Initialize engine version: 4.5.4f1 (e036f44c54c9) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1247] Renderer: AMD Radeon HD 5700 Series Vendor: ATI VRAM: 1017 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 2.151 seconds Initializing input. Input initialized. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Configuration.dll (this message is harmless) UnloadTime: 1.430840 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3371. Total: 1.857120 ms (FindLiveObjects: 0.166880 ms CreateObjectMapping: 0.308800 ms MarkObjects: 0.523280 ms DeleteObjects: 0.019000 ms) UnloadTime: 1.082440 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3378. Total: 2.517760 ms (FindLiveObjects: 0.182080 ms CreateObjectMapping: 0.315760 ms MarkObjects: 0.672320 ms DeleteObjects: 0.536600 ms) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Boo.Lang.dll (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Amplitude.Unity.Debug.DebugManager.BindServices (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 42292. Total: 276.026001 ms (FindLiveObjects: 20.757799 ms CreateObjectMapping: 9.874640 ms MarkObjects: 242.677032 ms DeleteObjects: 1.030120 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 42543. Total: 288.496063 ms (FindLiveObjects: 32.195160 ms CreateObjectMapping: 7.678800 ms MarkObjects: 241.315628 ms DeleteObjects: 3.278560 ms) [WorldGenerator] Parsing command line... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Creating the world manager context... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Running the world generation tasks... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Using the random seed 1474817531... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedRegionArea : 90 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MinSpawnRegionArea : 72 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MaxSpawnRegionArea : 135 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedDistrictArea : 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [WorldBuilder] world dimensions are width: 40 x height: 40. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Versions : tt=1035, h=600, a=186, rd=97, rv=0, re=748, poi = 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Found 0 lake(s) , 0 is/are above sea level. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating 139 protection ( 51, 24, 64 ) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Holes 0 over POI, 0 over anomaly (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Rivers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 1624 -> 1624 : Merge 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 4872, vertex created 7191 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 13778 -> 9799 : Merge 3979 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateStep. Face count : before 9799, after No loop 11180, after Loop : 11180. markedEdgeCount 1381 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 89 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 30 - 214 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 8 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 600, vertex created 896 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 10 Water POI. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 867 cliffs (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FixupNonSimpleFace : 863 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] smoothGroupDotLimit = 30/0.8660254 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] regroupePatch = 10/10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Tesselation. Triangles count 95356, vertex Count 197681 vertex/triangle 2.073084 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateSubPartData (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Saving geometry data to Geometry2.bin in archive C:\Users\Roerram\Documents\Endless Legend\Temporary Files\732b67da-7a8a-4b90-bf3c-c0dc29160a52/Default_V1.zip (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Packing... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] World generation complete. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 33740 unused Assets to reduce memory usage. Loaded Objects now: 46031. Total: 435.637024 ms (FindLiveObjects: 22.044920 ms CreateObjectMapping: 37.878841 ms MarkObjects: 249.759796 ms DeleteObjects: 124.887123 ms) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(False)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 5361 unused Assets to reduce memory usage. Loaded Objects now: 53068. Total: 270.347656 ms (FindLiveObjects: 18.527361 ms CreateObjectMapping: 7.631840 ms MarkObjects: 190.130234 ms DeleteObjects: 22.927801 ms) Game client has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Parsing command line... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Creating the world manager context... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Running the world generation tasks... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Using the random seed 1489757237... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedRegionArea : 65 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MinSpawnRegionArea : 52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MaxSpawnRegionArea : 97 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedDistrictArea : 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CompleteContextSetup] Checking Seed : 1489757237 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Min ocean size 80 - Small oceans : 13 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 0 was merged into 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 4 was merged into 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 7 was merged into 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 8 was merged into 10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 9 was merged into 16 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 11 was merged into 17 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 13 was merged into 17 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 20 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 21 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 22 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 23 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 0 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 1 : 334 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 2 : 179 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 3 : 232 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 4 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 5 : 249 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 6 : 125 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 