13:19:16:414NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__120:MoveNext()
13:19:16:665NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:16:666NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__120:MoveNext()
13:19:16:667NoneAmplitude.Framework version 2.7.74+4f343e25db.
Amplitude.Framework.Application:OnApplicationStarting()
13:19:16:667NoneStarting the application, version is V1.24.4202-S10, RELEASE (64-bit Standalone, build: 337043)...
Amplitude.Framework.Application:OnApplicationStarting()
13:19:16:667NoneMultiplayer cross-compatibility version is 963adcc6dd410300e1fab919c987e820.
Amplitude.Mercury.Application:OnApplicationStarting()
13:19:16:678NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
13:19:16:722NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:16:931NoneRegistry file 'C:\Users\Ravi\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:16:957NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
13:19:17:432NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:17:461NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:17:473NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:17:504NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
13:19:17:527NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...
Amplitude.Framework.Application+d__101:MoveNext()
13:19:18:059NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()
13:19:18:059NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__109:MoveNext()
13:19:18:113NoneUsing digital distribution credentials: 'blkbutterfly', 0x01100001043c706e, Steam.
Amplitude.Framework.Application+d__109:MoveNext()
13:19:18:113NoneUsing digital distribution current game language: 'english'.
Amplitude.Framework.Application+d__109:MoveNext()
13:19:18:115NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
13:19:18:145NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
13:19:18:963NoneSimulation: Entity contract count: 46 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
13:19:18:978NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
13:19:19:093NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
13:19:19:162NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:19:559NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:19:810NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:19:860NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:19:941NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:19:941NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:19:943NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:028NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:029NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:029NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:033NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:034NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:035NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:20:057NoneChanging display settings to 2560x1440 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
13:19:20:058None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
13:19:20:093NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:20:142NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
13:19:20:144NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()
13:19:20:202NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
13:19:20:229NoneScanned 148 assemblies in 26 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
13:19:20:381NoneChanging display settings to 2560x1440 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
13:19:20:381None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
13:19:20:384NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
13:19:20:385NoneConverting 'english' to iso 'en-US'.
Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()
13:19:20:560NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:20:839NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:20:839NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
13:19:20:846NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
13:19:20:848NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
13:19:20:849NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
13:19:20:865NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
13:19:20:922NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__51:MoveNext()
13:19:20:957NonePlaying with 9 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
13:19:20:958NonePlaying with 9 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
13:19:21:474NoneCannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
13:19:21:508NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:21:523NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:21:529NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:21:633NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:21:684NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:21:727UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 810 collisionFreeHashSetSize
Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:LoadIfNecessary() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
13:19:21:733NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:21:801NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:22:209NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:22:211NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:22:223NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
13:19:22:224NoneThe audio manager is ready.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
13:19:22:559UI Steam[UI] Resolution initialized to 2560x1440
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:19:22:594UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:19:22:602NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
13:19:24:726NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Mercury.Application+d__51:MoveNext()
13:19:24:726NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:24:784NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:24:795NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:24:861NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:24:869NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:24:976NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__10:MoveNext()
13:19:24:978None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application:StartAnalytics()
13:19:24:980None[Analytics] Starting Analytics Public Session with user_id 76561198031335534 ; gamecode 1124300 ; platformID 1 ; application_version V1.24.4202-S10, RELEASE (64-bit Standalone, build: 337043); sessionId 75a23cd12f814293ae76b74a4670b08c
Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()
13:19:25:116NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
13:19:25:117NoneEnumerating Mod.io files...
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
13:19:25:147NoneRuntimeModuleInfo is already registered (name: super pack)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
13:19:25:151NoneRuntimeModuleInfo is already registered (name: flagship)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
13:19:25:152NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
13:19:25:153None--Enumerating Mod.io files ended
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
13:19:25:160NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
13:19:25:167None[Runtime] Set up new configuration project mercury
Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()
13:19:25:169NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
13:19:25:310NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:27:117NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:117NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:117NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:164NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:221NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:244NoneThe database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:348NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:717NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:27:718NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
13:19:28:012NoneSpent 2.8416097 second(s) loading 1 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
13:19:28:035NoneApplication started.
Amplitude.Mercury.Application:OnApplicationStarted()
13:19:28:102NoneCommon UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20
Amplitude.Mercury.Data.DataController:InitializeFamilies()
13:19:28:102NoneThe constructible family 'UnitFamily_HeavyWarship', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
13:19:28:102NoneThe constructible family 'UnitFamily_MeleeSapper', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
13:19:28:102NoneThe constructible family 'UnitFamily_StealthCorvette', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
13:19:28:129NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
13:19:28:129NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
13:19:28:129NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
13:19:28:183NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:183NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:183NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:185NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:186NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:186NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:186NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:187NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:188NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:188NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:190NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:191NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:192NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:197NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:198NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:199NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:207None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:208None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:208None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:208None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:208None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:208None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:209None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:209None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:209None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:209None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:209None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:210None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:213None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:213None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:28:640UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:29:347None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:29:347None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:29:430None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:29:430None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:36:467None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:36:467None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:36:484None%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:36:515UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.IdeologicalAxisRuler:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable() UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:36:542UI Steam[UI] Finished loading out-game windows windows in 7.8 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:37:047NoneIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:37:048NoneIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:37:048NoneIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:37:062NoneIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:38:709NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
13:19:38:736NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
13:19:38:781NoneAssetDatabase.Load FxData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:38:808NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:39:364NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:39:881NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:39:998NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:40:913NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:52:362UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:52:374NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
13:19:52:382NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:52:382NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
13:19:52:508NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
13:19:52:518NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
13:19:52:523NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)
13:19:52:526NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)
13:19:52:533None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001
Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)
13:19:52:559NoneTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:52:746None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:53:038None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:53:214NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
13:19:53:224NoneInitializing order policies...
Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()
13:19:53:316UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:53:372None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:53:478None[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:53:587None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:19:53:884NoneAssetDatabase.Load Default|FxLowLevel|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
13:19:53:891NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:53:901NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:220NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
13:19:54:234NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:234NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:234NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:235NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:235NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:235NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:235NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:236NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:236NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:236NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:236NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:240NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:241NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:242NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:248NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:249NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:249NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:250NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:251NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:253None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:254None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:255None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:256None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:256None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:845NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:852NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:859NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:865NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:881NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:891NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:54:895None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
13:19:54:943NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
13:19:54:943NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
13:19:55:018NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
13:19:55:021NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
13:19:55:132NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
13:19:55:132NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
13:19:55:132NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
13:19:55:514NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
13:19:55:515NoneLoading AI save: quick-save.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
13:19:55:553NoneCan't retrieve AI entity 16299.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:55:553NoneCan't retrieve AI entity 16299.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:55:554NoneCan't retrieve AI entity 16299.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:55:578NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
13:19:56:404UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:56:643UI Steam[UI] Finished loading in-game windows windows in 4.0 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:57:992NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
13:19:58:004NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
13:19:58:058NoneIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:19:58:806NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:02:358NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
13:20:02:358NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:02:389NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.
Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:02:396NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:02:396NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:398NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:02:528NoneIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:03:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:03:956NoneGround materials using full res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)
13:20:04:494NoneSculpting elements using full res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:04:494NoneSculpting elements using full res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
13:20:05:495NoneRivers using full res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
13:20:05:495NoneRivers using full res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
13:20:05:495NoneRivers using full res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
13:20:05:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:557None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
13:20:05:561NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:561NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:578NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:594None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
13:20:05:594None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
13:20:05:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:604NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:606NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:607NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:612NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:612NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:05:645NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:05:645NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:05:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:06:523NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:06:524NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:06:524NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:07:734NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:08:356NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:08:356NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:09:009NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:09:009NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:09:009NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:09:653NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:09:653NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:09:653NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:10:256NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:11:024NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:11:024NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:11:024NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:11:787NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()
13:20:11:787NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:11:787NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
13:20:11:787NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:12:235NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:12:249NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
13:20:12:943NoneIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:13:048NoneIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:13:053NoneIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:13:924NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:13:928NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:14:740NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:14:947NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:14:948NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:14:950NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:15:000NoneIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:15:215NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:15:599NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:16:720NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:175NoneIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:506NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:511NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:906NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:17:908NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:17:908NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:17:908NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:17:908NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:17:937NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:938NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:17:938NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:18:013NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
13:20:18:527NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
13:20:18:527NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
13:20:18:527NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
13:20:18:593NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:166NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:251NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:348NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:355NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:355NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:444NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:531NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:617NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:706NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:711NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:712NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:712NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:826NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:19:833NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:833NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:19:878NoneIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:085NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:085NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:20:085NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:20:085NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:20:103NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:103NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:104NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:104NoneExtracting MeshContent VFX_Cylinder
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:104NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:114NoneIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:215NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:571NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:635NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:671NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:702NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:756NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:825NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:915NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:20:960NoneIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:20:964NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:21:001NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:21:001NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:21:002NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:21:011NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
13:20:21:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #7685 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:22:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #6454 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:22:802None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13491 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:036None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17757 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17756 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:064None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #8376 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12417 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:067None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #14571 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:069None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #13824 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:219None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4001 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:219None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4385 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:463None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4186 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:474None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:474None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #3623 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:651None[Preview] Set PresentationUnit #12560 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:662None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:663None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12440 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #9577 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #9533 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:665None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #4691 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:665None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #5848 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #11097 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4714 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:683None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #4917 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:683None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4754 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:683None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:684None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12011 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:684None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #8159 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:687None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12171 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4967 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16114 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:699None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:699None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #13503 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:702None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #10722 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:703None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7873 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:704None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #11368 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:704None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12439 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:704None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:706None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #16885 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:706None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13282 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:706None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13033 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #9882 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:708None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #12397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:714None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #11115 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8899 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13132 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:717None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #13118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #15141 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13284 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #9876 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:733None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16428 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:733None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #7639 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13286 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16136 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:748None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13506 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13510 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13517 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12552 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12555 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12428 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12469 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:773None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12975 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:773None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13006 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #12833 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #13015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #17953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:20:23:778NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 25418 ms
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
13:20:23:782UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__24:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:23:956None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:23:957None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:23:957None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:23:963NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
13:20:23:976NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
13:20:23:976NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
13:20:24:703UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:704UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:704UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:704UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:704UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:704UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:707UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:708UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:708UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:708UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:709UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:709UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:904NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:24:978NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:25:132None%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:25:132None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:25:132None%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:25:132None%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:20:25:254UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.6 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:25:296None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:25:457NoneIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:20:25:480None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:25:640None[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:25:702NoneDeepWaterDistance reference Tile could not be found (TerritoryIndex=40
Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.WorldSnapshot:ComputeDeepWaterDistances() Amplitude.Mercury.AI.AISynchronizationController:RunPostSynchronizationPasses() Amplitude.Mercury.AI.AIController:RunAIDecisionCycle() Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync() Amplitude.Threading.Thread:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
13:20:25:707NoneDeepWaterDistance reference Tile could not be found (TerritoryIndex=41
Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.WorldSnapshot:ComputeDeepWaterDistances() Amplitude.Mercury.AI.AISynchronizationController:RunPostSynchronizationPasses() Amplitude.Mercury.AI.AIController:RunAIDecisionCycle() Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync() Amplitude.Threading.Thread:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
13:20:26:062None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:143None[Sandbox] Process order. (Serial=5, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:204None[Sandbox] Process order. (Serial=6, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:233None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:234None[Sandbox] Process order. (Serial=8, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:235None[Sandbox] Process order. (Serial=9, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:235None[Sandbox] Process order. (Serial=10, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:26:236None[Sandbox] Process order. (Serial=11, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:31:544None[Sandbox] Process order. (Serial=12, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:33:117None[Sandbox] Process order. (Serial=13, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:41:406None[Sandbox] Process order. (Serial=14, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:43:556None[Sandbox] Process order. (Serial=15, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:50:452None[Sandbox] Process order. (Serial=16, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:20:56:615None[Sandbox] Process order. (Serial=17, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:01:247None[Sandbox] Process order. (Serial=18, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:16:266None[Sandbox] Process order. (Serial=19, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:21:559NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:21:560NoneCreatePresentationBattlePreview attacker #13818, defender #17487, ticketnumber #359.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:21:601NoneRequestAsyncOperation_Completed for ticket #359.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:21:21:602NonePreparePresentationBattlePreview attacker #13818, defender #17487, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:21:602NoneRequestAsyncOperation_Dismissed for ticket #359.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:21:21:607UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item015/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:21:607UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item015/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:21:607UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item015/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:21:608UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item015/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:21:609UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item015/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:22:111NoneDisplayPresentationBattlePreview attacker 13818, defender 17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:21:22:112None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13286 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:22:112None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:22:717NonePreview Loading completed attacker 13818, defender 17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:21:25:453NoneKeepPresentationBattlePreviewDefenders for ticket #359 with current ticket #359.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:25:453NoneLockPresentationBattlePreview attacker #13818, defender #17487, battlePreviewId 359
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:25:454NoneHidePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17486 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:466None[Sandbox] Process order. (Serial=20, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #17487 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:25:596NonePresentation Battle 17956: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:598NonePresentation Battle 17956: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:598NonePresentation Battle 17956: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16551. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:598None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:598NonePresentation Battle 17956: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:598None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:598NonePresentation Battle 17956: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:598None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:598NonePresentation Battle 17956: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:599NonePresentation Battle 17956: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:600None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:601NonePresentation Battle 17956: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=17487, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:601None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:601NonePresentation Battle 17956: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=16551, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:601None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:601NonePresentation Battle 17956: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:601None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:601NonePresentation Battle 17956: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=8668, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:601None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:601NonePresentation Battle 17956: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=34 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:604NonePresentation Battle 17956: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:604NonePresentation Battle 17956: Execute action[12]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13286 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:25:608None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:747None[Sandbox] Process order. (Serial=21, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 17956 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:25:756None[Sandbox] Process order. (Serial=22, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:25:783NonePresentation Battle 17956: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:787None[Sandbox] Process order. (Serial=23, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#17956)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:25:890NonePresentation Battle 17956: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:890None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891NoneReleasePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891NoneHidePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:25:891None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:27:157None[Sandbox] Process order. (Serial=24, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:28:860None[Sandbox] Process order. (Serial=25, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[62, 63] --> [63, 64] --> [62, 65] --> [63, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:28:870None[Sandbox] Process order. (Serial=26, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:29:877None[Sandbox] Process order. (Serial=27, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:30:880None[Sandbox] Process order. (Serial=28, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:31:885None[Sandbox] Process order. (Serial=29, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #16551 Action #14983 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:31:996NonePresentation Battle 18125: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:996NonePresentation Battle 18125: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:996NonePresentation Battle 18125: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:996None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:996NonePresentation Battle 18125: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17488. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:996None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:997NonePresentation Battle 18125: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:997NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NoneRestorePresentationBattlePreview created ticket #471.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NonePresentation Battle 18125: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:998None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NonePresentation Battle 18125: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=16551, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:998None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NonePresentation Battle 18125: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:998None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NonePresentation Battle 18125: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=17488, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:998None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:998NonePresentation Battle 18125: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:999NonePresentation Battle 18125: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:999NonePresentation Battle 18125: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:31:999None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:31:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:31:999None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:32:029NoneRequestRestoreAsyncOperation_Completed for ticket #471.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:21:32:030NoneRestorePresentationBattlePreview skipped due to ended battle #18125
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:32:030NoneRequestAsyncOperation_Dismissed for ticket #471.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:21:33:744None[Sandbox] Process order. (Serial=30, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 18125 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:33:755None[Sandbox] Process order. (Serial=31, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:33:779NonePresentation Battle 18125: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:33:785None[Sandbox] Process order. (Serial=32, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#18125)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:33:895NonePresentation Battle 18125: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895NoneReleasePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895NoneHidePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:895None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:33:896None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:21:35:231None[Sandbox] Process order. (Serial=33, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:35:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:21:43:117None[Sandbox] Process order. (Serial=34, Empire=0, Order=Order='OrderGoTo', Entity=#16097, path='[66, 57] --> [66, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:43:128None[Sandbox] Process order. (Serial=35, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:44:141None[Sandbox] Process order. (Serial=36, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:44:312None[Sandbox] Process order. (Serial=37, Empire=0, Order=Order='OrderGoTo', Entity=#16097, path='[65, 57] --> [64, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:45:147None[Sandbox] Process order. (Serial=38, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:46:756None[Sandbox] Process order. (Serial=39, Empire=0, Order=Order='OrderGoTo', Entity=#16097, path='[66, 57] --> [65, 57] --> [64, 57] --> [63, 57] --> [62, 57] --> [61, 57] --> [61, 56] --> [60, 56] --> [59, 55] --> [58, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:46:767None[Sandbox] Process order. (Serial=40, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:47:769None[Sandbox] Process order. (Serial=41, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:48:778None[Sandbox] Process order. (Serial=42, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:49:789None[Sandbox] Process order. (Serial=43, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:50:006UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular312
