[Sandbox] Process order. (Serial=4928, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:430None[Sandbox] Process order. (Serial=4929, Empire=0, Order=Order='OrderGoTo', Entity=#18218, path='[82, 60] --> [83, 60] --> [82, 59] --> [81, 59] --> [81, 58] --> [80, 57] --> [80, 56] --> [79, 55] --> [79, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:450None[Sandbox] Process order. (Serial=4930, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:723None[Sandbox] Process order. (Serial=4931, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:744None[Sandbox] Process order. (Serial=4932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:973None[Sandbox] Process order. (Serial=4933, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:58:144None[Sandbox] Process order. (Serial=4934, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:58:375None[Sandbox] Process order. (Serial=4935, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:58:471None[Sandbox] Process order. (Serial=4936, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:58:732None[Sandbox] Process order. (Serial=4937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:59:476None[Sandbox] Process order. (Serial=4938, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:59:737None[Sandbox] Process order. (Serial=4939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:00:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #3623 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:00:489None[Sandbox] Process order. (Serial=4940, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:00:741None[Sandbox] Process order. (Serial=4941, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:01:493None[Sandbox] Process order. (Serial=4942, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:01:752None[Sandbox] Process order. (Serial=4943, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:02:615None[Sandbox] Process order. (Serial=4944, Empire=0, Order=Order='OrderGoTo', Entity=#22044, path='[82, 63] --> [83, 62] --> [82, 61] --> [83, 60] --> [82, 59] --> [81, 59] --> [81, 58] --> [80, 57] --> [80, 56] --> [79, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:02:626None[Sandbox] Process order. (Serial=4945, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:03:637None[Sandbox] Process order. (Serial=4946, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:04:649None[Sandbox] Process order. (Serial=4947, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:05:654None[Sandbox] Process order. (Serial=4948, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:06:666None[Sandbox] Process order. (Serial=4949, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:08:933None[Sandbox] Process order. (Serial=4950, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6625' Constructible: 'Infrastructure_Harbour_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:12:559None[Sandbox] Process order. (Serial=4951, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6625' Constructible: 'Infrastructure_Money_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:479None[Sandbox] Process order. (Serial=4952, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:44:997None[Sandbox] Process order. (Serial=4953, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1318' Constructible: 'Extension_Base_NaturalReserve' Position: '[85, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:47:177None[Sandbox] Process order. (Serial=4954, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1318' Constructible: 'Extension_Base_NaturalReserve' Position: '[88, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:468None[Sandbox] Process order. (Serial=4955, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1318' Constructible: 'Extension_Base_NaturalReserve' Position: '[85, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:593None[Sandbox] Process order. (Serial=4956, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1318' Constructible: 'Extension_Base_NaturalReserve' Position: '[85, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:708None[Sandbox] Process order. (Serial=4957, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:717None[Sandbox] Process order. (Serial=4958, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:818None[Sandbox] Process order. (Serial=4959, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:722None[Sandbox] Process order. (Serial=4960, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:730None[Sandbox] Process order. (Serial=4961, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:56:663None[Sandbox] Process order. (Serial=4962, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:56:735None[Sandbox] Process order. (Serial=4963, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:57:748None[Sandbox] Process order. (Serial=4964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:58:750None[Sandbox] Process order. (Serial=4965, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:59:753None[Sandbox] Process order. (Serial=4966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:00:757None[Sandbox] Process order. (Serial=4967, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:00:828None[Sandbox] Process order. (Serial=4968, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:01:862NoneAI Synchronization took 734ms at frame 6839 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:54:01:883NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:01:883NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:01:883NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:02:424None[Sandbox] Process order. (Serial=4969, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:156None[Sandbox] Process order. (Serial=4970, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:157None[Sandbox] Process order. (Serial=4971, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:157None[Sandbox] Process order. (Serial=4972, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:159None[Sandbox] Process order. (Serial=4973, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:160None[Sandbox] Process order. (Serial=4974, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[71, 52] --> [70, 52] --> [69, 53] --> [68, 53] --> [68, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:161None[Sandbox] Process order. (Serial=4975, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[54, 55] --> [55, 54] --> [55, 53] --> [56, 53] --> [57, 53] --> [58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:167None[Sandbox] Process order. (Serial=4976, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:172None[Sandbox] Process order. (Serial=4977, Empire=1, Order=Order='OrderGoTo', Entity=#4754, AdditionalFlags='IgnoreFogOfWar', Path='[78, 15] --> [79, 15] --> [80, 14] --> [80, 13] --> [81, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:174None[Sandbox] Process order. (Serial=4978, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:179None[Sandbox] Process order. (Serial=4979, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:192None[Sandbox] Process order. (Serial=4980, Empire=1, Order=Order='OrderGoTo', Entity=#17757, AdditionalFlags='IgnoreFogOfWar', Path='[79, 6] --> [80, 6] --> [80, 5] --> [81, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:207None[Sandbox] Process order. (Serial=4981, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[65, 65] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:208None[Sandbox] Process order. (Serial=4982, Empire=1, Order=Order='OrderGoTo', Entity=#24048, AdditionalFlags='IgnoreFogOfWar', Path='[69, 11] --> [70, 11] --> [71, 10] --> [71, 9] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:209None[Sandbox] Process order. (Serial=4983, Empire=1, Order=Order='OrderGoTo', Entity=#24049, AdditionalFlags='IgnoreFogOfWar', Path='[70, 13] --> [71, 13] --> [72, 12] --> [72, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:211None[Sandbox] Process order. (Serial=4984, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:215None[Sandbox] Process order. (Serial=4985, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:216None[Sandbox] Process order. (Serial=4986, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:217None[Sandbox] Process order. (Serial=4987, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:218None[Sandbox] Process order. (Serial=4988, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:226None[Sandbox] Process order. (Serial=4989, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:232None[Sandbox] Process order. (Serial=4990, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:233None[Sandbox] Process order. (Serial=4991, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:246None[Sandbox] Process order. (Serial=4992, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:248None[Sandbox] Process order. (Serial=4993, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:254None[Sandbox] Process order. (Serial=4994, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:255None[Sandbox] Process order. (Serial=4995, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:261None[Sandbox] Process order. (Serial=4996, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:265None[Sandbox] Process order. (Serial=4997, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:03:270None[Sandbox] Process order. (Serial=4998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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