7 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 8 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 9 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 10 : 267 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 11 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 12 : 187 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 13 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 14 : 134 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 15 : 199 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 16 : 178 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 17 : 96 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 18 : 128 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 19 : 80 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 20 : 37 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 21 : 5 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 22 : 2 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 23 : 1 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 1 - 32(16/64) regions - size 64/86 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 24 - 69 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 25 - 94 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 26 - 107 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 27 - 81 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 28 - 91 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 29 - 126 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 30 - 114 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 31 - 83 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 32 - 78 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 33 - 103 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 34 - 113 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 35 - 91 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 36 - 104 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 37 - 94 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 38 - 59 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 39 - 98 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 40 - 73 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 41 - 79 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 42 - 62 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 43 - 85 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 44 - 82 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 45 - 59 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 46 - 77 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 47 - 54 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 2 - 1(1/1) regions - size 52/52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 48 - 52 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Largest land region area : 116 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Average land region area : 85 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Smallest land region area : 52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 4 regions sizes 40-59 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 6 regions sizes 60-79 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 8 regions sizes 80-99 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 7 regions sizes 100-119 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Flats : 4212 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Pass : 1895 / 1751 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Cliff : 440 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Over : 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 594 hexes at elevation -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 310 hexes at elevation -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 486 hexes at elevation -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 764 hexes at elevation -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 768 hexes at elevation -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 1126 hexes at elevation 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 366 hexes at elevation 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 270 hexes at elevation 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 281 hexes at elevation 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 160 hexes at elevation 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 148 hexes at elevation 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 87 hexes at elevation 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 40 hexes at elevation 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic1 : 14 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic2 : 14 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic3 : 9 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic4 : 9 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic5 : 4 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic6 : 4 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityRovingClans - Index 3 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [GenerateTerrainAnomalies] Anomaly5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 0 - region 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 1 - region 12 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 2 - region 10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 3 - region 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Executing Task ... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [WorldBuilder] world dimensions are width: 90 x height: 60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Versions : tt=0, h=0, a=0, rd=1, rv=0, re=0, poi = 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Found 26 lake(s) , 23 is/are above sea level. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating 443 protection ( 284, 28, 131 ) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Holes 5 over POI, 3 over anomaly (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Rivers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 5569 -> 5569 : Merge 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 14162, vertex created 20052 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 43983 -> 32845 : Merge 11138 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateStep. Face count : before 32845, after No loop 36029, after Loop : 36029. markedEdgeCount 3184 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 420 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 87 - 823 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 28 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 3418, vertex created 5116 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 25 Water POI. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 1405 cliffs (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FixupNonSimpleFace : 3104 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] smoothGroupDotLimit = 30/0.8660254 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] regroupePatch = 10/10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Tesselation. Triangles count 335209, vertex Count 692345 vertex/triangle 2.065413 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateSubPartData (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Saving geometry data to Geometry2.bin in archive C:\Users\Roerram\Documents\Endless Legend\Temporary Files\6a85373f-fa80-4b99-be83-c44eb5304d40/Default_V1.zip (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Packing... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] World generation complete. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 74074. Total: 315.834290 ms (FindLiveObjects: 16.336599 ms CreateObjectMapping: 5.694040 ms MarkObjects: 289.405121 ms DeleteObjects: 3.391960 ms) Game server has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 33740 unused Assets to reduce memory usage. Loaded Objects now: 77730. Total: 330.003296 ms (FindLiveObjects: 23.457520 ms CreateObjectMapping: 15.564680 ms MarkObjects: 245.527924 ms DeleteObjects: 44.657318 ms) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(False)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Game client has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Game server has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 49507 unused Assets to reduce memory usage. Loaded Objects now: 84924. Total: 1200.582397 ms (FindLiveObjects: 42.835159 ms CreateObjectMapping: 34.135841 ms MarkObjects: 1000.720398 ms DeleteObjects: 121.866280 ms) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(False)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 16861 unused Assets to reduce memory usage. Loaded Objects now: 71277. Total: 505.515869 ms (FindLiveObjects: 26.340281 ms CreateObjectMapping: 17.023079 ms MarkObjects: 304.556793 ms DeleteObjects: 156.459244 ms) Game client has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 [WorldGenerator] Parsing command line... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Creating the world manager context... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Running the world generation tasks... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Using the random seed 686562096... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedRegionArea : 65 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MinSpawnRegionArea : 52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MaxSpawnRegionArea : 97 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedDistrictArea : 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CompleteContextSetup] Checking Seed : 686562096 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Min ocean size 80 - Small oceans : 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 3 was merged into 8 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 10 was merged into 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 12 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 13 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 0 : 112 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 1 : 153 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 2 : 105 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 3 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 4 : 165 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 5 : 102 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 6 : 203 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 7 : 136 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 8 : 153 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 9 : 194 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 10 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 11 : 120 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 12 : 2 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 13 : 1 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 1 - 24(12/48) regions - size 63/75 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 14 - 87 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 15 - 48 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 16 - 75 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 17 - 128 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 18 - 65 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 19 - 83 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 20 - 59 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 21 - 83 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 22 - 88 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 23 - 96 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 24 - 87 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 25 - 48 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 26 - 107 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 27 - 84 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 28 - 64 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 29 - 50 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 30 - 91 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 31 - 45 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 32 - 78 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 33 - 53 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 2 - 24(12/48) regions - size 63/80 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 34 - 92 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 35 - 55 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 36 - 60 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 37 - 98 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 38 - 107 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 39 - 118 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 40 - 64 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 41 - 57 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 42 - 58 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 43 - 121 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 44 - 57 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 45 - 122 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 46 - 73 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 47 - 107 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 48 - 45 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 49 - 90 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 50 - 56 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 51 - 69 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 52 - 77 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 3 - 