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:21:50:796None[Sandbox] Process order. (Serial=44, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:54:582None[Sandbox] Process order. (Serial=45, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:54:593None[Sandbox] Process order. (Serial=46, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:55:699None[Sandbox] Process order. (Serial=47, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:55:709None[Sandbox] Process order. (Serial=48, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:55:789None[Sandbox] Process order. (Serial=49, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:56:341None[Sandbox] Process order. (Serial=50, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:56:712None[Sandbox] Process order. (Serial=51, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:57:718None[Sandbox] Process order. (Serial=52, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:58:721None[Sandbox] Process order. (Serial=53, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:21:59:726None[Sandbox] Process order. (Serial=54, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:00:730None[Sandbox] Process order. (Serial=55, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:00:821None[Sandbox] Process order. (Serial=56, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:01:795NoneAI Synchronization took 712ms at frame 157 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:22:01:811NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:01:811NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:01:811NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:02:411None[Sandbox] Process order. (Serial=57, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:107None[Sandbox] Process order. (Serial=58, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Extension_ArtificialWonderParticipation_Era5_EiffelTower' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:111None[Sandbox] Process order. (Serial=59, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:112None[Sandbox] Process order. (Serial=60, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:121None[Sandbox] Process order. (Serial=61, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:137None[Sandbox] Process order. (Serial=62, Empire=1, Order=Order='OrderGoTo', Entity=#12440, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14] --> [95, 14] --> [94, 15] --> [93, 15] --> [93, 16] --> [92, 16] --> [91, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:138None[Sandbox] Process order. (Serial=63, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:139None[Sandbox] Process order. (Serial=64, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:140None[Sandbox] Process order. (Serial=65, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [61, 8] --> [60, 8] --> [59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:140None[Sandbox] Process order. (Serial=66, Empire=1, Order=Order='OrderGoTo', Entity=#17756, AdditionalFlags='IgnoreFogOfWar', Path='[72, 7] --> [73, 7] --> [74, 7] --> [75, 7] --> [76, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:141None[Sandbox] Process order. (Serial=67, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[66, 65] --> [65, 65] --> [64, 65] --> [64, 66] --> [63, 66] --> [62, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:142None[Sandbox] Process order. (Serial=68, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[63, 13] --> [63, 12] --> [62, 11] --> [62, 10] --> [61, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:146None[Sandbox] Process order. (Serial=69, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:151None[Sandbox] Process order. (Serial=70, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:156None[Sandbox] Process order. (Serial=71, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:161None[Sandbox] Process order. (Serial=72, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:165None[Sandbox] Process order. (Serial=73, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:170None[Sandbox] Process order. (Serial=74, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:176None[Sandbox] Process order. (Serial=75, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:186None[Sandbox] Process order. (Serial=76, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_ArtificialWonderParticipation_Era6_SydneyOperaHouse' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:187None[Sandbox] Process order. (Serial=77, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:188None[Sandbox] Process order. (Serial=78, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:191None[Sandbox] Process order. (Serial=79, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3611', Construction: '3322'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:207None[Sandbox] Process order. (Serial=80, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[47, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:208None[Sandbox] Process order. (Serial=81, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57] --> [58, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:209None[Sandbox] Process order. (Serial=82, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[39, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:216None[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:220None[Sandbox] Process order. (Serial=84, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:227None[Sandbox] Process order. (Serial=85, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:232None[Sandbox] Process order. (Serial=86, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[33, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:266None[Sandbox] Process order. (Serial=87, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:267None[Sandbox] Process order. (Serial=88, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:267None[Sandbox] Process order. (Serial=89, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:268None[Sandbox] Process order. (Serial=90, Empire=3, Order=Order='OrderGoTo', Entity=#16551, AdditionalFlags='IgnoreFogOfWar', Path='[66, 64] --> [65, 65] --> [64, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:269None[Sandbox] Process order. (Serial=91, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [58, 61] --> [59, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:270None[Sandbox] Process order. (Serial=92, Empire=3, Order=Order='OrderGoTo', Entity=#4691, AdditionalFlags='IgnoreFogOfWar', Path='[56, 20] --> [56, 19] --> [57, 18] --> [56, 17] --> [56, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:277None[Sandbox] Process order. (Serial=93, Empire=3, Order=Order='OrderGoTo', Entity=#16428, AdditionalFlags='IgnoreFogOfWar', Path='[48, 45] --> [49, 46] --> [49, 47] --> [50, 48] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:278None[Sandbox] Process order. (Serial=94, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:284None[Sandbox] Process order. (Serial=95, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:290None[Sandbox] Process order. (Serial=96, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:307None[Sandbox] Process order. (Serial=97, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:316None[Sandbox] Process order. (Serial=98, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [85, 60] --> [86, 60] --> [86, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:323None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18224 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:03:327None[Sandbox] Process order. (Serial=99, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:346None[Sandbox] Process order. (Serial=100, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:387None[Sandbox] Process order. (Serial=101, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:390None[Sandbox] Process order. (Serial=102, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:396None[Sandbox] Process order. (Serial=103, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[63, 55] --> [64, 55] --> [65, 55] --> [66, 56] --> [66, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:398None[Sandbox] Process order. (Serial=104, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[56, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:400None[Sandbox] Process order. (Serial=105, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[61, 10] --> [60, 10] --> [60, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:407None[Sandbox] Process order. (Serial=106, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Era3_GreatMosqueOfDjenne' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:408None[Sandbox] Process order. (Serial=107, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[54, 17] --> [54, 16] --> [53, 15] --> [53, 14] --> [52, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:409None[Sandbox] Process order. (Serial=108, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:411None[Sandbox] Process order. (Serial=109, Empire=1, Order=Order='OrderGoTo', Entity=#15141, AdditionalFlags='IgnoreFogOfWar', Path='[68, 9] --> [68, 10] --> [67, 11] --> [67, 12] --> [66, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:412None[Sandbox] Process order. (Serial=110, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:418None[Sandbox] Process order. (Serial=111, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:426None[Sandbox] Process order. (Serial=112, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:436None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:440None[Sandbox] Process order. (Serial=114, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:445None[Sandbox] Process order. (Serial=115, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:483None[Sandbox] Process order. (Serial=116, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:497None[Sandbox] Process order. (Serial=117, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[53, 48] --> [52, 47] --> [51, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:498None[Sandbox] Process order. (Serial=118, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:499None[Sandbox] Process order. (Serial=119, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[62, 30] --> [61, 31] --> [62, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:500None[Sandbox] Process order. (Serial=120, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[49, 15] --> [48, 15] --> [48, 16] --> [47, 17] --> [47, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:507None[Sandbox] Process order. (Serial=121, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_NaturalReserve' Position: '[59, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:508None[Sandbox] Process order. (Serial=122, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:512None[Sandbox] Process order. (Serial=123, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:517None[Sandbox] Process order. (Serial=124, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:521None[Sandbox] Process order. (Serial=125, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:546None[Sandbox] Process order. (Serial=126, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '4758', Construction: '3321'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:556None[Sandbox] Process order. (Serial=127, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:557None[Sandbox] Process order. (Serial=128, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:567None[Sandbox] Process order. (Serial=129, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 31] --> [36, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:569None[Sandbox] Process order. (Serial=130, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[48, 28] --> [47, 29] --> [47, 30] --> [46, 31] --> [46, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:576None[Sandbox] Process order. (Serial=131, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:582None[Sandbox] Process order. (Serial=132, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:588None[Sandbox] Process order. (Serial=133, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:596None[Sandbox] Process order. (Serial=134, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:666None[Sandbox] Process order. (Serial=135, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [62, 11] --> [63, 12] --> [64, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:668None[Sandbox] Process order. (Serial=136, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:669None[Sandbox] Process order. (Serial=137, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[95, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:737None[Sandbox] Process order. (Serial=138, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[39, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:738None[Sandbox] Process order. (Serial=139, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[47, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:787None[Sandbox] Process order. (Serial=140, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:788None[Sandbox] Process order. (Serial=141, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:796None[Sandbox] Process order. (Serial=142, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:859None[Sandbox] Process order. (Serial=143, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[56, 59] --> [57, 60] --> [58, 60] --> [59, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:937None[Sandbox] Process order. (Serial=144, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:03:987None[Sandbox] Process order. (Serial=145, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:157None[Sandbox] Process order. (Serial=146, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:162None[Sandbox] Process order. (Serial=147, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:177None[Sandbox] Process order. (Serial=148, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:181None[Sandbox] Process order. (Serial=149, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:186None[Sandbox] Process order. (Serial=150, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:191None[Sandbox] Process order. (Serial=151, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:195None[Sandbox] Process order. (Serial=152, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:228None[Sandbox] Process order. (Serial=153, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:244None[Sandbox] Process order. (Serial=154, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:248None[Sandbox] Process order. (Serial=155, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:288None[Sandbox] Process order. (Serial=156, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:293None[Sandbox] Process order. (Serial=157, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:308None[Sandbox] Process order. (Serial=158, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:317None[Sandbox] Process order. (Serial=159, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:337None[Sandbox] Process order. (Serial=160, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:418None[Sandbox] Process order. (Serial=161, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:428None[Sandbox] Process order. (Serial=162, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:445None[Sandbox] Process order. (Serial=163, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:471None[Sandbox] Process order. (Serial=164, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:475None[Sandbox] Process order. (Serial=165, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:481None[Sandbox] Process order. (Serial=166, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4186 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:04:518None[Sandbox] Process order. (Serial=167, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:522None[Sandbox] Process order. (Serial=168, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:529None[Sandbox] Process order. (Serial=169, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:538None[Sandbox] Process order. (Serial=170, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:545None[Sandbox] Process order. (Serial=171, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:549None[Sandbox] Process order. (Serial=172, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10] --> [59, 9] --> [59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:550None[Sandbox] Process order. (Serial=173, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [61, 8] --> [60, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:551None[Sandbox] Process order. (Serial=174, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:559None[Sandbox] Process order. (Serial=175, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:590None[Sandbox] Process order. (Serial=176, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:594None[Sandbox] Process order. (Serial=177, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:608None[Sandbox] Process order. (Serial=178, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:630None[Sandbox] Process order. (Serial=179, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:631None[Sandbox] Process order. (Serial=180, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[40, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:04:819None[Sandbox] Process order. (Serial=181, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[49, 15] --> [50, 15] --> [51, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:091None[Sandbox] Process order. (Serial=182, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:172None[Sandbox] Process order. (Serial=183, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:176None[Sandbox] Process order. (Serial=184, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:192None[Sandbox] Process order. (Serial=185, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:195None[Sandbox] Process order. (Serial=186, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:199None[Sandbox] Process order. (Serial=187, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:215None[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:220None[Sandbox] Process order. (Serial=189, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:235None[Sandbox] Process order. (Serial=190, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:254None[Sandbox] Process order. (Serial=191, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:316None[Sandbox] Process order. (Serial=192, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:320None[Sandbox] Process order. (Serial=193, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:336None[Sandbox] Process order. (Serial=194, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:346None[Sandbox] Process order. (Serial=195, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:427None[Sandbox] Process order. (Serial=196, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:437None[Sandbox] Process order. (Serial=197, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:457None[Sandbox] Process order. (Serial=198, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:494None[Sandbox] Process order. (Serial=199, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:497None[Sandbox] Process order. (Serial=200, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:527None[Sandbox] Process order. (Serial=201, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:537None[Sandbox] Process order. (Serial=202, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:548None[Sandbox] Process order. (Serial=203, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:559None[Sandbox] Process order. (Serial=204, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [63, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:561None[Sandbox] Process order. (Serial=205, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:568None[Sandbox] Process order. (Serial=206, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:597None[Sandbox] Process order. (Serial=207, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:618None[Sandbox] Process order. (Serial=208, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:637None[Sandbox] Process order. (Serial=209, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:638None[Sandbox] Process order. (Serial=210, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[40, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:702None[Sandbox] Process order. (Serial=211, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:05:888None[Sandbox] Process order. (Serial=212, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:031None[Sandbox] Process order. (Serial=213, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[63, 32] --> [63, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:032None[Sandbox] Process order. (Serial=214, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[51, 46] --> [50, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:180None[Sandbox] Process order. (Serial=215, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:184None[Sandbox] Process order. (Serial=216, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:200None[Sandbox] Process order. (Serial=217, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:204None[Sandbox] Process order. (Serial=218, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:220None[Sandbox] Process order. (Serial=219, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:229None[Sandbox] Process order. (Serial=220, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:239None[Sandbox] Process order. (Serial=221, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:244None[Sandbox] Process order. (Serial=222, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:259None[Sandbox] Process order. (Serial=223, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:320None[Sandbox] Process order. (Serial=224, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:350None[Sandbox] Process order. (Serial=225, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16428 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:06:442None[Sandbox] Process order. (Serial=226, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:459None[Sandbox] Process order. (Serial=227, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:500None[Sandbox] Process order. (Serial=228, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:518None[Sandbox] Process order. (Serial=229, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:544None[Sandbox] Process order. (Serial=230, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:557None[Sandbox] Process order. (Serial=231, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:582None[Sandbox] Process order. (Serial=232, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:605None[Sandbox] Process order. (Serial=233, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:622None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:623None[Sandbox] Process order. (Serial=235, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:633None[Sandbox] Process order. (Serial=236, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:682None[Sandbox] Process order. (Serial=237, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[47, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:06:683None[Sandbox] Process order. (Serial=238, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[40, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:147None[Sandbox] Process order. (Serial=239, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:187None[Sandbox] Process order. (Serial=240, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:196None[Sandbox] Process order. (Serial=241, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:216None[Sandbox] Process order. (Serial=242, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:227None[Sandbox] Process order. (Serial=243, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:237None[Sandbox] Process order. (Serial=244, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:246None[Sandbox] Process order. (Serial=245, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:251None[Sandbox] Process order. (Serial=246, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:266None[Sandbox] Process order. (Serial=247, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:326None[Sandbox] Process order. (Serial=248, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:356None[Sandbox] Process order. (Serial=249, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:447None[Sandbox] Process order. (Serial=250, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:466None[Sandbox] Process order. (Serial=251, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:507None[Sandbox] Process order. (Serial=252, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:527None[Sandbox] Process order. (Serial=253, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:548None[Sandbox] Process order. (Serial=254, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:570None[Sandbox] Process order. (Serial=255, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:597None[Sandbox] Process order. (Serial=256, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:618None[Sandbox] Process order. (Serial=257, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:638None[Sandbox] Process order. (Serial=258, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:674None[Sandbox] Process order. (Serial=259, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:675None[Sandbox] Process order. (Serial=260, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:07:701None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16136 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:07:986None[Sandbox] Process order. (Serial=261, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:007None[Sandbox] Process order. (Serial=262, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:206None[Sandbox] Process order. (Serial=263, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:246None[Sandbox] Process order. (Serial=264, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:257None[Sandbox] Process order. (Serial=265, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:436None[Sandbox] Process order. (Serial=266, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:667None[Sandbox] Process order. (Serial=267, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:687None[Sandbox] Process order. (Serial=268, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:08:998None[Sandbox] Process order. (Serial=269, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:09:199None[Sandbox] Process order. (Serial=270, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:09:249None[Sandbox] Process order. (Serial=271, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:09:269None[Sandbox] Process order. (Serial=272, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:09:599None[Sandbox] Process order. (Serial=273, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:09:699None[Sandbox] Process order. (Serial=274, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:19:430NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:431NoneCreatePresentationBattlePreview attacker #13818, defender #16551, ticketnumber #1614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:449NoneRequestAsyncOperation_Completed for ticket #1614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:22:19:449NonePreparePresentationBattlePreview attacker #13818, defender #16551, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:19:449NoneRequestAsyncOperation_Dismissed for ticket #1614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:22:19:451UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:19:451UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:19:452UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:19:452UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:19:452UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:19:957NoneDisplayPresentationBattlePreview attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:22:19:957None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:19:958None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:958None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:958None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:19:958None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:19:999NonePreview Loading completed attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:22:23:698NoneHidePresentationBattlePreview for ticket #1614 with current ticket #1614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:23:698NoneHidePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17313 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:23:698NoneReleasePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:23:698None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:061NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:061NoneCreatePresentationBattlePreview attacker #13818, defender #16551, ticketnumber #1625.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:085NoneRequestAsyncOperation_Completed for ticket #1625.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:22:25:085NonePreparePresentationBattlePreview attacker #13818, defender #16551, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:25:085NoneRequestAsyncOperation_Dismissed for ticket #1625.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:22:25:087UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:25:087UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:25:087UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:25:594NoneDisplayPresentationBattlePreview attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:22:25:594None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:25:594None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:25:641NonePreview Loading completed attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:22:27:379NoneHidePresentationBattlePreview for ticket #1625 with current ticket #1625.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:27:379NoneHidePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17313 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:27:379NoneReleasePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:379None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:27:380None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:150NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:151NoneCreatePresentationBattlePreview attacker #13818, defender #16551, ticketnumber #1682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:190NoneRequestAsyncOperation_Completed for ticket #1682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:22:31:190NonePreparePresentationBattlePreview attacker #13818, defender #16551, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:31:190NoneRequestAsyncOperation_Dismissed for ticket #1682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:22:31:192UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:31:192UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:31:192UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item011/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:31:702NoneDisplayPresentationBattlePreview attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:22:31:702None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:31:702None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:31:758NonePreview Loading completed attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:22:32:472NoneHidePresentationBattlePreview for ticket #1682 with current ticket #1682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:32:472NoneHidePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17313 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:32:472NoneReleasePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:32:472None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:33:020None[Sandbox] Process order. (Serial=275, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[63, 64] --> [64, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:33:031None[Sandbox] Process order. (Serial=276, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:34:045None[Sandbox] Process order. (Serial=277, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:37:036NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:036NoneCreatePresentationBattlePreview attacker #13818, defender #16551, ticketnumber #1741.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:051NoneRequestAsyncOperation_Completed for ticket #1741.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:22:37:051NonePreparePresentationBattlePreview attacker #13818, defender #16551, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:37:051NoneRequestAsyncOperation_Dismissed for ticket #1741.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:22:37:053UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:37:053UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:37:054UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:37:054UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:37:054UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item012/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:37:564NoneDisplayPresentationBattlePreview attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:22:37:564None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16551 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:37:564None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:37:610NonePreview Loading completed attacker 13818, defender 16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:22:38:294NoneKeepPresentationBattlePreviewDefenders for ticket #1741 with current ticket #1741.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:38:294NoneLockPresentationBattlePreview attacker #13818, defender #16551, battlePreviewId 1741
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:38:294NoneHidePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:294None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17313 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:299None[Sandbox] Process order. (Serial=278, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #16551 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:38:428NonePresentation Battle 18227: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18226. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17488. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:429NonePresentation Battle 18227: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=16551, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:429None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16551 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:430NonePresentation Battle 18227: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=17487, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:430None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:430NonePresentation Battle 18227: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=18226, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:430None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:430NonePresentation Battle 18227: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:430None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:430NonePresentation Battle 18227: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=17488, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:430None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:430NonePresentation Battle 18227: Execute action[11]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:432NonePresentation Battle 18227: Execute action[12]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:432NonePresentation Battle 18227: Execute action[13]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:38:432None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:432None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:433None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:433None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:38:433None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:38:490None[Sandbox] Process order. (Serial=279, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 18227 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:38:491None[Sandbox] Process order. (Serial=280, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:38:538NonePresentation Battle 18227: Execute action[14]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:514None[Sandbox] Process order. (Serial=281, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 18227 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:41:616NonePresentation Battle 18227: Execute action[15]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:616NonePresentation Battle 18227: Execute action[16]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:916NonePresentation Battle 18227: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13818, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:920NonePresentation Battle 18227: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:982NonePresentation Battle 18227: Execute action[18]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16551, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18228 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:41:983None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18228 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:41:983NonePresentation Battle 18227: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=18226, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[20]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16103, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[21]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=17488, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[22]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:41:984NonePresentation Battle 18227: Execute action[23]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:428None[Sandbox] Process order. (Serial=282, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#18227)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:42:459None[Sandbox] Process order. (Serial=283, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#18227)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:42:533NonePresentation Battle 18227: Execute action[24]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:533NonePresentation Battle 18227: Execute action[25]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:533NonePresentation Battle 18227: Execute action[26]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:539None[Sandbox] Process order. (Serial=284, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:42:579None[Sandbox] Process order. (Serial=285, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 18227 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:42:629NonePresentation Battle 18227: Execute action[27]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy PresentationArmy #16551 of empire 3 #16551 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy PresentationArmy #16551 of empire 3 #16551 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:42:633None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:42:634NonePresentation Battle 18227: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:634NonePresentation Battle 18227: Execute action[28]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:42:634NonePresentation Battle 18227: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:744None[Sandbox] Process order. (Serial=286, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 18227 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:43:827NonePresentation Battle 18227: Execute action[29]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:827NonePresentation Battle 18227: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:827NonePresentation Battle 18227: Execute action[30]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:828None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17313 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:43:836None[Sandbox] Process order. (Serial=287, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#18227)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:43:930NonePresentation Battle 18227: Execute action[31]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4967 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:43:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13286 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:43:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:22:43:930NonePresentation Battle 18227: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:930NonePresentation Battle 18227: Execute action[32]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=8668, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931NonePresentation Battle 18227: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931NonePresentation Battle 18227: Execute action[33]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931NonePresentation Battle 18227: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=85 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931NonePresentation Battle 18227: Execute action[35]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931NonePresentation Battle 18227: Execute action[36]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy PresentationArmy #16551 of empire 3 #16551 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:931None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:932None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:932None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:932NonePresentation Battle 18227: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:934NonePresentation Battle 18227: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:934NoneReleasePresentationBattlePreview attacker #13818, defender #16551
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy PresentationArmy #16551 of empire 3 #16551 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:934None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:43:935NonePresentation Battle 18227: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:43:940UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:22:44:510None[Sandbox] Process order. (Serial=288, Empire=3, Order=Order OrderBattleBrainAddReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:47:216None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order OrderBattleMove - BattleGUID: 18227 BattleUnitGUID: 18229 AStarResults: [66, 64] --> [65, 65])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:47:327NonePresentation Battle 18227: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=18229, DestTile=[65, 65]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:47:330NonePresentation Battle 18227: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=18229, DestTile=[66, 64]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:47:331NonePresentation Battle 18227: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:47:331NonePresentation Battle 18227: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=18229, DestTile=[65, 65]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:47:331NonePresentation Battle 18227: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:47:331NonePresentation Battle 18227: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:48:821None[Sandbox] Process order. (Serial=290, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:48:831None[Sandbox] Process order. (Serial=291, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:48:936NonePresentation Battle 18227: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:49:403None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:22:49:447None[Sandbox] Process order. (Serial=292, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 18227 AttackerGUID: 18229 TargetPosition: 8643 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:49:528NonePresentation Battle 18227: Execute action[41]: UnitAttack. EmpireIndex=0. Attacker=18229 (health=1.00), Defender=18228 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:49:537NonePresentation Battle 18227: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:49:538NonePresentation Battle 18227: Execute action[42]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:49:546None[Sandbox] Process order. (Serial=293, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#18227)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:50:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=233)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=233)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=233)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:313NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=244)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:313NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=233)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:315NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=233)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:22:50:368NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:427NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:500NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:525NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:541NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:568NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:50:646NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:239None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=233 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
13:22:51:260None[Sandbox] Process order. (Serial=294, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:51:271None[Sandbox] Process order. (Serial=295, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:51:341NonePresentation Battle 18227: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:341NonePresentation Battle 18227: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:341NonePresentation Battle 18227: Execute action[45]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18233, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18233, DestTile=[66, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18233, DestTile=[66, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18233, DestTile=[65, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18233, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18233, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18234, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18234, DestTile=[66, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18234, DestTile=[65, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18234, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18234, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18235, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18235, DestTile=[66, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18235, DestTile=[65, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18235, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18235, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18229, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18229, DestTile=[64, 65]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18229, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:342NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18230, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[66, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[66, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[66, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[65, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18230, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18231, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18231, DestTile=[65, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18231, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18231, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=18232, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18232, DestTile=[67, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18232, DestTile=[66, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18232, DestTile=[65, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18232, DestTile=[64, 63]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=18232, DestTile=[64, 64]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:343NonePresentation Battle 18227: Execute action[46]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:352None[Sandbox] Process order. (Serial=296, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#18227)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:22:51:452NonePresentation Battle 18227: Execute action[47]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:22:51:452None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:452None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4305 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:51:453NoneCould not find PresentationBattlePreview with armyEntityGUID=13818, targetEntityGUID=16551.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:22:52:748None[Sandbox] Process order. (Serial=297, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:10:204None[Sandbox] Process order. (Serial=298, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:10:243None[Sandbox] Process order. (Serial=299, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:10:252None[Sandbox] Process order. (Serial=300, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:13:675None[Sandbox] Process order. (Serial=301, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:28:948None[Sandbox] Process order. (Serial=302, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1837' Constructible: 'Infrastructure_Industry_Family05_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:30:546None[Sandbox] Process order. (Serial=303, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1837' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:41:791None[Sandbox] Process order. (Serial=304, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1837' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:43:649None[Sandbox] Process order. (Serial=305, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:45:868None[Sandbox] Process order. (Serial=306, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:45:879None[Sandbox] Process order. (Serial=307, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:45:959None[Sandbox] Process order. (Serial=308, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:46:440None[Sandbox] Process order. (Serial=309, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:46:893None[Sandbox] Process order. (Serial=310, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:47:896None[Sandbox] Process order. (Serial=311, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:48:900None[Sandbox] Process order. (Serial=312, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:49:906None[Sandbox] Process order. (Serial=313, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:50:912None[Sandbox] Process order. (Serial=314, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:50:962None[Sandbox] Process order. (Serial=315, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:51:877NoneAI Synchronization took 711ms at frame 538 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:23:51:892NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:23:51:892NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:23:51:892NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:23:52:371None[Sandbox] Process order. (Serial=316, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:52:973None[Sandbox] Process order. (Serial=317, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:193None[Sandbox] Process order. (Serial=318, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Extension_ArtificialWonderParticipation_Era6_ChristTheRedeemer' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:195None[Sandbox] Process order. (Serial=319, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:199None[Sandbox] Process order. (Serial=320, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[65, 57] --> [64, 57] --> [63, 57] --> [62, 57] --> [61, 57] --> [61, 56] --> [60, 56] --> [59, 55] --> [58, 55] --> [58, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:204None[Sandbox] Process order. (Serial=321, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61] --> [60, 61] --> [61, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:206None[Sandbox] Process order. (Serial=322, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [62, 11] --> [63, 12] --> [63, 13] --> [64, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:208None[Sandbox] Process order. (Serial=323, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:224None[Sandbox] Process order. (Serial=324, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:226None[Sandbox] Process order. (Serial=325, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:228None[Sandbox] Process order. (Serial=326, Empire=1, Order=Order='OrderGoTo', Entity=#15141, AdditionalFlags='IgnoreFogOfWar', Path='[65, 13] --> [65, 12] --> [64, 12] --> [63, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:230None[Sandbox] Process order. (Serial=327, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[59, 11] --> [59, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:232None[Sandbox] Process order. (Serial=328, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 65] --> [63, 64] --> [62, 63] --> [61, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:234None[Sandbox] Process order. (Serial=329, Empire=1, Order=Order='OrderGoTo', Entity=#17756, AdditionalFlags='IgnoreFogOfWar', Path='[77, 7] --> [78, 7] --> [79, 6] --> [80, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:236None[Sandbox] Process order. (Serial=330, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[53, 14] --> [53, 15] --> [54, 15] --> [55, 16] --> [55, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:237None[Sandbox] Process order. (Serial=331, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:243None[Sandbox] Process order. (Serial=332, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:254None[Sandbox] Process order. (Serial=333, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:259None[Sandbox] Process order. (Serial=334, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:264None[Sandbox] Process order. (Serial=335, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:268None[Sandbox] Process order. (Serial=336, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:273None[Sandbox] Process order. (Serial=337, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:277None[Sandbox] Process order. (Serial=338, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:282None[Sandbox] Process order. (Serial=339, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:303None[Sandbox] Process order. (Serial=340, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:305None[Sandbox] Process order. (Serial=341, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:309None[Sandbox] Process order. (Serial=342, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[49, 47] --> [50, 48] --> [49, 49] --> [50, 50] --> [49, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:323None[Sandbox] Process order. (Serial=343, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[47, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:325None[Sandbox] Process order. (Serial=344, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57] --> [57, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:327None[Sandbox] Process order. (Serial=345, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[64, 32] --> [64, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:329None[Sandbox] Process order. (Serial=346, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[52, 15] --> [53, 14] --> [53, 13] --> [54, 12] --> [54, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:330None[Sandbox] Process order. (Serial=347, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:332None[Sandbox] Process order. (Serial=348, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:344None[Sandbox] Process order. (Serial=349, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:348None[Sandbox] Process order. (Serial=350, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:353None[Sandbox] Process order. (Serial=351, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:357None[Sandbox] Process order. (Serial=352, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:374None[Sandbox] Process order. (Serial=353, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:375None[Sandbox] Process order. (Serial=354, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:377None[Sandbox] Process order. (Serial=355, Empire=3, Order=Order OrderSettlementLaunchInquisition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:382None[Sandbox] Process order. (Serial=356, Empire=3, Order=Order OrderSettlementLaunchInquisition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:384None[Sandbox] Process order. (Serial=357, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '4758', Construction: '3328'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:387None[Sandbox] Process