Click on buttons to toggle visability. Click on STACK buttons to toggle visibility of stack traces.
00:32:35:324STACKStarting the application, version is V1.0.15 S15 (32-bit)...
Amplitude.Unity.Framework.Application+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACKGame directory is "C:\Users\Clara\Documents\Dungeon of the Endless".
Amplitude.Unity.Framework.Application+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACK[Steam] Available game languages are 'english,german,french', current game language is 'french'.
Amplitude.Unity.Framework.Application+c__Iterator29:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACK[Steam] Steam user id is '0x01100001083b9d50'.
Amplitude.Unity.Framework.Application+c__Iterator2A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACK[Steam] Steam user name is 'ptidav777'.
Amplitude.Unity.Framework.Application+c__Iterator2A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACKLoading registry file 'D:/Steam/steamapps/common/Dungeon of the Endless/DungeonoftheEndless_Data/..\Registry.xml'...
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACKRegistry file 'C:\Users\Clara\Documents\Dungeon of the Endless\Registry.xml' does not exist.
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:325STACKLoading registry file 'C:\Users\Clara\Documents\Dungeon of the Endless\Users\138124624\Registry.xml'...
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator24:MoveNext()
00:32:35:481STACKNativeResolution=1920x1080(Native)
GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:481STACKbestPixelScale=3
GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKBestPixelPerfectResolution=1920x1080(BestPixelPerfect)
GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKBestStrechedSameRatioResolution=1920x1080(BestStrechedSameRatio)
GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKFullStrechedResolution=1920x1080(FullStreched)
GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKSetGameResolution 1920x1080(BestStrechedSameRatio)
GameResolutionManager:SetGameResolution(System.Reflection.ParameterInfo) GameResolutionManager:SetBestStrechedSameRatioResolution() GameResolutionManager:RestoreSavedGameResolution() GameResolutionManager+c__IteratorB1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKThe audio manager is activated: creating the fmod event system...
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKSetting up the fmod system...
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKInitializing the fmod event system...
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKLoad fmod data from folder 'D:/Steam/steamapps/common/Dungeon of the Endless/DungeonoftheEndless_Data/../Public/Audio/'.
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACK[Unity] Rooted path 'D:/Steam/steamapps/common/Dungeon of the Endless/DungeonoftheEndless_Data/../Public/Audio/' has been made relative into 'DungeonoftheEndless_Data\..\Public\Audio\'.
UnityLogMonitor:HandleLog(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.Application:CallLogCallback(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.Debug:Internal_Log(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.Debug:Log(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKHello 'ptidav777'!
Amplitude.Unity.Steam.SteamManager+c__Iterator86:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:482STACKCurrent game language is 'french'.
Amplitude.Unity.Localization.LocalizationManager+c__Iterator6D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:486STACKVideoStateManager : Device lost
VideoStateManager:LateUpdate()
00:32:35:619STACKCan't switch high definition (switch: 'True') because the age manager is null.
GuiManager:set_HighDefinitionUI(System.Reflection.ParameterInfo) GuiManager:RestoreSavedHighDefinitionUI() GuiManager+c__Iterator3D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:647STACKKeyboard layout name: 0000040C
InputManager+c__Iterator11:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:647STACKVideoStateManager : Device is no longer lost
VideoStateManager:LateUpdate()
00:32:35:759STACKRuntime configuration is null or empty; using the default module 'EndlessDungeons' as new configuration.
Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator25:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:759STACKLoading runtime module 'EndlessDungeons'...
Amplitude.Unity.Runtime.Runtime+c__Iterator76:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator25:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:759STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator25:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:780STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiTooltipDescription'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:780STACKNew audio listener registered: 1 listener(s) registered.
Amplitude.Unity.Audio.AudioManager:RegisterListener(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioReceiver+c__Iterator1A:MoveNext()
00:32:35:780STACKNew audio listener registered: 2 listener(s) registered.