1(1/1) regions - size 53/53 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 53 - 53 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 4 - 1(1/1) regions - size 42/42 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 54 - 42 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Largest land region area : 126 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Average land region area : 76 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Smallest land region area : 40 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 14 regions sizes 40-59 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 8 regions sizes 60-79 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 10 regions sizes 80-99 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 7 regions sizes 100-119 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 2 regions sizes 120-139 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Flats : 5934 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Pass : 2988 / 2826 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Cliff : 780 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Over : 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 14 hexes at elevation -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 249 hexes at elevation -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 474 hexes at elevation -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 707 hexes at elevation -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 473 hexes at elevation -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 1140 hexes at elevation 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 558 hexes at elevation 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 562 hexes at elevation 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 511 hexes at elevation 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 346 hexes at elevation 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 227 hexes at elevation 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 98 hexes at elevation 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 41 hexes at elevation 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic1 : 29 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic2 : 29 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic3 : 19 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic4 : 19 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic5 : 9 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic6 : 9 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityDrakkens - Index 3 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [GenerateTerrainAnomalies] Anomaly53 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 0 - region 24 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 1 - region 18 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 2 - region 23 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 3 - region 25 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Executing Task ... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [WorldBuilder] world dimensions are width: 90 x height: 60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Versions : tt=0, h=0, a=0, rd=1, rv=0, re=0, poi = 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Found 31 lake(s) , 30 is/are above sea level. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating 994 protection ( 539, 55, 400 ) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Holes 8 over POI, 18 over anomaly (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Rivers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 5703 -> 5703 : Merge 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 11266, vertex created 16230 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 45805 -> 36570 : Merge 9235 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateStep. Face count : before 36570, after No loop 39495, after Loop : 39495. markedEdgeCount 2925 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 605 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 82 - 1258 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 54 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 5634, vertex created 8427 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 47 Water POI. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 1902 cliffs (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FixupNonSimpleFace : 2952 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] smoothGroupDotLimit = 30/0.8660254 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] regroupePatch = 10/10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Tesselation. Triangles count 375367, vertex Count 775554 vertex/triangle 2.066122 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateSubPartData (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Saving geometry data to Geometry2.bin in archive C:\Users\Roerram\Documents\Endless Legend\Temporary Files\90b1962e-c95c-4253-83f0-bd1df5b2c300/Default_V1.zip (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Packing... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] World generation complete. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 82719. Total: 1113.945313 ms (FindLiveObjects: 37.494240 ms CreateObjectMapping: 17.001961 ms MarkObjects: 1054.882324 ms DeleteObjects: 3.680840 ms) Game server has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 36557 unused Assets to reduce memory usage. Loaded Objects now: 98148. Total: 1183.086426 ms (FindLiveObjects: 116.608765 ms CreateObjectMapping: 47.392200 ms MarkObjects: 833.921021 ms DeleteObjects: 183.711273 ms) Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Endless Legend;C:\Program Files (x86)\Steam\steamapps\common\Endless Legend;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Roerram' OS-Version: 6.0.6002 (Service Pack 2) 0x300-0x1 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend.exe:EndlessLegend.exe (000000013F5A0000), size: 15523840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend.exe', fileVersion: 4.5.4.31047 C:\Windows\system32\ntdll.dll:ntdll.dll (00000000771B0000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ntdll.dll', fileVersion: 6.0.6002.18881 C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076AD0000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.0.6002.19034 C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB6E0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.0.6001.18000 C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFD270000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.6002.18551 C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFD730000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFCF30000), size: 