order. (Serial=358, Empire=3, Order=Order='OrderGoTo', Entity=#4691, AdditionalFlags='IgnoreFogOfWar', Path='[55, 15] --> [55, 14] --> [54, 13] --> [54, 12] --> [54, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:389None[Sandbox] Process order. (Serial=359, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:404None[Sandbox] Process order. (Serial=360, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61] --> [61, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:406None[Sandbox] Process order. (Serial=361, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[45, 33] --> [45, 34] --> [44, 35] --> [44, 36] --> [43, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:408None[Sandbox] Process order. (Serial=362, Empire=3, Order=Order='OrderGoTo', Entity=#18226, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [56, 64] --> [56, 63] --> [57, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:409None[Sandbox] Process order. (Serial=363, Empire=3, Order=Order='OrderGoTo', Entity=#16428, AdditionalFlags='IgnoreFogOfWar', Path='[50, 50] --> [49, 51] --> [50, 52] --> [50, 53] --> [51, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:411None[Sandbox] Process order. (Serial=364, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:417None[Sandbox] Process order. (Serial=365, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:424None[Sandbox] Process order. (Serial=366, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:430None[Sandbox] Process order. (Serial=367, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:432None[Sandbox] Process order. (Serial=368, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:439None[Sandbox] Process order. (Serial=369, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:453None[Sandbox] Process order. (Serial=370, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 59] --> [88, 59] --> [89, 58] --> [90, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:464None[Sandbox] Process order. (Serial=371, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:483None[Sandbox] Process order. (Serial=372, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:526None[Sandbox] Process order. (Serial=373, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:534None[Sandbox] Process order. (Serial=374, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:544None[Sandbox] Process order. (Serial=375, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:594None[Sandbox] Process order. (Serial=376, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3611', Construction: '3327'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:614None[Sandbox] Process order. (Serial=377, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:615None[Sandbox] Process order. (Serial=378, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:645None[Sandbox] Process order. (Serial=379, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Extension_ArtificialWonderParticipation_Era6_ChristTheRedeemer' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:646None[Sandbox] Process order. (Serial=380, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:654None[Sandbox] Process order. (Serial=381, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:656None[Sandbox] Process order. (Serial=382, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:726None[Sandbox] Process order. (Serial=383, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:734None[Sandbox] Process order. (Serial=384, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:735None[Sandbox] Process order. (Serial=385, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:804None[Sandbox] Process order. (Serial=386, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:807None[Sandbox] Process order. (Serial=387, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[49, 47] --> [50, 48] --> [49, 49] --> [49, 50] --> [49, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:808None[Sandbox] Process order. (Serial=388, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:809None[Sandbox] Process order. (Serial=389, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:810None[Sandbox] Process order. (Serial=390, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[52, 14] --> [52, 13] --> [53, 13] --> [54, 12] --> [54, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:814None[Sandbox] Process order. (Serial=391, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_NaturalReserve' Position: '[60, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:816None[Sandbox] Process order. (Serial=392, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:821None[Sandbox] Process order. (Serial=393, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:825None[Sandbox] Process order. (Serial=394, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:864None[Sandbox] Process order. (Serial=395, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:865None[Sandbox] Process order. (Serial=396, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:866None[Sandbox] Process order. (Serial=397, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:874None[Sandbox] Process order. (Serial=398, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[62, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:875None[Sandbox] Process order. (Serial=399, Empire=3, Order=Order='OrderGoTo', Entity=#16428, AdditionalFlags='IgnoreFogOfWar', Path='[49, 51] --> [50, 52] --> [50, 53] --> [51, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:884None[Sandbox] Process order. (Serial=400, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:53:954None[Sandbox] Process order. (Serial=401, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:216None[Sandbox] Process order. (Serial=402, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:227None[Sandbox] Process order. (Serial=403, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:246None[Sandbox] Process order. (Serial=404, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:259None[Sandbox] Process order. (Serial=405, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:268None[Sandbox] Process order. (Serial=406, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:273None[Sandbox] Process order. (Serial=407, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:277None[Sandbox] Process order. (Serial=408, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:298None[Sandbox] Process order. (Serial=409, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:302None[Sandbox] Process order. (Serial=410, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:305None[Sandbox] Process order. (Serial=411, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:354None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:23:54:357None[Sandbox] Process order. (Serial=412, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:361None[Sandbox] Process order. (Serial=413, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:367None[Sandbox] Process order. (Serial=414, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:377None[Sandbox] Process order. (Serial=415, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:419None[Sandbox] Process order. (Serial=416, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:428None[Sandbox] Process order. (Serial=417, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:432None[Sandbox] Process order. (Serial=418, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:449None[Sandbox] Process order. (Serial=419, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:455None[Sandbox] Process order. (Serial=420, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:478None[Sandbox] Process order. (Serial=421, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:499None[Sandbox] Process order. (Serial=422, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:569None[Sandbox] Process order. (Serial=423, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [62, 11] --> [63, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:575None[Sandbox] Process order. (Serial=424, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[61, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:590None[Sandbox] Process order. (Serial=425, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:594None[Sandbox] Process order. (Serial=426, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:599None[Sandbox] Process order. (Serial=427, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:730None[Sandbox] Process order. (Serial=428, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:820None[Sandbox] Process order. (Serial=429, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:831None[Sandbox] Process order. (Serial=430, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:835None[Sandbox] Process order. (Serial=431, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:906None[Sandbox] Process order. (Serial=432, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:907None[Sandbox] Process order. (Serial=433, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:54:964None[Sandbox] Process order. (Serial=434, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[63, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:027None[Sandbox] Process order. (Serial=435, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[62, 62] --> [61, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:226None[Sandbox] Process order. (Serial=436, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:257None[Sandbox] Process order. (Serial=437, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:277None[Sandbox] Process order. (Serial=438, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:281None[Sandbox] Process order. (Serial=439, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:297None[Sandbox] Process order. (Serial=440, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:307None[Sandbox] Process order. (Serial=441, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:312None[Sandbox] Process order. (Serial=442, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:317None[Sandbox] Process order. (Serial=443, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:368None[Sandbox] Process order. (Serial=444, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:400None[Sandbox] Process order. (Serial=445, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:427None[Sandbox] Process order. (Serial=446, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:437None[Sandbox] Process order. (Serial=447, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:443None[Sandbox] Process order. (Serial=448, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:459None[Sandbox] Process order. (Serial=449, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:467None[Sandbox] Process order. (Serial=450, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:487None[Sandbox] Process order. (Serial=451, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:611None[Sandbox] Process order. (Serial=452, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:678None[Sandbox] Process order. (Serial=453, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:679None[Sandbox] Process order. (Serial=454, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:680None[Sandbox] Process order. (Serial=455, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [62, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:748None[Sandbox] Process order. (Serial=456, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:758None[Sandbox] Process order. (Serial=457, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:829None[Sandbox] Process order. (Serial=458, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:55:859None[Sandbox] Process order. (Serial=459, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:019None[Sandbox] Process order. (Serial=460, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[63, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:029None[Sandbox] Process order. (Serial=461, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:230None[Sandbox] Process order. (Serial=462, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:270None[Sandbox] Process order. (Serial=463, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:282None[Sandbox] Process order. (Serial=464, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:291None[Sandbox] Process order. (Serial=465, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:310None[Sandbox] Process order. (Serial=466, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:315None[Sandbox] Process order. (Serial=467, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:330None[Sandbox] Process order. (Serial=468, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:336None[Sandbox] Process order. (Serial=469, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:370None[Sandbox] Process order. (Serial=470, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:410None[Sandbox] Process order. (Serial=471, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:450None[Sandbox] Process order. (Serial=472, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:454None[Sandbox] Process order. (Serial=473, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:459None[Sandbox] Process order. (Serial=474, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:482None[Sandbox] Process order. (Serial=475, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:499None[Sandbox] Process order. (Serial=476, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:520None[Sandbox] Process order. (Serial=477, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:585None[Sandbox] Process order. (Serial=478, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:622None[Sandbox] Process order. (Serial=479, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:720None[Sandbox] Process order. (Serial=480, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [64, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:750None[Sandbox] Process order. (Serial=481, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:794None[Sandbox] Process order. (Serial=482, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:803None[Sandbox] Process order. (Serial=483, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [63, 64] --> [62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:804None[Sandbox] Process order. (Serial=484, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:805None[Sandbox] Process order. (Serial=485, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:832None[Sandbox] Process order. (Serial=486, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:872None[Sandbox] Process order. (Serial=487, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:875None[Sandbox] Process order. (Serial=488, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:56:876None[Sandbox] Process order. (Serial=489, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:004None[Sandbox] Process order. (Serial=490, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[61, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:013None[Sandbox] Process order. (Serial=491, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:236None[Sandbox] Process order. (Serial=492, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:275None[Sandbox] Process order. (Serial=493, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:285None[Sandbox] Process order. (Serial=494, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[54, 13] --> [55, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:295None[Sandbox] Process order. (Serial=495, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:299None[Sandbox] Process order. (Serial=496, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:316None[Sandbox] Process order. (Serial=497, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:325None[Sandbox] Process order. (Serial=498, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:352None[Sandbox] Process order. (Serial=499, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:23:57:386None[Sandbox] Process order. (Serial=500, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:416None[Sandbox] Process order. (Serial=501, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:457None[Sandbox] Process order. (Serial=502, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:466None[Sandbox] Process order. (Serial=503, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:470None[Sandbox] Process order. (Serial=504, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:486None[Sandbox] Process order. (Serial=505, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:568None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16136 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:23:57:616None[Sandbox] Process order. (Serial=506, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:748None[Sandbox] Process order. (Serial=507, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:879None[Sandbox] Process order. (Serial=508, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:57:949None[Sandbox] Process order. (Serial=509, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:240None[Sandbox] Process order. (Serial=510, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:311None[Sandbox] Process order. (Serial=511, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:321None[Sandbox] Process order. (Serial=512, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:361None[Sandbox] Process order. (Serial=513, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:460None[Sandbox] Process order. (Serial=514, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:566None[Sandbox] Process order. (Serial=515, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:632None[Sandbox] Process order. (Serial=516, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:58:765None[Sandbox] Process order. (Serial=517, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:59:247None[Sandbox] Process order. (Serial=518, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:59:328None[Sandbox] Process order. (Serial=519, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:59:367None[Sandbox] Process order. (Serial=520, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:23:59:468None[Sandbox] Process order. (Serial=521, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:00:251None[Sandbox] Process order. (Serial=522, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:01:096None[Sandbox] Process order. (Serial=523, Empire=0, Order=Order OrderBuyoutConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:01:256None[Sandbox] Process order. (Serial=524, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:01:568None[Sandbox] Process order. (Serial=525, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:04:171None[Sandbox] Process order. (Serial=526, Empire=0, Order=Order OrderSetAssignmentPolicyDefinition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:08:730None[Sandbox] Process order. (Serial=527, Empire=0, Order=Order OrderSetAssignmentPolicyDefinition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:11:096None[Sandbox] Process order. (Serial=528, Empire=0, Order=Order OrderSetAssignmentPolicyDefinition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:16:163None[Sandbox] Process order. (Serial=529, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Extension_Base_Food' Position: '[68, 40]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:17:956None[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:24:871None[Sandbox] Process order. (Serial=531, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:35:329None[Sandbox] Process order. (Serial=532, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8311' Constructible: 'Infrastructure_Industry_Family05_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:42:015None[Sandbox] Process order. (Serial=533, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:52:488None[Sandbox] Process order. (Serial=534, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:52:538None[Sandbox] Process order. (Serial=535, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:55:752NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:55:753NoneCreatePresentationBattlePreview attacker #13818, defender #17487, ticketnumber #3477.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:55:779NoneRequestAsyncOperation_Completed for ticket #3477.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:24:55:779NonePreparePresentationBattlePreview attacker #13818, defender #17487, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:24:55:779NoneRequestAsyncOperation_Dismissed for ticket #3477.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:24:55:781UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:24:55:781UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:24:55:781UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:24:56:292NoneDisplayPresentationBattlePreview attacker 13818, defender 17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
13:24:56:292None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:292None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:338NonePreview Loading completed attacker 13818, defender 17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
13:24:56:952NoneKeepPresentationBattlePreviewDefenders for ticket #3477 with current ticket #3477.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:24:56:952NoneLockPresentationBattlePreview attacker #13818, defender #17487, battlePreviewId 3477
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:24:56:952NoneHidePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #16119 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13817 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #13515 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #9505 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5679 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5130 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #5026 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:952None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17486 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:56:960None[Sandbox] Process order. (Serial=536, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[63, 63] --> [63, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:56:968None[Sandbox] Process order. (Serial=537, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:57:010None[Sandbox] Process order. (Serial=538, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:57:984None[Sandbox] Process order. (Serial=539, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #17487 Action #15120 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18226. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030NonePresentation Battle 18455: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:030None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:031NonePresentation Battle 18455: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=17487, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:031None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:031NonePresentation Battle 18455: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=18226, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:031None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:031NonePresentation Battle 18455: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:031None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:031NonePresentation Battle 18455: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=30 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:033NonePresentation Battle 18455: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:033NonePresentation Battle 18455: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4967 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:24:58:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:223None[Sandbox] Process order. (Serial=540, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:244None[Sandbox] Process order. (Serial=541, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 18455 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:321NonePresentation Battle 18455: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:59:335None[Sandbox] Process order. (Serial=542, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 18455 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:338None[Sandbox] Process order. (Serial=543, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:366None[Sandbox] Process order. (Serial=544, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [55, 60] --> [54, 60] --> [53, 60] --> [52, 60] --> [51, 59] --> [50, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:376None[Sandbox] Process order. (Serial=545, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:404NonePresentation Battle 18455: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:59:416None[Sandbox] Process order. (Serial=546, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#18455)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:24:59:511NonePresentation Battle 18455: Execute action[13]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511NoneReleasePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511NoneHidePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:511None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:24:59:648None[Sandbox] Process order. (Serial=547, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:00:379None[Sandbox] Process order. (Serial=548, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:00:450None[Sandbox] Process order. (Serial=549, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:00:870None[Sandbox] Process order. (Serial=550, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:01:045None[Sandbox] Process order. (Serial=551, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:01:384None[Sandbox] Process order. (Serial=552, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:01:455None[Sandbox] Process order. (Serial=553, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:02:389None[Sandbox] Process order. (Serial=554, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:02:461None[Sandbox] Process order. (Serial=555, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:03:396None[Sandbox] Process order. (Serial=556, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:03:466None[Sandbox] Process order. (Serial=557, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:04:040None[Sandbox] Process order. (Serial=558, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[63, 62] --> [62, 61] --> [62, 60] --> [61, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:04:049None[Sandbox] Process order. (Serial=559, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:04:260None[Sandbox] Process order. (Serial=560, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:04:401None[Sandbox] Process order. (Serial=561, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:05:055None[Sandbox] Process order. (Serial=562, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:05:269None[Sandbox] Process order. (Serial=563, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:05:408None[Sandbox] Process order. (Serial=564, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:06:062None[Sandbox] Process order. (Serial=565, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:07:068None[Sandbox] Process order. (Serial=566, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:07:472None[Sandbox] Process order. (Serial=567, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:08:863None[Sandbox] Process order. (Serial=568, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:08:873None[Sandbox] Process order. (Serial=569, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:09:677None[Sandbox] Process order. (Serial=570, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:15:801None[Sandbox] Process order. (Serial=571, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:15:860None[Sandbox] Process order. (Serial=572, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:17:168None[Sandbox] Process order. (Serial=573, Empire=0, Order=Order='OrderGoTo', Entity=#16097, path='[58, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:17:178None[Sandbox] Process order. (Serial=574, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:17:211None[Sandbox] Process order. (Serial=575, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:18:069None[Sandbox] Process order. (Serial=576, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:18:550None[Sandbox] Process order. (Serial=577, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:18:619None[Sandbox] Process order. (Serial=578, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:19:529NoneAI Synchronization took 712ms at frame 972 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:25:19:556NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:19:556NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:19:556NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:20:017None[Sandbox] Process order. (Serial=579, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:037None[Sandbox] Process order. (Serial=580, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:839NoneCan't find entity 7873 of ongoing task. Fails the task 56144.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:20:848None[Sandbox] Process order. (Serial=581, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:849None[Sandbox] Process order. (Serial=582, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:850None[Sandbox] Process order. (Serial=583, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 2: Propose ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:852None[Sandbox] Process order. (Serial=584, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:868None[Sandbox] Process order. (Serial=585, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[58, 9] --> [57, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:869None[Sandbox] Process order. (Serial=586, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[62, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:870None[Sandbox] Process order. (Serial=587, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:871None[Sandbox] Process order. (Serial=588, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:872None[Sandbox] Process order. (Serial=589, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:873None[Sandbox] Process order. (Serial=590, Empire=1, Order=Order='OrderGoTo', Entity=#17756, AdditionalFlags='IgnoreFogOfWar', Path='[80, 5] --> [81, 4] --> [81, 3] --> [81, 4] Rail --> [81, 5] Rail --> [82, 6] Rail --> [83, 6] Rail --> [83, 7] Rail --> [84, 8] Rail --> [84, 9] Rail --> [85, 9] Rail --> [86, 9] Rail --> [87, 9] Rail --> [88, 8] Rail --> [88, 9] Rail --> [88, 10] Rail --> [87, 11] Rail'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:875None[Sandbox] Process order. (Serial=591, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [62, 63] --> [62, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:876None[Sandbox] Process order. (Serial=592, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[56, 18] --> [56, 19] --> [57, 20] --> [57, 21] --> [58, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:877None[Sandbox] Process order. (Serial=593, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[60, 11] --> [61, 12] --> [61, 13] --> [61, 14] --> [61, 15] --> [62, 15] --> [63, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:878None[Sandbox] Process order. (Serial=594, Empire=1, Order=Order='OrderGoTo', Entity=#13118, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [62, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:879None[Sandbox] Process order. (Serial=595, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:887None[Sandbox] Process order. (Serial=596, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:893None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:897None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:901None[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:905None[Sandbox] Process order. (Serial=600, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:910None[Sandbox] Process order. (Serial=601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:914None[Sandbox] Process order. (Serial=602, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:920None[Sandbox] Process order. (Serial=603, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:924None[Sandbox] Process order. (Serial=604, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:977None[Sandbox] Process order. (Serial=605, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_ArtificialWonderParticipation_Era6_SydneyOperaHouse' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:978None[Sandbox] Process order. (Serial=606, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:978None[Sandbox] Process order. (Serial=607, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:979None[Sandbox] Process order. (Serial=608, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3611', Construction: '3334'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:997None[Sandbox] Process order. (Serial=609, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:20:999None[Sandbox] Process order. (Serial=610, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[56, 55] --> [55, 55] --> [54, 55] --> [55, 54] --> [55, 53] --> [56, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:000None[Sandbox] Process order. (Serial=611, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:001None[Sandbox] Process order. (Serial=612, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[50, 52] --> [50, 53] --> [51, 53] --> [52, 54] --> [52, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:003None[Sandbox] Process order. (Serial=613, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[65, 34] --> [65, 35] --> [66, 35] --> [67, 34] --> [67, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:004None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:007None[Sandbox] Process order. (Serial=615, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:028None[Sandbox] Process order. (Serial=616, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:031None[Sandbox] Process order. (Serial=617, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:035None[Sandbox] Process order. (Serial=618, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:039None[Sandbox] Process order. (Serial=619, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:043None[Sandbox] Process order. (Serial=620, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:101None[Sandbox] Process order. (Serial=621, Empire=2, Order=Order OrderTrackArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:139None[Sandbox] Process order. (Serial=622, Empire=3, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:144None[Sandbox] Process order. (Serial=623, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:145None[Sandbox] Process order. (Serial=624, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:145None[Sandbox] Process order. (Serial=625, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:147None[Sandbox] Process order. (Serial=626, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Cancel SphereOfInfluenceBonusForOther)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:149None[Sandbox] Process order. (Serial=627, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:150None[Sandbox] Process order. (Serial=628, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:158None[Sandbox] Process order. (Serial=629, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[42, 37] --> [42, 38] --> [41, 38] --> [40, 39] --> [40, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:160None[Sandbox] Process order. (Serial=630, Empire=3, Order=Order='OrderGoTo', Entity=#18226, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [55, 64] --> [54, 63] --> [54, 62] --> [53, 61] --> [53, 60] --> [52, 60] --> [51, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:162None[Sandbox] Process order. (Serial=631, Empire=3, Order=Order='OrderGoTo', Entity=#16428, AdditionalFlags='IgnoreFogOfWar', Path='[50, 55] --> [50, 56] --> [49, 57] --> [50, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:163None[Sandbox] Process order. (Serial=632, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:165None[Sandbox] Process order. (Serial=633, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:178None[Sandbox] Process order. (Serial=634, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:183None[Sandbox] Process order. (Serial=635, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:187None[Sandbox] Process order. (Serial=636, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:193None[Sandbox] Process order. (Serial=637, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:208None[Sandbox] Process order. (Serial=638, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[89, 58] --> [88, 58] --> [87, 59] --> [86, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:218None[Sandbox] Process order. (Serial=639, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:235None[Sandbox] Process order. (Serial=640, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:252NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar
Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:21:279None[Sandbox] Process order. (Serial=641, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:280None[Sandbox] Process order. (Serial=642, Empire=1, Order=Order='OrderGoTo', Entity=#13033, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:289None[Sandbox] Process order. (Serial=643, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:294None[Sandbox] Process order. (Serial=644, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:296None[Sandbox] Process order. (Serial=645, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[62, 10] --> [61, 9] --> [61, 8] --> [60, 8] --> [59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:298None[Sandbox] Process order. (Serial=646, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [61, 8] --> [60, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:308None[Sandbox] Process order. (Serial=647, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:311None[Sandbox] Process order. (Serial=648, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:315None[Sandbox] Process order. (Serial=649, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:370None[Sandbox] Process order. (Serial=650, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:375None[Sandbox] Process order. (Serial=651, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:390None[Sandbox] Process order. (Serial=652, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_NaturalReserve' Position: '[56, 8]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:430None[Sandbox] Process order. (Serial=653, Empire=2, Order=Order OrderCreateArmyDecoy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:438NoneArmy 4691 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
13:25:21:438NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar
Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:21:469None[Sandbox] Process order. (Serial=654, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:470None[Sandbox] Process order. (Serial=655, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:470None[Sandbox] Process order. (Serial=656, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #18589 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:21:540None[Sandbox] Process order. (Serial=657, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:548None[Sandbox] Process order. (Serial=658, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[61, 62] --> [60, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:549None[Sandbox] Process order. (Serial=659, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[57, 53] --> [56, 53] --> [55, 53] --> [54, 53] --> [54, 52] --> [53, 52] --> [52, 51] --> [52, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:551None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:552None[Sandbox] Process order. (Serial=661, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:554None[Sandbox] Process order. (Serial=662, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:618None[Sandbox] Process order. (Serial=663, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:619None[Sandbox] Process order. (Serial=664, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:620None[Sandbox] Process order. (Serial=665, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:621None[Sandbox] Process order. (Serial=666, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[56, 55] --> [55, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:630None[Sandbox] Process order. (Serial=667, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:636None[Sandbox] Process order. (Serial=668, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:649None[Sandbox] Process order. (Serial=669, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11] --> [53, 12] --> [52, 13] --> [52, 14] --> [51, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:660None[Sandbox] Process order. (Serial=670, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:689None[Sandbox] Process order. (Serial=671, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:892None[Sandbox] Process order. (Serial=672, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:926None[Sandbox] Process order. (Serial=673, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:930None[Sandbox] Process order. (Serial=674, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:936None[Sandbox] Process order. (Serial=675, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:940None[Sandbox] Process order. (Serial=676, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:944None[Sandbox] Process order. (Serial=677, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:948None[Sandbox] Process order. (Serial=678, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:21:954None[Sandbox] Process order. (Serial=679, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:014None[Sandbox] Process order. (Serial=680, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:033None[Sandbox] Process order. (Serial=681, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:043None[Sandbox] Process order. (Serial=682, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:047None[Sandbox] Process order. (Serial=683, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:062None[Sandbox] Process order. (Serial=684, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:092None[Sandbox] Process order. (Serial=685, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:173None[Sandbox] Process order. (Serial=686, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:203None[Sandbox] Process order. (Serial=687, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:207None[Sandbox] Process order. (Serial=688, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:213None[Sandbox] Process order. (Serial=689, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:217None[Sandbox] Process order. (Serial=690, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:233None[Sandbox] Process order. (Serial=691, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:243None[Sandbox] Process order. (Serial=692, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:245None[Sandbox] Process order. (Serial=693, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:314None[Sandbox] Process order. (Serial=694, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:318None[Sandbox] Process order. (Serial=695, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:435None[Sandbox] Process order. (Serial=696, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:505None[Sandbox] Process order. (Serial=697, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:507None[Sandbox] Process order. (Serial=698, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:556None[Sandbox] Process order. (Serial=699, Empire=3, Order=Order='OrderGoTo', Entity=#17487, AdditionalFlags='IgnoreFogOfWar', Path='[59, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:636None[Sandbox] Process order. (Serial=700, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:647None[Sandbox] Process order. (Serial=701, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:648None[Sandbox] Process order. (Serial=702, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:666None[Sandbox] Process order. (Serial=703, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:767None[Sandbox] Process order. (Serial=704, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:837None[Sandbox] Process order. (Serial=705, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:897None[Sandbox] Process order. (Serial=706, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:937None[Sandbox] Process order. (Serial=707, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:941None[Sandbox] Process order. (Serial=708, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:946None[Sandbox] Process order. (Serial=709, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:959None[Sandbox] Process order. (Serial=710, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:964None[Sandbox] Process order. (Serial=711, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:968None[Sandbox] Process order. (Serial=712, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:22:974None[Sandbox] Process order. (Serial=713, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:021None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:23:038None[Sandbox] Process order. (Serial=714, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:048None[Sandbox] Process order. (Serial=715, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:058None[Sandbox] Process order. (Serial=716, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:068None[Sandbox] Process order. (Serial=717, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:178None[Sandbox] Process order. (Serial=718, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:218None[Sandbox] Process order. (Serial=719, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:223None[Sandbox] Process order. (Serial=720, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:227None[Sandbox] Process order. (Serial=721, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:238None[Sandbox] Process order. (Serial=722, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:244None[Sandbox] Process order. (Serial=723, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:258None[Sandbox] Process order. (Serial=724, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61] --> [58, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:259None[Sandbox] Process order. (Serial=725, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [63, 64] --> [62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:260None[Sandbox] Process order. (Serial=726, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:262None[Sandbox] Process order. (Serial=727, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:263None[Sandbox] Process order. (Serial=728, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:318None[Sandbox] Process order. (Serial=729, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:328None[Sandbox] Process order. (Serial=730, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:519None[Sandbox] Process order. (Serial=731, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:520None[Sandbox] Process order. (Serial=732, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:579None[Sandbox] Process order. (Serial=733, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:649None[Sandbox] Process order. (Serial=734, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:670None[Sandbox] Process order. (Serial=735, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:899None[Sandbox] Process order. (Serial=736, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:949None[Sandbox] Process order. (Serial=737, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:954None[Sandbox] Process order. (Serial=738, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:958None[Sandbox] Process order. (Serial=739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:969None[Sandbox] Process order. (Serial=740, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:974None[Sandbox] Process order. (Serial=741, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:989None[Sandbox] Process order. (Serial=742, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:23:993None[Sandbox] Process order. (Serial=743, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:24:049None[Sandbox] Process order. (Serial=744, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:060None[Sandbox] Process order. (Serial=745, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:069None[Sandbox] Process order. (Serial=746, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:070None[Sandbox] Process order. (Serial=747, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:079None[Sandbox] Process order. (Serial=748, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:230None[Sandbox] Process order. (Serial=749, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:235None[Sandbox] Process order. (Serial=750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:240None[Sandbox] Process order. (Serial=751, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:263None[Sandbox] Process order. (Serial=752, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:266None[Sandbox] Process order. (Serial=753, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:329None[Sandbox] Process order. (Serial=754, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:330None[Sandbox] Process order. (Serial=755, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:339None[Sandbox] Process order. (Serial=756, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:450None[Sandbox] Process order. (Serial=757, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:478None[Sandbox] Process order. (Serial=758, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:532None[Sandbox] Process order. (Serial=759, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:602None[Sandbox] Process order. (Serial=760, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:610None[Sandbox] Process order. (Serial=761, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:672None[Sandbox] Process order. (Serial=762, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[49, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:683None[Sandbox] Process order. (Serial=763, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:688None[Sandbox] Process order. (Serial=764, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:694None[Sandbox] Process order. (Serial=765, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:905None[Sandbox] Process order. (Serial=766, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:954None[Sandbox] Process order. (Serial=767, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:965None[Sandbox] Process order. (Serial=768, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:969None[Sandbox] Process order. (Serial=769, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:24:974None[Sandbox] Process order. (Serial=770, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:007None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:25:017None[Sandbox] Process order. (Serial=771, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:021None[Sandbox] Process order. (Serial=772, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:025None[Sandbox] Process order. (Serial=773, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:056None[Sandbox] Process order. (Serial=774, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:067None[Sandbox] Process order. (Serial=775, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:076None[Sandbox] Process order. (Serial=776, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:087None[Sandbox] Process order. (Serial=777, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:236None[Sandbox] Process order. (Serial=778, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:247None[Sandbox] Process order. (Serial=779, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:276None[Sandbox] Process order. (Serial=780, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:399None[Sandbox] Process order. (Serial=781, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:400None[Sandbox] Process order. (Serial=782, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:518None[Sandbox] Process order. (Serial=783, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:689None[Sandbox] Process order. (Serial=784, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:800None[Sandbox] Process order. (Serial=785, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:911None[Sandbox] Process order. (Serial=786, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:936None[Sandbox] Process order. (Serial=787, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:25:960None[Sandbox] Process order. (Serial=788, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:021None[Sandbox] Process order. (Serial=789, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:031None[Sandbox] Process order. (Serial=790, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:222None[Sandbox] Process order. (Serial=791, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:242None[Sandbox] Process order. (Serial=792, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:253None[Sandbox] Process order. (Serial=793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:425None[Sandbox] Process order. (Serial=794, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:426None[Sandbox] Process order. (Serial=795, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:626None[Sandbox] Process order. (Serial=796, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:755None[Sandbox] Process order. (Serial=797, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:917None[Sandbox] Process order. (Serial=798, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:26:976None[Sandbox] Process order. (Serial=799, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:029None[Sandbox] Process order. (Serial=800, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:036None[Sandbox] Process order. (Serial=801, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:037None[Sandbox] Process order. (Serial=802, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:249None[Sandbox] Process order. (Serial=803, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:258None[Sandbox] Process order. (Serial=804, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:438None[Sandbox] Process order. (Serial=805, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:569None[Sandbox] Process order. (Serial=806, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:770None[Sandbox] Process order. (Serial=807, Empire=3, Order=Order='OrderGoTo', Entity=#18226, AdditionalFlags='IgnoreFogOfWar', Path='[50, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:839None[Sandbox] Process order. (Serial=808, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:27:929None[Sandbox] Process order. (Serial=809, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:28:240None[Sandbox] Process order. (Serial=810, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:28:271None[Sandbox] Process order. (Serial=811, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:28:643None[Sandbox] Process order. (Serial=812, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:28:936None[Sandbox] Process order. (Serial=813, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:29:047None[Sandbox] Process order. (Serial=814, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:29:379None[Sandbox] Process order. (Serial=815, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:31:248None[Sandbox] Process order. (Serial=816, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:32:693None[Sandbox] Process order. (Serial=817, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:33:444None[Sandbox] Process order. (Serial=818, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:35:228None[Sandbox] Process order. (Serial=819, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:35:651None[Sandbox] Process order. (Serial=820, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:37:752None[Sandbox] Process order. (Serial=821, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:37:853None[Sandbox] Process order. (Serial=822, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:38:045None[Sandbox] Process order. (Serial=823, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[60, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:38:055None[Sandbox] Process order. (Serial=824, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:38:246None[Sandbox] Process order. (Serial=825, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:42:304None[Sandbox] Process order. (Serial=826, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:42:345None[Sandbox] Process order. (Serial=827, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:46:165None[Sandbox] Process order. (Serial=828, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[61, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:46:175None[Sandbox] Process order. (Serial=829, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:46:205None[Sandbox] Process order. (Serial=830, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:49:458None[Sandbox] Process order. (Serial=831, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[60, 59] --> [59, 59] --> [59, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:49:469None[Sandbox] Process order. (Serial=832, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:49:499None[Sandbox] Process order. (Serial=833, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:49:528None[Sandbox] Process order. (Serial=834, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:50:485None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:490None[Sandbox] Process order. (Serial=836, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #17487 Action #15233 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18226. