Initialize engine version: 4.3.2f1 (0517a5ae8669) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1267] Renderer: AMD Radeon HD 7900 Series Vendor: ATI VRAM: 3046 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\uLink.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\uLink.dll into Unity Child Domain - Completed reload, in 0.255 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Configuration.dll (this message is harmless) UnloadTime: 0.215944 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1131. Total: 0.435302 ms (FindLiveObjects: 0.016156 ms CreateObjectMapping: 0.015018 ms MarkObjects: 0.146541 ms DeleteObjects: 0.004095 ms) UnloadTime: 0.355887 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1166. Total: 1.709124 ms (FindLiveObjects: 0.017066 ms CreateObjectMapping: 0.015700 ms MarkObjects: 0.174985 ms DeleteObjects: 1.246288 ms) Unsupported: Hidden/Dof/DX11Dof Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Boo.Lang.dll (this message is harmless) Failed to call function OnApplyImage of class AgePrimitiveImage Calling function OnApplyImage with no parameters but the function requires 1. (Filename: Line: 867) Failed to call function OnApplyImage of class AgePrimitiveImage Calling function OnApplyImage with no parameters but the function requires 1. (Filename: Line: 867) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Failed to call function OnApplyImage of class AgePrimitiveImage Calling function OnApplyImage with no parameters but the function requires 1. (Filename: Line: 867) Failed to call function OnApplyImage of class AgePrimitiveImage Calling function OnApplyImage with no parameters but the function requires 1. (Filename: Line: 867) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) NullReferenceException: Object reference not set to an instance of an object at Attacker.SetIsAttacking (Boolean isAttacking) [0x00000] in :0 at Attacker.StopAttack () [0x00000] in :0 at Attacker.OnDeath () [0x00000] in :0 at (wrapper delegate-invoke) InputModeSelectedEventHandler:invoke_void__this__ () at (wrapper delegate-invoke) InputModeSelectedEventHandler:invoke_void__this__ () at (wrapper delegate-invoke) InputModeSelectedEventHandler:invoke_void__this__ () at (wrapper delegate-invoke) InputModeSelectedEventHandler:invoke_void__this__ () at Health.RPC_TriggerDeath () [0x00000] in :0 at NetworkCommunicator.HealthTriggerDeath (System.String healthCategory, Int32 healthID) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at NetworkCommunicator.TreatReceivedData (System.Object[] args) [0x00000] in :0 at NetworkCommunicator.LocalSend (System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendData (RPCMode mode, Int32 netPlayerID, System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendRPC (System.String rpcName, RPCMode mode, Int32 netPlayerID, System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendRPCToAll (System.String rpcName, System.Object[] args) [0x00000] in :0 at Health.NetSyncTriggerDeath () [0x00000] in :0 at Health.AddHealth (Single amount) [0x00000] in :0 at Health.RPC_Hit (AttackInfo hit) [0x00000] in :0 at NetworkCommunicator.HealthHit (System.String healthCategory, Int32 healthID, Single damages, System.String attackerCategory, Int32 attackerID, Vector3 attackerPos, Boolean displayHit) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at NetworkCommunicator.TreatReceivedData (System.Object[] args) [0x00000] in :0 at NetworkCommunicator.LocalSend (System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendData (RPCMode mode, Int32 netPlayerID, System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendRPC (System.String rpcName, RPCMode mode, Int32 netPlayerID, System.Object[] args) [0x00000] in :0 at NetworkCommunicator.SendRPCToAll (System.String rpcName, System.Object[] args) [0x00000] in :0 at Health.NetSyncHit (AttackInfo hit) [0x00000] in :0 at Attacker.HitTarget (.AITarget mainTarget, Vector3 targetPosition, Boolean directHit, Boolean isZoneDamage, Single zoneDamages) [0x00000] in :0 at Attacker.LaunchAttackOnTarget () [0x00000] in :0 at Attacker.OnAnimEvent (System.String eventName) [0x00000] in :0 at SpriteAnimationRuntime.UpdateAnimationToNextFrame () [0x00000] in :0 at SpriteAnimationRuntime.Update () [0x00000] in :0 (Filename: Line: -1) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(True)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndLaunching' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opened' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndReady' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_OpenedAndCounting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnecting' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientConnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_ClientDisconnected' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Session state 'SessionState_Opening' has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Disposing(False)... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game client has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Game server has been deleted. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)