1081344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFD040000), size: 1318912 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.0.6002.18882 C:\Windows\system32\NSI.dll:NSI.dll (000007FEFF020000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\USER32.dll:USER32.dll (0000000076D60000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFCBE0000), size: 409600 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.0.6002.19171 C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFC040000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\ole32.dll:ole32.dll (000007FEFCC50000), size: 1933312 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.0.6002.18277 C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFE570000), size: 471040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.0.6002.18738 C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFD780000), size: 12922880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.0.6002.19070 C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEEDEE0000), size: 1249280 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEF9690000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.0.6000.16386 C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEE4A00000), size: 978944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEE7D50000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.0.6002.18051 C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFD310000), size: 1949696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFD190000), size: 864256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.0.6002.18508 C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFABF0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEFB330000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.0.6002.18528 C:\Windows\system32\OLEACC.dll:OLEACC.dll (000007FEFB2D0000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEACC.dll', fileVersion: 7.0.6002.18508 C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEFA570000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFF4A0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFD620000), size: 1056768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC7D0000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.0.6002.18416 C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEFC650000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.0.6002.18005 C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEFC1C0000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.0.6002.18005 C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCA70000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.0.6002.18541 C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEFC640000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.0.6001.18000 C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEFC610000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.0.6002.18005 C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEFA220000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.0.6002.18541 C:\Windows\system32\LPK.DLL:LPK.DLL (000007FEFF460000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.DLL', fileVersion: 6.0.6001.18000 C:\Windows\system32\USP10.dll:USP10.dll (000007FEFD580000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.6002.19096 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_1509f852f40ee5cd\comctl32.dll:comctl32.dll (000007FEFB4E0000), size: 2068480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_1509f852f40ee5cd\comctl32.dll', fileVersion: 6.10.6002.18305 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (000007FEE1FC0000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 2.41.35.41 C:\Windows\system32\psapi.dll:psapi.dll (0000000077350000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\psapi.dll', fileVersion: 6.0.6001.18000 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Mono\mono.dll:mono.dll (000007FEDFC90000), size: 2990080 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Mono\mono.dll' C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFBFB0000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB780000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.0.6001.18000 C:\Program Files (x86)\Raptr\ltc_help64-86352.dll:ltc_help64-86352.dll (000007FEE6110000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Raptr\ltc_help64-86352.dll', fileVersion: 1.0.0.1 C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (000007FEFAD10000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.0.6002.18881 C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (000007FEFC210000), size: 1290240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.0.6002.18953 C:\Windows\system32\MSASN1.dll:MSASN1.dll (000007FEFC790000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.0.6002.18106 C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFCA90000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFF030000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.0.6002.18971 C:\Windows\system32\d3d9.dll:d3d9.dll (000007FEF5A00000), size: 1961984 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (000007FEF9000000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.0.6000.16386 C:\Windows\system32\aticfx64.dll:aticfx64.dll (000007FEF4420000), size: 1327104 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx64.dll', fileVersion: 8.17.10.1247 C:\Windows\system32\atiu9p64.dll:atiu9p64.dll (000007FEF4ED0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiu9p64.dll', fileVersion: 8.14.1.6354 C:\Windows\system32\atiumd64.dll:atiumd64.dll (000007FEF3CB0000), size: 7737344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumd64.dll', fileVersion: 9.14.10.1001 C:\Windows\system32\atiumd6a.dll:atiumd6a.dll (00000000688A0000), size: 8966144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumd6a.dll', fileVersion: 8.14.10.429 C:\Windows\system32\mscms.dll:mscms.dll (000007FEF9600000), size: 532480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (000007FEF5C40000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.0.6002.18392 C:\Windows\system32\icm32.dll:icm32.dll (000007FEEFDE0000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEFA590000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.0.6002.18005 C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074DC0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (000007FEFAD50000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.0.6002.18005 C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEFBAE0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEFA110000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.0.6002.18005 C:\Windows\system32\audioeng.dll:audioeng.dll (000007FEFA090000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\audioeng.