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17488. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:558None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:558NonePresentation Battle 18598: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:559NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:559NoneRestorePresentationBattlePreview created ticket #5278.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:559NonePresentation Battle 18598: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:559None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:559NonePresentation Battle 18598: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=17487, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:559None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:560NonePresentation Battle 18598: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:560None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:560NonePresentation Battle 18598: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=18226, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:560None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:560NonePresentation Battle 18598: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=17488, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:560None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:560NonePresentation Battle 18598: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=8668, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:560None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:560NonePresentation Battle 18598: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:562NonePresentation Battle 18598: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:562NonePresentation Battle 18598: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4967 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #13286 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:563None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:51:579None[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:596NoneRequestRestoreAsyncOperation_Completed for ticket #5278.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:25:51:596NoneRestorePresentationBattlePreview skipped due to ended battle #18598
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:25:51:596NoneRequestAsyncOperation_Dismissed for ticket #5278.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:25:51:699None[Sandbox] Process order. (Serial=838, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:820None[Sandbox] Process order. (Serial=839, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 18598 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:820None[Sandbox] Process order. (Serial=840, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:840None[Sandbox] Process order. (Serial=841, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59] --> [53, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:850None[Sandbox] Process order. (Serial=842, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:51:942NonePresentation Battle 18598: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:52:856None[Sandbox] Process order. (Serial=843, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:52:926None[Sandbox] Process order. (Serial=844, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:127None[Sandbox] Process order. (Serial=845, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 18598 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:254NonePresentation Battle 18598: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:255NonePresentation Battle 18598: Execute action[17]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:255NonePresentation Battle 18598: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13818, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:257NonePresentation Battle 18598: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:257NonePresentation Battle 18598: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=17487, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18599 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:258None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18599 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[20]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=16103, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[21]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=18226, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[22]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=17488, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[23]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=8668, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[24]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:258NonePresentation Battle 18598: Execute action[25]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:700None[Sandbox] Process order. (Serial=846, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#18598)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:709None[Sandbox] Process order. (Serial=847, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#18598)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:756NonePresentation Battle 18598: Execute action[26]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:756NonePresentation Battle 18598: Execute action[27]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:756NonePresentation Battle 18598: Execute action[28]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:760None[Sandbox] Process order. (Serial=848, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:791None[Sandbox] Process order. (Serial=849, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 18598 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:53:858NonePresentation Battle 18598: Execute action[29]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy PresentationArmy #17487 of empire 3 #17487 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy PresentationArmy #17487 of empire 3 #17487 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #16103 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #18226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:858None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #8668 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:53:859None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859NoneReleasePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859None[Preview] PresentationArmy PresentationArmy #17487 of empire 3 #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859NoneRestorePresentationBattlePreview created ticket #5355.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:53:859NonePresentation Battle 18598: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:859NonePresentation Battle 18598: Execute action[30]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:859NonePresentation Battle 18598: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:53:878NoneRequestRestoreAsyncOperation_Completed for ticket #5355.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:25:53:878NoneRestorePresentationBattlePreview skipped due to invalid battle #18598
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:25:53:878NoneRequestAsyncOperation_Dismissed for ticket #5355.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:25:54:714None[Sandbox] Process order. (Serial=850, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 18598 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:54:771NonePresentation Battle 18598: Execute action[31]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:771NonePresentation Battle 18598: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:771NonePresentation Battle 18598: Execute action[32]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:774None[Sandbox] Process order. (Serial=851, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#18598)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:54:864NonePresentation Battle 18598: Execute action[33]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:864NonePresentation Battle 18598: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:864NonePresentation Battle 18598: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=74 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:864NonePresentation Battle 18598: Execute action[35]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=56 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:864NonePresentation Battle 18598: Execute action[36]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy PresentationArmy #17487 of empire 3 #17487 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865NonePresentation Battle 18598: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:865NonePresentation Battle 18598: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:54:865NoneReleasePresentationBattlePreview attacker #13818, defender #17487
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:865None[Preview] PresentationArmy PresentationArmy #17487 of empire 3 #17487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:54:866NonePresentation Battle 18598: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:55:125None[Sandbox] Process order. (Serial=852, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:55:237None[Sandbox] Process order. (Serial=853, Empire=3, Order=Order OrderBattleBrainAddReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:56:535None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:25:57:556None[Sandbox] Process order. (Serial=854, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 18598 AttackerGUID: 18604 TargetPosition: 7727 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:57:626None[Sandbox] Process order. (Serial=855, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:57:666NonePresentation Battle 18598: Execute action[39]: UnitAttack. EmpireIndex=0. Attacker=18604 (health=1.00), Defender=18599 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:57:666NonePresentation Battle 18598: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:57:666NonePresentation Battle 18598: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:57:668None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:25:57:676None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#18598)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:58:213NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=423)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:213NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=423)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:213NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=423)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:462NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:462NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=423)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:462NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=423)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:25:58:475NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:475NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:524NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:524NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:559NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:586NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:600NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:58:650NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:371None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=423 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
13:25:59:390None[Sandbox] Process order. (Serial=857, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:401None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18604, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18604, DestTile=[59, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18604, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18605, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18605, DestTile=[59, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18605, DestTile=[59, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18605, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:470NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18606, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18606, DestTile=[59, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18606, DestTile=[59, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18606, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18600, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18600, DestTile=[60, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18600, DestTile=[59, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18600, DestTile=[59, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18600, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18601, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18601, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18601, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18601, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18602, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18602, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18602, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=18603, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18603, DestTile=[61, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18603, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18603, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=18603, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:471NonePresentation Battle 18598: Execute action[44]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:481None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#18598)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:488None[Sandbox] Process order. (Serial=860, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:571NonePresentation Battle 18598: Execute action[45]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:572None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #3985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:573NoneCould not find PresentationBattlePreview with armyEntityGUID=13818, targetEntityGUID=17487.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:25:59:825None[Sandbox] Process order. (Serial=861, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:934None[Sandbox] Process order. (Serial=862, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:935None[Sandbox] Process order. (Serial=863, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:935None[Sandbox] Process order. (Serial=864, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:936None[Sandbox] Process order. (Serial=865, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:944None[Sandbox] Process order. (Serial=866, Empire=3, Order=Order='OrderGoTo', Entity=#9533, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59] --> [55, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:955None[Sandbox] Process order. (Serial=867, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:956None[Sandbox] Process order. (Serial=868, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:25:59:957None[Sandbox] Process order. (Serial=869, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:00:971None[Sandbox] Process order. (Serial=870, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:01:033None[Sandbox] Process order. (Serial=871, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:01:372None[Sandbox] Process order. (Serial=872, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:03:032None[Sandbox] Process order. (Serial=873, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:03:154None[Sandbox] Process order. (Serial=874, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:03:552None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18872 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:04:047NoneAI Synchronization took 706ms at frame 1410 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:26:04:061NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:04:061NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:04:061NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:04:540None[Sandbox] Process order. (Serial=875, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:376None[Sandbox] Process order. (Serial=876, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:377None[Sandbox] Process order. (Serial=877, Empire=1, Order=Order OrderSettlementBanishPopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:384None[Sandbox] Process order. (Serial=878, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62] --> [57, 62] --> [56, 62] --> [55, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:387None[Sandbox] Process order. (Serial=879, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[61, 7] --> [62, 8] --> [61, 9] --> [62, 10] --> [62, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:389None[Sandbox] Process order. (Serial=880, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[52, 49] --> [53, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:390None[Sandbox] Process order. (Serial=881, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:391None[Sandbox] Process order. (Serial=882, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:392None[Sandbox] Process order. (Serial=883, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [64, 63] --> [65, 63] --> [66, 63] --> [67, 62] --> [68, 62] --> [69, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:392None[Sandbox] Process order. (Serial=884, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10] --> [59, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:393None[Sandbox] Process order. (Serial=885, Empire=1, Order=Order='OrderGoTo', Entity=#17756, AdditionalFlags='IgnoreFogOfWar', Path='[88, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:405None[Sandbox] Process order. (Serial=886, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[59, 9] --> [60, 10] --> [59, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:406None[Sandbox] Process order. (Serial=887, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:408None[Sandbox] Process order. (Serial=888, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:409None[Sandbox] Process order. (Serial=889, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:413None[Sandbox] Process order. (Serial=890, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:417None[Sandbox] Process order. (Serial=891, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:421None[Sandbox] Process order. (Serial=892, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:425None[Sandbox] Process order. (Serial=893, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:428None[Sandbox] Process order. (Serial=894, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:435None[Sandbox] Process order. (Serial=895, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:446None[Sandbox] Process order. (Serial=896, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:450None[Sandbox] Process order. (Serial=897, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:455None[Sandbox] Process order. (Serial=898, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:496None[Sandbox] Process order. (Serial=899, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:497None[Sandbox] Process order. (Serial=900, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:497None[Sandbox] Process order. (Serial=901, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:498None[Sandbox] Process order. (Serial=902, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:498None[Sandbox] Process order. (Serial=903, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3611', Construction: '3340'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:509None[Sandbox] Process order. (Serial=904, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:526None[Sandbox] Process order. (Serial=905, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:527None[Sandbox] Process order. (Serial=906, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[68, 33] --> [69, 32] --> [69, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:529None[Sandbox] Process order. (Serial=907, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[53, 55] --> [54, 55] --> [55, 55] --> [56, 56] --> [57, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:530None[Sandbox] Process order. (Serial=908, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[56, 55] --> [57, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:531None[Sandbox] Process order. (Serial=909, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 13] --> [57, 12] --> [57, 11] --> [57, 10] --> [56, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:532None[Sandbox] Process order. (Serial=910, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[42, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:533None[Sandbox] Process order. (Serial=911, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:546None[Sandbox] Process order. (Serial=912, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:549None[Sandbox] Process order. (Serial=913, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:552None[Sandbox] Process order. (Serial=914, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:555None[Sandbox] Process order. (Serial=915, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:566None[Sandbox] Process order. (Serial=916, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[51, 16] --> [50, 17] --> [50, 18] --> [49, 19] --> [49, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:576None[Sandbox] Process order. (Serial=917, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:596None[Sandbox] Process order. (Serial=918, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:597None[Sandbox] Process order. (Serial=919, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:598None[Sandbox] Process order. (Serial=920, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:598None[Sandbox] Process order. (Serial=921, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:606None[Sandbox] Process order. (Serial=922, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 31] --> [37, 31] --> [38, 30] --> [37, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:615None[Sandbox] Process order. (Serial=923, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:617None[Sandbox] Process order. (Serial=924, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:621None[Sandbox] Process order. (Serial=925, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:628None[Sandbox] Process order. (Serial=926, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[39, 41] --> [39, 42] --> [38, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:635None[Sandbox] Process order. (Serial=927, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:639None[Sandbox] Process order. (Serial=928, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:646None[Sandbox] Process order. (Serial=929, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [87, 57] --> [88, 56] --> [88, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:656None[Sandbox] Process order. (Serial=930, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:674None[Sandbox] Process order. (Serial=931, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:718None[Sandbox] Process order. (Serial=932, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:720None[Sandbox] Process order. (Serial=933, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:729None[Sandbox] Process order. (Serial=934, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[58, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:735None[Sandbox] Process order. (Serial=935, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:786None[Sandbox] Process order. (Serial=936, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_ArtificialWonderParticipation_Era6_SydneyOperaHouse' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:796None[Sandbox] Process order. (Serial=937, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:797None[Sandbox] Process order. (Serial=938, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:846None[Sandbox] Process order. (Serial=939, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:848None[Sandbox] Process order. (Serial=940, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '3341'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:853None[Sandbox] Process order. (Serial=941, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:854None[Sandbox] Process order. (Serial=942, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:866None[Sandbox] Process order. (Serial=943, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[50, 58] --> [50, 57] --> [51, 56] --> [51, 55] --> [51, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:875None[Sandbox] Process order. (Serial=944, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:938None[Sandbox] Process order. (Serial=945, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:945None[Sandbox] Process order. (Serial=946, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:947None[Sandbox] Process order. (Serial=947, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:948None[Sandbox] Process order. (Serial=948, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:05:951None[Sandbox] Process order. (Serial=949, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:015None[Sandbox] Process order. (Serial=950, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:017None[Sandbox] Process order. (Serial=951, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:019None[Sandbox] Process order. (Serial=952, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:020None[Sandbox] Process order. (Serial=953, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 13] --> [57, 12] --> [57, 11] --> [58, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:026None[Sandbox] Process order. (Serial=954, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:031None[Sandbox] Process order. (Serial=955, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:063NoneCan't find entity 16136 of ongoing task. Fails the task 54080.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:06:076None[Sandbox] Process order. (Serial=956, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:077None[Sandbox] Process order. (Serial=957, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:087None[Sandbox] Process order. (Serial=958, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [55, 64] --> [54, 63] --> [54, 62] --> [53, 61] --> [53, 60] --> [53, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:089None[Sandbox] Process order. (Serial=959, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[40, 42] --> [40, 43] --> [41, 44] --> [41, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:091None[Sandbox] Process order. (Serial=960, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:096None[Sandbox] Process order. (Serial=961, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:161None[Sandbox] Process order. (Serial=962, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:276None[Sandbox] Process order. (Serial=963, Empire=3, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:287None[Sandbox] Process order. (Serial=964, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:288None[Sandbox] Process order. (Serial=965, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[39, 42] --> [38, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:358None[Sandbox] Process order. (Serial=966, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:427None[Sandbox] Process order. (Serial=967, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:431None[Sandbox] Process order. (Serial=968, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:438None[Sandbox] Process order. (Serial=969, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:447None[Sandbox] Process order. (Serial=970, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:448None[Sandbox] Process order. (Serial=971, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:452None[Sandbox] Process order. (Serial=972, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:457None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:06:468None[Sandbox] Process order. (Serial=973, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:471None[Sandbox] Process order. (Serial=974, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:547None[Sandbox] Process order. (Serial=975, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:558None[Sandbox] Process order. (Serial=976, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:561None[Sandbox] Process order. (Serial=977, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:566None[Sandbox] Process order. (Serial=978, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:570None[Sandbox] Process order. (Serial=979, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:588None[Sandbox] Process order. (Serial=980, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:627None[Sandbox] Process order. (Serial=981, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:648None[Sandbox] Process order. (Serial=982, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:652None[Sandbox] Process order. (Serial=983, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:668None[Sandbox] Process order. (Serial=984, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:778None[Sandbox] Process order. (Serial=985, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[54, 50] --> [54, 51] --> [55, 52] --> [55, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:780None[Sandbox] Process order. (Serial=986, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:781None[Sandbox] Process order. (Serial=987, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:782None[Sandbox] Process order. (Serial=988, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:878None[Sandbox] Process order. (Serial=989, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:06:908None[Sandbox] Process order. (Serial=990, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:038None[Sandbox] Process order. (Serial=991, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:041None[Sandbox] Process order. (Serial=992, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:058None[Sandbox] Process order. (Serial=993, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:060None[Sandbox] Process order. (Serial=994, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:108None[Sandbox] Process order. (Serial=995, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:189None[Sandbox] Process order. (Serial=996, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:440None[Sandbox] Process order. (Serial=997, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:444None[Sandbox] Process order. (Serial=998, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:459None[Sandbox] Process order. (Serial=999, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:467None[Sandbox] Process order. (Serial=1000, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:471None[Sandbox] Process order. (Serial=1001, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:499None[Sandbox] Process order. (Serial=1002, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:503None[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:542None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:07:564None[Sandbox] Process order. (Serial=1004, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18872. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18874. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=9533. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:574NonePresentation Battle 18875: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:574NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NoneRestorePresentationBattlePreview created ticket #5815.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=6454, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:576None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:576None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:576None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:576None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=9533, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:576None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:576NonePresentation Battle 18875: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=8668, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:577None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:577NonePresentation Battle 18875: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=4967, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:577None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:577NonePresentation Battle 18875: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:578NonePresentation Battle 18875: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:578NonePresentation Battle 18875: Execute action[15]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=50 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:578NonePresentation Battle 18875: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:578NonePresentation Battle 18875: Execute action[17]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:07:578None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_HawaiiKingdom #13818 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:07:578None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:07:582None[Sandbox] Process order. (Serial=1005, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:585None[Sandbox] Process order. (Serial=1006, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:590None[Sandbox] Process order. (Serial=1007, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:605NoneRequestRestoreAsyncOperation_Completed for ticket #5815.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:26:07:605NoneRestorePresentationBattlePreview skipped due to ended battle #18875
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:07:605NoneRequestAsyncOperation_Dismissed for ticket #5815.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:26:07:612None[Sandbox] Process order. (Serial=1008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:631None[Sandbox] Process order. (Serial=1009, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:651None[Sandbox] Process order. (Serial=1010, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:661None[Sandbox] Process order. (Serial=1011, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:665None[Sandbox] Process order. (Serial=1012, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:680None[Sandbox] Process order. (Serial=1013, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:682None[Sandbox] Process order. (Serial=1014, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[58, 23] --> [59, 24] --> [59, 25] --> [60, 26] --> [61, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:683None[Sandbox] Process order. (Serial=1015, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:691None[Sandbox] Process order. (Serial=1016, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:873None[Sandbox] Process order. (Serial=1017, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:875None[Sandbox] Process order. (Serial=1018, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:876None[Sandbox] Process order. (Serial=1019, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:883None[Sandbox] Process order. (Serial=1020, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:944None[Sandbox] Process order. (Serial=1021, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:945None[Sandbox] Process order. (Serial=1022, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:07:946None[Sandbox] Process order. (Serial=1023, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[70, 30] --> [70, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:043None[Sandbox] Process order. (Serial=1024, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:074None[Sandbox] Process order. (Serial=1025, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:206None[Sandbox] Process order. (Serial=1026, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:445None[Sandbox] Process order. (Serial=1027, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:456None[Sandbox] Process order. (Serial=1028, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:467None[Sandbox] Process order. (Serial=1029, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:476None[Sandbox] Process order. (Serial=1030, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:496None[Sandbox] Process order. (Serial=1031, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:506None[Sandbox] Process order. (Serial=1032, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:510None[Sandbox] Process order. (Serial=1033, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:536None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:08:566None[Sandbox] Process order. (Serial=1034, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:588None[Sandbox] Process order. (Serial=1035, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:596None[Sandbox] Process order. (Serial=1036, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:601None[Sandbox] Process order. (Serial=1037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:631None[Sandbox] Process order. (Serial=1038, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:652None[Sandbox] Process order. (Serial=1039, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:678None[Sandbox] Process order. (Serial=1040, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:687None[Sandbox] Process order. (Serial=1041, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:698None[Sandbox] Process order. (Serial=1042, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:888None[Sandbox] Process order. (Serial=1043, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:910None[Sandbox] Process order. (Serial=1044, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:912None[Sandbox] Process order. (Serial=1045, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:917None[Sandbox] Process order. (Serial=1046, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:987None[Sandbox] Process order. (Serial=1047, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:08:988None[Sandbox] Process order. (Serial=1048, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:039None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [64, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:048None[Sandbox] Process order. (Serial=1050, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:066None[Sandbox] Process order. (Serial=1051, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:139None[Sandbox] Process order. (Serial=1052, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[97, 17] --> [96, 17] --> [95, 17] --> [94, 17] --> [93, 17] --> [92, 17] --> [92, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:148None[Sandbox] Process order. (Serial=1053, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:340None[Sandbox] Process order. (Serial=1054, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:449None[Sandbox] Process order. (Serial=1055, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:479None[Sandbox] Process order. (Serial=1056, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:483None[Sandbox] Process order. (Serial=1057, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:520None[Sandbox] Process order. (Serial=1058, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:524None[Sandbox] Process order. (Serial=1059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:572None[Sandbox] Process order. (Serial=1060, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:600None[Sandbox] Process order. (Serial=1061, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:604None[Sandbox] Process order. (Serial=1062, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:610None[Sandbox] Process order. (Serial=1063, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:640None[Sandbox] Process order. (Serial=1064, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:681None[Sandbox] Process order. (Serial=1065, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:713None[Sandbox] Process order. (Serial=1066, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:794None[Sandbox] Process order. (Serial=1067, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:894None[Sandbox] Process order. (Serial=1068, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:09:922None[Sandbox] Process order. (Serial=1069, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:005None[Sandbox] Process order. (Serial=1070, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:075None[Sandbox] Process order. (Serial=1071, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[55, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:085None[Sandbox] Process order. (Serial=1072, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:125None[Sandbox] Process order. (Serial=1073, Empire=2, Order=Order OrderCreateArmyDecoy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:147None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19048 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:10:157None[Sandbox] Process order. (Serial=1074, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:175None[Sandbox] Process order. (Serial=1075, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:269None[Sandbox] Process order. (Serial=1076, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:458None[Sandbox] Process order. (Serial=1077, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:488None[Sandbox] Process order. (Serial=1078, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:494None[Sandbox] Process order. (Serial=1079, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:527None[Sandbox] Process order. (Serial=1080, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:687None[Sandbox] Process order. (Serial=1081, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:692None[Sandbox] Process order. (Serial=1082, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:718None[Sandbox] Process order. (Serial=1083, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:10:744None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:10:899None[Sandbox] Process order. (Serial=1084, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:019None[Sandbox] Process order. (Serial=1085, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:128None[Sandbox] Process order. (Serial=1086, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:166None[Sandbox] Process order. (Serial=1087, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:322None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:11:467None[Sandbox] Process order. (Serial=1088, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:539None[Sandbox] Process order. (Serial=1089, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:550None[Sandbox] Process order. (Serial=1090, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:708None[Sandbox] Process order. (Serial=1091, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:728None[Sandbox] Process order. (Serial=1092, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:11:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:11:953None[Sandbox] Process order. (Serial=1093, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:12:082None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:12:170None[Sandbox] Process order. (Serial=1095, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:12:370None[Sandbox] Process order. (Serial=1096, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:12:774None[Sandbox] Process order. (Serial=1097, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:13:158None[Sandbox] Process order. (Serial=1098, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:13:176None[Sandbox] Process order. (Serial=1099, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:13:560None[Sandbox] Process order. (Serial=1100, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:13:978None[Sandbox] Process order. (Serial=1101, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:14:179None[Sandbox] Process order. (Serial=1102, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:14:378None[Sandbox] Process order. (Serial=1103, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:14:774None[Sandbox] Process order. (Serial=1104, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:15:176None[Sandbox] Process order. (Serial=1105, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:15:186None[Sandbox] Process order. (Serial=1106, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:15:528None[Sandbox] Process order. (Serial=1107, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:17:389None[Sandbox] Process order. (Serial=1108, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:488None[Sandbox] Process order. (Serial=1109, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:538None[Sandbox] Process order. (Serial=1110, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 18875 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:547None[Sandbox] Process order. (Serial=1111, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:589NonePresentation Battle 18875: Execute action[18]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:38:660None[Sandbox] Process order. (Serial=1112, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 18875 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:706NonePresentation Battle 18875: Execute action[19]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:38:710None[Sandbox] Process order. (Serial=1113, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#18875)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:38:802NonePresentation Battle 18875: Execute action[20]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802NoneReleasePresentationBattlePreview attacker #6454, defender #4967