Amplitude.Unity.Audio.AudioManager:RegisterListener(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioReceiver+c__Iterator1A:MoveNext()
00:32:35:874STACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:916STACKLoading plugin files for database of type 'GameConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:921STACKLoading plugin files for database of type 'TilesetConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:941STACKLoading plugin files for database of type 'ItemConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:947STACKLoading plugin files for database of type 'FIDSLootConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:961STACKLoading plugin files for database of type 'AttackTypeConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:981STACKLoading plugin files for database of type 'HeroLevelConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:35:994STACKLoading plugin files for database of type 'ModuleConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:014STACKLoading plugin files for database of type 'BluePrintConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:039STACKLoading plugin files for database of type 'ShipConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:047STACKLoading plugin files for database of type 'MobClassConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:061STACKLoading plugin files for database of type 'Amplitude.Unity.Audio.LayeredEventDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:081STACKLoading plugin files for database of type 'ItemHeroCategoryConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:094STACKLoading plugin files for database of type 'ItemHeroRarityConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:114STACKLoading plugin files for database of type 'HeroConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:127STACKLoading plugin files for database of type 'NPCConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:147STACKLoading plugin files for database of type 'AIConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:161STACKLoading plugin files for database of type 'SkillConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:181STACKLoading plugin files for database of type 'DialogueSituationConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:194STACKLoading plugin files for database of type 'StoryDialogConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:214STACKLoading plugin files for database of type 'StatDialogConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:227STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:247STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementStatisticDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:261STACKLoading plugin files for database of type 'LocalAchievementDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:281STACKLoading plugin files for database of type 'LocalAchievementStatisticDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:294STACKLoading plugin files for database of type 'EventConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:314STACKLoading plugin files for database of type 'CurrencyConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:327STACKLoading plugin files for database of type 'TutorialStepConfig'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKSpent 0.665038 second(s) loading the module plugins.
Amplitude.Unity.Runtime.Runtime+c__Iterator78:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKHash is: 0x4503C582845EE368DED67E1551F87BF0
HashManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKLoading user profile from file
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKDeserialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:TryGetXMLDataFromFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKCreating default user profile
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0001 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0002 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0003 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0007 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0004 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:437STACKAdding Hero_H0006 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0005 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0012 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0008 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0009 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0010 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0013 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0014 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0015 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0016 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0011 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0017 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0018 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKAdding Hero_H0019 as Unknown!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKForcing Hero_H0001's status to Unlocked!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKForcing Hero_H0002's status to Unlocked!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKForcing Hero_H0003's status to Unlocked!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKForcing Hero_H0007's status to Unlocked!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKForcing Hero_H0019's status to Unlocked!
UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKSaving user profile to file
UserProfile:SaveToFile() UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() UserProfile:AssertIsLoaded() UserProfile:get_Data() LocalAchievementManagerDOTE:LoadStatisticValues() LocalAchievementManager:Load() LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACK[Local Achievement] Achievement Unlocked: HERO_H0001_UNLOCKER
LocalAchievementManager:UnlockAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:CheckAchievement(System.Reflection.ParameterInfo) LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:438STACKSaving user profile to file
UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACK[Local Achievement] Achievement Unlocked: HERO_H0002_UNLOCKER
LocalAchievementManager:UnlockAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:CheckAchievement(System.Reflection.ParameterInfo) LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSaving user profile to file
UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACK[Local Achievement] Achievement Unlocked: HERO_H0003_UNLOCKER
LocalAchievementManager:UnlockAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:CheckAchievement(System.Reflection.ParameterInfo) LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSaving user profile to file
UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACK[Local Achievement] Achievement Unlocked: HERO_H0007_UNLOCKER
LocalAchievementManager:UnlockAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:CheckAchievement(System.Reflection.ParameterInfo) LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSaving user profile to file
UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACK[Local Achievement] Achievement Unlocked: HERO_H0019_UNLOCKER
LocalAchievementManager:UnlockAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:CheckAchievement(System.Reflection.ParameterInfo) LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSaving user profile to file
UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKSerialization failed: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00000] in
XMLDataFileManager:WriteXMLDataFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UserProfile:SaveToFile() LocalAchievementManagerDOTE:SaveStatisticsToDisk() LocalAchievementManager:Commit() LocalAchievementManager:CheckLinkedAchievement(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManager:IncrementStatistic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) LocalAchievementManagerDOTE:Load() LocalAchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKRuntimeService_RuntimeChange, reloading (null).
Amplitude.Unity.Gui.GuiManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:439STACKThe runtime status has changed to 'Loaded'.
Amplitude.Unity.Framework.Application:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:36:441STACKRuntimeState_OutGame.
RuntimeState_OutGame:Begin(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.FiniteStateMachine:Update() Amplitude.Unity.Runtime.RuntimeManager:Update()
00:32:37:469STACKRebuilding the texture atlas...
AgeAtlas:Build() AgeManager:Init() Amplitude.Unity.Gui.GuiManager+c__Iterator53:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:37:532STACKPlaying layered music
Amplitude.Unity.Audio.AudioManager:PlayLayeredMusic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioManager:PlayLayeredMusic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) MainMenuPanel+c__Iterator75:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiPanel:Show(System.Reflection.ParameterInfo) MainMenuScreen+ c__IteratorA1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiPanel:Show(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+ c__Iterator54:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()
00:32:37:532STACKShow main menu screen
MainMenuScreen+c__IteratorA1:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiPanel:Show(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+ c__Iterator54:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__Iterator97:MoveNext()