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEFA8A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.0.6002.18005 C:\Windows\system32\midimap.dll:midimap.dll (000007FEFA890000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\dsound.dll:dsound.dll (000007FEEF8E0000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (000007FEFBC10000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.0.6002.18005 C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFCE30000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.6931.18000 C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (0000000005E80000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\system32\rsaenh.dll:rsaenh.dll (000007FEFBCD0000), size: 294912 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.0.6002.18005 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api64.dll:steam_api64.dll (00000000648F0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api64.dll', fileVersion: 2.30.48.16 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000058AD0000), size: 11976704 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 2.41.35.41 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000000005D090000), size: 1196032 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 2.41.35.41 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00000000640D0000), size: 405504 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 2.41.35.41 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api_dotnetwrapper64.dll:steam_api_dotnetwrapper64.dll (000007FEF9530000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api_dotnetwrapper64.dll' C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Plugins\bink_unity_plugin64.dll:bink_unity_plugin64.dll (000007FEF1C50000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Plugins\bink_unity_plugin64.dll' C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\binkw64.dll:binkw64.dll (000007FEEDAA0000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\binkw64.dll', fileVersion: 1.999.4.0 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmod_event64.dll:fmod_event64.dll (000007FEEDA20000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmod_event64.dll', fileVersion: 0.4.44.42 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmodex64.dll:fmodex64.dll (000007FEE1A30000), size: 1798144 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmodex64.dll', fileVersion: 0.4.44.42 C:\Windows\system32\WSOCK32.dll:WSOCK32.dll (000007FEF9350000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WSOCK32.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFC9F0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.0.6002.18005 C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFBC00000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.0.6001.18000 C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF5D40000), size: 1126400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.0.6001.18000 ========== OUTPUTING STACK TRACE ================== (0x0000000105990EF0) ((module-name not available)): (filename not available): (function-name not available) + 0x0 (0x000000001532D686) (Mono JIT code): (filename not available): System.Reflection.MonoProperty:GetValue (object,object[]) + 0xc6 (000000001532D5C0 000000001532D778) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001532D524) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlTypeMapMember:GetValue (object) + 0xa4 (000000001532D480 000000001532D594) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017892120) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:GetMemberValue (System.Xml.Serialization.XmlTypeMapMember,object,bool) + 0xa0 (0000000017892080 000000001789216A) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017891B5E) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteAttributeMembers (System.Xml.Serialization.ClassMap,object,bool) + 0x4ee (0000000017891670 0000000017891DC2) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001789161D) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElementAttributes (System.Xml.Serialization.XmlTypeMapping,object) + 0x5d (00000000178915C0 000000001789163E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017891546) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElement (System.Xml.Serialization.XmlTypeMapping,object,string,string) + 0xd6 (0000000017891470 0000000017891593) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178907A3) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObject (System.Xml.Serialization.XmlTypeMapping,object,string,string,bool,bool,bool) + 0x7a3 (0000000017890000 00000000178908FA) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017895954) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteMemberElement (System.Xml.Serialization.XmlTypeMapElementInfo,object) + 0x544 (0000000017895410 0000000017895B6E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017894221) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteListContent (object,System.Xml.Serialization.TypeData,System.Xml.Serialization.ListMap,object,System.Text.StringBuilder) + 0x121 (0000000017894100 0000000017894C8F) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178939C1) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteElementMembers (System.Xml.Serialization.ClassMap,object,bool) + 0x221 (00000000178937A0 0000000017893C98) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001789374D) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElementElements (System.Xml.Serialization.XmlTypeMapping,object) + 0x5d (00000000178936F0 000000001789376E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017891563) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElement (System.Xml.Serialization.XmlTypeMapping,object,string,string) + 0xf3 (0000000017891470 0000000017891593) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178907A3) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObject (System.Xml.Serialization.XmlTypeMapping,object,string,string,bool,bool,bool) + 0x7a3 (0000000017890000 00000000178908FA) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017895954) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteMemberElement (System.Xml.Serialization.XmlTypeMapElementInfo,object) + 0x544 (0000000017895410 0000000017895B6E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017894221) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteListContent (object,System.Xml.Serialization.TypeData,System.Xml.Serialization.ListMap,object,System.Text.StringBuilder) + 0x121 (0000000017894100 0000000017894C8F) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178939C1) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteElementMembers (System.Xml.Serialization.ClassMap,object,bool) + 0x221 (00000000178937A0 0000000017893C98) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001789374D) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElementElements (System.Xml.Serialization.XmlTypeMapping,object) + 0x5d (00000000178936F0 000000001789376E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017891563) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElement (System.Xml.Serialization.XmlTypeMapping,object,string,string) + 0xf3 (0000000017891470 0000000017891593) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178907A3) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObject (System.Xml.Serialization.XmlTypeMapping,object,string,string,bool,bool,bool) + 0x7a3 (0000000017890000 00000000178908FA) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017895954) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteMemberElement (System.Xml.Serialization.XmlTypeMapElementInfo,object) + 0x544 (0000000017895410 0000000017895B6E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017894221) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteListContent (object,System.Xml.Serialization.TypeData,System.Xml.Serialization.ListMap,object,System.Text.StringBuilder) + 0x121 (0000000017894100 0000000017894C8F) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178939C1) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteElementMembers (System.Xml.Serialization.ClassMap,object,bool) + 0x221 (00000000178937A0 0000000017893C98) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001789374D) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElementElements (System.Xml.Serialization.XmlTypeMapping,object) + 0x5d (00000000178936F0 000000001789376E) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017891563) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObjectElement (System.Xml.Serialization.XmlTypeMapping,object,string,string) + 0xf3 (0000000017891470 0000000017891593) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000178907A3) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteObject (System.Xml.Serialization.XmlTypeMapping,object,string,string,bool,bool,bool) + 0x7a3 (0000000017890000 00000000178908FA) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000005C93F913) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializationWriterInterpreter:WriteRoot (object) + 0xf3 (000000005C93F820 000000005C93FAD2) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000005C93F725) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializer:Serialize (object,System.Xml.Serialization.XmlSerializationWriter) + 0x95 (000000005C93F690 000000005C93F7ED) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000005C93E33B) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializer:Serialize (System.Xml.XmlWriter,object,System.Xml.Serialization.XmlSerializerNamespaces) + 0x15b (000000005C93E1E0 000000005C93E51C) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001790E690) (Mono JIT code): (filename not available): System.Xml.Serialization.XmlSerializer:Serialize (System.Xml.XmlWriter,object) + 0x30 (000000001790E660 000000001790E696) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017972749) (Mono JIT code): (filename not available): QuestBehaviour:WriteXml (Amplitude.Xml.XmlWriter) + 0x139 (0000000017972610 0000000017972D5B) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001790AAFC) (Mono JIT code): (filename not available): Amplitude.Xml.XmlWriter:WriteElementSerializable (object&) + 0xdc (000000001790AA20 000000001790AB37) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001791AC1F) (Mono JIT code): (filename not available): QuestManager:WriteXml (Amplitude.Xml.XmlWriter) + 0x24f (000000001791A9D0 000000001791B5C7) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001791409C) (Mono JIT code): (filename not available): Amplitude.Xml.XmlWriter:WriteElementSerializable (string,object&) + 0xbc (0000000017913FE0 00000000179140D8) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001790AEB9) (Mono JIT code): (filename not available): Game:WriteXml (Amplitude.Xml.XmlWriter) + 0x329 (000000001790AB90 000000001790AF1B) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000001790AAFC) (Mono JIT code): (filename not available): Amplitude.Xml.XmlWriter:WriteElementSerializable (object&) + 0xdc (000000001790AA20 000000001790AB37) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017909E5E) (Mono JIT code): (filename not available): GameManager:SaveGame (System.IO.Stream) + 0x1fe (0000000017909C60 0000000017909F67) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017908802) (Mono JIT code): (filename not available): GameManager/c__Iterator1EA:MoveNext () + 0x3c2 (0000000017908440 00000000179093CF) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000005DCD704) (Mono JIT code): (filename not available): Amplitude.Coroutine:Run () + 0x64 (0000000005DCD6A0 0000000005DCDA95) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000000004F4CE640) (Mono JIT code): (filename not available): GameServerState_Autosave:Run () + 0x20 (000000004F4CE620 000000004F4CE6A1) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000153AC533) (Mono JIT code): (filename not available): Amplitude.Unity.Framework.FiniteStateMachine:Update () + 0x133 (00000000153AC400 00000000153AC68C) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017AEBBE4) (Mono JIT code): (filename not available): GameInterface:Update () + 0x74 (0000000017AEBB70 0000000017AEBC08) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017AEBA7D) (Mono JIT code): (filename not available): GameServer:Update () + 0x1d (0000000017AEBA60 0000000017AEBB2C) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000017AE2BCF) (Mono JIT code): (filename not available): Session:Update () + 0x4df (0000000017AE26F0 0000000017AE2D2C) [0000000002534D48 - Unity Root Domain] + 0x0 (0x00000000153311D2) (Mono JIT code): (filename not available): Amplitude.Unity.Session.SessionManager:LateUpdate () + 0x32 (00000000153311A0 00000000153311DC) [0000000002534D48 - Unity Root Domain] + 0x0 (0x0000000005D285BB) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x6b (0000000005D28550 0000000005D2862A) [0000000002534D48 - Unity Root Domain] + 0x0 (0x000007FEDFDB396E) (mono): (filename not available): mono_set_defaults + 0x2b9e (0x000000013F72330F) (EndlessLegend): (filename not available): Behaviour::Transfer > + 0x58aff (0x00000000FFFFFFFF) ((module-name not available)): (filename not available): (function-name not available) + 0x0 (0x0000000002534D48) ((module-name not available)): (filename not available): (function-name not available) + 0x0 ========== END OF STACKTRACE =========== **** Crash! ****