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802NoneHidePresentationBattlePreview attacker #6454, defender #4967
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:802None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:803None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:38:803None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:39:253None[Sandbox] Process order. (Serial=1114, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:40:727None[Sandbox] Process order. (Serial=1115, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:43:647NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:43:647NoneCreatePresentationBattlePreview attacker #13818, defender #13286, ticketnumber #6727.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:43:679NoneHidePresentationBattlePreview for ticket #6727 with current ticket #6727.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:43:681NoneRequestAsyncOperation_Completed for ticket #6727.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:26:43:681NonePreparePresentationBattlePreview attacker #13818, defender #13286, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:43:681NoneRequestAsyncOperation_Dismissed for ticket #6727.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:26:43:683UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item020/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:26:43:683UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item020/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:26:43:683UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item020/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:26:43:704NoneReleasePresentationBattlePreview attacker #13818, defender #13286
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:43:704None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:43:704None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:43:704None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:44:606None[Sandbox] Process order. (Serial=1116, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#13818, path='[58, 59] --> [58, 58] --> [57, 57] --> [57, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:44:617None[Sandbox] Process order. (Serial=1117, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:44:646None[Sandbox] Process order. (Serial=1118, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:45:629None[Sandbox] Process order. (Serial=1119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:46:633None[Sandbox] Process order. (Serial=1120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:46:847None[Sandbox] Process order. (Serial=1121, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:47:638None[Sandbox] Process order. (Serial=1122, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #13286 Action #15331 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:47:710NonePresentation Battle 19050: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:710NonePresentation Battle 19050: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:710NonePresentation Battle 19050: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=12417. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:710None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:710NonePresentation Battle 19050: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:710NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:711NoneRestorePresentationBattlePreview created ticket #6797.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:711None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=13286, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:711None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=12417, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:711None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:711NonePresentation Battle 19050: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:47:712None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:712None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:26:47:712None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:47:742NoneRequestRestoreAsyncOperation_Completed for ticket #6797.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:26:47:742NoneRestorePresentationBattlePreview skipped due to ended battle #19050
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:47:742NoneRequestAsyncOperation_Dismissed for ticket #6797.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:26:49:078None[Sandbox] Process order. (Serial=1123, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:49:137None[Sandbox] Process order. (Serial=1124, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 19050 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:49:140None[Sandbox] Process order. (Serial=1125, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:49:144None[Sandbox] Process order. (Serial=1126, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:49:222NonePresentation Battle 19050: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:49:227None[Sandbox] Process order. (Serial=1127, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19050)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:49:314NonePresentation Battle 19050: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #17488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314NoneReleasePresentationBattlePreview attacker #13818, defender #13286
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314NoneHidePresentationBattlePreview attacker #13818, defender #13286
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:49:314None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:26:50:655None[Sandbox] Process order. (Serial=1128, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:51:258None[Sandbox] Process order. (Serial=1129, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:52:872None[Sandbox] Process order. (Serial=1130, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:52:932None[Sandbox] Process order. (Serial=1131, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:53:456None[Sandbox] Process order. (Serial=1132, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:55:643None[Sandbox] Process order. (Serial=1133, Empire=0, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:55:705None[Sandbox] Process order. (Serial=1134, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:26:55:712None [Avatar] Invalid transaction type ConsulatAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
13:26:55:716None[Sandbox] Process order. (Serial=1135, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:328None[Sandbox] Process order. (Serial=1136, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 2: Propose SphereOfInfluenceBonusForOther)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:370None[Sandbox] Process order. (Serial=1137, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:406None [Avatar] Invalid transaction type ConsulatAgreementAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
13:27:05:408None[Sandbox] Process order. (Serial=1138, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:438None[Sandbox] Process order. (Serial=1139, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 0: Refuse SphereOfInfluenceBonusForOther)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:439None[Sandbox] Process order. (Serial=1140, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:499None [Avatar] Invalid transaction type ConsulatAgreementAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
13:27:05:509None[Sandbox] Process order. (Serial=1141, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:05:510None[Sandbox] Process order. (Serial=1142, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:12:927None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[57, 56] --> [56, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:12:936None[Sandbox] Process order. (Serial=1144, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:12:966None[Sandbox] Process order. (Serial=1145, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:13:953None[Sandbox] Process order. (Serial=1146, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:14:960None [Avatar] Invalid transaction type ConsulatAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
13:27:14:966None[Sandbox] Process order. (Serial=1147, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:15:178None[Sandbox] Process order. (Serial=1148, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:29:288None[Sandbox] Process order. (Serial=1149, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6625' Constructible: 'Infrastructure_Food_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:29:329None[Sandbox] Process order. (Serial=1150, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:33:298None[Sandbox] Process order. (Serial=1151, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6625' Constructible: 'Infrastructure_Harbour_Family02_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:33:339None[Sandbox] Process order. (Serial=1152, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:45:059None[Sandbox] Process order. (Serial=1153, Empire=0, Order=Order='OrderGoTo', Entity=#18870, path='[74, 58] --> [73, 59] --> [72, 59] --> [71, 59] --> [71, 60] --> [70, 60] --> [69, 61] --> [68, 61] --> [67, 61] --> [66, 61] --> [66, 62] --> [65, 62] --> [64, 62] --> [63, 62] --> [62, 61] --> [62, 60] --> [61, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:45:069None[Sandbox] Process order. (Serial=1154, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:45:101None[Sandbox] Process order. (Serial=1155, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:46:082None[Sandbox] Process order. (Serial=1156, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:47:089None[Sandbox] Process order. (Serial=1157, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:47:310None[Sandbox] Process order. (Serial=1158, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:48:093None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:49:098None[Sandbox] Process order. (Serial=1160, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:49:502None[Sandbox] Process order. (Serial=1161, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:50:106None[Sandbox] Process order. (Serial=1162, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:51:114None[Sandbox] Process order. (Serial=1163, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:51:707None[Sandbox] Process order. (Serial=1164, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:51:787None[Sandbox] Process order. (Serial=1165, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:51:837None[Sandbox] Process order. (Serial=1166, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:51:908None[Sandbox] Process order. (Serial=1167, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:108None[Sandbox] Process order. (Serial=1168, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:118None[Sandbox] Process order. (Serial=1169, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:310None[Sandbox] Process order. (Serial=1170, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:502None[Sandbox] Process order. (Serial=1171, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:712None[Sandbox] Process order. (Serial=1172, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:822None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:52:842None[Sandbox] Process order. (Serial=1174, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:53:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19112 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:53:818NoneAI Synchronization took 718ms at frame 1905 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:27:53:861NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:53:861NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:53:861NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:54:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #6454 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:54:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18872 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:54:358None[Sandbox] Process order. (Serial=1175, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:134None[Sandbox] Process order. (Serial=1176, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:135None[Sandbox] Process order. (Serial=1177, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:135None[Sandbox] Process order. (Serial=1178, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose SphereOfInfluenceBonusForOther)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:136None[Sandbox] Process order. (Serial=1179, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:141None[Sandbox] Process order. (Serial=1180, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[56, 53] --> [57, 53] --> [58, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:143None[Sandbox] Process order. (Serial=1181, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62] --> [55, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:145None[Sandbox] Process order. (Serial=1182, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:162None[Sandbox] Process order. (Serial=1183, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:163None[Sandbox] Process order. (Serial=1184, Empire=1, Order=Order='OrderGoTo', Entity=#4385, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [60, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:164None[Sandbox] Process order. (Serial=1185, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 62] --> [70, 63] --> [71, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:166None[Sandbox] Process order. (Serial=1186, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:166None[Sandbox] Process order. (Serial=1187, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 16] --> [89, 15] --> [89, 14] --> [88, 13] --> [88, 12] --> [87, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:167None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:168None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:172None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:181None[Sandbox] Process order. (Serial=1191, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:186None[Sandbox] Process order. (Serial=1192, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:192None[Sandbox] Process order. (Serial=1193, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:198None[Sandbox] Process order. (Serial=1194, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:203None[Sandbox] Process order. (Serial=1195, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:211None[Sandbox] Process order. (Serial=1196, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:231None[Sandbox] Process order. (Serial=1197, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:232None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:232None[Sandbox] Process order. (Serial=1199, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:244None[Sandbox] Process order. (Serial=1200, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:245None[Sandbox] Process order. (Serial=1201, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[71, 28] --> [71, 27] --> [71, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:262None[Sandbox] Process order. (Serial=1202, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[55, 55] --> [56, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:263None[Sandbox] Process order. (Serial=1203, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[54, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:264None[Sandbox] Process order. (Serial=1204, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:265None[Sandbox] Process order. (Serial=1205, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11] --> [54, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:266None[Sandbox] Process order. (Serial=1206, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:270None[Sandbox] Process order. (Serial=1207, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:283None[Sandbox] Process order. (Serial=1208, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[51, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:284None[Sandbox] Process order. (Serial=1209, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[33, 22]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:284None[Sandbox] Process order. (Serial=1210, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'Extension_Base_NaturalReserve' Position: '[53, 3]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:285None[Sandbox] Process order. (Serial=1211, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:288None[Sandbox] Process order. (Serial=1212, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:293None[Sandbox] Process order. (Serial=1213, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:297None[Sandbox] Process order. (Serial=1214, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:312None[Sandbox] Process order. (Serial=1215, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[48, 21] --> [48, 22] --> [47, 23] --> [47, 24] --> [46, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:325None[Sandbox] Process order. (Serial=1216, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:353None[Sandbox] Process order. (Serial=1217, Empire=3, Order=Order='OrderGoTo', Entity=#6454, AdditionalFlags='IgnoreFogOfWar', Path='[51, 59] --> [52, 60] --> [53, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:355None[Sandbox] Process order. (Serial=1218, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '4758' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:355None[Sandbox] Process order. (Serial=1219, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:355None[Sandbox] Process order. (Serial=1220, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:356None[Sandbox] Process order. (Serial=1221, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:365None[Sandbox] Process order. (Serial=1222, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[50, 53] --> [50, 52] --> [49, 51] --> [50, 50] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:366None[Sandbox] Process order. (Serial=1223, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[55, 62] --> [56, 62] --> [57, 62] --> [58, 62] --> [58, 61] --> [58, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:368None[Sandbox] Process order. (Serial=1224, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:385None[Sandbox] Process order. (Serial=1225, Empire=3, Order=Order='OrderGoTo', Entity=#17318, AdditionalFlags='IgnoreFogOfWar', Path='[38, 30] --> [37, 31] --> [36, 31] --> [36, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:386None[Sandbox] Process order. (Serial=1226, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:388None[Sandbox] Process order. (Serial=1227, Empire=3, Order=Order='OrderGoTo', Entity=#19112, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [55, 64] --> [54, 63] --> [54, 62] --> [53, 61] --> [52, 61] --> [51, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:389None[Sandbox] Process order. (Serial=1228, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:394None[Sandbox] Process order. (Serial=1229, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:404None[Sandbox] Process order. (Serial=1230, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:409None[Sandbox] Process order. (Serial=1231, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:415None[Sandbox] Process order. (Serial=1232, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:419None[Sandbox] Process order. (Serial=1233, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[88, 56] --> [87, 57] --> [87, 58] --> [86, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:423None[Sandbox] Process order. (Serial=1234, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[63, 31] --> [64, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:423None[Sandbox] Process order. (Serial=1235, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:452None[Sandbox] Process order. (Serial=1236, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:457None[Sandbox] Process order. (Serial=1237, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:515None[Sandbox] Process order. (Serial=1238, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:525None[Sandbox] Process order. (Serial=1239, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:526None[Sandbox] Process order. (Serial=1240, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[61, 27] --> [62, 28] --> [62, 29] --> [63, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:535None[Sandbox] Process order. (Serial=1241, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:585None[Sandbox] Process order. (Serial=1242, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:586None[Sandbox] Process order. (Serial=1243, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:588None[Sandbox] Process order. (Serial=1244, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:604None[Sandbox] Process order. (Serial=1245, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:632NoneCan't find entity 16136 of ongoing task. Fails the task 56271.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:55:645None[Sandbox] Process order. (Serial=1246, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Refuse SphereOfInfluenceBonusForOther)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:647None[Sandbox] Process order. (Serial=1247, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:648None[Sandbox] Process order. (Serial=1248, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:649None[Sandbox] Process order. (Serial=1249, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:650None[Sandbox] Process order. (Serial=1250, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:652None[Sandbox] Process order. (Serial=1251, Empire=3, Order=Order='OrderGoTo', Entity=#19112, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:716None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:718None[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:720None[Sandbox] Process order. (Serial=1254, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:726None[Sandbox] Process order. (Serial=1255, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:791None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:793None[Sandbox] Process order. (Serial=1257, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:796None[Sandbox] Process order. (Serial=1258, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[55, 55] --> [56, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:847None[Sandbox] Process order. (Serial=1259, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:920None[Sandbox] Process order. (Serial=1260, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:55:923None[Sandbox] Process order. (Serial=1261, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:119None[Sandbox] Process order. (Serial=1262, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:180None[Sandbox] Process order. (Serial=1263, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:185None[Sandbox] Process order. (Serial=1264, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:200None[Sandbox] Process order. (Serial=1265, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:205None[Sandbox] Process order. (Serial=1266, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:210None[Sandbox] Process order. (Serial=1267, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:219None[Sandbox] Process order. (Serial=1268, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:225None[Sandbox] Process order. (Serial=1269, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:56:287None[Sandbox] Process order. (Serial=1270, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:291None[Sandbox] Process order. (Serial=1271, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:310None[Sandbox] Process order. (Serial=1272, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:314None[Sandbox] Process order. (Serial=1273, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:319None[Sandbox] Process order. (Serial=1274, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:327None[Sandbox] Process order. (Serial=1275, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:350None[Sandbox] Process order. (Serial=1276, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:379None[Sandbox] Process order. (Serial=1277, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:390None[Sandbox] Process order. (Serial=1278, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:399None[Sandbox] Process order. (Serial=1279, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:404None[Sandbox] Process order. (Serial=1280, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:419None[Sandbox] Process order. (Serial=1281, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:424None[Sandbox] Process order. (Serial=1282, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:432None[Sandbox] Process order. (Serial=1283, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:450None[Sandbox] Process order. (Serial=1284, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:460None[Sandbox] Process order. (Serial=1285, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:551None[Sandbox] Process order. (Serial=1286, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:590None[Sandbox] Process order. (Serial=1287, Empire=1, Order=Order='OrderGoTo', Entity=#4967, AdditionalFlags='IgnoreFogOfWar', Path='[55, 60] --> [54, 60] --> [53, 60] --> [52, 60] --> [51, 59] --> [50, 59] --> [49, 59] --> [49, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:591None[Sandbox] Process order. (Serial=1288, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:593None[Sandbox] Process order. (Serial=1289, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:594None[Sandbox] Process order. (Serial=1290, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:671None[Sandbox] Process order. (Serial=1291, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:673None[Sandbox] Process order. (Serial=1292, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:675None[Sandbox] Process order. (Serial=1293, Empire=2, Order=Order='OrderGoTo', Entity=#13286, AdditionalFlags='IgnoreFogOfWar', Path='[54, 55] --> [54, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:682None[Sandbox] Process order. (Serial=1294, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:711None[Sandbox] Process order. (Serial=1295, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[38, 44] --> [37, 45] --> [37, 46] --> [36, 47] --> [37, 48] --> [36, 49] --> [37, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:721None[Sandbox] Process order. (Serial=1296, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:784None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:56:795None[Sandbox] Process order. (Serial=1297, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:56:936None[Sandbox] Process order. (Serial=1298, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:001None[Sandbox] Process order. (Serial=1299, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:195None[Sandbox] Process order. (Serial=1300, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:200None[Sandbox] Process order. (Serial=1301, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:215None[Sandbox] Process order. (Serial=1302, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:217None[Sandbox] Process order. (Serial=1303, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:222None[Sandbox] Process order. (Serial=1304, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:228None[Sandbox] Process order. (Serial=1305, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:246None[Sandbox] Process order. (Serial=1306, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:252None[Sandbox] Process order. (Serial=1307, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:296None[Sandbox] Process order. (Serial=1308, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:299None[Sandbox] Process order. (Serial=1309, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:327None[Sandbox] Process order. (Serial=1310, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:370None[Sandbox] Process order. (Serial=1311, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:399None[Sandbox] Process order. (Serial=1312, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:431None[Sandbox] Process order. (Serial=1313, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:436None[Sandbox] Process order. (Serial=1314, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:442None[Sandbox] Process order. (Serial=1315, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:479None[Sandbox] Process order. (Serial=1316, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:485None[Sandbox] Process order. (Serial=1317, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:558None[Sandbox] Process order. (Serial=1318, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:559None[Sandbox] Process order. (Serial=1319, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:688None[Sandbox] Process order. (Serial=1320, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:690None[Sandbox] Process order. (Serial=1321, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:732None[Sandbox] Process order. (Serial=1322, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:759None[Sandbox] Process order. (Serial=1323, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54] --> [58, 55] --> [59, 55] --> [60, 56] --> [61, 56] --> [61, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:761None[Sandbox] Process order. (Serial=1324, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:768None[Sandbox] Process order. (Serial=1325, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:770None[Sandbox] Process order. (Serial=1326, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:771None[Sandbox] Process order. (Serial=1327, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:831None[Sandbox] Process order. (Serial=1328, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[71, 25] --> [72, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:832None[Sandbox] Process order. (Serial=1329, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:834None[Sandbox] Process order. (Serial=1330, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:57:969None[Sandbox] Process order. (Serial=1331, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:169None[Sandbox] Process order. (Serial=1332, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:199None[Sandbox] Process order. (Serial=1333, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:209None[Sandbox] Process order. (Serial=1334, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:233None[Sandbox] Process order. (Serial=1335, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:237None[Sandbox] Process order. (Serial=1336, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:250None[Sandbox] Process order. (Serial=1337, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:255None[Sandbox] Process order. (Serial=1338, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:269None[Sandbox] Process order. (Serial=1339, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:299None[Sandbox] Process order. (Serial=1340, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:309None[Sandbox] Process order. (Serial=1341, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:349None[Sandbox] Process order. (Serial=1342, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:379None[Sandbox] Process order. (Serial=1343, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:383None[Sandbox] Process order. (Serial=1344, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:439None[Sandbox] Process order. (Serial=1345, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:449None[Sandbox] Process order. (Serial=1346, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:454None[Sandbox] Process order. (Serial=1347, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:489None[Sandbox] Process order. (Serial=1348, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:493None[Sandbox] Process order. (Serial=1349, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:579None[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:585None[Sandbox] Process order. (Serial=1351, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:587None[Sandbox] Process order. (Serial=1352, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:599None[Sandbox] Process order. (Serial=1353, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:27:58:668None[Sandbox] Process order. (Serial=1354, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:731None[Sandbox] Process order. (Serial=1355, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:759None[Sandbox] Process order. (Serial=1356, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:789None[Sandbox] Process order. (Serial=1357, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:863None[Sandbox] Process order. (Serial=1358, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:58:940None[Sandbox] Process order. (Serial=1359, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:022None[Sandbox] Process order. (Serial=1360, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:023None[Sandbox] Process order. (Serial=1361, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[63, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:207None[Sandbox] Process order. (Serial=1362, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:235None[Sandbox] Process order. (Serial=1363, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:241None[Sandbox] Process order. (Serial=1364, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:246None[Sandbox] Process order. (Serial=1365, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:260NonePresentation Battle 19114: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18874. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=9533. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19112. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=18872. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16103. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:261NonePresentation Battle 19114: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:261NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:267NoneRestorePresentationBattlePreview created ticket #8091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:267NonePresentation Battle 19114: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=6454, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:267None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:268None[Sandbox] Process order. (Serial=1366, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:269NonePresentation Battle 19114: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=18874, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:269None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:269NonePresentation Battle 19114: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=9533, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:269None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:269NonePresentation Battle 19114: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=8668, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:269None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:269NonePresentation Battle 19114: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=19112, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:269None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:269NonePresentation Battle 19114: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=18872, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=16103, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=4967, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4967 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[17]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[18]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=34 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:270NonePresentation Battle 19114: Execute action[19]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:272None[Sandbox] Process order. (Serial=1367, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:278None[Sandbox] Process order. (Serial=1368, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:296None[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:298NoneRequestRestoreAsyncOperation_Completed for ticket #8091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:27:59:298NoneRestorePresentationBattlePreview skipped due to ended battle #19114
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:27:59:298NoneRequestAsyncOperation_Dismissed for ticket #8091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:27:59:306None[Sandbox] Process order. (Serial=1370, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:317None[Sandbox] Process order. (Serial=1371, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:358None[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:401None[Sandbox] Process order. (Serial=1373, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:427None[Sandbox] Process order. (Serial=1374, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:436None[Sandbox] Process order. (Serial=1375, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:456None[Sandbox] Process order. (Serial=1376, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:462None[Sandbox] Process order. (Serial=1377, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:587None[Sandbox] Process order. (Serial=1378, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:647None[Sandbox] Process order. (Serial=1379, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:654None[Sandbox] Process order. (Serial=1380, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:659None[Sandbox] Process order. (Serial=1381, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:767None[Sandbox] Process order. (Serial=1382, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:788None[Sandbox] Process order. (Serial=1383, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:807None[Sandbox] Process order. (Serial=1384, Empire=5, Order=Order OrderCreateBattle Attacker #16019 Target #4842 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:835None[Sandbox] Process order. (Serial=1385, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 19292 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:837None[Sandbox] Process order. (Serial=1386, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:884NonePresentation Battle 19292: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:885NonePresentation Battle 19292: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:885NonePresentation Battle 19292: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:885NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:890NoneRestorePresentationBattlePreview created ticket #8141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:890NonePresentation Battle 19292: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=16019, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:890None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #16019 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:890NonePresentation Battle 19292: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=4842, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:890None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:27:59:890NonePresentation Battle 19292: Execute action[4]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:891NonePresentation Battle 19292: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:891NonePresentation Battle 19292: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:891NonePresentation Battle 19292: Execute action[7]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:27:59:908None[Sandbox] Process order. (Serial=1387, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:27:59:931NoneRequestRestoreAsyncOperation_Completed for ticket #8141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:27:59:931NoneRestorePresentationBattlePreview skipped due to ended battle #19292
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:27:59:931NoneRequestAsyncOperation_Dismissed for ticket #8141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:28:00:117None[Sandbox] Process order. (Serial=1388, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:248None[Sandbox] Process order. (Serial=1389, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:254None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:00:254None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #4842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:00:254None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:00:265None[Sandbox] Process order. (Serial=1390, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:296None[Sandbox] Process order. (Serial=1391, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:301None[Sandbox] Process order. (Serial=1392, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:310None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:351None[Sandbox] Process order. (Serial=1394, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:469None[Sandbox] Process order. (Serial=1395, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:552None[Sandbox] Process order. (Serial=1396, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:557None[Sandbox] Process order. (Serial=1397, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:641None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:00:760None[Sandbox] Process order. (Serial=1398, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:770None[Sandbox] Process order. (Serial=1399, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:890None[Sandbox] Process order. (Serial=1400, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:00:989None[Sandbox] Process order. (Serial=1401, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:190None[Sandbox] Process order. (Serial=1402, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:260None[Sandbox] Process order. (Serial=1403, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:270None[Sandbox] Process order. (Serial=1404, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:299None[Sandbox] Process order. (Serial=1405, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:319None[Sandbox] Process order. (Serial=1406, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:345None[Sandbox] Process order. (Serial=1407, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:423None[Sandbox] Process order. (Serial=1408, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:479None[Sandbox] Process order. (Serial=1409, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:631None[Sandbox] Process order. (Serial=1410, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:740None[Sandbox] Process order. (Serial=1411, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:781None[Sandbox] Process order. (Serial=1412, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:01:841None[Sandbox] Process order. (Serial=1413, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:050None[Sandbox] Process order. (Serial=1414, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:171None[Sandbox] Process order. (Serial=1415, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:250None[Sandbox] Process order. (Serial=1416, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:271None[Sandbox] Process order. (Serial=1417, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:460None[Sandbox] Process order. (Serial=1418, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:661None[Sandbox] Process order. (Serial=1419, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:02:856None[Sandbox] Process order. (Serial=1420, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:056None[Sandbox] Process order. (Serial=1421, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:03:276None[Sandbox] Process order. (Serial=1422, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:278None[Sandbox] Process order. (Serial=1423, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:475None[Sandbox] Process order. (Serial=1424, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:676None[Sandbox] Process order. (Serial=1425, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:03:871None[Sandbox] Process order. (Serial=1426, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:04:076None[Sandbox] Process order. (Serial=1427, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:04:268None[Sandbox] Process order. (Serial=1428, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:04:476None[Sandbox] Process order. (Serial=1429, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:04:669None[Sandbox] Process order. (Serial=1430, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:04:876None[Sandbox] Process order. (Serial=1431, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:05:068None[Sandbox] Process order. (Serial=1432, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:05:276None[Sandbox] Process order. (Serial=1433, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:05:469None[Sandbox] Process order. (Serial=1434, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:05:677None[Sandbox] Process order. (Serial=1435, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:05:877None[Sandbox] Process order. (Serial=1436, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:06:077None[Sandbox] Process order. (Serial=1437, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:06:277None[Sandbox] Process order. (Serial=1438, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:06:478None[Sandbox] Process order. (Serial=1439, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:06:670None[Sandbox] Process order. (Serial=1440, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:06:880None[Sandbox] Process order. (Serial=1441, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:07:070None[Sandbox] Process order. (Serial=1442, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:07:293None[Sandbox] Process order. (Serial=1443, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:07:476None[Sandbox] Process order. (Serial=1444, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:07:684None[Sandbox] Process order. (Serial=1445, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:07:884None[Sandbox] Process order. (Serial=1446, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:08:085None[Sandbox] Process order. (Serial=1447, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:08:274None[Sandbox] Process order. (Serial=1448, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:08:484None[Sandbox] Process order. (Serial=1449, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:08:677None[Sandbox] Process order. (Serial=1450, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:08:884None[Sandbox] Process order. (Serial=1451, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:09:077None[Sandbox] Process order. (Serial=1452, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:09:284None[Sandbox] Process order. (Serial=1453, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:09:484None[Sandbox] Process order. (Serial=1454, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:09:694None[Sandbox] Process order. (Serial=1455, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:09:887None[Sandbox] Process order. (Serial=1456, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:10:095None[Sandbox] Process order. (Serial=1457, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:10:296None[Sandbox] Process order. (Serial=1458, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:10:488None[Sandbox] Process order. (Serial=1459, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:10:686None[Sandbox] Process order. (Serial=1460, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:10:896None[Sandbox] Process order. (Serial=1461, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:055None[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8868' Constructible: 'Infrastructure_Harbour_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:089None[Sandbox] Process order. (Serial=1463, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:289None[Sandbox] Process order. (Serial=1464, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:496None[Sandbox] Process order. (Serial=1465, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:696None[Sandbox] Process order. (Serial=1466, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:11:888None[Sandbox] Process order. (Serial=1467, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:12:096None[Sandbox] Process order. (Serial=1468, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:12:296None[Sandbox] Process order. (Serial=1469, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:12:496None[Sandbox] Process order. (Serial=1470, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:12:689None[Sandbox] Process order. (Serial=1471, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:12:897None[Sandbox] Process order. (Serial=1472, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:13:096None[Sandbox] Process order. (Serial=1473, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:13:297None[Sandbox] Process order. (Serial=1474, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:13:489None[Sandbox] Process order. (Serial=1475, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:13:697None[Sandbox] Process order. (Serial=1476, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:13:888None[Sandbox] Process order. (Serial=1477, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:096None[Sandbox] Process order. (Serial=1478, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:127None[Sandbox] Process order. (Serial=1479, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8868' Constructible: 'Infrastructure_Industry_Family05_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:287None[Sandbox] Process order. (Serial=1480, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:497None[Sandbox] Process order. (Serial=1481, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:697None[Sandbox] Process order. (Serial=1482, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:14:908None[Sandbox] Process order. (Serial=1483, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:100None[Sandbox] Process order. (Serial=1484, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:309None[Sandbox] Process order. (Serial=1485, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:498None[Sandbox] Process order. (Serial=1486, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:708None[Sandbox] Process order. (Serial=1487, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:825None[Empire 1] Too many AI decisions needed (100 > 100).
Amplitude.Mercury.AI.AIController:LateUpdate()
13:28:15:831None[Sandbox] Process order. (Serial=1488, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:15:901None[Sandbox] Process order. (Serial=1489, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:16:108None[Sandbox] Process order. (Serial=1490, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:16:308None[Sandbox] Process order. (Serial=1491, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:16:508None[Sandbox] Process order. (Serial=1492, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:16:708None[Sandbox] Process order. (Serial=1493, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:16:901None[Sandbox] Process order. (Serial=1494, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:17:100None[Sandbox] Process order. (Serial=1495, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:17:308None[Sandbox] Process order. (Serial=1496, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:17:499None[Sandbox] Process order. (Serial=1497, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:17:709None[Sandbox] Process order. (Serial=1498, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:17:909None[Sandbox] Process order. (Serial=1499, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:098None[Sandbox] Process order. (Serial=1500, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:309None[Sandbox] Process order. (Serial=1501, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:500None[Sandbox] Process order. (Serial=1502, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:699None[Sandbox] Process order. (Serial=1503, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:908None[Sandbox] Process order. (Serial=1504, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:18:959None[Sandbox] Process order. (Serial=1505, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8868' Constructible: 'Infrastructure_Science_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:19:101None[Sandbox] Process order. (Serial=1506, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:19:310None[Sandbox] Process order. (Serial=1507, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:19:500None[Sandbox] Process order. (Serial=1508, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:19:710None[Sandbox] Process order. (Serial=1509, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:19:903None[Sandbox] Process order. (Serial=1510, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:110None[Sandbox] Process order. (Serial=1511, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:302None[Sandbox] Process order. (Serial=1512, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:520None[Sandbox] Process order. (Serial=1513, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:712None[Sandbox] Process order. (Serial=1514, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:720None[Sandbox] Process order. (Serial=1515, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:20:920None[Sandbox] Process order. (Serial=1516, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:21:111None[Sandbox] Process order. (Serial=1517, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:21:322None[Sandbox] Process order. (Serial=1518, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:21:513None[Sandbox] Process order. (Serial=1519, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:21:714None[Sandbox] Process order. (Serial=1520, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:21:914None[Sandbox] Process order. (Serial=1521, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:22:122None[Sandbox] Process order. (Serial=1522, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:22:314None[Sandbox] Process order. (Serial=1523, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:22:522None[Sandbox] Process order. (Serial=1524, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:22:715None[Sandbox] Process order. (Serial=1525, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:22:915None[Sandbox] Process order. (Serial=1526, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:23:114None[Sandbox] Process order. (Serial=1527, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:23:316None[Sandbox] Process order. (Serial=1528, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:23:524None[Sandbox] Process order. (Serial=1529, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:23:716None[Sandbox] Process order. (Serial=1530, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:23:916None[Sandbox] Process order. (Serial=1531, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:24:125None[Sandbox] Process order. (Serial=1532, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:24:324None[Sandbox] Process order. (Serial=1533, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:24:524None[Sandbox] Process order. (Serial=1534, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:24:717None[Sandbox] Process order. (Serial=1535, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:24:924None[Sandbox] Process order. (Serial=1536, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:25:124None[Sandbox] Process order. (Serial=1537, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:25:324None[Sandbox] Process order. (Serial=1538, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:25:525None[Sandbox] Process order. (Serial=1539, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:25:724None[Sandbox] Process order. (Serial=1540, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:25:925None[Sandbox] Process order. (Serial=1541, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:124None[Sandbox] Process order. (Serial=1542, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:315None[Sandbox] Process order. (Serial=1543, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:524None[Sandbox] Process order. (Serial=1544, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:526None[Sandbox] Process order. (Serial=1545, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #12417 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:555None[Sandbox] Process order. (Serial=1546, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:585NonePresentation Battle 19325: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:585NonePresentation Battle 19325: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:585NonePresentation Battle 19325: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:585NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:585NoneRestorePresentationBattlePreview created ticket #10428.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:586NonePresentation Battle 19325: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:586None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:586NonePresentation Battle 19325: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=12417, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:586None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:586NonePresentation Battle 19325: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=13286, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:586None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:586NonePresentation Battle 19325: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:589NonePresentation Battle 19325: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:589NonePresentation Battle 19325: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:598None[Sandbox] Process order. (Serial=1547, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:618NoneRequestRestoreAsyncOperation_Completed for ticket #10428.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:28:26:618NoneRestorePresentationBattlePreview skipped due to ended battle #19325
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:26:618NoneRequestAsyncOperation_Dismissed for ticket #10428.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:28:26:724None[Sandbox] Process order. (Serial=1548, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 19114 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:725None[Sandbox] Process order. (Serial=1549, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:755NonePresentation Battle 19114: Execute action[20]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:786None[Sandbox] Process order. (Serial=1550, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 19325 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:789None[Sandbox] Process order. (Serial=1551, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:835None[Sandbox] Process order. (Serial=1552, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 19114 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:861NonePresentation Battle 19325: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:880None[Sandbox] Process order. (Serial=1553, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19325)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:938NoneArmy 4967 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
13:28:26:967None[Sandbox] Process order. (Serial=1554, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:26:969NonePresentation Battle 19325: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:969None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970NoneReleasePresentationBattlePreview attacker #13818, defender #12417
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970NoneHidePresentationBattlePreview attacker #13818, defender #12417
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970NonePresentation Battle 19114: Execute action[21]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:970NonePresentation Battle 19114: Execute action[22]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #18874 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #9533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #8668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era5_RussianEmpire_Cossacks #16103 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970NoneReleasePresentationBattlePreview attacker #6454, defender #4967
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970NoneHidePresentationBattlePreview attacker #6454, defender #4967
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:26:970None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #6454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:27:167None[Sandbox] Process order. (Serial=1555, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:27:375None[Sandbox] Process order. (Serial=1556, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:27:567None[Sandbox] Process order. (Serial=1557, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:27:775None[Sandbox] Process order. (Serial=1558, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:27:975None[Sandbox] Process order. (Serial=1559, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:106None[Sandbox] Process order. (Serial=1560, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:176None[Sandbox] Process order. (Serial=1561, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:367None[Sandbox] Process order. (Serial=1562, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:576None[Sandbox] Process order. (Serial=1563, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:768None[Sandbox] Process order. (Serial=1564, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:28:975None[Sandbox] Process order. (Serial=1565, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:29:176None[Sandbox] Process order. (Serial=1566, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:29:377None[Sandbox] Process order. (Serial=1567, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:29:578None[Sandbox] Process order. (Serial=1568, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:29:788None[Sandbox] Process order. (Serial=1569, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:29:989None[Sandbox] Process order. (Serial=1570, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:180None[Sandbox] Process order. (Serial=1571, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:382None[Sandbox] Process order. (Serial=1572, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:591None[Sandbox] Process order. (Serial=1573, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:783None[Sandbox] Process order. (Serial=1574, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:820None[Sandbox] Process order. (Serial=1575, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:982None[Sandbox] Process order. (Serial=1576, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 19292 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:30:991None[Sandbox] Process order. (Serial=1577, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:062NonePresentation Battle 19292: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:31:071None[Sandbox] Process order. (Serial=1578, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19292)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:164NonePresentation Battle 19292: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164NoneReleasePresentationBattlePreview attacker #16019, defender #4842
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164NoneHidePresentationBattlePreview attacker #16019, defender #4842
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #16019 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:164None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #4842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:31:171None[Sandbox] Process order. (Serial=1579, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:371None[Sandbox] Process order. (Serial=1580, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:572None[Sandbox] Process order. (Serial=1581, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:773None[Sandbox] Process order. (Serial=1582, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:31:972None[Sandbox] Process order. (Serial=1583, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:32:183None[Sandbox] Process order. (Serial=1584, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:32:373None[Sandbox] Process order. (Serial=1585, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:32:583None[Sandbox] Process order. (Serial=1586, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:32:773None[Sandbox] Process order. (Serial=1587, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:32:975None[Sandbox] Process order. (Serial=1588, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:175None[Sandbox] Process order. (Serial=1589, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:384None[Sandbox] Process order. (Serial=1590, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:574None[Sandbox] Process order. (Serial=1591, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:785None[Sandbox] Process order. (Serial=1592, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:885None[Sandbox] Process order. (Serial=1593, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[56, 56] --> [55, 56] --> [54, 56] --> [53, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:896None[Sandbox] Process order. (Serial=1594, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:33:975None[Sandbox] Process order. (Serial=1595, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:175None[Sandbox] Process order. (Serial=1596, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:376None[Sandbox] Process order. (Serial=1597, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:576None[Sandbox] Process order. (Serial=1598, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:787None[Sandbox] Process order. (Serial=1599, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:907None[Sandbox] Process order. (Serial=1600, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:34:988None[Sandbox] Process order. (Serial=1601, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:178None[Sandbox] Process order. (Serial=1602, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:378None[Sandbox] Process order. (Serial=1603, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:578None[Sandbox] Process order. (Serial=1604, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:789None[Sandbox] Process order. (Serial=1605, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:919None[Sandbox] Process order. (Serial=1606, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:35:989None[Sandbox] Process order. (Serial=1607, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:189None[Sandbox] Process order. (Serial=1608, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:383None[Sandbox] Process order. (Serial=1609, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:592None[Sandbox] Process order. (Serial=1610, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:792None[Sandbox] Process order. (Serial=1611, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:932None[Sandbox] Process order. (Serial=1612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:36:992None[Sandbox] Process order. (Serial=1613, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:193None[Sandbox] Process order. (Serial=1614, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:403None[Sandbox] Process order. (Serial=1615, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:404None[Sandbox] Process order. (Serial=1616, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:467None[Sandbox] Process order. (Serial=1617, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:603None[Sandbox] Process order. (Serial=1618, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:37:796None[Sandbox] Process order. (Serial=1619, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:38:003None[Sandbox] Process order. (Serial=1620, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:38:203None[Sandbox] Process order. (Serial=1621, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:38:403None[Sandbox] Process order. (Serial=1622, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:38:604None[Sandbox] Process order. (Serial=1623, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:38:803None[Sandbox] Process order. (Serial=1624, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:004None[Sandbox] Process order. (Serial=1625, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:205None[Sandbox] Process order. (Serial=1626, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:415None[Sandbox] Process order. (Serial=1627, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:605None[Sandbox] Process order. (Serial=1628, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:807None[Sandbox] Process order. (Serial=1629, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:39:998None[Sandbox] Process order. (Serial=1630, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:40:206None[Sandbox] Process order. (Serial=1631, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:40:403None[Sandbox] Process order. (Serial=1632, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:40:611None[Sandbox] Process order. (Serial=1633, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:40:803None[Sandbox] Process order. (Serial=1634, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:004None[Sandbox] Process order. (Serial=1635, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:212None[Sandbox] Process order. (Serial=1636, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:409None[Sandbox] Process order. (Serial=1637, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:609None[Sandbox] Process order. (Serial=1638, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:809None[Sandbox] Process order. (Serial=1639, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:920None[Sandbox] Process order. (Serial=1640, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #13286 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:41:970NonePresentation Battle 19374: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:970NonePresentation Battle 19374: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:970NonePresentation Battle 19374: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:970NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:41:971NoneRestorePresentationBattlePreview created ticket #11662.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:971None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=13286, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:971None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #13286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=12417, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:971None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=41 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:41:971NonePresentation Battle 19374: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:42:004NoneRequestRestoreAsyncOperation_Completed for ticket #11662.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:28:42:004NoneRestorePresentationBattlePreview skipped due to ended battle #19374
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:42:004NoneRequestAsyncOperation_Dismissed for ticket #11662.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:28:42:009None[Sandbox] Process order. (Serial=1641, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:079None[Sandbox] Process order. (Serial=1642, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 19374 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:080None[Sandbox] Process order. (Serial=1643, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:169NonePresentation Battle 19374: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:42:219None[Sandbox] Process order. (Serial=1644, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:409None[Sandbox] Process order. (Serial=1645, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:609None[Sandbox] Process order. (Serial=1646, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:42:809None[Sandbox] Process order. (Serial=1647, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:020None[Sandbox] Process order. (Serial=1648, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:210None[Sandbox] Process order. (Serial=1649, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:310None[Sandbox] Process order. (Serial=1650, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 19374 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:363NonePresentation Battle 19374: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:363NonePresentation Battle 19374: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:363NonePresentation Battle 19374: Execute action[11]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13818, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:365NonePresentation Battle 19374: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:365NonePresentation Battle 19374: Execute action[12]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=13286, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:366None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19375 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:43:366None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Siam #19375 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:43:366NonePresentation Battle 19374: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:366NonePresentation Battle 19374: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:366NonePresentation Battle 19374: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:420None[Sandbox] Process order. (Serial=1651, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:611None[Sandbox] Process order. (Serial=1652, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:809None[Sandbox] Process order. (Serial=1653, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#19374)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:820None[Sandbox] Process order. (Serial=1654, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:841None[Sandbox] Process order. (Serial=1655, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#19374)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:43:875NonePresentation Battle 19374: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:967NonePresentation Battle 19374: Execute action[16]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:967NonePresentation Battle 19374: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:43:969None[Sandbox] Process order. (Serial=1656, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:009None[Sandbox] Process order. (Serial=1657, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 19374 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:030None[Sandbox] Process order. (Serial=1658, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:064NonePresentation Battle 19374: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13286 of empire 2 #13286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13286 of empire 2 #13286 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12417 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065NoneReleasePresentationBattlePreview attacker #13818, defender #13286
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065None[Preview] PresentationArmy PresentationArmy #13286 of empire 2 #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065NoneRestorePresentationBattlePreview created ticket #11819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:44:065NonePresentation Battle 19374: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:44:066NonePresentation Battle 19374: Execute action[19]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:44:066NonePresentation Battle 19374: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:44:087NoneRequestRestoreAsyncOperation_Completed for ticket #11819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:28:44:087NoneRestorePresentationBattlePreview skipped due to invalid battle #19374
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:28:44:087NoneRequestAsyncOperation_Dismissed for ticket #11819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:28:44:240None[Sandbox] Process order. (Serial=1659, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:431None[Sandbox] Process order. (Serial=1660, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:640None[Sandbox] Process order. (Serial=1661, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:44:831None[Sandbox] Process order. (Serial=1662, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:041None[Sandbox] Process order. (Serial=1663, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:230None[Sandbox] Process order. (Serial=1664, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:340None[Sandbox] Process order. (Serial=1665, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 19374 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:432None[Sandbox] Process order. (Serial=1666, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:463NonePresentation Battle 19374: Execute action[20]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:463NonePresentation Battle 19374: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:463NonePresentation Battle 19374: Execute action[21]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:470None[Sandbox] Process order. (Serial=1667, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#19374)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:573NonePresentation Battle 19374: Execute action[22]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:573NonePresentation Battle 19374: Execute action[23]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:573NoneReleasePresentationBattlePreview attacker #13818, defender #13286
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:45:573None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:45:573None[Preview] PresentationArmy PresentationArmy #13286 of empire 2 #13286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:45:574NonePresentation Battle 19374: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:45:641None[Sandbox] Process order. (Serial=1668, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:45:841None[Sandbox] Process order. (Serial=1669, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:46:033None[Sandbox] Process order. (Serial=1670, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:46:234None[Sandbox] Process order. (Serial=1671, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:46:441None[Sandbox] Process order. (Serial=1672, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:46:641None[Sandbox] Process order. (Serial=1673, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:46:842None[Sandbox] Process order. (Serial=1674, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:47:051None[Sandbox] Process order. (Serial=1675, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:47:243None[Sandbox] Process order. (Serial=1676, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:47:442None[Sandbox] Process order. (Serial=1677, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:47:642None[Sandbox] Process order. (Serial=1678, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:47:843None[Sandbox] Process order. (Serial=1679, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:48:043None[Sandbox] Process order. (Serial=1680, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:48:254None[Sandbox] Process order. (Serial=1681, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:48:444None[Sandbox] Process order. (Serial=1682, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:48:655None[Sandbox] Process order. (Serial=1683, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:48:844None[Sandbox] Process order. (Serial=1684, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:043None[Sandbox] Process order. (Serial=1685, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:245None[Sandbox] Process order. (Serial=1686, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:448None[Sandbox] Process order. (Serial=1687, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:458None[Sandbox] Process order. (Serial=1688, Empire=0, Order=Order OrderBattleMove - BattleGUID: 19374 BattleUnitGUID: 19380 AStarResults: [49, 55] --> [50, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:560NonePresentation Battle 19374: Execute action[24]: UnitMove. EmpireIndex=0. UnitGuid=19380, DestTile=[50, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:560NonePresentation Battle 19374: Execute action[24]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[49, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:561NonePresentation Battle 19374: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:561NonePresentation Battle 19374: Execute action[24]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[50, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:561NonePresentation Battle 19374: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:561NonePresentation Battle 19374: Execute action[24]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:49:648None[Sandbox] Process order. (Serial=1689, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:49:851None[Sandbox] Process order. (Serial=1690, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:50:051None[Sandbox] Process order. (Serial=1691, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:50:251None[Sandbox] Process order. (Serial=1692, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:50:451None[Sandbox] Process order. (Serial=1693, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:50:661None[Sandbox] Process order. (Serial=1694, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:50:851None[Sandbox] Process order. (Serial=1695, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:041None[Sandbox] Process order. (Serial=1696, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:051None[Sandbox] Process order. (Serial=1697, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:054None[Sandbox] Process order. (Serial=1698, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:181NonePresentation Battle 19374: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:51:251None[Sandbox] Process order. (Serial=1699, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:455None[Sandbox] Process order. (Serial=1700, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:655None[Sandbox] Process order. (Serial=1701, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:51:855None[Sandbox] Process order. (Serial=1702, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:52:057None[Sandbox] Process order. (Serial=1703, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:52:269None[Sandbox] Process order. (Serial=1704, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:52:459None[Sandbox] Process order. (Serial=1705, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:52:533None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:28:52:660None[Sandbox] Process order. (Serial=1706, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:52:862None[Sandbox] Process order. (Serial=1707, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:53:063None[Sandbox] Process order. (Serial=1708, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:53:265None[Sandbox] Process order. (Serial=1709, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:53:468None[Sandbox] Process order. (Serial=1710, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:53:667None[Sandbox] Process order. (Serial=1711, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:53:868None[Sandbox] Process order. (Serial=1712, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:069None[Sandbox] Process order. (Serial=1713, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:270None[Sandbox] Process order. (Serial=1714, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:452None[Sandbox] Process order. (Serial=1715, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 19374 AttackerGUID: 19380 TargetPosition: 7074 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:461None[Sandbox] Process order. (Serial=1716, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:562None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:28:54:577NonePresentation Battle 19374: Execute action[26]: UnitAttack. EmpireIndex=0. Attacker=19380 (health=1.00), Defender=19375 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:54:577NonePresentation Battle 19374: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:54:577NonePresentation Battle 19374: Execute action[27]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:54:581None[Sandbox] Process order. (Serial=1717, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#19374)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:673None[Sandbox] Process order. (Serial=1718, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:54:864None[Sandbox] Process order. (Serial=1719, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:55:075None[Sandbox] Process order. (Serial=1720, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:55:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=467)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:55:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=467)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:55:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=467)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:55:267None[Sandbox] Process order. (Serial=1721, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:55:447NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=287)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:55:448NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=467)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:55:471NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:55:471NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:55:478None[Sandbox] Process order. (Serial=1722, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:55:483NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:55:669None[Sandbox] Process order. (Serial=1723, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:55:870None[Sandbox] Process order. (Serial=1724, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:071None[Sandbox] Process order. (Serial=1725, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:206None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=467 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
13:28:56:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=467)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:28:56:263None[Sandbox] Process order. (Serial=1726, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:274None[Sandbox] Process order. (Serial=1727, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:276None[Sandbox] Process order. (Serial=1728, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:367NonePresentation Battle 19374: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:367NonePresentation Battle 19374: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:367NonePresentation Battle 19374: Execute action[30]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:367NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19380, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[51, 54]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19380, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19381, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19381, DestTile=[50, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19381, DestTile=[50, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19381, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19381, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19381, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19382, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[49, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[50, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[50, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19382, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19376, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19376, DestTile=[51, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19376, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19376, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19376, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19377, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19377, DestTile=[51, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19377, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19377, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19377, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19378, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:368NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19378, DestTile=[50, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19378, DestTile=[51, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19378, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19378, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19378, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=19379, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19379, DestTile=[51, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19379, DestTile=[52, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=19379, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:369NonePresentation Battle 19374: Execute action[31]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:373None[Sandbox] Process order. (Serial=1729, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19374)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:474None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:497NoneArmy 13286 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
13:28:56:497NonePresentation Battle 19374: Execute action[32]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:28:56:497None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:497None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:497None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:497None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:497None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:498None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:498NoneCould not find PresentationBattlePreview with armyEntityGUID=13818, targetEntityGUID=13286.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:28:56:545None[Sandbox] Process order. (Serial=1731, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [36, 28] --> [36, 27] --> [37, 26] --> [38, 26] --> [38, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:555None[Sandbox] Process order. (Serial=1732, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:675None[Sandbox] Process order. (Serial=1733, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:745None[Sandbox] Process order. (Serial=1734, Empire=2, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:56:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19438 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:56:875None[Sandbox] Process order. (Serial=1735, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:076None[Sandbox] Process order. (Serial=1736, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:276None[Sandbox] Process order. (Serial=1737, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:476None[Sandbox] Process order. (Serial=1738, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:567None[Sandbox] Process order. (Serial=1739, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:678None[Sandbox] Process order. (Serial=1740, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:57:879None[Sandbox] Process order. (Serial=1741, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:080None[Sandbox] Process order. (Serial=1742, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:279None[Sandbox] Process order. (Serial=1743, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:481None[Sandbox] Process order. (Serial=1744, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:571None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:683None[Sandbox] Process order. (Serial=1746, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:58:885None[Sandbox] Process order. (Serial=1747, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:077None[Sandbox] Process order. (Serial=1748, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:278None[Sandbox] Process order. (Serial=1749, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:487None[Sandbox] Process order. (Serial=1750, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:550None[Sandbox] Process order. (Serial=1751, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:578None[Sandbox] Process order. (Serial=1752, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:590None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:28:59:679None[Sandbox] Process order. (Serial=1753, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:28:59:889None[Sandbox] Process order. (Serial=1754, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:083None[Sandbox] Process order. (Serial=1755, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:289None[Sandbox] Process order. (Serial=1756, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:490None[Sandbox] Process order. (Serial=1757, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:581None[Sandbox] Process order. (Serial=1758, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:690None[Sandbox] Process order. (Serial=1759, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:893None[Sandbox] Process order. (Serial=1760, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:952None[Sandbox] Process order. (Serial=1761, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:00:963None[Sandbox] Process order. (Serial=1762, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:061None[Sandbox] Process order. (Serial=1763, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:092None[Sandbox] Process order. (Serial=1764, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:292None[Sandbox] Process order. (Serial=1765, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:503None[Sandbox] Process order. (Serial=1766, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:594None[Sandbox] Process order. (Serial=1767, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:695None[Sandbox] Process order. (Serial=1768, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:895None[Sandbox] Process order. (Serial=1769, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:01:975None[Sandbox] Process order. (Serial=1770, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:094None[Sandbox] Process order. (Serial=1771, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:295None[Sandbox] Process order. (Serial=1772, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:495None[Sandbox] Process order. (Serial=1773, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:695None[Sandbox] Process order. (Serial=1774, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:896None[Sandbox] Process order. (Serial=1775, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:02:986None[Sandbox] Process order. (Serial=1776, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:096None[Sandbox] Process order. (Serial=1777, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:297None[Sandbox] Process order. (Serial=1778, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:498None[Sandbox] Process order. (Serial=1779, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:697None[Sandbox] Process order. (Serial=1780, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:910None[Sandbox] Process order. (Serial=1781, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:03:989None[Sandbox] Process order. (Serial=1782, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:100None[Sandbox] Process order. (Serial=1783, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:312None[Sandbox] Process order. (Serial=1784, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:504None[Sandbox] Process order. (Serial=1785, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:707None[Sandbox] Process order. (Serial=1786, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:908None[Sandbox] Process order. (Serial=1787, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:04:999None[Sandbox] Process order. (Serial=1788, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:05:110None[Sandbox] Process order. (Serial=1789, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:05:300None[Sandbox] Process order. (Serial=1790, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:05:504None[Sandbox] Process order. (Serial=1791, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:05:711None[Sandbox] Process order. (Serial=1792, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:05:911None[Sandbox] Process order. (Serial=1793, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:002None[Sandbox] Process order. (Serial=1794, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:105None[Sandbox] Process order. (Serial=1795, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:314None[Sandbox] Process order. (Serial=1796, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:507None[Sandbox] Process order. (Serial=1797, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:716None[Sandbox] Process order. (Serial=1798, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:06:717None[Sandbox] Process order. (Serial=1799, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:07:009None[Sandbox] Process order. (Serial=1800, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:08:020None[Sandbox] Process order. (Serial=1801, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:08:089None[Sandbox] Process order. (Serial=1802, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:08:974NoneAI Synchronization took 703ms at frame 3319 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:29:08:994NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:08:994NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:08:994NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:09:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #19112 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:09:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #6454 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:09:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18872 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:09:562None[Sandbox] Process order. (Serial=1803, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:09:582None[Sandbox] Process order. (Serial=1804, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:166None[Sandbox] Process order. (Serial=1805, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:290NoneCan't find entity 7639 of ongoing task. Fails the task 55831.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:10:296None[Sandbox] Process order. (Serial=1806, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Extension_ArtificialWonderParticipation_Era5_EiffelTower' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:297None[Sandbox] Process order. (Serial=1807, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:298None[Sandbox] Process order. (Serial=1808, Empire=1, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:301None[Sandbox] Process order. (Serial=1809, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[62, 57] --> [63, 57] --> [64, 57] --> [65, 57] --> [66, 57] --> [67, 57] --> [68, 58] --> [69, 58] --> [70, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:306None[Sandbox] Process order. (Serial=1810, Empire=1, Order=Order='OrderGoTo', Entity=#7639, AdditionalFlags='IgnoreFogOfWar', Path='[60, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:307None[Sandbox] Process order. (Serial=1811, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10] Rail --> [88, 9] Rail --> [88, 8] Rail --> [87, 9] Rail --> [86, 9] Rail --> [85, 9] Rail --> [84, 9] Rail --> [84, 8] Rail --> [83, 7] Rail --> [83, 6] Rail --> [82, 6] Rail --> [81, 5] Rail --> [81, 4] Rail --> [81, 3] Rail --> [80, 3] --> [79, 3] --> [78, 3] --> [78, 4] --> [77, 5] --> [76, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:308None[Sandbox] Process order. (Serial=1812, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[67, 65] --> [66, 65] --> [65, 65] --> [64, 65] --> [64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:309None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [63, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:310None[Sandbox] Process order. (Serial=1814, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:326None[Sandbox] Process order. (Serial=1815, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:327None[Sandbox] Process order. (Serial=1816, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:327None[Sandbox] Process order. (Serial=1817, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:328None[Sandbox] Process order. (Serial=1818, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:329None[Sandbox] Process order. (Serial=1819, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:333None[Sandbox] Process order. (Serial=1820, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:338None[Sandbox] Process order. (Serial=1821, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:345None[Sandbox] Process order. (Serial=1822, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:357None[Sandbox] Process order. (Serial=1823, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:361None[Sandbox] Process order. (Serial=1824, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:365None[Sandbox] Process order. (Serial=1825, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:396None[Sandbox] Process order. (Serial=1826, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'AirUnit_Era5_Common_Biplanes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:397None[Sandbox] Process order. (Serial=1827, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:398None[Sandbox] Process order. (Serial=1828, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:399None[Sandbox] Process order. (Serial=1829, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'LandUnit_Era5_Common_Partisans' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:399None[Sandbox] Process order. (Serial=1830, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:400None[Sandbox] Process order. (Serial=1831, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:401None[Sandbox] Process order. (Serial=1832, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:416None[Sandbox] Process order. (Serial=1833, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:417None[Sandbox] Process order. (Serial=1834, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[72, 23] --> [73, 22] --> [73, 21] --> [73, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:418None[Sandbox] Process order. (Serial=1835, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11] --> [56, 11] --> [57, 10] --> [57, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:419None[Sandbox] Process order. (Serial=1836, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[39, 27] --> [40, 28] --> [40, 29] --> [41, 30] --> [42, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:419None[Sandbox] Process order. (Serial=1837, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:421None[Sandbox] Process order. (Serial=1838, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:426None[Sandbox] Process order. (Serial=1839, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[38, 29]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:427None[Sandbox] Process order. (Serial=1840, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:431None[Sandbox] Process order. (Serial=1841, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:436None[Sandbox] Process order. (Serial=1842, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:440None[Sandbox] Process order. (Serial=1843, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:443None[Sandbox] Process order. (Serial=1844, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:457None[Sandbox] Process order. (Serial=1845, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26] --> [45, 27] --> [45, 28] --> [44, 29] --> [44, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:466None[Sandbox] Process order. (Serial=1846, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:495None[Sandbox] Process order. (Serial=1847, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:496None[Sandbox] Process order. (Serial=1848, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:497None[Sandbox] Process order. (Serial=1849, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:497None[Sandbox] Process order. (Serial=1850, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:500None[Sandbox] Process order. (Serial=1851, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakMilitaryAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:512None[Sandbox] Process order. (Serial=1852, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:512None[Sandbox] Process order. (Serial=1853, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '3345'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:513None[Sandbox] Process order. (Serial=1854, Empire=3, Order=Order='OrderGoTo', Entity=#6454, AdditionalFlags='IgnoreFogOfWar', Path='[54, 60] --> [55, 60] --> [55, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:514None[Sandbox] Process order. (Serial=1855, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [58, 60] --> [57, 59] --> [57, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:515None[Sandbox] Process order. (Serial=1856, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[50, 48] --> [49, 47] --> [50, 46] --> [50, 45] --> [51, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:526None[Sandbox] Process order. (Serial=1857, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [66, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:527None[Sandbox] Process order. (Serial=1858, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[37, 51] --> [37, 52] --> [37, 53] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:527None[Sandbox] Process order. (Serial=1859, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:531None[Sandbox] Process order. (Serial=1860, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:535None[Sandbox] Process order. (Serial=1861, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:546None[Sandbox] Process order. (Serial=1862, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:550None[Sandbox] Process order. (Serial=1863, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:560None[Sandbox] Process order. (Serial=1864, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[64, 33] --> [65, 34] --> [65, 35] --> [66, 35] --> [67, 35] --> [68, 35] --> [69, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:561None[Sandbox] Process order. (Serial=1865, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [87, 57] --> [88, 56] --> [88, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:566None[Sandbox] Process order. (Serial=1866, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:571None[Sandbox] Process order. (Serial=1867, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:587None[Sandbox] Process order. (Serial=1868, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:629None[Sandbox] Process order. (Serial=1869, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1018, Constructible=LandUnit_Era2_Common_Envoys, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:656None[Sandbox] Process order. (Serial=1870, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:656None[Sandbox] Process order. (Serial=1871, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[59, 31] --> [60, 31] --> [61, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:667None[Sandbox] Process order. (Serial=1872, Empire=1, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:671None[Sandbox] Process order. (Serial=1873, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:719None[Sandbox] Process order. (Serial=1874, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:737None[Sandbox] Process order. (Serial=1875, Empire=2, Order=Order='OrderGoTo', Entity=#12417, AdditionalFlags='IgnoreFogOfWar', Path='[52, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:746None[Sandbox] Process order. (Serial=1876, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:767None[Sandbox] Process order. (Serial=1877, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2276, Constructible=LandUnit_Era5_RussianEmpire_Cossacks, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:776None[Sandbox] Process order. (Serial=1878, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:777None[Sandbox] Process order. (Serial=1879, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:777None[Sandbox] Process order. (Serial=1880, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:786None[Sandbox] Process order. (Serial=1881, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[37, 52] --> [37, 53] --> [38, 54] --> [38, 55] --> [39, 56] --> [40, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:846None[Sandbox] Process order. (Serial=1882, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1018' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:847None[Sandbox] Process order. (Serial=1883, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:867None[Sandbox] Process order. (Serial=1884, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10] --> [55, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:868None[Sandbox] Process order. (Serial=1885, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:870None[Sandbox] Process order. (Serial=1886, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:926None[Sandbox] Process order. (Serial=1887, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:927None[Sandbox] Process order. (Serial=1888, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:928None[Sandbox] Process order. (Serial=1889, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:936None[Sandbox] Process order. (Serial=1890, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:976None[Sandbox] Process order. (Serial=1891, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era5_RussianEmpire_Cossacks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:977None[Sandbox] Process order. (Serial=1892, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:10:996None[Sandbox] Process order. (Serial=1893, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:066None[Sandbox] Process order. (Serial=1894, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:067None[Sandbox] Process order. (Serial=1895, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:186None[Sandbox] Process order. (Serial=1896, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:266None[Sandbox] Process order. (Serial=1897, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:267None[Sandbox] Process order. (Serial=1898, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:316None[Sandbox] Process order. (Serial=1899, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:337None[Sandbox] Process order. (Serial=1900, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:341None[Sandbox] Process order. (Serial=1901, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:357None[Sandbox] Process order. (Serial=1902, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:367None[Sandbox] Process order. (Serial=1903, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:377None[Sandbox] Process order. (Serial=1904, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:397None[Sandbox] Process order. (Serial=1905, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:447None[Sandbox] Process order. (Serial=1906, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:450None[Sandbox] Process order. (Serial=1907, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:455None[Sandbox] Process order. (Serial=1908, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:458None[Sandbox] Process order. (Serial=1909, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:467None[Sandbox] Process order. (Serial=1910, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:477None[Sandbox] Process order. (Serial=1911, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:538None[Sandbox] Process order. (Serial=1912, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:545None[Sandbox] Process order. (Serial=1913, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:549None[Sandbox] Process order. (Serial=1914, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:567None[Sandbox] Process order. (Serial=1915, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:572None[Sandbox] Process order. (Serial=1916, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:577None[Sandbox] Process order. (Serial=1917, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:587None[Sandbox] Process order. (Serial=1918, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:678None[Sandbox] Process order. (Serial=1919, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:679None[Sandbox] Process order. (Serial=1920, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:680None[Sandbox] Process order. (Serial=1921, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:681None[Sandbox] Process order. (Serial=1922, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15] --> [61, 15] --> [61, 14] --> [60, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:682None[Sandbox] Process order. (Serial=1923, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:807None[Sandbox] Process order. (Serial=1924, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:887None[Sandbox] Process order. (Serial=1925, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:938None[Sandbox] Process order. (Serial=1926, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:958None[Sandbox] Process order. (Serial=1927, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:11:959None[Sandbox] Process order. (Serial=1928, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:081None[Sandbox] Process order. (Serial=1929, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:290None[Sandbox] Process order. (Serial=1930, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:319None[Sandbox] Process order. (Serial=1931, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:339None[Sandbox] Process order. (Serial=1932, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:348None[Sandbox] Process order. (Serial=1933, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:369None[Sandbox] Process order. (Serial=1934, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:378None[Sandbox] Process order. (Serial=1935, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:390None[Sandbox] Process order. (Serial=1936, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:459None[Sandbox] Process order. (Serial=1937, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:463None[Sandbox] Process order. (Serial=1938, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:469None[Sandbox] Process order. (Serial=1939, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:478None[Sandbox] Process order. (Serial=1940, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:489None[Sandbox] Process order. (Serial=1941, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:493None[Sandbox] Process order. (Serial=1942, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:548None[Sandbox] Process order. (Serial=1943, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:556None[Sandbox] Process order. (Serial=1944, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:570None[Sandbox] Process order. (Serial=1945, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:579None[Sandbox] Process order. (Serial=1946, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:583None[Sandbox] Process order. (Serial=1947, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:600None[Sandbox] Process order. (Serial=1948, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:604None[Sandbox] Process order. (Serial=1949, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:689None[Sandbox] Process order. (Serial=1950, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:690None[Sandbox] Process order. (Serial=1951, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:694None[Sandbox] Process order. (Serial=1952, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:696None[Sandbox] Process order. (Serial=1953, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:881None[Sandbox] Process order. (Serial=1954, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:889None[Sandbox] Process order. (Serial=1955, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:959None[Sandbox] Process order. (Serial=1956, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:12:961None[Sandbox] Process order. (Serial=1957, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:019None[Sandbox] Process order. (Serial=1958, Empire=3, Order=Order='OrderGoTo', Entity=#6454, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:021None[Sandbox] Process order. (Serial=1959, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:089None[Sandbox] Process order. (Serial=1960, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:290None[Sandbox] Process order. (Serial=1961, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:331None[Sandbox] Process order. (Serial=1962, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:351None[Sandbox] Process order. (Serial=1963, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:363None[Sandbox] Process order. (Serial=1964, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:381None[Sandbox] Process order. (Serial=1965, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:390None[Sandbox] Process order. (Serial=1966, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:401None[Sandbox] Process order. (Serial=1967, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:472None[Sandbox] Process order. (Serial=1968, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:476None[Sandbox] Process order. (Serial=1969, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:481None[Sandbox] Process order. (Serial=1970, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:491None[Sandbox] Process order. (Serial=1971, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:500None[Sandbox] Process order. (Serial=1972, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:503None[Sandbox] Process order. (Serial=1973, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:506None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #16545 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:13:551None[Sandbox] Process order. (Serial=1974, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:566None[Sandbox] Process order. (Serial=1975, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:582None[Sandbox] Process order. (Serial=1976, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 8] --> [56, 7] --> [56, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:584None[Sandbox] Process order. (Serial=1977, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:589None[Sandbox] Process order. (Serial=1978, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:602None[Sandbox] Process order. (Serial=1979, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:606None[Sandbox] Process order. (Serial=1980, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:611None[Sandbox] Process order. (Serial=1981, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:622None[Sandbox] Process order. (Serial=1982, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:692None[Sandbox] Process order. (Serial=1983, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:694None[Sandbox] Process order. (Serial=1984, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:695None[Sandbox] Process order. (Serial=1985, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:812None[Sandbox] Process order. (Serial=1986, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [64, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:892None[Sandbox] Process order. (Serial=1987, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:963None[Sandbox] Process order. (Serial=1988, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:964None[Sandbox] Process order. (Serial=1989, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[72, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:13:966None[Sandbox] Process order. (Serial=1990, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:023None[Sandbox] Process order. (Serial=1991, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:092None[Sandbox] Process order. (Serial=1992, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:143None[Sandbox] Process order. (Serial=1993, Empire=0, Order=Order OrderCreateBattle Attacker #13818 Target #12417 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:207NonePresentation Battle 19445: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:208NonePresentation Battle 19445: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:208NonePresentation Battle 19445: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:208NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:208NoneRestorePresentationBattlePreview created ticket #14039.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:208NonePresentation Battle 19445: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=13818, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:208None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:209NonePresentation Battle 19445: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=12417, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:209None[Preview] PresentationArmy LandUnit_Era5_Common_Partisans #12417 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:209NonePresentation Battle 19445: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:209NonePresentation Battle 19445: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:209NonePresentation Battle 19445: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:209None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:209None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:14:239NoneRequestRestoreAsyncOperation_Completed for ticket #14039.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:29:14:239NoneRestorePresentationBattlePreview skipped due to ended battle #19445
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:29:14:239NoneRequestAsyncOperation_Dismissed for ticket #14039.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:29:14:305None[Sandbox] Process order. (Serial=1994, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:336None[Sandbox] Process order. (Serial=1995, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:356None[Sandbox] Process order. (Serial=1996, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 19445 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:357None[Sandbox] Process order. (Serial=1997, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:360None[Sandbox] Process order. (Serial=1998, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:376None[Sandbox] Process order. (Serial=1999, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:386None[Sandbox] Process order. (Serial=2000, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:396None[Sandbox] Process order. (Serial=2001, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:406None[Sandbox] Process order. (Serial=2002, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:470None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:14:476None[Sandbox] Process order. (Serial=2003, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:485None[Sandbox] Process order. (Serial=2004, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:493NonePresentation Battle 19445: Execute action[7]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:14:496None[Sandbox] Process order. (Serial=2005, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:504None[Sandbox] Process order. (Serial=2006, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:509None[Sandbox] Process order. (Serial=2007, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:557None[Sandbox] Process order. (Serial=2008, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:596None[Sandbox] Process order. (Serial=2009, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:606None[Sandbox] Process order. (Serial=2010, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:616None[Sandbox] Process order. (Serial=2011, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:626None[Sandbox] Process order. (Serial=2012, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:696None[Sandbox] Process order. (Serial=2013, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [65, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:707None[Sandbox] Process order. (Serial=2014, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:708None[Sandbox] Process order. (Serial=2015, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:828None[Sandbox] Process order. (Serial=2016, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:14:897None[Sandbox] Process order. (Serial=2017, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:027None[Sandbox] Process order. (Serial=2018, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:108None[Sandbox] Process order. (Serial=2019, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:299None[Sandbox] Process order. (Serial=2020, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:339None[Sandbox] Process order. (Serial=2021, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:359None[Sandbox] Process order. (Serial=2022, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 19445 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:378None[Sandbox] Process order. (Serial=2023, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:388None[Sandbox] Process order. (Serial=2024, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:392None[Sandbox] Process order. (Serial=2025, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:409None[Sandbox] Process order. (Serial=2026, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:499NonePresentation Battle 19445: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:500NonePresentation Battle 19445: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:500NonePresentation Battle 19445: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=13818, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:502NonePresentation Battle 19445: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:502NonePresentation Battle 19445: Execute action[11]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=12417, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19446 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:15:503None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Siam #19446 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:15:503NonePresentation Battle 19445: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:503NonePresentation Battle 19445: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:503NonePresentation Battle 19445: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:15:508None[Sandbox] Process order. (Serial=2027, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:610None[Sandbox] Process order. (Serial=2028, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:614None[Sandbox] Process order. (Serial=2029, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:630None[Sandbox] Process order. (Serial=2030, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:700None[Sandbox] Process order. (Serial=2031, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:701None[Sandbox] Process order. (Serial=2032, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:828None[Sandbox] Process order. (Serial=2033, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:851None[Sandbox] Process order. (Serial=2034, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:900None[Sandbox] Process order. (Serial=2035, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:958None[Sandbox] Process order. (Serial=2036, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#19445)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:969None[Sandbox] Process order. (Serial=2037, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#19445)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:15:979None[Sandbox] Process order. (Serial=2038, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:099NonePresentation Battle 19445: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:099NonePresentation Battle 19445: Execute action[15]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:099NonePresentation Battle 19445: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:101None[Sandbox] Process order. (Serial=2039, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:109None[Sandbox] Process order. (Serial=2040, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:120None[Sandbox] Process order. (Serial=2041, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 19445 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:187NonePresentation Battle 19445: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:187None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:187None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:187None[Preview] PresentationArmy PresentationArmy #12417 of empire 2 #12417 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:187None[Preview] PresentationArmy PresentationArmy #12417 of empire 2 #12417 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188NoneReleasePresentationBattlePreview attacker #13818, defender #12417
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188None[Preview] PresentationArmy PresentationArmy #12417 of empire 2 #12417 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188NoneRestorePresentationBattlePreview created ticket #14219.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:16:188NonePresentation Battle 19445: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:188NonePresentation Battle 19445: Execute action[18]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:188NonePresentation Battle 19445: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:16:251NoneRequestRestoreAsyncOperation_Completed for ticket #14219.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
13:29:16:251NoneRestorePresentationBattlePreview skipped due to invalid battle #19445
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
13:29:16:251NoneRequestAsyncOperation_Dismissed for ticket #14219.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
13:29:16:311None[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:350None[Sandbox] Process order. (Serial=2043, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:389None[Sandbox] Process order. (Serial=2044, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:400None[Sandbox] Process order. (Serial=2045, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:404None[Sandbox] Process order. (Serial=2046, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:419None[Sandbox] Process order. (Serial=2047, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:510None[Sandbox] Process order. (Serial=2048, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:620None[Sandbox] Process order. (Serial=2049, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:623None[Sandbox] Process order. (Serial=2050, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:645None[Sandbox] Process order. (Serial=2051, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:722None[Sandbox] Process order. (Serial=2052, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:841None[Sandbox] Process order. (Serial=2053, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:913None[Sandbox] Process order. (Serial=2054, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:16:975None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:17:094None[Sandbox] Process order. (Serial=2055, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 19445 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:113None[Sandbox] Process order. (Serial=2056, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:192NonePresentation Battle 19445: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:192NonePresentation Battle 19445: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:192NonePresentation Battle 19445: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:205None[Sandbox] Process order. (Serial=2057, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#19445)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:299NonePresentation Battle 19445: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:300NonePresentation Battle 19445: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:300NoneReleasePresentationBattlePreview attacker #13818, defender #12417
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:17:300None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:17:300None[Preview] PresentationArmy PresentationArmy #12417 of empire 2 #12417 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:17:300NonePresentation Battle 19445: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:17:314None[Sandbox] Process order. (Serial=2058, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:355None[Sandbox] Process order. (Serial=2059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:525None[Sandbox] Process order. (Serial=2060, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:717None[Sandbox] Process order. (Serial=2061, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:17:918None[Sandbox] Process order. (Serial=2062, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:118None[Sandbox] Process order. (Serial=2063, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:317None[Sandbox] Process order. (Serial=2064, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:357None[Sandbox] Process order. (Serial=2065, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:517None[Sandbox] Process order. (Serial=2066, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:728None[Sandbox] Process order. (Serial=2067, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:18:918None[Sandbox] Process order. (Serial=2068, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:19:121None[Sandbox] Process order. (Serial=2069, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:19:321None[Sandbox] Process order. (Serial=2070, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:19:534None[Sandbox] Process order. (Serial=2071, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:19:725None[Sandbox] Process order. (Serial=2072, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:19:924None[Sandbox] Process order. (Serial=2073, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:126None[Sandbox] Process order. (Serial=2074, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:326None[Sandbox] Process order. (Serial=2075, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:347None[Sandbox] Process order. (Serial=2076, Empire=0, Order=Order OrderBattleMove - BattleGUID: 19445 BattleUnitGUID: 19451 AStarResults: [56, 58] --> [55, 57] --> [55, 56] --> [54, 55] --> [53, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:393NonePresentation Battle 19445: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=19451, DestTile=[53, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:393NonePresentation Battle 19445: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=19451, DestTile=[56, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=19451, DestTile=[55, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=19451, DestTile=[55, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=19451, DestTile=[54, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=19451, DestTile=[53, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:394NonePresentation Battle 19445: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:20:526None[Sandbox] Process order. (Serial=2077, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:729None[Sandbox] Process order. (Serial=2078, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:20:930None[Sandbox] Process order. (Serial=2079, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:21:130None[Sandbox] Process order. (Serial=2080, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:21:329None[Sandbox] Process order. (Serial=2081, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:21:531None[Sandbox] Process order. (Serial=2082, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:21:733None[Sandbox] Process order. (Serial=2083, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:21:935None[Sandbox] Process order. (Serial=2084, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:136None[Sandbox] Process order. (Serial=2085, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:336None[Sandbox] Process order. (Serial=2086, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:538None[Sandbox] Process order. (Serial=2087, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:607None[Sandbox] Process order. (Serial=2088, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:617None[Sandbox] Process order. (Serial=2089, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:701NonePresentation Battle 19445: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:22:747None[Sandbox] Process order. (Serial=2090, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:22:810None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:29:22:939None[Sandbox] Process order. (Serial=2091, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:001None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:29:23:139None[Sandbox] Process order. (Serial=2092, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:339None[Sandbox] Process order. (Serial=2093, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:541None[Sandbox] Process order. (Serial=2094, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:737None[Sandbox] Process order. (Serial=2095, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:896None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:29:23:948None[Sandbox] Process order. (Serial=2096, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:23:998None[Sandbox] Process order. (Serial=2097, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 19445 AttackerGUID: 19451 TargetPosition: 7202 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:108NonePresentation Battle 19445: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=19451 (health=0.99), Defender=19446 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:24:110NonePresentation Battle 19445: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:24:110NonePresentation Battle 19445: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:24:110NonePresentation Battle 19445: Execute action[26]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:24:112None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
13:29:24:119None[Sandbox] Process order. (Serial=2098, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#19445)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:143None[Sandbox] Process order. (Serial=2099, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:339None[Sandbox] Process order. (Serial=2100, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:539None[Sandbox] Process order. (Serial=2101, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=486)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=486)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=486)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=46)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=46)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=46)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:670NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=486)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:24:740None[Sandbox] Process order. (Serial=2102, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:24:940None[Sandbox] Process order. (Serial=2103, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:152None[Sandbox] Process order. (Serial=2104, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:343None[Sandbox] Process order. (Serial=2105, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:554None[Sandbox] Process order. (Serial=2106, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:711None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#2, pawnId=46 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
13:29:25:743None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=486 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
13:29:25:745None[Sandbox] Process order. (Serial=2107, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=486)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:25:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=46)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
13:29:25:765None[Sandbox] Process order. (Serial=2108, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:775None[Sandbox] Process order. (Serial=2109, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:901NonePresentation Battle 19445: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:901NonePresentation Battle 19445: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:901NonePresentation Battle 19445: Execute action[29]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MaoriIwi #19451 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:25:901NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19452, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[56, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[56, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[55, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[54, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19452, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19453, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[57, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[56, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[55, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[54, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19453, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19447, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[57, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[56, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[56, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[55, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[54, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19447, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19448, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[57, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[56, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[56, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[55, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[54, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19448, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19449, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[57, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[57, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[56, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[56, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[54, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19449, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:902NonePresentation Battle 19445: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=19450, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[58, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[57, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[57, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[56, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[56, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[55, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[54, 56]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=19450, DestTile=[53, 55]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:903NonePresentation Battle 19445: Execute action[30]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:25:906None[Sandbox] Process order. (Serial=2110, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#19445)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:977None[Sandbox] Process order. (Serial=2111, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:25:997NoneArmy 12417 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
13:29:26:001NonePresentation Battle 19445: Execute action[31]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
13:29:26:001None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:001None[Preview] PresentationArmy PresentationArmy #13818 of empire 0 #13818 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:001None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13818 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:002None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:002None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18872 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:002NoneCould not find PresentationBattlePreview with armyEntityGUID=13818, targetEntityGUID=12417.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:26:106None[Sandbox] Process order. (Serial=2112, Empire=3, Order=Order='OrderGoTo', Entity=#18872, AdditionalFlags='IgnoreFogOfWar', Path='[56, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:116None[Sandbox] Process order. (Serial=2113, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:177None[Sandbox] Process order. (Serial=2114, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:386None[Sandbox] Process order. (Serial=2115, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:587None[Sandbox] Process order. (Serial=2116, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:787None[Sandbox] Process order. (Serial=2117, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:26:988None[Sandbox] Process order. (Serial=2118, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:189None[Sandbox] Process order. (Serial=2119, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:391None[Sandbox] Process order. (Serial=2120, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:484None[Sandbox] Process order. (Serial=2121, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:595None[Sandbox] Process order. (Serial=2122, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:795None[Sandbox] Process order. (Serial=2123, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:27:995None[Sandbox] Process order. (Serial=2124, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:28:187None[Sandbox] Process order. (Serial=2125, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:28:396None[Sandbox] Process order. (Serial=2126, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:28:596None[Sandbox] Process order. (Serial=2127, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:28:798None[Sandbox] Process order. (Serial=2128, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:28:998None[Sandbox] Process order. (Serial=2129, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:29:197None[Sandbox] Process order. (Serial=2130, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:29:409None[Sandbox] Process order. (Serial=2131, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:29:599None[Sandbox] Process order. (Serial=2132, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:29:793None[Sandbox] Process order. (Serial=2133, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:29:995None[Sandbox] Process order. (Serial=2134, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:30:194None[Sandbox] Process order. (Serial=2135, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:30:407None[Sandbox] Process order. (Serial=2136, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:30:520None[Empire 1] Too many AI decisions needed (100 > 100).
Amplitude.Mercury.AI.AIController:LateUpdate()
13:29:30:526None[Sandbox] Process order. (Serial=2137, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:30:606None[Sandbox] Process order. (Serial=2138, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:30:807None[Sandbox] Process order. (Serial=2139, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:000None[Sandbox] Process order. (Serial=2140, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:209None[Sandbox] Process order. (Serial=2141, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:299None[Sandbox] Process order. (Serial=2142, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:409None[Sandbox] Process order. (Serial=2143, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:619None[Sandbox] Process order. (Serial=2144, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:31:810None[Sandbox] Process order. (Serial=2145, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:32:012None[Sandbox] Process order. (Serial=2146, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:32:206None[Sandbox] Process order. (Serial=2147, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:32:408None[Sandbox] Process order. (Serial=2148, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:32:608None[Sandbox] Process order. (Serial=2149, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:32:808None[Sandbox] Process order. (Serial=2150, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:33:010None[Sandbox] Process order. (Serial=2151, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:33:223None[Sandbox] Process order. (Serial=2152, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:33:414None[Sandbox] Process order. (Serial=2153, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:33:618None[Sandbox] Process order. (Serial=2154, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:33:808None[Sandbox] Process order. (Serial=2155, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:009None[Sandbox] Process order. (Serial=2156, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:211None[Sandbox] Process order. (Serial=2157, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:420None[Sandbox] Process order. (Serial=2158, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:620None[Sandbox] Process order. (Serial=2159, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:799None[Sandbox] Process order. (Serial=2160, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:34:821None[Sandbox] Process order. (Serial=2161, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:35:039None[Sandbox] Process order. (Serial=2162, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:35:239None[Sandbox] Process order. (Serial=2163, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:35:440None[Sandbox] Process order. (Serial=2164, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:35:650None[Sandbox] Process order. (Serial=2165, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:35:842None[Sandbox] Process order. (Serial=2166, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:043None[Sandbox] Process order. (Serial=2167, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:243None[Sandbox] Process order. (Serial=2168, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:445None[Sandbox] Process order. (Serial=2169, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:645None[Sandbox] Process order. (Serial=2170, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:846None[Sandbox] Process order. (Serial=2171, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:36:997None[Sandbox] Process order. (Serial=2172, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:007None[Sandbox] Process order. (Serial=2173, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:077None[Sandbox] Process order. (Serial=2174, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:078None[Sandbox] Process order. (Serial=2175, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:278None[Sandbox] Process order. (Serial=2176, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:480None[Sandbox] Process order. (Serial=2177, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:680None[Sandbox] Process order. (Serial=2178, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:37:883None[Sandbox] Process order. (Serial=2179, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:016None[Sandbox] Process order. (Serial=2180, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:086None[Sandbox] Process order. (Serial=2181, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:279None[Sandbox] Process order. (Serial=2182, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:487None[Sandbox] Process order. (Serial=2183, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:689None[Sandbox] Process order. (Serial=2184, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:38:889None[Sandbox] Process order. (Serial=2185, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:022None[Sandbox] Process order. (Serial=2186, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:092None[Sandbox] Process order. (Serial=2187, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:094None[Sandbox] Process order. (Serial=2188, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:293None[Sandbox] Process order. (Serial=2189, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:483None[Sandbox] Process order. (Serial=2190, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:696None[Sandbox] Process order. (Serial=2191, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:39:887None[Sandbox] Process order. (Serial=2192, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:40:098None[Sandbox] Process order. (Serial=2193, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:40:288None[Sandbox] Process order. (Serial=2194, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:40:489None[Sandbox] Process order. (Serial=2195, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:40:691None[Sandbox] Process order. (Serial=2196, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:40:902None[Sandbox] Process order. (Serial=2197, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:41:093None[Sandbox] Process order. (Serial=2198, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:41:295None[Sandbox] Process order. (Serial=2199, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:41:496None[Sandbox] Process order. (Serial=2200, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:41:707None[Sandbox] Process order. (Serial=2201, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:41:899None[Sandbox] Process order. (Serial=2202, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:42:101None[Sandbox] Process order. (Serial=2203, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:42:303None[Sandbox] Process order. (Serial=2204, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:42:504None[Sandbox] Process order. (Serial=2205, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:42:705None[Sandbox] Process order. (Serial=2206, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:42:905None[Sandbox] Process order. (Serial=2207, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:43:107None[Sandbox] Process order. (Serial=2208, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:43:306None[Sandbox] Process order. (Serial=2209, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:43:507None[Sandbox] Process order. (Serial=2210, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:43:718None[Sandbox] Process order. (Serial=2211, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:43:910None[Sandbox] Process order. (Serial=2212, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:44:110None[Sandbox] Process order. (Serial=2213, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:44:311None[Sandbox] Process order. (Serial=2214, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:44:511None[Sandbox] Process order. (Serial=2215, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:44:712None[Sandbox] Process order. (Serial=2216, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:44:913None[Sandbox] Process order. (Serial=2217, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:45:116None[Sandbox] Process order. (Serial=2218, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:45:326None[Sandbox] Process order. (Serial=2219, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:45:516None[Sandbox] Process order. (Serial=2220, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:45:716None[Sandbox] Process order. (Serial=2221, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:45:917None[Sandbox] Process order. (Serial=2222, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:027None[Sandbox] Process order. (Serial=2223, Empire=0, Order=Order='OrderGoTo', Entity=#18870, path='[60, 59] --> [59, 59] --> [59, 58] --> [58, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:038None[Sandbox] Process order. (Serial=2224, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:088None[Sandbox] Process order. (Serial=2225, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:119None[Sandbox] Process order. (Serial=2226, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:320None[Sandbox] Process order. (Serial=2227, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:531None[Sandbox] Process order. (Serial=2228, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:722None[Sandbox] Process order. (Serial=2229, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:46:925None[Sandbox] Process order. (Serial=2230, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:045None[Sandbox] Process order. (Serial=2231, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:125None[Sandbox] Process order. (Serial=2232, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:326None[Sandbox] Process order. (Serial=2233, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:527None[Sandbox] Process order. (Serial=2234, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:728None[Sandbox] Process order. (Serial=2235, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:47:929None[Sandbox] Process order. (Serial=2236, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:48:050None[Sandbox] Process order. (Serial=2237, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:48:130None[Sandbox] Process order. (Serial=2238, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:48:321None[Sandbox] Process order. (Serial=2239, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:48:530None[Sandbox] Process order. (Serial=2240, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:48:581None[Sandbox] Process order. (Serial=2241, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:49:053None[Sandbox] Process order. (Serial=2242, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:49:123None[Sandbox] Process order. (Serial=2243, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:49:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19527 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:49:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19530 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:49:996NoneAI Synchronization took 709ms at frame 4179 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:29:50:052NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:50:052NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:50:052NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:29:50:512None[Sandbox] Process order. (Serial=2244, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:319None[Sandbox] Process order. (Serial=2245, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:323None[Sandbox] Process order. (Serial=2246, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[70, 57] --> [71, 56] --> [72, 56] --> [72, 55] --> [72, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:324None[Sandbox] Process order. (Serial=2247, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[58, 9] --> [57, 9] --> [57, 10] --> [57, 11] --> [57, 12] --> [56, 13] --> [55, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:326None[Sandbox] Process order. (Serial=2248, Empire=1, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[75, 5] --> [75, 6] --> [74, 6] --> [73, 7] --> [72, 7] --> [72, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:330None[Sandbox] Process order. (Serial=2249, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [61, 15] --> [62, 15] --> [63, 16] --> [63, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:331None[Sandbox] Process order. (Serial=2250, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:338None[Sandbox] Process order. (Serial=2251, Empire=1, Order=Order='OrderGoTo', Entity=#3985, AdditionalFlags='IgnoreFogOfWar', Path='[66, 65] --> [67, 64] --> [68, 64] --> [69, 64] --> [69, 63] --> [70, 63] --> [71, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:339None[Sandbox] Process order. (Serial=2252, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:343None[Sandbox] Process order. (Serial=2253, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:348None[Sandbox] Process order. (Serial=2254, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:352None[Sandbox] Process order. (Serial=2255, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:353None[Sandbox] Process order. (Serial=2256, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:354None[Sandbox] Process order. (Serial=2257, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:370None[Sandbox] Process order. (Serial=2258, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:374None[Sandbox] Process order. (Serial=2259, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:377None[Sandbox] Process order. (Serial=2260, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:419None[Sandbox] Process order. (Serial=2261, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3611' Constructible: 'AirUnit_Era5_Common_Biplanes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:420None[Sandbox] Process order. (Serial=2262, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:421None[Sandbox] Process order. (Serial=2263, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:421None[Sandbox] Process order. (Serial=2264, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:426None[Sandbox] Process order. (Serial=2265, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:427None[Sandbox] Process order. (Serial=2266, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[71, 20] --> [70, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:428None[Sandbox] Process order. (Serial=2267, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:429None[Sandbox] Process order. (Serial=2268, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [57, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:431None[Sandbox] Process order. (Serial=2269, Empire=2, Order=Order='OrderGoTo', Entity=#16545, AdditionalFlags='IgnoreFogOfWar', Path='[42, 31] --> [43, 31] --> [44, 32] --> [44, 33] --> [45, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:433None[Sandbox] Process order. (Serial=2270, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[56, 5] --> [55, 5] --> [55, 6] --> [54, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:439None[Sandbox] Process order. (Serial=2271, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 10] --> [48, 11] --> [47, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:441None[Sandbox] Process order. (Serial=2272, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:443None[Sandbox] Process order. (Serial=2273, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:447None[Sandbox] Process order. (Serial=2274, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:452None[Sandbox] Process order. (Serial=2275, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:455None[Sandbox] Process order. (Serial=2276, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1028' Constructible: 'Extension_Base_NaturalReserve' Position: '[49, 8]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:456None[Sandbox] Process order. (Serial=2277, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1893' Constructible: 'Extension_Base_NaturalReserve' Position: '[36, 20]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:459None[Sandbox] Process order. (Serial=2278, Empire=2, Order=Order='OrderGoTo', Entity=#16114, AdditionalFlags='IgnoreFogOfWar', Path='[43, 31] --> [44, 32] --> [44, 33] --> [44, 34] --> [43, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:460None[Sandbox] Process order. (Serial=2279, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:468None[Sandbox] Process order. (Serial=2280, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:498None[Sandbox] Process order. (Serial=2281, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:499None[Sandbox] Process order. (Serial=2282, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:499None[Sandbox] Process order. (Serial=2283, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:500None[Sandbox] Process order. (Serial=2284, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:503None[Sandbox] Process order. (Serial=2285, Empire=3, Order=Order OrderSettlementLaunchInquisition)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:506None[Sandbox] Process order. (Serial=2286, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '3363'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:518None[Sandbox] Process order. (Serial=2287, Empire=3, Order=Order='OrderGoTo', Entity=#17488, AdditionalFlags='IgnoreFogOfWar', Path='[51, 43] --> [52, 42] --> [52, 41] --> [53, 40] --> [53, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:520None[Sandbox] Process order. (Serial=2288, Empire=3, Order=Order='OrderGoTo', Entity=#16136, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [42, 56] --> [42, 57] --> [43, 58] --> [43, 59] --> [44, 59] --> [45, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:521None[Sandbox] Process order. (Serial=2289, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21] --> [57, 22] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:529None[Sandbox] Process order. (Serial=2290, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:533None[Sandbox] Process order. (Serial=2291, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:537None[Sandbox] Process order. (Serial=2292, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:549None[Sandbox] Process order. (Serial=2293, Empire=5, Order=Order='OrderGoTo', Entity=#18218, AdditionalFlags='IgnoreFogOfWar', Path='[88, 56] --> [87, 57] --> [87, 58] --> [86, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:550None[Sandbox] Process order. (Serial=2294, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[65, 35] --> [64, 35] --> [64, 34] --> [63, 33] --> [63, 32] --> [62, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:560None[Sandbox] Process order. (Serial=2295, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:564None[Sandbox] Process order. (Serial=2296, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:582None[Sandbox] Process order. (Serial=2297, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:630None[Sandbox] Process order. (Serial=2298, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:640None[Sandbox] Process order. (Serial=2299, Empire=1, Order=Order='OrderGoTo', Entity=#7873, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10] --> [59, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:642None[Sandbox] Process order. (Serial=2300, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:644None[Sandbox] Process order. (Serial=2301, Empire=1, Order=Order='OrderGoTo', Entity=#4842, AdditionalFlags='IgnoreFogOfWar', Path='[62, 31] --> [63, 31] --> [64, 30] --> [65, 30] --> [66, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:649None[Sandbox] Process order. (Serial=2302, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:653None[Sandbox] Process order. (Serial=2303, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:699None[Sandbox] Process order. (Serial=2304, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:700None[Sandbox] Process order. (Serial=2305, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:709None[Sandbox] Process order. (Serial=2306, Empire=2, Order=Order='OrderGoTo', Entity=#19527, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [48, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:739None[Sandbox] Process order. (Serial=2307, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_ArtificialWonderParticipation_Era6_EmpireStateBuilding' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:750None[Sandbox] Process order. (Serial=2308, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:751None[Sandbox] Process order. (Serial=2309, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:751None[Sandbox] Process order. (Serial=2310, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:833None[Sandbox] Process order. (Serial=2311, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:834None[Sandbox] Process order. (Serial=2312, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:835None[Sandbox] Process order. (Serial=2313, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:840None[Sandbox] Process order. (Serial=2314, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:910None[Sandbox] Process order. (Serial=2315, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:911None[Sandbox] Process order. (Serial=2316, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:913None[Sandbox] Process order. (Serial=2317, Empire=2, Order=Order='OrderGoTo', Entity=#7685, AdditionalFlags='IgnoreFogOfWar', Path='[57, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:913None[Sandbox] Process order. (Serial=2318, Empire=2, Order=Order='OrderGoTo', Entity=#12011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:920None[Sandbox] Process order. (Serial=2319, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:924None[Sandbox] Process order. (Serial=2320, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:960None[Sandbox] Process order. (Serial=2321, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:961None[Sandbox] Process order. (Serial=2322, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:51:962None[Sandbox] Process order. (Serial=2323, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:033None[Sandbox] Process order. (Serial=2324, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:182None[Sandbox] Process order. (Serial=2325, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:243None[Sandbox] Process order. (Serial=2326, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:344None[Sandbox] Process order. (Serial=2327, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:353None[Sandbox] Process order. (Serial=2328, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:358None[Sandbox] Process order. (Serial=2329, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:373None[Sandbox] Process order. (Serial=2330, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:397None[Sandbox] Process order. (Serial=2331, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:401None[Sandbox] Process order. (Serial=2332, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #17748 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:52:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Singapore #4305 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:52:405None[Sandbox] Process order. (Serial=2333, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:453None[Sandbox] Process order. (Serial=2334, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:456None[Sandbox] Process order. (Serial=2335, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:460None[Sandbox] Process order. (Serial=2336, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:473None[Sandbox] Process order. (Serial=2337, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:475None[Sandbox] Process order. (Serial=2338, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:478None[Sandbox] Process order. (Serial=2339, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:495None[Sandbox] Process order. (Serial=2340, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:534None[Sandbox] Process order. (Serial=2341, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:543None[Sandbox] Process order. (Serial=2342, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:547None[Sandbox] Process order. (Serial=2343, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:568None[Sandbox] Process order. (Serial=2344, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:585None[Sandbox] Process order. (Serial=2345, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:656None[Sandbox] Process order. (Serial=2346, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:685None[Sandbox] Process order. (Serial=2347, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:686None[Sandbox] Process order. (Serial=2348, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:688None[Sandbox] Process order. (Serial=2349, Empire=1, Order=Order='OrderGoTo', Entity=#19443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9] --> [56, 10] --> [55, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:689None[Sandbox] Process order. (Serial=2350, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:52:886None[Sandbox] Process order. (Serial=2351, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:956None[Sandbox] Process order. (Serial=2352, Empire=2, Order=Order='OrderGoTo', Entity=#16885, AdditionalFlags='IgnoreFogOfWar', Path='[70, 20] --> [69, 20] --> [68, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:957None[Sandbox] Process order. (Serial=2353, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:52:959None[Sandbox] Process order. (Serial=2354, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[44, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:026None[Sandbox] Process order. (Serial=2355, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21] --> [58, 21] --> [57, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:095None[Sandbox] Process order. (Serial=2356, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:287None[Sandbox] Process order. (Serial=2357, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:350None[Sandbox] Process order. (Serial=2358, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:357None[Sandbox] Process order. (Serial=2359, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:368None[Sandbox] Process order. (Serial=2360, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:378None[Sandbox] Process order. (Serial=2361, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:407None[Sandbox] Process order. (Serial=2362, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:411None[Sandbox] Process order. (Serial=2363, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:417None[Sandbox] Process order. (Serial=2364, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:457None[Sandbox] Process order. (Serial=2365, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:467None[Sandbox] Process order. (Serial=2366, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:471None[Sandbox] Process order. (Serial=2367, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:488None[Sandbox] Process order. (Serial=2368, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:503None[Sandbox] Process order. (Serial=2369, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:508None[Sandbox] Process order. (Serial=2370, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:517None[Sandbox] Process order. (Serial=2371, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:537None[Sandbox] Process order. (Serial=2372, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:548None[Sandbox] Process order. (Serial=2373, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:558None[Sandbox] Process order. (Serial=2374, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:580None[Sandbox] Process order. (Serial=2375, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:599None[Sandbox] Process order. (Serial=2376, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:678None[Sandbox] Process order. (Serial=2377, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:707None[Sandbox] Process order. (Serial=2378, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[93, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:710None[Sandbox] Process order. (Serial=2379, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[92, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:713None[Sandbox] Process order. (Serial=2380, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:828None[Sandbox] Process order. (Serial=2381, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20] --> [63, 19] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:898None[Sandbox] Process order. (Serial=2382, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:971None[Sandbox] Process order. (Serial=2383, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[45, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:53:977None[Sandbox] Process order. (Serial=2384, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[42, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:101None[Sandbox] Process order. (Serial=2385, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:303None[Sandbox] Process order. (Serial=2386, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:361None[Sandbox] Process order. (Serial=2387, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:366None[Sandbox] Process order. (Serial=2388, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:384None[Sandbox] Process order. (Serial=2389, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:391None[Sandbox] Process order. (Serial=2390, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:412None[Sandbox] Process order. (Serial=2391, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:421None[Sandbox] Process order. (Serial=2392, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:425None[Sandbox] Process order. (Serial=2393, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:471None[Sandbox] Process order. (Serial=2394, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:481None[Sandbox] Process order. (Serial=2395, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:501None[Sandbox] Process order. (Serial=2396, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:511None[Sandbox] Process order. (Serial=2397, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:513None[Sandbox] Process order. (Serial=2398, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:521None[Sandbox] Process order. (Serial=2399, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:540None[Sandbox] Process order. (Serial=2400, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:552None[Sandbox] Process order. (Serial=2401, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:562None[Sandbox] Process order. (Serial=2402, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:54:593None[Sandbox] Process order. (Serial=2403, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:612None[Sandbox] Process order. (Serial=2404, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:691None[Sandbox] Process order. (Serial=2405, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:704None[Sandbox] Process order. (Serial=2406, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:706None[Sandbox] Process order. (Serial=2407, Empire=1, Order=Order='OrderGoTo', Entity=#12171, AdditionalFlags='IgnoreFogOfWar', Path='[93, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:708None[Sandbox] Process order. (Serial=2408, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:905None[Sandbox] Process order. (Serial=2409, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:994None[Sandbox] Process order. (Serial=2410, Empire=2, Order=Order='OrderGoTo', Entity=#4001, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:54:995None[Sandbox] Process order. (Serial=2411, Empire=2, Order=Order='OrderGoTo', Entity=#12419, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:054None[Sandbox] Process order. (Serial=2412, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:113None[Sandbox] Process order. (Serial=2413, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:308None[Sandbox] Process order. (Serial=2414, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:366None[Sandbox] Process order. (Serial=2415, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:376None[Sandbox] Process order. (Serial=2416, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:396None[Sandbox] Process order. (Serial=2417, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:401None[Sandbox] Process order. (Serial=2418, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:416None[Sandbox] Process order. (Serial=2419, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:426None[Sandbox] Process order. (Serial=2420, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:435None[Sandbox] Process order. (Serial=2421, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:476None[Sandbox] Process order. (Serial=2422, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:497None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #3985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:55:506None[Sandbox] Process order. (Serial=2423, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:510None[Sandbox] Process order. (Serial=2424, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:527None[Sandbox] Process order. (Serial=2425, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:546None[Sandbox] Process order. (Serial=2426, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:557None[Sandbox] Process order. (Serial=2427, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:565None[Sandbox] Process order. (Serial=2428, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:597None[Sandbox] Process order. (Serial=2429, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:599None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_RussianEmpire #17488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:55:707None[Sandbox] Process order. (Serial=2430, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:729None[Sandbox] Process order. (Serial=2431, Empire=1, Order=Order='OrderGoTo', Entity=#4305, AdditionalFlags='IgnoreFogOfWar', Path='[72, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:736None[Sandbox] Process order. (Serial=2432, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:738None[Sandbox] Process order. (Serial=2433, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:740None[Sandbox] Process order. (Serial=2434, Empire=1, Order=Order='OrderGoTo', Entity=#17748, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [62, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:866None[Sandbox] Process order. (Serial=2435, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [63, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:895None[Sandbox] Process order. (Serial=2436, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:55:946None[Sandbox] Process order. (Serial=2437, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:093None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16136 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:56:148None[Sandbox] Process order. (Serial=2438, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:349None[Sandbox] Process order. (Serial=2439, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:368None[Sandbox] Process order. (Serial=2440, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:403None[Sandbox] Process order. (Serial=2441, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:409None[Sandbox] Process order. (Serial=2442, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:419None[Sandbox] Process order. (Serial=2443, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:439None[Sandbox] Process order. (Serial=2444, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:449None[Sandbox] Process order. (Serial=2445, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#18870, path='[57, 57] --> [57, 56] --> [56, 56] --> [55, 56] --> [54, 55] --> [53, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:459None[Sandbox] Process order. (Serial=2446, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:539None[Sandbox] Process order. (Serial=2447, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:559None[Sandbox] Process order. (Serial=2448, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:569None[Sandbox] Process order. (Serial=2449, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:610None[Sandbox] Process order. (Serial=2450, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:751None[Sandbox] Process order. (Serial=2451, Empire=1, Order=Order='OrderGoTo', Entity=#11368, AdditionalFlags='IgnoreFogOfWar', Path='[92, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:752None[Sandbox] Process order. (Serial=2452, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:785None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #12419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:29:56:894None[Sandbox] Process order. (Serial=2453, Empire=5, Order=Order='OrderGoTo', Entity=#16019, AdditionalFlags='IgnoreFogOfWar', Path='[63, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:56:943None[Sandbox] Process order. (Serial=2454, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:074None[Sandbox] Process order. (Serial=2455, Empire=3, Order=Order='OrderGoTo', Entity=#9882, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:145None[Sandbox] Process order. (Serial=2456, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:345None[Sandbox] Process order. (Serial=2457, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:418None[Sandbox] Process order. (Serial=2458, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:424None[Sandbox] Process order. (Serial=2459, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:444None[Sandbox] Process order. (Serial=2460, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:464None[Sandbox] Process order. (Serial=2461, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:545None[Sandbox] Process order. (Serial=2462, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:566None[Sandbox] Process order. (Serial=2463, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:576None[Sandbox] Process order. (Serial=2464, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:620None[Sandbox] Process order. (Serial=2465, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:756None[Sandbox] Process order. (Serial=2466, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:876None[Sandbox] Process order. (Serial=2467, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:877None[Sandbox] Process order. (Serial=2468, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:57:946None[Sandbox] Process order. (Serial=2469, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:157None[Sandbox] Process order. (Serial=2470, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:347None[Sandbox] Process order. (Serial=2471, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:468None[Sandbox] Process order. (Serial=2472, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:547None[Sandbox] Process order. (Serial=2473, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:748None[Sandbox] Process order. (Serial=2474, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:58:959None[Sandbox] Process order. (Serial=2475, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:159None[Sandbox] Process order. (Serial=2476, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:361None[Sandbox] Process order. (Serial=2477, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:480None[Sandbox] Process order. (Serial=2478, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:561None[Sandbox] Process order. (Serial=2479, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:762None[Sandbox] Process order. (Serial=2480, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:29:59:962None[Sandbox] Process order. (Serial=2481, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:162None[Sandbox] Process order. (Serial=2482, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:354None[Sandbox] Process order. (Serial=2483, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:484None[Sandbox] Process order. (Serial=2484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:556None[Sandbox] Process order. (Serial=2485, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:766None[Sandbox] Process order. (Serial=2486, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:00:956None[Sandbox] Process order. (Serial=2487, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:169None[Sandbox] Process order. (Serial=2488, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:368None[Sandbox] Process order. (Serial=2489, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:488None[Sandbox] Process order. (Serial=2490, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:560None[Sandbox] Process order. (Serial=2491, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:770None[Sandbox] Process order. (Serial=2492, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:01:960None[Sandbox] Process order. (Serial=2493, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:02:171None[Sandbox] Process order. (Serial=2494, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:02:374None[Sandbox] Process order. (Serial=2495, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:02:573None[Sandbox] Process order. (Serial=2496, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:02:764None[Sandbox] Process order. (Serial=2497, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:02:976None[Sandbox] Process order. (Serial=2498, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:169None[Sandbox] Process order. (Serial=2499, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:371None[Sandbox] Process order. (Serial=2500, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:571None[Sandbox] Process order. (Serial=2501, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:773None[Sandbox] Process order. (Serial=2502, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:974None[Sandbox] Process order. (Serial=2503, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:985None[Sandbox] Process order. (Serial=2504, Empire=0, Order=Order='OrderGoTo', Entity=#13818, path='[53, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:03:994None[Sandbox] Process order. (Serial=2505, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:04:176None[Sandbox] Process order. (Serial=2506, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:04:377None[Sandbox] Process order. (Serial=2507, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:04:573None[Sandbox] Process order. (Serial=2508, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:04:771None[Sandbox] Process order. (Serial=2509, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:04:984None[Sandbox] Process order. (Serial=2510, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:05:175None[Sandbox] Process order. (Serial=2511, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:05:378None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:05:578None[Sandbox] Process order. (Serial=2513, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:05:790None[Sandbox] Process order. (Serial=2514, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:05:979None[Sandbox] Process order. (Serial=2515, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:06:180None[Sandbox] Process order. (Serial=2516, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:06:380None[Sandbox] Process order. (Serial=2517, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:06:581None[Sandbox] Process order. (Serial=2518, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:06:785None[Sandbox] Process order. (Serial=2519, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:06:986None[Sandbox] Process order. (Serial=2520, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:07:188None[Sandbox] Process order. (Serial=2521, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:07:384None[Sandbox] Process order. (Serial=2522, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:07:590None[Sandbox] Process order. (Serial=2523, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:07:782None[Sandbox] Process order. (Serial=2524, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:08:026None[Sandbox] Process order. (Serial=2525, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:08:209None[Sandbox] Process order. (Serial=2526, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:08:400None[Sandbox] Process order. (Serial=2527, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:08:601None[Sandbox] Process order. (Serial=2528, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:08:800None[Sandbox] Process order. (Serial=2529, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:09:003None[Sandbox] Process order. (Serial=2530, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:09:205None[Sandbox] Process order. (Serial=2531, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:09:408None[Sandbox] Process order. (Serial=2532, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:09:600None[Sandbox] Process order. (Serial=2533, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:09:809None[Sandbox] Process order. (Serial=2534, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:10:008None[Sandbox] Process order. (Serial=2535, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:10:218None[Sandbox] Process order. (Serial=2536, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:10:409None[Sandbox] Process order. (Serial=2537, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:10:620None[Sandbox] Process order. (Serial=2538, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:10:821None[Sandbox] Process order. (Serial=2539, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:014None[Sandbox] Process order. (Serial=2540, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:216None[Sandbox] Process order. (Serial=2541, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:226None[Sandbox] Process order. (Serial=2542, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:307None[Sandbox] Process order. (Serial=2543, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:418None[Sandbox] Process order. (Serial=2544, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:532None[Empire 1] Too many AI decisions needed (100 > 100).
Amplitude.Mercury.AI.AIController:LateUpdate()
13:30:11:538None[Sandbox] Process order. (Serial=2545, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:619None[Sandbox] Process order. (Serial=2546, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:11:819None[Sandbox] Process order. (Serial=2547, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:12:019None[Sandbox] Process order. (Serial=2548, Empire=1, Order=Order='OrderGoTo', Entity=#4186, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:12:221None[Sandbox] Process order. (Serial=2549, Empire=1, Order=Order='OrderGoTo', Entity=#9577, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:12:393None[Sandbox] Process order. (Serial=2550, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:12:553None[Sandbox] Process order. (Serial=2551, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
13:30:12:819None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #19533 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
13:30:13:539NoneAI Synchronization took 717ms at frame 4726 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
13:30:13:719NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:13:719NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:13:719NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:494NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:495NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:762NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:762NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:762NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:763NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:763NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:763NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:763NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:763NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:765NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:765NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:765NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:766NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:766NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:766NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:769NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:769NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:771NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:772NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:774NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:775NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:778NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:778NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:779NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:779NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:779NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:779NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:793NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:794NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:795NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:795NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:795NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:796NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:796NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:796NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:796NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:796NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:798NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:798NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:799NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:799NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:800NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:800NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:800NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:800NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:802NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:802NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:803NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:805NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:807NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:807NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:809NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:810NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:811NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:812NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:813NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:814NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:830NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:830NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:832NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:833NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:835NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:835NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:837NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:837NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:839NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:840NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:842NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:842NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:847NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:847NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:850NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:850NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:865NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:865NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:866NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:867NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:867NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:867NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:869NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:870NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:872NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:872NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:875NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:875NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:878NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:878NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:881NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:881NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:901NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:902NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:904NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:904NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:907NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:907NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:910NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:910NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:913NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:913NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:915NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:915NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:918NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:919NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:921NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:921NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:935NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:935NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:937NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:937NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:937NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:938NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:938NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:938NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:938NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:938NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:940NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:940NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:941NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:941NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:941NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:941NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:951NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:952NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:954NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:954NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:955NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:955NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:955NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:956NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:956NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:956NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:970NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:970NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:971NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:971NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:971NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:971NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:973NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:973NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:974NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:974NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:974NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:974NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:976NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:977NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:979NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:979NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:982NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:983NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:985NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:985NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:988NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:989NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:990NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:990NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:991NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:991NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:991NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:45:992NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:46:006NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:46:007NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:46:009NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:46:010NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:51:953NonePresentation has been shutdown.
Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()
13:30:52:018NoneShutting down...
Amplitude.Framework.Application+d__105:MoveNext()
13:30:52:060UI Steam[UI] Start unloading windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:52:625UI Steam[UI] UIDebugManager: pre unload
Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload() Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload() Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.PreUnload() Amplitude.UI.Windows.UIWindowsGroup:HideAndPreUnloadWindows() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:52:651UI Steam[UI] Finished unloading windows in 0.6 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:52:679NoneThe audio manager is being released...
Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()
13:30:52:679NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:687NoneAudio bank Music has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:688NoneAudio bank MainBank has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:688NoneAudio bank Dialog has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:692NoneAudio bank UnitVoices has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:695NoneAudio bank Biomes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:697NoneAudio bank Cities has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:698NoneAudio bank POIs has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:708NoneAudio bank TerrainTypes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:708NoneAudio bank Animals has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:713NoneAudio bank Infantry has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:715NoneAudio bank Vehicles has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:717NoneAudio bank GUI has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:717NoneAudio bank Cruel_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:717NoneAudio bank Cruel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:718NoneAudio bank Explosive_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:718NoneAudio bank Inspirational_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:718NoneAudio bank Passionate_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:718NoneAudio bank Passionate_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:719NoneAudio bank Thoughtful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:719NoneAudio bank Thoughtful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:721NoneAudio bank Narrator has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:721NoneAudio bank Explosive_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:722NoneAudio bank Inspirational_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:722NoneAudio bank BurkeBlack_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:722NoneAudio bank Lewis_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:723NoneAudio bank Lomadiah_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:723NoneAudio bank Quill_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:723NoneAudio bank SpiffingBrit_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:724NoneAudio bank Zerator_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:724NoneAudio bank Vengeful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:724NoneAudio bank Vengeful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:725NoneAudio bank BRKsEDU_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:725NoneAudio bank JdG_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:725NoneAudio bank Marbozir_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:725NoneAudio bank Shurjoka_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:727NoneAudio bank Ancestor_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:727NoneAudio bank Boudicca_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:728NoneAudio bank EdgarAllanPoe_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:728NoneAudio bank Lucy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:728NoneAudio bank VictorHugo_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:728NoneAudio bank Frankie_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:729NoneAudio bank HandOfBlood_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:729NoneAudio bank CohhCarnage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:730NoneAudio bank TianChi_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:730NoneAudio bank AlexeyKhaletski_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:730NoneAudio bank TwoDKiri_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:730NoneAudio bank SadDummy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:731NoneAudio bank AndrewChannel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:731NoneAudio bank LaCatrina_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:731NoneAudio bank GamerZakh_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:731NoneAudio bank MetalBear_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:732NoneAudio bank CharlesBabbage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:732NoneAudio bank Horatio_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:732NoneAudio bank LiviaDrusilla_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:733NoneAudio bank NayakuraluNagamma_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:733NoneAudio bank WangZhenyi_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:733NoneAudio bank Music_DLC_01 has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:733NoneAudio bank MwanaMKisi_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:733NoneAudio bank LeonardoDaVinci_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank PotatoMcWhiskey_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank Music_DLC_America has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank Music_DLC_TogetherWeRule has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank Music_DLC_Oceania has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank LilaBoBina_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank Nikatine_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:734NoneAudio bank JumboPixel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
13:30:52:735NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:735NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:736NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
13:30:52:820NoneThe Wwise sound engine has been released.
Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.RuntimeParameterInfo)
13:30:52:821NoneThe audio manager has been released.
Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()
13:30:52:824NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
13:30:52:993None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
13:30:53:062NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
13:30:53:148NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
13:30:53:232NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
13:30:53:266NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
13:30:53:336NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
13:30:53:341NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
13:30:53:362NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
13:30:53:423None2 missing loc keys were encountered during this session. For more details, see file "C:\Users\Ravi\Documents\Humankind\Temporary Files\MissingLocKeys.csv"
Amplitude.Mercury.Interop.LocalizationManager:DoShutdown()
13:30:53:455NoneStorage thread stopped.
Amplitude.Framework.Storage.StorageThread:StopThread()
13:30:53:604NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
13:30:53:606NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
13:30:53:606NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
13:30:53:607NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
13:30:53:609NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
13:30:53:609NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
13:30:53:862NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()